I hate the way they approached balance for AP/MP items, nerfing and restricting instead of creating/buffing more options. At least new shields feels refreshing
@@adrus63790 100% agree. Meanwhile limbo is best weapon to gain 12/5 with and has little to no restrictions. Crazy. The mad tofu cloak way too harsh even tho i thought about a similar way to balance
Hey, I am wondering… shouldI sell my shield now or rather wait till Unity comes out? It has exo but it will be chance shield after update, me being omni won’t make sense 😞
@@danielalejandrocharrisfarr4825 your stats will be changed based om the new lines. If your old shield was perfect stats new shield will be perf aswell.
My only theory is they nerf all the low overpowered sets because of new server launch. They scaled character power earlier in abilities now you get more damage sooner than before… otherwise I don’t know why else they did this
The international community is wiiiiiiiiiiiiiiiiiiiiiiiiiiiild! Mad tofu was nerfed because litteraly 100% of the low level characters were using it. It forced the ENTIRE low level metagame to play agility + it was so OP people kept the mad tofu cloak up to levels around 140. How are you guys surprised it was nerfed lol. And @aerafal, i hope you are trolling, the -300 stats is legit non-impactful in this item's strenght.
@@eslixgaming756 I 100% agree, ap or mp limitations is crazy. More negative stats like -range or -%res makes way more sense. @djarlem5719 If it forced everyone to go agi why not make a version for each element? Problem solved. Besides it didn't force everyone to go agi. A lot of new players do just fine with royal gob or full akwadala sets. No one uses mad tofu at lv 140 wtf? You miss out on a lot of hp/wis/%res/range/dmg. I maged a lvl 127 agi cloak with 70 agi to 100 and had solid stats too. At 140 it's way easier to get mp in other ways so I doubt that's true. Besides they didn't just limit mad tofu but legit all non set items that give ap or mp with ap or mp restrictions or in some cases both. This is the dumbest change for so many reasons! Caracap restricted to 10/4... WHAT?
I hate the way they approached balance for AP/MP items, nerfing and restricting instead of creating/buffing more options. At least new shields feels refreshing
@@adrus63790 100% agree. Meanwhile limbo is best weapon to gain 12/5 with and has little to no restrictions. Crazy.
The mad tofu cloak way too harsh even tho i thought about a similar way to balance
@@jangaman7823 I wouldn't even nerf tofu cloak, I would buff other capes to make them competitive, same with all the other "meta" gear
@@adrus63790 Yes and no. Its to good for its own good. But nerfing it too only 6ap is crazy 9 or lower oke but 6?
Lol the first shield is literally a 4leaf clover. Makes sense its chance haha
Are you planning to do a guide on how to build a 4team composition?
Nothing changes with 3.0. Same teams are still viable.
@@eslixgaming756 would still be nice to hear about ur opinion :)
@@eslixgaming756 thx! how would you complete enu-panda-rogue? : )
@@Shurikn93 Elio most likely, put portals in bombline and pull them in.
Hey, I am wondering… shouldI sell my shield now or rather wait till Unity comes out? It has exo but it will be chance shield after update, me being omni won’t make sense 😞
Depends on your stats. You might receive a perf stats shield after the update and it might be worth more.
What is gonna hapend withe the items that are exomage with do dist/ sort etc, and where are those runes going to be coming from?? Only trophys wtf
Exos will stay. Trans runes removed.
What happens to the old shields when the new ones are introduced?
@@danielalejandrocharrisfarr4825 your stats will be changed based om the new lines. If your old shield was perfect stats new shield will be perf aswell.
Why tf did they nerf mad tofu cloak??? It already had -300 in stats... so dumb dude. Low lvl pvp is finished with this update.
@@Aerafal now you can do low lv pvp with 6ap.
My only theory is they nerf all the low overpowered sets because of new server launch. They scaled character power earlier in abilities now you get more damage sooner than before… otherwise I don’t know why else they did this
The international community is wiiiiiiiiiiiiiiiiiiiiiiiiiiiild!
Mad tofu was nerfed because litteraly 100% of the low level characters were using it. It forced the ENTIRE low level metagame to play agility + it was so OP people kept the mad tofu cloak up to levels around 140.
How are you guys surprised it was nerfed lol.
And @aerafal, i hope you are trolling, the -300 stats is legit non-impactful in this item's strenght.
@@djarlem5719 100% true. It needed a nerf but I dont think
@@eslixgaming756 I 100% agree, ap or mp limitations is crazy. More negative stats like -range or -%res makes way more sense. @djarlem5719 If it forced everyone to go agi why not make a version for each element? Problem solved. Besides it didn't force everyone to go agi. A lot of new players do just fine with royal gob or full akwadala sets. No one uses mad tofu at lv 140 wtf? You miss out on a lot of hp/wis/%res/range/dmg. I maged a lvl 127 agi cloak with 70 agi to 100 and had solid stats too. At 140 it's way easier to get mp in other ways so I doubt that's true.
Besides they didn't just limit mad tofu but legit all non set items that give ap or mp with ap or mp restrictions or in some cases both. This is the dumbest change for so many reasons! Caracap restricted to 10/4... WHAT?
discord link doesnt work D: