For those who prefer the vanilla env but would rather have slightly less of a vignette without removing it entirely, check out the new Preem Lighting - Light edition ENV option in Preem LUT, it's basically a better version of the vanilla env and it has a less agressive vignette. No need to install vignette removal mods with this one. It also looks great without a LUT installed as well for those who like vanilla colours.
Really appreciate those Audio-Synced cuts and transitions. Sucha simple consideration that scratched that unanticipatable itch. Had to rewatch cus was caught up with that satisfying flow during the first watch heh.
What timing! I was just looking at Preem LUT yesterday but didn't realise it had updated recently. Ended up going with the Nova Pure ENV and the Nova HDR test LUT; will have to try this out as it sounds right up my alley.
Great showcase, as usual. ☺ I felt I neglected Preem LUT for too long and figured I'd make a return with a proper HDR LUT, too. At 3:00, I should also note that the Preem ENV also disables sharpening and the lens flare ring, reduces bloom, chromatic aberration, and film grain. As far as skin tones go, human skin under direct noon sun on a clear day shouldn't exactly scream vibrancy; anything over a slightly washed out color would be unnatural. I think Preem LUT is already pushing it. But I assure you, the skin color can look quite saturated in the right conditions. 😉
Great video as always! It might be interesting to see some of these luts in a comparison video with the Vanilla ENV. NCLM also comes with JUST the LUT aswel. So perhaps a Comparison between Preem V2, Nova Vibrant, NCLM(LUT only) and maybe some other popular LUT only additions. This doesnt have to be a voice over video either. could just be a drive around NC. but it would give a nice insight in what the differences really are.
preem lut comeback was incredible ! ! im feel like cyanidex will make it better in the future, preem has so much potential to become something big like nova tho (and im using it with the 1.0 preem env )
would you make a video about Cyberpunk Ultra Plus Better Path Tracing and Stutter Hotfix mod? going over details on how to install and more info on it? I like how you are user friendly with mods and such. The mod page gives details but you always do a great job on explaining things. Just wondering :D
I actually have a video on ultra plus, it's the first one in the description of the mod page itself and also in the mod list playlist in the description of this video. But it features a much older version, probably time for a redo covering the newest version with some detailed instructions, I'll see about getting down to doing one.
@@introvert6705 I believe sammi released a fix for that recently, and v2.6 and 3.0 both work it 2.12, for me at least, I've used it all along without issues. 3.1 just dropped but apparently there are problems with the upload so you can download v3.0 for now if you want.
Hmm damn, I do think Vanilla looks better in the day, because you can see the shades in the distance, and Preem just falls flat. But at Night I would prefer the LUT!
Damn tnx for showing me this i tried it and its better than NCLM and paired with GITS fuji basic its great just the main file tho no relight i think its causing weird hair coloring when in some areas mostly inside the car and i'm also using ultra+ RT+PT normal, this LUT is perfect between vanilla and NCLM
Is some kind of flashlight mod basically a requirement when running any of these lighting mods? Indoor/interiors seem to *almost be* universally too dark....
I was about to suggest that mod too. Or simple flashlight works as well. What vanilla does is artificially brighten a lot of the pitch black scenes, which is a little unrealistic but of course much more practical for gameplay. Definitely try the night vision mod or simple flashlight, they brighten up dark scenes in a more realistic and lore centric way.
Thank you for your videos, i like it alot, and your voice is realy a relaxation in my mind. Im working currently on an reshade, to bring much more lightning interaction in to the game, realtime color correction, super fast adaption without blinding, dynamic bloom and dynamic realtime shadow tint, unreal engine LOD lightning and dynamic realtime color shifts for lightning and weather conditions, super fast high quality SSAO and much more, all this new effects working in real time depending on light, daytime, nighttime and other conditions. I have testet lots of reshades, and absolutly non of these reshade can provide the true power and potentialities from the ReShade software, its truly a waste of technics to use ReShade only for a little bit of static color correction, i hope i can release my Reshade soon, after 300 hours of work, im slowly coming to a final state and than i can make it clear, ReShade can provide a absolut new level of lightning experience even without RayTracing and i hope i can inspire lots of modders, so we can see lots of new hight tech next level ReShade presets on Nexus ;)
That would be interesting to try for sure, yes most reshades are just simple colour corrections and it is super subjective to the user. Reshade does have lots of potential and most don't know how to use it to the fullest(myself included). Would be nice to see a robust reshade preset on nexus.
Great analysis comparing Preem LUT against the vanilla LUT, as well as the differences between the ENV of Preem against the baes game. I actually prefer the vanilla ENV but I dislike the vanilla LUT since it's warmer hue is too aggressive in my opinion. Any chance you will review CyberLighting Mod? It's an attempt at restoring the 2018 look and feel which was very different to what we ended up getting in the final product.
I actually had plans to showcase Cyberlighting sometime in Dec 2023 when it got an update but for some strange reason I get massive fog noise and a couple of other lighting bugs with it installed. I also had the same issue with the E3 2018 Lighting Mod by Lexars, and I couldn't figure out why. I decided it wasn't fair to showcase a mod that didn't work properly for me cos it seems to work for a lot of others and they really like it. I'll revisit the latest versions soon to see if the bugs are still there.
Hi Krush, i know you linked the minimap mod in the description i just cant seem to find how to make it like yours (Square With the x,y,z and location names at the bottom), looks good imo better than the round one jsut cant seem to find out how to do that like yours
to be honest, after trying so many different LUTs/Env combinations, i almost always resort back to vanilla LUT, i dunno, almost all LUTs remove so much atmosphere, if i go the custom LUT route, the one combo i like the most is Nova HDR with Nova Pure ENV combo, Else i mostly stick to Vanilla
I personally really like the vanilla env but I can't handle the vanilla lut. Most blame the "green tint" but it's actually not even that green, it's the overwhelming yellow tint that gets me cos it goes beyond just warm. I will say that using reshade to neutralize the yellow tint from vanilla does produce a very nice experience for me, it retains vanilla colours and atmosphere which as you said, is second to none.
@@KrushSG yeah totally, it’s stylized in a way which some may find too much, like the ‘green/yellow’ tint you mentioned, either way, i really enjoy watching your comparison video's, you clearly put in the work so thanks for that
@@KrushSG The problem with the Vanilla LUT/ENV is 2 fold; it has its own sharpening and Vignette, Removing both of these result in a MUCH better image. The extra sharmeping REALLY messes up reconstruction teechniques like DLSS and the slightly inferior FSR (It objectively is worse due to it not being proprietary) This added sharpening leads to extra ghosting on objects etc, which smears the image more and feels gross. Then the Yellow and green tint.. these combined still make for a lime green or yellow-ish green. so its still green, the vanilla LUT feels stuffy to me. it completely throws off any colour balance they could have had. the E3 2018 has exactly the vibe they have in the game now, without the weird overbearing Yellow and Green tint. the game looked SO much better. I stuck with Nova Vibrant on the vanilla ENV. This looks good enough. Otherwise I will never stop. There is a reason why I playd through skyrim Once, and yet have over 800 hours poured into the game. I feel like Nova Vibrant fixes most issues with the AGX colour space, for me atleast. I do prefer to not use any reshade. So I will do what ever I can to not use it. BUt I do agree on the skin tones. Nova Vibrant isn't the best but I havent found it to be an issue myself really.
Guy's new to this....i use fsr3 mod,and my hdr is disabled by default,if i don't use mod will be enabled i guess,so wanted to ask..can i use this mod even if i use fsr3 mod? Thanks in advance
I've been a little busy irl the past coupla mths so putting out a video a week has been taking up most of my time, but I'll definitely look at updating it soon, hopefully cdpr doesn't break it again with a patch haha
A lut manages the color grading(colors basically), an env manages the lighting and environment parameters, which can range from just lighting to a whole bunch of things like rain, fog, clouds etc.
For those who prefer the vanilla env but would rather have slightly less of a vignette without removing it entirely, check out the new Preem Lighting - Light edition ENV option in Preem LUT, it's basically a better version of the vanilla env and it has a less agressive vignette. No need to install vignette removal mods with this one. It also looks great without a LUT installed as well for those who like vanilla colours.
Really appreciate those Audio-Synced cuts and transitions.
Sucha simple consideration that scratched that unanticipatable itch.
Had to rewatch cus was caught up with that satisfying flow during the first watch heh.
I'm so glad you noticed that! :) I feel the same way too when watching videos, it bugs me when the transitions don't sync with the music haha
@@KrushSG Agreed! It doesn't go unnoticed :)
What timing! I was just looking at Preem LUT yesterday but didn't realise it had updated recently. Ended up going with the Nova Pure ENV and the Nova HDR test LUT; will have to try this out as it sounds right up my alley.
I'm Japanese, but I'm always impressed by your pleasant narration and detailed and accurate explanations.
日本版だああ!!!KrushSGさんも見てたじゃんか!お二方いつも非常に助かってます🙏🙏
thank you both for detailing mods! Always very helpful to me for visual and immersion mods.
Great showcase, as usual. ☺ I felt I neglected Preem LUT for too long and figured I'd make a return with a proper HDR LUT, too.
At 3:00, I should also note that the Preem ENV also disables sharpening and the lens flare ring, reduces bloom, chromatic aberration, and film grain.
As far as skin tones go, human skin under direct noon sun on a clear day shouldn't exactly scream vibrancy; anything over a slightly washed out color would be unnatural. I think Preem LUT is already pushing it. But I assure you, the skin color can look quite saturated in the right conditions. 😉
Thanks Cye! Love the mod, nicely done! I definitely should hit you up for more technical details before dropping showcases haha
Great video as always! It might be interesting to see some of these luts in a comparison video with the Vanilla ENV. NCLM also comes with JUST the LUT aswel.
So perhaps a Comparison between Preem V2, Nova Vibrant, NCLM(LUT only) and maybe some other popular LUT only additions. This doesnt have to be a voice over video either. could just be a drive around NC. but it would give a nice insight in what the differences really are.
the future of games are gonna be crazy dude, the realism and quality is gonna be insane pretty soon
GITS ENV + VFX and preem lut V2 are amazing ! ☺
Hi Crush! Wanted to let you know that both Ov3rchrome and L3x4r's E3 2018 Lighting Mod were recently updated.
you make really high quality videos. keep it up.
preem lut comeback was incredible ! ! im feel like cyanidex will make it better in the future, preem has so much potential to become something big like nova tho
(and im using it with the 1.0 preem env )
would you make a video about Cyberpunk Ultra Plus Better Path Tracing and Stutter Hotfix mod? going over details on how to install and more info on it? I like how you are user friendly with mods and such. The mod page gives details but you always do a great job on explaining things. Just wondering :D
I actually have a video on ultra plus, it's the first one in the description of the mod page itself and also in the mod list playlist in the description of this video. But it features a much older version, probably time for a redo covering the newest version with some detailed instructions, I'll see about getting down to doing one.
@@KrushSGmod is sadly no longer working on 2.12
@@introvert6705 I believe sammi released a fix for that recently, and v2.6 and 3.0 both work it 2.12, for me at least, I've used it all along without issues. 3.1 just dropped but apparently there are problems with the upload so you can download v3.0 for now if you want.
I like that it removes the distance fog and the vignette but I kinda like the colours of nova lut vibrant more
Aye I like Nova vibrant too, especially when paired with the vanilla env, it has good colour
Hmm damn, I do think Vanilla looks better in the day, because you can see the shades in the distance, and Preem just falls flat. But at Night I would prefer the LUT!
The struggle is real haha, that's really why modders are on an endless quest to perfect their mods and us users endlessly fiddle haha
Damn tnx for showing me this i tried it and its better than NCLM and paired with GITS fuji basic its great just the main file tho no relight i think its causing weird hair coloring when in some areas mostly inside the car and i'm also using ultra+ RT+PT normal, this LUT is perfect between vanilla and NCLM
Is some kind of flashlight mod basically a requirement when running any of these lighting mods? Indoor/interiors seem to *almost be* universally too dark....
Agreed but use the Kiroshi night vision mod instead - makes more sense lorewise too
I was about to suggest that mod too. Or simple flashlight works as well. What vanilla does is artificially brighten a lot of the pitch black scenes, which is a little unrealistic but of course much more practical for gameplay. Definitely try the night vision mod or simple flashlight, they brighten up dark scenes in a more realistic and lore centric way.
Thank you for your videos, i like it alot, and your voice is realy a relaxation in my mind.
Im working currently on an reshade, to bring much more lightning interaction in to the game, realtime color correction, super fast adaption without blinding, dynamic bloom and dynamic realtime shadow tint, unreal engine LOD lightning and dynamic realtime color shifts for lightning and weather conditions, super fast high quality SSAO and much more, all this new effects working in real time depending on light, daytime, nighttime and other conditions. I have testet lots of reshades, and absolutly non of these reshade can provide the true power and potentialities from the ReShade software, its truly a waste of technics to use ReShade only for a little bit of static color correction, i hope i can release my Reshade soon, after 300 hours of work, im slowly coming to a final state and than i can make it clear, ReShade can provide a absolut new level of lightning experience even without RayTracing and i hope i can inspire lots of modders, so we can see lots of new hight tech next level ReShade presets on Nexus ;)
That would be interesting to try for sure, yes most reshades are just simple colour corrections and it is super subjective to the user. Reshade does have lots of potential and most don't know how to use it to the fullest(myself included). Would be nice to see a robust reshade preset on nexus.
Great analysis comparing Preem LUT against the vanilla LUT, as well as the differences between the ENV of Preem against the baes game. I actually prefer the vanilla ENV but I dislike the vanilla LUT since it's warmer hue is too aggressive in my opinion.
Any chance you will review CyberLighting Mod? It's an attempt at restoring the 2018 look and feel which was very different to what we ended up getting in the final product.
I actually had plans to showcase Cyberlighting sometime in Dec 2023 when it got an update but for some strange reason I get massive fog noise and a couple of other lighting bugs with it installed. I also had the same issue with the E3 2018 Lighting Mod by Lexars, and I couldn't figure out why. I decided it wasn't fair to showcase a mod that didn't work properly for me cos it seems to work for a lot of others and they really like it. I'll revisit the latest versions soon to see if the bugs are still there.
@@KrushSG Cyber works perfectly for me and its recently updated for 2.12 u should check it out
Hi Krush, i know you linked the minimap mod in the description i just cant seem to find how to make it like yours (Square With the x,y,z and location names at the bottom), looks good imo better than the round one jsut cant seem to find out how to do that like yours
nexus is 505 right now lol. The showcase is getting me through it.
It got confused,so env is the LUT and reshade is different thing or ENV,LUT and reshade different to each other?
to be honest, after trying so many different LUTs/Env combinations, i almost always resort back to vanilla LUT, i dunno, almost all LUTs remove so much atmosphere, if i go the custom LUT route, the one combo i like the most is Nova HDR with Nova Pure ENV combo, Else i mostly stick to Vanilla
I personally really like the vanilla env but I can't handle the vanilla lut. Most blame the "green tint" but it's actually not even that green, it's the overwhelming yellow tint that gets me cos it goes beyond just warm. I will say that using reshade to neutralize the yellow tint from vanilla does produce a very nice experience for me, it retains vanilla colours and atmosphere which as you said, is second to none.
Completely agree, I am running that combo right now!
@@KrushSG yeah totally, it’s stylized in a way which some may find too much, like the ‘green/yellow’ tint you mentioned, either way, i really enjoy watching your comparison video's, you clearly put in the work so thanks for that
@@KrushSG The problem with the Vanilla LUT/ENV is 2 fold; it has its own sharpening and Vignette, Removing both of these result in a MUCH better image. The extra sharmeping REALLY messes up reconstruction teechniques like DLSS and the slightly inferior FSR (It objectively is worse due to it not being proprietary) This added sharpening leads to extra ghosting on objects etc, which smears the image more and feels gross.
Then the Yellow and green tint.. these combined still make for a lime green or yellow-ish green. so its still green, the vanilla LUT feels stuffy to me. it completely throws off any colour balance they could have had. the E3 2018 has exactly the vibe they have in the game now, without the weird overbearing Yellow and Green tint. the game looked SO much better.
I stuck with Nova Vibrant on the vanilla ENV. This looks good enough. Otherwise I will never stop. There is a reason why I playd through skyrim Once, and yet have over 800 hours poured into the game. I feel like Nova Vibrant fixes most issues with the AGX colour space, for me atleast.
I do prefer to not use any reshade. So I will do what ever I can to not use it.
BUt I do agree on the skin tones. Nova Vibrant isn't the best but I havent found it to be an issue myself really.
@@MrHendrikje
What do you think about the E3 2018 Lightning Restoration Mod (I think it’s called that)
Guy's new to this....i use fsr3 mod,and my hdr is disabled by default,if i don't use mod will be enabled i guess,so wanted to ask..can i use this mod even if i use fsr3 mod? Thanks in advance
Do i get the lut and env when i install the mod, or is it seperated? Im new to modding so idk haha
When Noelle 12-3 Abyss?
HI Krush, are you going to update your collectio9n on Nexus?
I've been a little busy irl the past coupla mths so putting out a video a week has been taking up most of my time, but I'll definitely look at updating it soon, hopefully cdpr doesn't break it again with a patch haha
What's the difference between LUT and ENV?
A lut manages the color grading(colors basically), an env manages the lighting and environment parameters, which can range from just lighting to a whole bunch of things like rain, fog, clouds etc.
gits legacy + preem lut 2 is best combo
I'm gonna have to try that!
Awesome work. Are there any out for hdr?
Apparently preem LUT itself does HDR quite well, 2nd hand info though, I don't have a HDR monitor so I can't test it
Just wonder how it is. I will use your guid for mods for immersive and rest things. Thank you@@KrushSG