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How to program a Drawing Machine

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  • Опубликовано: 9 июл 2024
  • I will publish the code later.
    Music used (in order of appearance):
    - Poison Message by Man with Roses
    - Winterbeams by Diffie Bosman
    - Empyrean by Dear Gravity (4000 pendulums part)

Комментарии • 227

  • @hexelldessin5080
    @hexelldessin5080 24 дня назад +325

    this is so cool the paint dispenser was a really nice touch

    • @PezzzasWork
      @PezzzasWork  23 дня назад +29

      Thank you! It took me way too much time :D

    • @EscapedShadows
      @EscapedShadows 21 день назад

      @@PezzzasWork But really how did you do the Paint Dispenser it looked so good?!

  • @itermercator114
    @itermercator114 24 дня назад +201

    First time I've seen someone manage to explain how it works in a way that isn't overwhelming mathsy, cheers!

    • @PezzzasWork
      @PezzzasWork  23 дня назад +21

      Thank you! My background isn’t about mathematics, that might be why :)

  • @GeneralSpazesSpy
    @GeneralSpazesSpy 24 дня назад +104

    Wow great work!
    Hey, 3blue1brown has these informational maths video competitions once per year (I believe), maybe you can enter this video into the next one? Feels like the perfect fit!
    The judges value intuitive teaching and simplistic visualisations highly, which to me fits this video!

    • @PezzzasWork
      @PezzzasWork  23 дня назад +40

      Thank you for your comment, I didn’t know about this, I will have a look!

    • @CliffHanger-fg6uy
      @CliffHanger-fg6uy 22 дня назад +8

      3b1b actually has a couple of very similar videos (including pretty similar animations), so I don’t think this would be a good entry for SoME (as I think being a somewhat novel explainer is part of the judgement criteria). I know of at least 4 major STEM RUclips channels who have done this topic (focusing on using the FFT/DFT to draw).
      However, I totally think this channel should consider coming up with an entry. The videos are very polished and the explanations are clear.

    • @axelanderson2030
      @axelanderson2030 18 дней назад

      I've seen these Fourier drawings on 3b1b before

    • @Tryh4rd3rr
      @Tryh4rd3rr 15 дней назад

      It would be good for SoME, but he already has that type of video

  • @vnever9078
    @vnever9078 23 дня назад +29

    12:58 bro didn't have to flex with that paint dispenser 💀

  • @slmnchk
    @slmnchk 24 дня назад +77

    OH MY GOD this animation at 1:10 explaining how parametric definition of a circle really works is just magnificent I wish I'd seen it in uni

  • @user-tx2tp2de4u
    @user-tx2tp2de4u 24 дня назад +51

    The little detail, such as "sensitive electric device" makes me little more pleasant. Always thanks for great content!

    • @PezzzasWork
      @PezzzasWork  23 дня назад +9

      Thank you! Glad you appreciate the details, it is what takes most of the time :)

  • @karthikkumarrao6502
    @karthikkumarrao6502 23 дня назад +22

    You're not just a developer, but an artist as well - absolutely beautiful work

  • @Jay-Dub-Ay
    @Jay-Dub-Ay 24 дня назад +46

    The continuity and grace of this is so beautiful ❤

  • @ahmedx3000
    @ahmedx3000 23 дня назад +12

    I remember you've done that before but this explanation video is truly amazing 🔥🔥🔥

    • @PezzzasWork
      @PezzzasWork  23 дня назад +5

      Thank you! Yes indeed! I wanted to redo it for a long time since I truly find this fascinating :)

  • @screwuk
    @screwuk 24 дня назад +18

    Wow, really beautiful work mate. Everything inc. vid production, narration etc. is really superb. Lovely touch with the paint dispenser.

  • @kirankumark7679
    @kirankumark7679 24 дня назад +24

    0:15 if bro's bad at maths we are all cooked.💀

  • @rebeccarivers4797
    @rebeccarivers4797 23 дня назад +4

    I have wanted a video like this from someone for years. Thank you!

  • @DIMENSIONCODE
    @DIMENSIONCODE 24 дня назад +16

    Great video! I just have one question, some of the animations (like the ink pipe) seem really overkill for a project like this, especially in C++. Do you use a library or is it added during editing?

    • @PezzzasWork
      @PezzzasWork  23 дня назад +12

      Thank you! It’s hand made and runs in real time during the signal reconstruction. It is based on the XPBD method, the scientific paper is amazing and makes it very easy to implement.

  • @sirhoog8321
    @sirhoog8321 23 дня назад +5

    Your videos are always so clean and well edited. It's beautiful and informative. Thank you for them :)
    (and thank you for showing the code in the video :) )

  • @Radu
    @Radu 22 дня назад +1

    Amazing work! And really nice touch with the paint dispenser at the end :-)
    I feel like a lot of work went into that.

  • @robelbelay4065
    @robelbelay4065 16 дней назад

    This is by far the best and most intuitive explanation I've ever seen for a DFT!!! I've been trying to grasp it for years, thank you so much!

  • @EpicVideoGamer7771
    @EpicVideoGamer7771 23 дня назад +1

    You killed it. Blew my mind in more ways than one. Keep up the amazing work!!

  • @caseyedson12
    @caseyedson12 23 дня назад +1

    The paint dispenser was fantastic! Your previous pendulum model with the pull of the Drawing Machine unbalancing it. So seamless I couldn't have noticed without those wheels haha. Great video, thank you.

  • @Pramerios
    @Pramerios 23 дня назад +1

    This is some GORGEOUS math, my friend. Phenomenal work.

  • @raducristiandimitrie
    @raducristiandimitrie 23 дня назад +1

    Once again, delivering an amazing video! Thank you!

  • @ajejebrazor4936
    @ajejebrazor4936 23 дня назад +1

    Pure art! Thanks for this contribution

  • @PaulMetalhero
    @PaulMetalhero 24 дня назад +1

    Man, your videos are pure magic!

  • @brumomento-so2nd
    @brumomento-so2nd 23 дня назад

    love your visualizations and contents!

  • @xernas7880
    @xernas7880 24 дня назад +17

    Finally, all your videos are delighful, Nice to see another french person coding projects like this

  • @Astra_Dystopium
    @Astra_Dystopium 2 часа назад

    Bro thinks he's bad at math. You have no idea what bad at math is lol. You are brilliant my man.

  • @Acuzzio
    @Acuzzio 21 день назад

    Super good. Extremely well done. Thanks.

  • @gelerson1642
    @gelerson1642 21 день назад

    God I hope you get 10x more subscribers. Your videos are incredible. Keep it up, please!!

  • @pasmoluiso
    @pasmoluiso 22 дня назад

    Great video, I love the quality of the animation and how everything looks so clean. The explanations are also very good, but my favorite part is the visuals.

  • @roemischer
    @roemischer 24 дня назад +1

    Thanks for the coll video. I really like your style of explaining things.

  • @Kingdumkey
    @Kingdumkey 20 дней назад

    Im in SHOCK at how ingenious this is!!!

  • @lucyhalut4028
    @lucyhalut4028 11 дней назад +1

    I actualy understand the Fourier Transform now. Thanks ☺

  • @tiagogarcia4900
    @tiagogarcia4900 23 дня назад

    That part where you highlight the part of the function you are coding was pure Genius!

  • @-Yousof-
    @-Yousof- 23 дня назад +1

    Amazing work and explanation! You impress me more with each of your videos🤯 Keep up the good work 👍👍

    • @PezzzasWork
      @PezzzasWork  23 дня назад +1

      Thank you for your support!

  • @liftbridgetown
    @liftbridgetown 24 дня назад +1

    this is beautiful and awe inspiring!

  • @caledonianamerican41
    @caledonianamerican41 23 дня назад

    Very nice work, great job!

  • @greatoak7661
    @greatoak7661 24 дня назад

    This is a beautiful video. Thank you.

  • @Diabl0pl
    @Diabl0pl 23 дня назад +1

    Just incredible!

  • @chris.hinsley
    @chris.hinsley 22 дня назад +1

    Beautiful work :)

  • @totoooenf5
    @totoooenf5 23 дня назад

    The visuals are super nice!

  • @skromny150
    @skromny150 22 дня назад

    That is really good job! I am so happy that yt recommend me this video! Sub+like for your and I hope you keep doing your amazing work. Take care man!
    The movement of the circles according to drawn lines is magical and is so calming to watch

    • @PezzzasWork
      @PezzzasWork  22 дня назад

      Thank you very much for the nice comment!

  • @sanderbos4243
    @sanderbos4243 23 дня назад

    Hands down the coolest use of FFTs I've seen

  • @alejandromartinez-vp4sx
    @alejandromartinez-vp4sx 20 дней назад +1

    Amazing! I will appreciate you sharing the code 😊.

  • @antoinespadone7834
    @antoinespadone7834 23 дня назад

    This is funny because I did the same thing for a school project (math expertes) and I discovered that my teacher was a literal pro in this domain and show me every single problem

  • @dormindurst349
    @dormindurst349 23 дня назад

    Never seen a Fourier transform do graffiti before. That's magic.

  • @punk3900
    @punk3900 22 дня назад

    i ve seen it many time but each time it makes me wonder how simple actions can lead to unbelivable complexity. the world is just a combination of waves, isn't it?

  • @VivienLEGER
    @VivienLEGER 24 дня назад +3

    it s trully amazing... as an embbeded software architect that have already use this methods, i never noticed how beautiful it may be ... thank you so much. I love your work on this channel..

    • @PezzzasWork
      @PezzzasWork  23 дня назад

      Thank you very much for the nice comment :)

  • @yijhebsldiv3gyxi88
    @yijhebsldiv3gyxi88 23 дня назад

    your videos are so good! they look really clean

  • @Alayric
    @Alayric 23 дня назад +2

    Beautiful as usual, I like how you reused the self balancing machine graphics for the paint dispenser.
    I was wondering if that was how old writing automata like the Jaquet Droz ones work, but they are actually a bit different.

  • @TechWithAbee
    @TechWithAbee 22 дня назад

    i love it! ✨ thank you very much !

  • @mutiev
    @mutiev 24 дня назад +1

    Masterpiece 💪🏼

  • @yuvalorp
    @yuvalorp 23 дня назад +2

    You can do it with just one set of wheels by treating the drawing plane as the complex plane

  • @gustavosena7876
    @gustavosena7876 23 дня назад

    Mind blowing channel

  • @Vognar6
    @Vognar6 23 дня назад

    Un commentaire pour l'algorithme youtube, très instructif, bravo.

  • @ddBenny
    @ddBenny 23 дня назад +2

    adding int and bool like a madlad!

  • @PatrickHoodDaniel
    @PatrickHoodDaniel 23 дня назад

    Such a great way to explain DFTs. I wonder if this could be used to forecast trends similarly to fitting polynomials to data.

    • @CliffHanger-fg6uy
      @CliffHanger-fg6uy 22 дня назад +1

      Data fitting was why the DFT was originally invented.
      The FFT, a fast algorithm for performing the DFT, was originally discovered by Gauss while trying to predict the orbits of asteroids.

    • @PatrickHoodDaniel
      @PatrickHoodDaniel 22 дня назад

      @@CliffHanger-fg6uy Pretty cool!

  • @itsmodsiw
    @itsmodsiw 24 дня назад

    as usual! great content. thanks for sharing.

    • @PezzzasWork
      @PezzzasWork  23 дня назад

      Thank you! And I think I recognize your profile picture from GitHub, so I take the opportunity to thank you very much for your generous support!

  • @robelbelay4065
    @robelbelay4065 16 дней назад

    If you haven't considered it already this code would be super useful to be implemented as a plug-in to augment CAD software(s) as including high-fidelity texts in 3D models isn't as intuitive and simple (for 3D printing in particular)

  • @shadow_blader192
    @shadow_blader192 23 дня назад

    Awesome video :D

  • @rayenwiller
    @rayenwiller День назад

    Fascinating Work! really wanna know how you visualize all these disc animation. Definitely deserve a lot more views.

  • @errorhostnotfound1165
    @errorhostnotfound1165 22 дня назад

    mhm I love watching large clouds/larva draw lines :D

  • @nabil-dz5po
    @nabil-dz5po 23 дня назад

    beautiful.

  • @azuril3221
    @azuril3221 24 дня назад

    once again incredible

  • @metactal
    @metactal 24 дня назад

    I was certain that this would be about bezier curves and am pleasantly surprised it isnt! This feels like something i would come up with back in primary school (a bunch of circles rotating at different speeds can draw anything), of course, i wouldnt have had the mathematical knowledge to figure out to do it.

  • @spinteamok6877
    @spinteamok6877 24 дня назад

    who else noticed how his english seems to get better with every new video?

  • @1.4142
    @1.4142 23 дня назад +1

    Now I know why those drawing/ note ipad apps have those continuity glitches

  • @Zorg06Scratch
    @Zorg06Scratch 24 дня назад

    Excellente vidéo comme toujours 😁

  • @dotero666
    @dotero666 23 дня назад

    I was hoping to see you use it to draw the chicken from your profile picture like you did in older videos, keep up the good work, I like your videos even thought I don't know much about coding

  • @belkacemF
    @belkacemF 23 дня назад

    interesting how much little videos about this topic,,u made a good video as of others

  • @absence9443
    @absence9443 23 дня назад

    phenomenal video :)

  • @nofacee94
    @nofacee94 24 дня назад +1

    Very cool visuals. I'd love to see behind the scenes as in how you create the video with code.

    • @PezzzasWork
      @PezzzasWork  23 дня назад +1

      Thank you! I will do some videos about my way of doing animations as it seems there is a demand for it.

  • @vulnoryx
    @vulnoryx 23 дня назад

    whoa...fascinating

  • @sdjhgfkshfswdfhskljh3360
    @sdjhgfkshfswdfhskljh3360 12 дней назад

    Exploration of image encoding methods not only funny, but also useful.
    Next logical step is to think about how coefficients can be effectively packed into bits.
    Bonus level: think about how to effectively pack decompression code into bits.

  • @timuren6422
    @timuren6422 23 дня назад

    Totally looks like an orthographic projection of an alien tentacle drawing

  • @mizoik9893
    @mizoik9893 23 дня назад

    I've had a very similar idea just a few days ago using sound waves as a way to cypher information for my arg using separate sound waves

  • @koko969w
    @koko969w 23 дня назад

    awesome

  • @kyleeames8229
    @kyleeames8229 23 дня назад

    ‘Ey! Collin Furze, I think I found a machine that needs building!

  • @skilz8098
    @skilz8098 23 дня назад

    FFTs are one of my favorite algorithms. Perhaps take this application one step further and have it draw or plot the Mandelbrot Set. Now that would be infinitely amazing to watch!

  • @bytesandbikes
    @bytesandbikes 23 дня назад

    You can also do this so you don't need to track the on/off states outside of the signal by extending into 3 dimensions and drawing only a slice inside the 'on' depth.
    Could treat the 3rd dimension as 'paint dispenser flow'.

    • @CliffHanger-fg6uy
      @CliffHanger-fg6uy 22 дня назад

      He never actually used a 2D DFT. The DFT by default allows for a complex-valued signal. You can just set the real and imaginary parts of each entry to the x and y coordinates of each sample.
      Typical generalizations to higher dimensions rely on adding up plane waves, which certainly wouldn’t create a comparable graphic.
      For that reason, generalizing this sort of animation to 3D would be significantly tricky. Apparently there’s such a thing as a quaternion Fourier transform. Maybe that would do it? I’ve never studied them, though, so I don’t know.

    • @bytesandbikes
      @bytesandbikes 22 дня назад

      @@CliffHanger-fg6uy Yes, you can sum plane waves, but in every actual use I've ever seen it's done by decomposition... just like in this video.

  • @dottedboxguy
    @dottedboxguy 24 дня назад +2

    man the animations are sooo nice, you could make a whole video about doing animations for your videos.
    on the initial premice of tranforming a drawing into a math function, i'd personally have done it as a long serie of bezier curves, which is definitely not as interesting, but still a subject you can get lost into for a while

    • @Vaaaaadim
      @Vaaaaadim 24 дня назад

      Is there an algorithm for turning a curve into a bunch of stitched together Bezier curves? I am under the impression that Bezier curves are typically made by hand.

    • @PezzzasWork
      @PezzzasWork  23 дня назад

      Thank you!

  • @DefinitlyAPerson
    @DefinitlyAPerson 11 дней назад

    The white click state segments can be a straight line just like the padding samples to decrease the amount of information within the Fourier-transformed version. (P.S. I'm not a mathematician as well, but a straight line is not efficient in FT.)

  • @lucasxia2232
    @lucasxia2232 23 дня назад +1

    Your animations are really cool and make it easy to understand. What do you use to make them ?

    • @PezzzasWork
      @PezzzasWork  23 дня назад

      Thank you! I am using my own animation framework I wrote in C++

  • @CliffHanger-fg6uy
    @CliffHanger-fg6uy 22 дня назад

    If you did watch other RUclips videos on this subject, I think it would be good to reference them or link them in the bio.
    Your video is still a cool contribution (due to not getting to into the weeds, posting the code and talking about the code more, more nice animations, etc.).
    It just rubs me the wrong way that it seems *very* likely that you checked out some comparable videos for inspiration (this topic has already been hit by several large math/programming channels) and make no mention of them.

  • @ronaldmullins8221
    @ronaldmullins8221 20 дней назад +1

    I want this as a PC screensaver

  • @scottbotgo4218
    @scottbotgo4218 24 дня назад

    good stuff :]

  • @ignatikklokov
    @ignatikklokov 23 дня назад

    this is really cool, would be interesting to try and replicate in javascript

  • @MysteryPancake
    @MysteryPancake 24 дня назад +1

    Cool video! You might be interested in "An Interactive Introduction to Fourier Transforms" by Jez Swanson, they made an interactive demo of this as well

  • @VladimirDemidovIllusiveMan
    @VladimirDemidovIllusiveMan 21 день назад +1

    ive always wondered if any 3D or 2D object can have a function, and drawn like this.. and now i know. 3D would just need another axis. astonishing. BTW if ur math is bad, im afraid im a cave man in stone age, despite being a dev myself.

  • @BlackPulsar13
    @BlackPulsar13 23 дня назад

    🔥

  • @chris.hinsley
    @chris.hinsley 22 дня назад +1

    Great to see you using C++ and not Python ;)

  • @valeriogalieni2840
    @valeriogalieni2840 24 дня назад +2

    you really should have more subscribers

  • @Vairoon
    @Vairoon 24 дня назад +1

    27 seconds old video, nice!

  • @Haagimus
    @Haagimus 23 дня назад

    Now replace all the different sized Wheels with one gangly arm so it looks like a weird Mr. Fantastic arm drawing all the characters

  • @NatCo-Supremacist
    @NatCo-Supremacist 23 дня назад

    I wonder, what will the traced patterns look like if every circle had a tracer where the next circle was fixed? So for the first circle, it's just a circle, the second is slightly more complicated, and so on until the last circle traces the final pattern. It would be like a big sheet of lines that are really close to each other.

  • @YOGURT1
    @YOGURT1 24 дня назад +1

    Excellent new video! Hype hype hype

  • @Hycord
    @Hycord 24 дня назад +13

    I love that I could recognize the forier transform in the intro sequence within seconds!

  • @truiteteam3428
    @truiteteam3428 24 дня назад +1

    Everything is normal on this channel

  • @wesleyjones1667
    @wesleyjones1667 24 дня назад

    This is an amazing video, I wanted to code this myself a while ago but got scared away because of the math. I want to try again now, what framework or engine do you use for your visuals?

    • @PezzzasWork
      @PezzzasWork  23 дня назад

      Thank you! I hope this will help you :) I am using my own C++ framework !

  • @Lucas-pj9ns
    @Lucas-pj9ns 24 дня назад +3

    epic video, im somewhat lost on combining the x and y signals part, how did you give the dft both signals at once, did you simply have the arm be one x circle than one y circle, repeating or something more complicated?

    • @ccost
      @ccost 24 дня назад +1

      if you put the circles that made the y signal on top of the circles that made the x signal or vice versa they simply combine, that's all, if this were real life u literally just stick them on top of each other (obviously aligned correctly)
      yes he could've done it by altering the circles and likely did as this would make it look more satisfying but it is not necessary, the order of the circles don't matter it just looks nicer when it decreases in size

    • @chartroniumdude5870
      @chartroniumdude5870 24 дня назад +1

      i believe it works by feeding the positions as complex numbers (x+iy) into the formula.

    • @Vaaaaadim
      @Vaaaaadim 23 дня назад +1

      In the code the circles are really represented as complex numbers,
      But I'll still frame my comment here in terms of those circles, and sine/cosine. Also my notation here won't necessarily match the video.
      I don't think he computed x circles and y circles individually. For each frequency component, there is a single circle that handles both x and y.
      Still, if you do have a set of circles for x and y here is how you can combine them.
      Each circle will have some radius r, some speed ω, and some offset(phase) ϕ.
      So a point moving in a circle around the origin can be described as two functions x(t) = r⋅cos(ω(t-ϕ)) and y(t) = r⋅sin(ω(t-ϕ))
      The x circles and y circles will have circles of possibly different sizes and phases, but same speeds.
      By which I mean, if the x circles will have one with a speed of 5, so too will the y circle. (Actually the speeds will be a multiple of 2*pi/N but whatever).
      Let's say the x circles include one with radius a, speed ω, and phase ϕ_1,
      and the y circles include one with radius b, speed ω, and phase ϕ_2.
      We can add these two circles to get a single circle. To do so, you can plug in t=0 to get the x,y values of one point from each circle,
      let's label them (x1,y1) and (x2,y2).
      Add these points component-wise to get a new point. So (x3,y3) = (x1+x2,y1+y2) . The radius of our resulting circle will be the distance of (x3,y3) from the origin, so sqrt(x3^2 + y3^2). The phase of our resulting circle will be the angle that (x3,y3) makes with the origin and the x axis, so atan2(y3,x3). And finally the speed will stay the same.

  • @zx3215
    @zx3215 24 дня назад

    Eureka! The Antikythera mechanism was just an ancient drawing machine!

  • @DrDoom0831
    @DrDoom0831 23 дня назад

    Now add signal filters 😁 stick as a low or high pass filter. It might sharpen or soften your writing.