Make the pitch of the pitch of the sound effect match the chords of the song. It's why beep block skyway feels integrated so naturally. Also the volume balance of music and sound effects needs to be adjusted.
@@stupidmodder is there no way to access the current place/sample the music player is in on the sound effect playing code? Which language is used for modding this game?
@@photonic083yes there is, tho don't think there's a centralized function for playing sfx, so it would take lots of time to patch everywhere it needs to. And the game is programmed in c++ so that's what we use
Make the pitch of the pitch of the sound effect match the chords of the song. It's why beep block skyway feels integrated so naturally. Also the volume balance of music and sound effects needs to be adjusted.
unfortunately it wouldn't be as easy because it would need another type of synchronization all together
@@stupidmodder Can't you make differently pitched sound effects for each part of the song and then cycle between them?
@@photonic083 in theory but implementing it is the funny part
@@stupidmodder is there no way to access the current place/sample the music player is in on the sound effect playing code? Which language is used for modding this game?
@@photonic083yes there is, tho don't think there's a centralized function for playing sfx, so it would take lots of time to patch everywhere it needs to. And the game is programmed in c++ so that's what we use
norway
no way
perhaps way
3d worldcore
NO WAY
Feet
That way
might be a way
Maybe way?
Do you know the wae
Brilliant!
Yes Way
someway🤯🤯🤯
yesn't way
no way
No way
No way
no way
no way
no way
no way
no way
no way