Voronoi Edges Explained
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- Опубликовано: 26 авг 2024
- In this two part video tutorial you will learn how the procedurally generated voronoi and voronoi edges algorithms work. With the help of intuitive diagrams, glsl code walkthroughs, and some quick vector math explainatins you will come away with the confidence to use these techniques in your own shaders. As a bonus you will also be introduced to some techniques for creating beautiful art work based on these voronoi algorithms.
Part 2: • Voronoi Edges Explained
Code is linked in the description of part 2.
Credit to Shadertoy Artists who's work was used in the Introduction:
www.shadertoy.... (iq)
www.shadertoy.... (tomkh)
www.shadertoy.... (Shane)
www.shadertoy.... (srtuss)
www.shadertoy.... (tomkh)
www.shadertoy.... (Shane)
www.shadertoy.... (Flopine)
Part two, "Voronoi Edges Explained" Is posted now!
Voronoi patterns appear in the most random places. Yesterday I ate chocolate that instead of a grid was broken into a voronoi pattern.
Tony's?
@@daxtron2 Tony's what? I live in Finland Europe. I doubt that we have the same chocolate brands as you.
Wow, I knew voronoi was used in lot's of industries but I haven't come across it in food. Thatt's neat!
@@acidangel162 Tony's Chocolonely, it's a Dutch chocolate brand which has a Voronoi-like division on its chocolate bars (and pretty tasty too!)
@@a_soulspark That's a pretty cool looking bar but it was some other brand. Our shops do carry that though. Might give it a go.
I'm looking forward for the next part!
Thanks, glad to hear it!
very cool and thorough explanation, i love playing with voronoi in blender :)
I'm glad you found the explaination thorough, I'mmaking sure part 2 is the same!
you modelised the patterns that appear in acrylic paint "pouring" which I love, that's cool
I'm glad to hear that, thank-you!
Great video, but the music is pretty loud compared to the voice audio, making it hard to understand you at times.
Thanks, I'm working on that now, should be updated soon!
Thank you so much for making this video, the frac implementation never made sense to me
Hi, I'm glad you found a verison without fract helped make things make sense, That's greatfeedback, thanks!
Good content...
But background music in middle was little loud than voice
It looks like it either didn't save my edit properly or I made a mistake there I'm working on that now. Thanks for the tip!
RUclips algo knows me well. Subscribed !
Yup I can't complain about the algo, it's been showing me a lot of really awesome content recently!
I appreciate heavy dnb as much as the next fella but I'm not sure if it suits the context my guy 😆
Thanks for the feedback, I'm switched the genre for something classical so hopefully it's an improvement
@@Yusef28 Still way too loud...
@@hazilo Thanks for letting me know, I thought I adjusted it properly but looks like it didn't save the change. Should be updated soon!
Ah my guy. It seems we are one lol...
I randomly started working with caternary curves
Oh do you mean like the parametric pavillion, those look really cool!
Thank you
I'm glad you found it useful!
Voronoi is my Favorite noise pattern to use in Blender
Nice! It's a beautiful pattern.
great work!
Thanks!
Thanks for the music lmao
Couldn't watch it lol
I've been getting some mixed feedback on the music so I'm trying another genre
@@Yusef28it's just very loud.
@@Yusef28 seconding @daveperman, selection is fine but please turn it way down below your speaking volume, and auto-duck
@@davepermen Thanks, I'm working on that now, should be updated soon!
music is a bit loud, it should be quieter than your voice. background not foreground
Thanks @apppples, I'm working on that now, should be updated soon!
The pronunciation of "voronoi" bugs me to no end... XD
Ok John Voronoi
Thanks for the tip I'll see what I can do for part 2!
@@Yusef28 vor oi noi