FairLight - Stay Hungry (C64 Demo)

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  • Опубликовано: 7 ноя 2024
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Комментарии • 66

  • @Artsyca
    @Artsyca Месяц назад +1

    My mind is utterly blown. You guys really outdo yourselves at every turn.

  • @OlivierSimpleLife
    @OlivierSimpleLife Месяц назад +5

    oh god, i love this demo ! So retro and so modern. the state of the art !

  • @Michael.Werker
    @Michael.Werker Месяц назад +6

    These rasterbars! It's amazing what is possible with just single-colored lines.

    • @magicmulder
      @magicmulder Месяц назад

      I did something like this back in the day with the Amiga. To see nearly equivalent effects on a C64 is amazing.

  • @PSL1969
    @PSL1969 Месяц назад +5

    Cool demo! That scroller 👀

  • @sachy6239
    @sachy6239 Месяц назад

    Rasters and (sprite) Serpent! + much more cool stuff... GR8 prod again! Love the small detail on the ball in greetz part!

  • @HansMilling
    @HansMilling Месяц назад

    Insane what you can squeeze out of a C64.

    • @FairLight1337
      @FairLight1337  Месяц назад

      True. Compare todays demos to the ones on the 80s, its a night and day difference. Id say 1337 is a better example of that, but glad you liked this one as well.

  • @gashery
    @gashery 24 дня назад

    Well this was just wonderful. Anyone in these comments care to tell the short story of how the sprites in front / behind, what I assume is a char bitmap, is achieved (aside from having super-human skills)?
    The timing is so tight! \(o.o)/

    • @FairLight1337
      @FairLight1337  24 дня назад

      Normally we say its either chat or bitmap - not both. Sprit priority of fun. There is a priority between sprites and priority between sprites and graphics. But when you mix these you can do really funny things. A lower lower priority sprite with priority over background, moving over a higher priority sprite with no priority over graphics. Thats sort of when interesting stuff happens. :)

  • @CBM64
    @CBM64 Месяц назад

    Thanks, Fairlight, for another great production. You're killing it!! And I'm gonna skip breakfast!

    • @FairLight1337
      @FairLight1337  Месяц назад

      Breakfast might be the most important meal of the day. Watching a demo will not stop you from watching a demo. Do both! :)

  • @the1marauder2
    @the1marauder2 Месяц назад +1

    Damn, FLT. Another great prod. Amazing what you folks can do with a 40 year old piece of hardware.

    • @FairLight1337
      @FairLight1337  Месяц назад

      Loving doing it is a good start. And thanks for being part of an audience that justified us doing it.

  • @AnnatarTheMaia
    @AnnatarTheMaia Месяц назад +1

    The galaxy and the scroller routines were cool.

  • @christianschneider4926
    @christianschneider4926 Месяц назад +1

    Great, now i want a Fairlight FTL T-Shirt :S

    • @FairLight1337
      @FairLight1337  Месяц назад

      Glad you like it. We have our Redbubles shop.
      www.redbubble.com/people/fairlight-flt/shop?ref=artist_title_name

  • @jesperjohnsen5336
    @jesperjohnsen5336 Месяц назад

    Trident 🤗💪🍺🍺🍺so oldschool yet so much new to show, pure bliss

  • @GuillaumeCadoret
    @GuillaumeCadoret Месяц назад +2

    It reminds of the good old days❤

  • @Rockkaraoke
    @Rockkaraoke Месяц назад

    Absolutely fantastic demo my friend I really love your coding @Trident you are absolutely unbelievable hope to see you soon again

  • @pannonianbrute
    @pannonianbrute Месяц назад

    Big YES!!❤‍🔥

  • @jinxterx
    @jinxterx Месяц назад

    Excellent!🤩

  • @NNokia-jz6jb
    @NNokia-jz6jb Месяц назад +2

    Great. ❤

  • @carlopedersoli4844
    @carlopedersoli4844 Месяц назад

    Great work

  • @MD_il_microcanale
    @MD_il_microcanale Месяц назад

    è pura magia!

  • @Enrico_1985
    @Enrico_1985 Месяц назад

    Master Clas Demo Perfect Guys;)

  • @OLIV3R_YT
    @OLIV3R_YT Месяц назад

    Sweet as always!

  • @Michael.Werker
    @Michael.Werker Месяц назад +2

    The foreground/background effect of the orbs is also very good. However, if you focus on them you can trick your brain that they are flat. Is there a method for improving the 3D effect? Maybe with a slight animation?

  • @runestone1337
    @runestone1337 Месяц назад

    Superb!

  • @fritzit
    @fritzit Месяц назад

    Art.

  • @colinthomson7518
    @colinthomson7518 Месяц назад +1

    nice

  • @JohnSmith_-
    @JohnSmith_- Месяц назад

    ça m'a donné envie de bouffer des dragibus

  • @RamondeBruijn
    @RamondeBruijn Месяц назад

    sweet

  • @myfaveyoutube
    @myfaveyoutube Месяц назад

    This is how u do it :)

  • @jesperjohnsen5336
    @jesperjohnsen5336 Месяц назад +2

    💪🍺

    • @FairLight1337
      @FairLight1337  Месяц назад

      Thanks all. I do believe one of the technical challenges here is the priority aspect of sprites vs graphics.

  • @wernervanloo4684
    @wernervanloo4684 Месяц назад

    So, the two guys and the girl : are they part of the Fairlight crew or are they just down with Fairlight and shit?

    • @FairLight1337
      @FairLight1337  Месяц назад

      You mean on the picture? Id have to pass that question to Soya. Generally speaking, they are not real ;)

  • @JustWasted3HoursHere
    @JustWasted3HoursHere Месяц назад

    Do you use in-house tools to create the SID music or is there an available program that's used?

    • @FairLight1337
      @FairLight1337  Месяц назад +1

      Cheese cutter or Goat Tracker would be two very fine option. No internal tools in this area.

    • @soyayofu
      @soyayofu Месяц назад

      The mostly used tool today is Goat tracker which runs on PC, Mac and Linux. If you are open for Cross Plattform Development then I would recommend you to look at that!

    • @JustWasted3HoursHere
      @JustWasted3HoursHere Месяц назад

      @@soyayofu Awesome! So I guess you take the output file and use an interrupt routine in your C64 program to run it concurrent with the main program? It's been decades since I did any programming for the C64. Just curious.

    • @FairLight1337
      @FairLight1337  Месяц назад +1

      The end result is no different that what it used to be on the native machine.

    • @JustWasted3HoursHere
      @JustWasted3HoursHere Месяц назад

      @@FairLight1337 That makes sense. I guess there's a stub player that runs on the C64 using the data output by Goat Tracker or Cheese Cutter? Is there a standard SID format or does each SID programmer do their own thing? Sorry for all the technical questions.