Space Engineers - F/A-70 Factory Complete Production

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  • Опубликовано: 26 мар 2022
  • Now to make it look pretty I guess idk.
    Twitch: / stootworts
    Twitter: / allinguini
    PC Specs: pcpartpicker.com/list/9sHWqp
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Комментарии • 335

  • @TVNDRA
    @TVNDRA 2 года назад +400

    The way my favorite part of this vid wasn’t even the production, it was the the final inspection and diagnostic process you did in the hanger. The fact that you _have_ to do that to make sure the plane is fully working properly makes it so much more realistic and immersive. So cool

    • @StootWorts
      @StootWorts  2 года назад +30

      Thank you so much! I'm glad you enjoyed that part!

    • @MrTehNoms
      @MrTehNoms 2 года назад +29

      Especially the little bonk the ship gets when it's craned out of the inspection hangar.

    • @VirtuReality360
      @VirtuReality360 Год назад +4

      ​@@StootWorts ik im just short of a year late, but you should add a little push ladder for the jet

    • @StootWorts
      @StootWorts  Год назад

      @@VirtuReality360 I already have something like that!

    • @StootWorts
      @StootWorts  Год назад

      @@VirtuReality360 I made one of those already! A ladder and stairs.

  • @Cryshalo
    @Cryshalo 2 года назад +134

    This is so absurdly extra, I love it.

  • @MK.5198
    @MK.5198 2 года назад +73

    How It's Made: The F/A-70

  • @MrBuyerman
    @MrBuyerman 2 года назад +94

    That model is awesome by itself. But the factory producing it takes it to a whole new level. Very nice

  • @StootWorts
    @StootWorts  2 года назад +107

    ***I was justified in being terrified to say anything, the factory has seemingly stopped working for no reason. I might try to fix it, but I also do not have the patience to troubleshoot the whole thing again right now***
    I am terrified to say anything definitively but as of now it is producing fighters correctly more often than not. The main wing section seems to be the most inconsistent part of the process, and usually if that goes wrong the following sections will have issues too- but that's why there's a floor of grinders under just about everything. Just make sure to keep an eye on the final stage right before it enters the vetting room because the landing gear hatch covers, if they fail to lock, have a habit of landing on and locking onto the piston that carries the jet down and you might need to manually remove the jet from the area.

    • @Auto-UTTP_Report_Bot
      @Auto-UTTP_Report_Bot 2 года назад +2

      Oh no!

    • @PledgeDefense
      @PledgeDefense 2 года назад +2

      Just publish, working or not!!! 😁😁

    • @noxiousvex
      @noxiousvex Год назад +5

      If you make a Publish I am sure I could try to probe at what could be causing this inconsistency.
      I noticed a few things that could be probable causes as I noticed there was a few moments where you sped up Pistons/hinge rotations a tad quicker then I'd recommend.
      Sure it slows down the process of everything, but these wobbles you get in the process can create minor inconsistencys which in a process like this 1 minor inconsistency if slightly altered could cause a catastrophe if incorrectly placed.
      I noticed you attempted to compensate for this, however instead of these compensations you could make the build more stable simply slowing down the speed.
      furthermore I love the work I have seen you put into this, and If you have any questions I am sure I can go a bit more into detail from what I have learned from working with Mech Factories.

    • @StootWorts
      @StootWorts  Год назад +5

      @@noxiousvex I'd definitely appreciate the help! The main issue I'm at now is that I've updated the fighter design a lot since this video and I haven't had the patience to retool the factory to work with it yet. I'm considering just posting the factory as is so and then maybe updating it down the road if I have the patience to do so. Regardless, making the existing version more consistent would be great.

    • @noxiousvex
      @noxiousvex Год назад +1

      @@StootWorts yeah that's an issue with large designs and updating the production models of each piece. It begins to cause update requirements into the factory production aswell.
      I've recently began a project that can do 12 different variantions of a mech design but I've had to make a couple tweaks in order to make this concept work which required heavy work into making universal model make.
      I'm making 2 variations, 1 with a script which is 100x more stable and fluent, and non scripted version which is slower but stable enough to garentee production.

  • @pessimisticnihilist3691
    @pessimisticnihilist3691 2 года назад +195

    Ayy, you've finally done it! I have no recommendations or advice to give because this is beyond anything that I could make. You have done extraordinarily, as I hope you continue to do.

    • @StootWorts
      @StootWorts  2 года назад +18

      Thank you so much! I'm gonna take a break from creations like this for a while though now lmao

    • @pessimisticnihilist3691
      @pessimisticnihilist3691 2 года назад +15

      @@StootWorts Absolutely. You should not burn yourself out to entertain complete strangers on the internet, you have a life to lead after all. Have a nice break.

    • @danielhardman234
      @danielhardman234 Год назад

      @@StootWorts ive got one for you, you can make it not suck by painting it bright pink

  • @adrianw.8410
    @adrianw.8410 2 года назад +102

    Goddamn looks like I need to get back into SE. I haven’t played in so long, and seeing creations like this is kindling my need for space again. Amazing work dude

    • @StootWorts
      @StootWorts  2 года назад +10

      Thanks! I definitely recommend it. Just make sure if you embark on something like this that you have the time and try not to go insane lmao

    • @thearchitect7818
      @thearchitect7818 2 года назад +1

      this is overkill if you ever play on a server use the multigrid projector plugin

  • @MightyAssa
    @MightyAssa 2 года назад +89

    Have you thought of adding camera's for each assembling step? Would be nice to follow the process while being in the waiting room ;)

    • @StootWorts
      @StootWorts  2 года назад +29

      There are cameras, I just used spectator for the sake of the video!

    • @MightyAssa
      @MightyAssa 2 года назад +11

      @@StootWorts Forget what i said :P well done mate

  • @faberthecatgirl
    @faberthecatgirl 2 года назад +45

    Holy shit, The amount of time this must have taken is absolutely crazy. Great work man!

    • @StootWorts
      @StootWorts  2 года назад +3

      Thanks!

    • @jamesmclemore9123
      @jamesmclemore9123 2 года назад +4

      @@StootWorts seriously though, from designing the plane to finishing the factory, how long did this take?

  • @Agora2021
    @Agora2021 2 года назад +12

    Things like this really make me want to get back into building things again, but the realization that all those moving parts likely cause random moments of clang that destroys everything brings me back to reality.

    • @StootWorts
      @StootWorts  2 года назад +6

      Nothing destroys itself thankfully, it just doesn't work consistently which is just as annoying.

  • @A.Person.Who.Exists
    @A.Person.Who.Exists 2 года назад +3

    The music between 1:55 and 2:06 would make a great ringtone.

  • @benholleran3753
    @benholleran3753 2 года назад +11

    Wow! That's quite the process! Well done good sir!

  • @ZeRoCoOlxx1
    @ZeRoCoOlxx1 Год назад

    just honestly super incredible and love everything i saw, amazing base bro

  • @realmechanicalstorm
    @realmechanicalstorm 25 дней назад +1

    the sheer amount of menu fiddling must've been insane

    • @StootWorts
      @StootWorts  23 дня назад +1

      Who knew angles could be so fun 🥲

  • @TheEventHorizon909
    @TheEventHorizon909 2 года назад +2

    Ah yes Belkan Space Magic at work

  • @Dth091
    @Dth091 Год назад

    Amazing work, love me some automation and that factory hits all the right notes :D

  • @ReachGaming
    @ReachGaming 2 года назад +1

    Truly a work of art! Great job!

  • @chrisholland8892
    @chrisholland8892 2 года назад +12

    I've never seen anything so amazing as that!
    I can't imagine the amount of time take to design not just the fighter but the machinery to work around that.
    Great work!

  • @thelaughingman79
    @thelaughingman79 2 года назад +1

    i have been playing SE since it came out almost and this is the probably one of the very top most impressive things i have ever seen on a SHORT list.

  • @Draco48
    @Draco48 2 года назад +1

    Wow, all of it is just looking amazing

  • @Hadfield15
    @Hadfield15 Год назад +2

    Very well done! This reminds me so much of my entry for the War Production contest. I really need to revamp my factory and add more stuff

    • @StootWorts
      @StootWorts  Год назад

      Thank you! If you have the time, it's definitely a very rewarding task (albeit a bit insanity inducing)

  • @joemata2512
    @joemata2512 7 месяцев назад

    I just stumbled across this masterpiece. I cannot express anything out of pure shock and awe my dood. HOLY HELL MAN!!!!!

  • @emmanuelmulenga7152
    @emmanuelmulenga7152 2 года назад

    wow this is just brilliant. this type of building is just one if the many reasons, i love this game so much..

  • @ovoj
    @ovoj 4 месяца назад

    How is this even possible. Liked and subscribed

  • @steven401ytx
    @steven401ytx 8 месяцев назад

    This is something else. Astounding creation

  • @nolanw1641
    @nolanw1641 8 месяцев назад

    Setting up the timing would of been a killer brilliant job

  • @penelopeskaggs5563
    @penelopeskaggs5563 2 года назад +1

    god damn. this is beyond impressive. have a sub.

  • @lagalaganda6732
    @lagalaganda6732 6 месяцев назад

    That was absolutely INSANE!!!!

  • @redfed6965
    @redfed6965 2 года назад

    Awesome work man

  • @2tauntu239
    @2tauntu239 2 года назад

    The Clang gods bow to your magnificence! I can barely get one hinge and piston to work together!

  • @Yokenshiro11
    @Yokenshiro11 Год назад +1

    Work of Art

  • @SomeD00D01
    @SomeD00D01 Год назад +1

    Now this is the content I want from RUclips

  • @patstine2741
    @patstine2741 2 года назад +7

    Amazing project 10/10

  • @abusedumpster8882
    @abusedumpster8882 2 года назад +2

    I dont even play SE bro, I just watched this outta pure respect

  • @Cooldude-ko7ps
    @Cooldude-ko7ps 2 года назад +24

    Would it be possible that multiple could be built at the same time? With one fighter at each production stage?

    • @StootWorts
      @StootWorts  2 года назад +17

      Possibly actually... I might need to adjust some of the timers for that to work but it shouldn't be too impossible (also make sure whoever's doing your quality assurance is standing by to make quick decisions).

  • @Reginald-Erasmus
    @Reginald-Erasmus 2 года назад +2

    wow this must be the best creation iv seen in SE

    • @StootWorts
      @StootWorts  2 года назад

      I'm really glad you enjoyed it! Thanks!

  • @AmneziaLP
    @AmneziaLP 2 года назад +1

    wow - Great work !!!

  • @Comicsluvr
    @Comicsluvr 2 года назад

    This is EPIC!

  • @cheesecake1400
    @cheesecake1400 2 года назад +3

    nice work man it some to went well

  • @SwordOfJustice2007
    @SwordOfJustice2007 2 года назад +1

    Wow! What a creation.

  • @NotWhatButWho
    @NotWhatButWho 2 года назад +1

    Amazing. It would be so good if this would have an actual place in the game, gameplay wise

  • @randbradbury
    @randbradbury 2 года назад

    Incredible.

  • @Noxamillion
    @Noxamillion 4 месяца назад

    Incredibly impressive, i can only imagine how many hours it took

  • @StrifeA217
    @StrifeA217 2 года назад +1

    This is incredible. I wish we could get some basic moving blocks in Empyrion. I can only imagine how much time its taken to get all this functional.

  • @thehollowbox
    @thehollowbox 2 года назад +4

    Tell me you're a process engineer without telling me you're a process engineer. 😋 nice job.

  • @inspectoryes-fi7zd
    @inspectoryes-fi7zd 6 месяцев назад

    Build-A-Plane
    We are not responsible for any maimings/AI becoming sentient and bloodthirsty/Faulty weapons/Defective Models. If you have a lawsuit to file, we wont care
    (but seriously this is amazing i just got the game over christmas. very excited to build my own factory of sorts this looks awesome)

  • @donaldharmonify
    @donaldharmonify Год назад +1

    This is amazing

  • @nightflyer40
    @nightflyer40 5 месяцев назад

    Wow incredible.

  • @alexander0125
    @alexander0125 Год назад

    Simplicity is the ultimate sophistication ~ sum guy

  • @dominicvernetti1093
    @dominicvernetti1093 Год назад

    holy shit, my hat's off to this guy

  • @rivvion
    @rivvion 9 месяцев назад +1

    You did well! now make some more!

  • @lightneko
    @lightneko 2 года назад +1

    The factories people make are so impressive.

  • @pascalrespondek319
    @pascalrespondek319 8 месяцев назад

    sehr geil kann man nicht anders sagen

  • @stinkypantiesss6009
    @stinkypantiesss6009 2 года назад

    Holyy fu** how long did it take to make this work man? Respect,i enjoyed it

  • @jabrilkey81
    @jabrilkey81 2 года назад

    Wow, imagine popping out these babies every 10 minutes!

  • @micklivi92
    @micklivi92 Год назад +1

    Well that's just fucking amazing!

  • @redfed6965
    @redfed6965 2 года назад +3

    I love the ship too looks sweet

  • @samjohnson3124
    @samjohnson3124 2 месяца назад +1

    "On this episode of how its made"...

  • @vadernation1233
    @vadernation1233 Год назад

    All these factory videos I’m seeing really make me want to make one of my own. They’re not even that impractical imo because being able to fully automate something with subgrids in survival is extremely beneficial especially now with the custom turret controller being a thing. Being able to fully automate tank production would be incredibly useful and cool.

    • @StootWorts
      @StootWorts  Год назад

      Factories do seem pretty useful for survival (I pretty much only play creative). Though, you could definitely get away with a much simpler factory for a much simpler fighter, especially if you intend to use it in survival. As cool as this one looks, I can imagine survival mode maintenance would be an absolute pain in the ass (guessing because creative mode maintenance already sucks lmao)

  • @panikhaber2663
    @panikhaber2663 2 года назад +1

    Very nice bro

  • @dakaodo
    @dakaodo 2 года назад +8

    I see you using AQD's emissives. :D
    This is a tour de force of automation -- with subgrid assembly! I counted at least 10 subgrids? I just opt for the multi-grid projection mod/plugin. :P
    How many PCU does your entire production line cost? :D
    Would sharing inertia tensors help with some of the wobbling pistons?
    The F/A-70 itself looks amazing for creative reasons within SE. That part totally impresses me. Your timers and angles for rotor/piston positioning are astounding to me, like a Visigoth gaping at a Roman city. Does it carry its weight in cost-effectiveness, in survival play (is that one of your objectives at all)? I have a hard time justifying my survival time spent on fiddling with sub-grids, though I continue to be enamored with sub-grid vector thrust, tanks, frictionless wheeled "hover" tanks, and PMWs. Whether PVP or PVE, a flying gun brick is hard to beat time/PCU-wise -- maybe I should spend more effort on greebling the window-dressing for a gun brick. :D

    • @StootWorts
      @StootWorts  2 года назад +1

      I had no idea those mods existed, can you link it?
      I don't know the exact number, but I would not recommend this for survival. I mean, I never touch survival, but the amount of subgrids here took days in creative- I can't imagine what survival would be like. If you primarily play in survival, I totally agree that a solid brick is your best bet. But, since I'm usually in creative and don't have to worry about actually losing anything to damage, I like to go all out with the realistic/roleplay features. Even if you do keep the jet, this whole process could be made a lot cheaper both through the mod you mentioned or by making this facility a lot more compact (it's my first time making any kind of factory, so I left myself plenty of room because I didn't know how much I would actually need).

    • @dakaodo
      @dakaodo 2 года назад +1

      ​@@StootWorts Comments keep disappearing. Repost: Search Steam workshop for Multigrid projector and projector extra. Two related mods in Viktor's workshop. Also available in SE plugin manager (which is where i use them).

  • @DorifutoRabbit
    @DorifutoRabbit 2 года назад

    Masterpiece

  • @vio_nerc
    @vio_nerc Год назад

    I’m a little late to the vid but god damn.. production and inspection is amazing

  • @RamboMims
    @RamboMims 2 года назад

    Awesome!

  • @marcusinfestus1333
    @marcusinfestus1333 2 года назад

    Great retracts! 👍
    I put retracts on most my builds. I don't use mods, but those landing gear blocks are nice.

  • @totalwar335
    @totalwar335 2 года назад +1

    These are the things people create!Cool))

  • @astropuck505
    @astropuck505 2 года назад +1

    Jeez just imagine how many timer blocks it takes for this entire thing

  • @Clukay404
    @Clukay404 2 года назад +1

    Damn that's a fully functional factory fr

  • @vxar1s
    @vxar1s 2 года назад

    Omg That is so satisfying

  • @anonymous4809
    @anonymous4809 2 года назад

    amazing!!!!!!!!

  • @FantasticMrE
    @FantasticMrE 9 месяцев назад

    Super cool! Thinking about doing something smaller scale in my survival world. What are the black panels that you are using to detach the wings from their mounts when you print parts? I’ve been looking for a method to detach ship parts by grinding and re-welding the mount like you did!

  • @christopherwolfie374
    @christopherwolfie374 2 года назад +1

    That's a nice one

  • @mollusk7758
    @mollusk7758 2 года назад

    This game has one of the best communities ever

  • @Lerciezje
    @Lerciezje 2 года назад +1

    amazing

  • @whiskeyslong1305
    @whiskeyslong1305 2 года назад

    Wow... speechless

  • @omnigamer6671
    @omnigamer6671 2 года назад

    very cool way to show off a creation and i kind of wonder if it will fly with the Aerodynamic physics mod on

  • @Gxaps
    @Gxaps 2 года назад +1

    When it was grabbed by the final piston, all I could think was "YOU'RE GOING TO BRAZIL"

  • @MrGrownman455
    @MrGrownman455 2 года назад +1

    Master builder!!!!!!!

  • @Dagonius.
    @Dagonius. 2 года назад +1

    Wild!

  • @yuchenzhao4514
    @yuchenzhao4514 2 года назад +1

    This is Peak SE creation!

  • @JMacify
    @JMacify 2 года назад

    Holy Cow, how long as it been since you were outside and saw grass? LOL. That factory is amazing!

    • @StootWorts
      @StootWorts  2 года назад

      What's.... grass?
      In all seriousness, thanks! It took a lot less time than I expected it to (a few hours a day over the course of like 4-5 days).

  • @timothylang741
    @timothylang741 2 года назад +4

    you really used plane parts mod for only the landing gear

    • @StootWorts
      @StootWorts  2 года назад +4

      By the time I found the mod the rest of the plane was already built- I just needed the wheels.

    • @timothylang741
      @timothylang741 2 года назад +4

      @@StootWorts oh that make alot more sense

  • @erikwilliam1254
    @erikwilliam1254 2 года назад +1

    Meanwhile i can essentially build a bar of soap in terms of shape that floats off into the endless space never to be seen again, or at least until i make another one more oddly shaped.

    • @StootWorts
      @StootWorts  2 года назад +1

      Trust me, that is better than this mess in every way.

  • @PeterMierasMjrMlfnctn
    @PeterMierasMjrMlfnctn 2 года назад +15

    this is incredible! would enabling share inertia tensor on the pistons make it more stable? Or are they enabled and it's just good ol' clang making it all bouncy?

    • @StootWorts
      @StootWorts  2 года назад +9

      I actually hadn't thought of that, I'll give that a try when I get the chance and see if it improves the stability!

    • @StootWorts
      @StootWorts  2 года назад +12

      So I gave this a try and it actually made the performance worse. I can only imagine it's because as I realized how inconsistent the physics were I took advantage of the wonkiness to make it work. Though, I might still apply it to some of the pistons that aren't involved in complicated machinery, like the ones that carry the jet from one section to the next.

    • @PeterMierasMjrMlfnctn
      @PeterMierasMjrMlfnctn 2 года назад +7

      @@StootWorts ah dang, yeah maybe just the large grid ones? either way still an absolutely sweet factory

    • @StootWorts
      @StootWorts  2 года назад +6

      @@PeterMierasMjrMlfnctn That might be a good compromise!
      Thank you so much!

  • @Captaincodeine
    @Captaincodeine 2 года назад +1

    Red port green starboard. Nice attention to detail.

    • @StootWorts
      @StootWorts  2 года назад

      Thanks! I always try to include details like that

  • @LoveLessaeris
    @LoveLessaeris 2 года назад

    Now you need to automate the atmospheric frigate

  • @matthewwagner47
    @matthewwagner47 Год назад

    Amazing program for this to work. Impressive factories.
    Only thing about the craft us the gunners seat should be lower then the pilots seat and also in the front like a helicopter. Makes it easier the stay in target for a 2 seater. Space jousting

  • @triciastites9654
    @triciastites9654 28 дней назад

    Looks wonderful, but during the final inspection I started wondering what mod you use for those animations.

  • @radicalkonrad765
    @radicalkonrad765 2 года назад

    Goddamn that's impressive

  • @shawnfortine3199
    @shawnfortine3199 2 года назад

    Imagine sitting in the Cockpit while it’s finished being built

  • @guard13007
    @guard13007 2 года назад +5

    Holy crap that's impressive. I wouldn't even know where to begin. Is this using mods or is it all vanilla?

    • @StootWorts
      @StootWorts  2 года назад +3

      The jet itself has mods but the factory is entirely vanilla

    • @michaelb8528
      @michaelb8528 2 года назад

      How do you get the parts to fuse?

  • @patrickbicking4933
    @patrickbicking4933 8 месяцев назад

    HE DID A BARREL ROLL!

  • @cpt-cheese3489
    @cpt-cheese3489 2 года назад

    I like how there is hardly any light in the inspection area, jokes aside this is dope

  • @RvKsword
    @RvKsword 2 года назад

    welp i need this game in my life

  • @gamepad3173
    @gamepad3173 Год назад +1

    Now imagine deploying a squadron of those fighters as drones against the Space pirates.

    • @StootWorts
      @StootWorts  Год назад

      In the lore for the fighter it does have the option for autonomous control, so implementing that in game would be fun

  • @stone2984
    @stone2984 Год назад

    dude, what is he using for those using the datapad animation thats so awesome

  • @_blood_moon_proto_1500
    @_blood_moon_proto_1500 2 года назад +1

    i wonder if its possible to apply something akin to this for small mass producible supply/drop pods whilst onboard a ship

  • @jaysol191
    @jaysol191 2 года назад

    Awesome

  • @TeepsChannel
    @TeepsChannel Год назад

    And here's me making my box ships still ....

  • @Bowjangls
    @Bowjangls 2 года назад

    I haven't been in SE in a long while, How do the wings and other pieces just clip on like that?