Tip: replace the shroomlight with a beehive and put flowers all around each farm. The crops will grow faster. Just make sure you add torches elsewhere to light it up
and don't forget to put dispenser also to harvest the honey. So I use mangrove root for water, on the top of it I place Glowstone then bee hive and then dispenser on the top and finally dirt + flower. It is complete now
BEDROCK PLAYERS!!!!: Villagers can and will walk over railroads in Bedrock! The rails always face north and south, therefore only two of the hopper minecart rails will face towards the center villager, allowing the villager to push the other two hopper minecarts. The solution to this (in sequential order): 1. Place the trapdoors before putting the minecarts in place. 2. Place minecarts on rails. 3. Place carpets on each of the 4 corners around the center villager betwen the minecarts (no crops will grow here, but it will stop the minecarts from being pushed and villagers can walk on carpet). 4. Roll the center villager DIRECTLY into the center hopper. 5. Break the center villager minecart. You will likely accidentally break one of the hopper minecarts, no worries, push the villager back into the center hopper, replace the hopper minecart, and stay infront of it so it is bouncing between you and the other carpet, push it will jumping so you can replace the carpet, locking the hopper minecart in place. This is the only way I could get it to work, so I hope this helps. If your confused, leave a reply and I’ll try to help.
@@uhhh7517 I also figured out that the rail has to be going towards the villager on all four sides. You can change the direction of the rails by placing another rail next so the rail snaps to the right direction and break the new rail and it should stay facing the right direction.
I love my villager trade hall they dont sleep they never run out stock thanks to mod and they dont eat or sleep i can imbread them to mack more from just 2 there grate
Tutorial appreciated. I doubled up the farm build to double wide and put it into a greenhouse. With some modifications there are 7 beehives per farm backend and a row of flowers in the front. Bees are a bit derp and will push the rail/cart separator system out of the way ruining things ,but 4 extra hoppers with fence posts fixes the bee issue.
@@NorthernLaw_ Thanks for reminding me to post a vid for this. I just uploaded a short 4 minute video on my channel to show what I mean and what additions I made.
If you do not need to move villagers far from their village, you can lure them to their destination by leapfrogging job blocks to make a path if they can cover it before nightfall. Just place down composters in a breadcrumb line to where you want them to go, and as long as they're not spaced too far apart, you can break one block after the villager has taken its job to make him jobless so he will go for the next one. No boats and no rail systems needed, so it's good to use if you don't have an iron farm yet, or are trying to set up your first iron farm.
And at night, you can use beds. In fact, I always organize my villagers at night by using beds because it keeps them from trying to wander since they will try to sleep.
This farm is working 100 % on Bedrock (tested on ps4 version) as of 10/01/2023. The only thing that I did change was the way the center villager is blocked. One guy in the comments suggested adding a slab on each 4 corners where theres a dirt block " pointing " at the center villager + a full block about 1 and half block above the slab (so villagers can still see the middle guy without crossing). The rest is still with HopperMinecart and trap door so the center villager should be stuck in the middle. Some things I also did was adding 5 more beds on the same Y level (So my iron farm would still work even if the spawn is weird now lol) and change every villager to farmer, even the middle one. I traded with all 5 of them at least once and removed the composters. I'm using carrots, potatoes and wheat (bread) and its working a bit too well (no need for bees). Just a tip : wait a day or 2 in game for the crops to start pilling into the bottom chest, I think the villagers needs to have a full inventory before throwing stuff to the middle guy. Bonemeal some stuff if you guys want at the start. Long comment but I hope it can helps some of you guys playing on Bedrock.
@@dredre2398 It's a half block more than that. It would be like : (on dirt) slab + empty space the height of a slab + empty space the size of a full block AND at the end a full block of your choice.
Agreed I Hope Your Comment get Popular , It's pain in the A** Really cause You Will Need to do it all over again + You Will Recalculate Materials That the Farm Need's ( Very Short Story of What Happend to me 🥲 )
Not sure if it's been changed, but before, we'd just load up the villager with wheat seeds, so they couldnt pick up the wheat. Then yes, hoppers/carts under the farmland.
@@Acadewolf what you want to do is: A. make the middle villager a farmer with access to a composter. Why? Because farmer villagers do not share wheat to other villagers. They exclusively share wheat to other farmer villagers. B. Fill the farmer's inventory with at 1 stack of wheat and 7 stacks of wheat seeds. Why? As long as the farmer villager does not have any inventory spaces in his inventory, he cannot craft bread out of the wheat. By giving him a stack of wheat and 7 stacks of seeds, his inventory is filled up. If he farms wheat from the farm, he will pick up that wheat, the seed dropped and a couple of extra seeds, which will float on the ground (as his inventory is full). Even if he was to plant seeds to regrow the farmed wheat, he will simply pick up the other seeds on the ground. I have this in my villager farm, and so far it's not given me much bread. I have 4 wheat villagers and one gives bread as I accidently dropped him a stack of bread instead of wheat (so he has 1 stack of wheat 1 stack of bread and 6 stacks of seeds) and even then the one that gives bread gives either bread or wheat, not exclusively bread.
One good tip almost a lot of people forget when transporting villagers or other mobs by rails is minecart with furnace. It is seriously underrated. With just a piece of coal or charcoal, it can push a minecart for several blocks without a need for powered rails since those are expensive without a gold farm. ( I recently went on mining trip and had more diamonds than gold which at the moment is kind of useless to me)
My issue is..does this have to be up in the air to work because my friend and I tried it on ground with the chests underground, we followed things perfectly and double checked. It did nothing. The villagers would talk but never pick up wheat. I tried throwing them stacks of wheat to fill them up that didnt work, they didnt pick anything up no matter what we tried. This was over a month ago but still, should have worked
some advice when building this farm (based on my Java experience): replacing hoppers instead of the minecarts for some reason breaks the farm. As to why I don't exactly know but I think it's because the villagers cannot see over the hopper blocks but can over the minecarts. the farm takes a second to get going...about 3 or 4 ingame days. during that time perhaps to try to make the farm look pretty I chose to build up all the sides and add a bubble elevator on each side, one going up, one going down when placing the minecarts make sure the tracks are facing towards the villager and not parallel to him. Even though the villagers won't cross the tracks sometimes they will bump into the carts. IF YOU WANT TO USE BEES FOR THIS FARM!!!: the method shown in this video *will* work albeit with some modifications I will describe in detail, what is needed. on the faces of the square place dirt blocks on the outside and put flowers in them. once that is finished make some sort of walls ,roof and base so the bees cannot escape out of the top or the bottom. they might still escape regardless but It's rare if you do it right. With the base make sure the building block is placed right up to the slab or else the bees will still get through somehow. except in the middle "+" shaped section of the farm. if you build a base they will fly in and out but they will realize there are no flowers down there and will stop. place the bee hives toward the middle of the farm, not near the villager's shroom lights or especially not on the shroom lights for it will break the farm. lastly (MOST IMPORTAINT) the hopper, which the middle villager stands on, is in a convex shape. (meaning it has a dip in the middle) break the top block and place a fence + trap door to trap the villager inside the middle of the hopper block. since the block has a ridge this will prevent the villager from ever being able to get pushed out. because the bees will often try to fly through the middle regardless of what you do to bee proof it otherwise. if you don''t do this the bees will fly through the middle and push the villager out breaking the farm. unforutnetly this happened a few times and I had to "replace" all my villagers because all the crops got messed up, I wish youtube let me upload pictures because It's a lot easier to see than explain. IF YOU WANT WHEAT: there's two ways to obtain it from this farm: one uses Allays and the other uses a hopper minecart on the bottom of the section you are getting the wheat from. I recommend the minecart method only because allays unforutnetly suck. Villagers will not give the middle villager wheat they will only ever give the middle villager stuff he can eat like carrots, potatoes and bread crafted from the wheat. so if you want bread then leave the farm alone if you want wheat build a hopper minecart collection system under the desired area and connect it to the main hopper system. it still won't be as fast as a dedicated wheat farm. but it'll do until you decide to build one. other tips: having a villager breeder helps a ton. if you are playing modded (like I am) (don't worry I tested all of the above in vanilla it still works) get the jumpy boats mod it makes transporting villagers 10x easier since boats can clear slabs with a well- timed jump. if you are playing vanilla have fun with those Minecarts lol. name the middle villager if you are worried he might despawn. it hasn't happened to me but it's possible.
Did you have to use beds to make this work or will the farmer villagers pass food without intent to breed? Great comment btw, this guys left out a lot of important info especially about wheat farming.
If you want wheat instead of bread from the wheat section you'll have to build a seperate farm and block the villager's access to the composter with trap doors and run a rail collection system under the farm. Fill the villager's inventory up with seeds at the start and he'll drop the excess wheat and seeds to be picked up by the hopper mine cart under the farm.
In Java this mostly works. Except for wheat. The villager will not share the wheat. The only poor work around that I have found is by placing a crap ton of hoppers under the wheat farm. But the villager is quicker than the hopper and will grab the wheat maybe 75% of the time and I think he just composts it. But this seems to work great for beetroot, carrots, and potatoes. Thanks Eyecraftmc. The idea is inspiring.
@@liamprice780 when you wanna have wheat this farm doesn´t work. the villiger craft then to breads, so can get only the bread instead of the wheat itself, but for bread it works very well in my 1.19.3 world
Wheat farms are different. You get a fresh villager with empty slots, fill them with Wheat Seeds then put them in 9x9 area filled with wheat plants. Then you simply run railroads under them with hopper minecrafts and with unloading points in the ends.
this should really be pinned, dang. I've been looking all over for wheat farms like this but none of mine were working because nobody that makes these videos seems to have testing this with wheat
Wow! You're like the jack of all trades in Minecraft! Not only you teach us about all the in game features and mechanics, but you also provide simple, yet efficient farm designs. Thanks for the tutorial, as always!
Cool farm design! On my bedrock version I had the villager escape the center with the trapdoors down. It actually worked with the trapdoors up, and a slab placed underneath them
To be honest this is the best tutorial or "how to" minecraft channel. Every time I searched "how to" stuff, I found your channel. Last time I searched "Axe or Sword" your channel poped up as always! Definitely I'm subbed even before that. Keep grinding😊
Works like magic!! Used glowstone blocks for lighting. If it’s underground- added lights at the corner so crops can grow. Much easier to transport now since 1.21 can leash villagers
In the block my the villager in the middle put a half slab on the floor and a solid block two spaces up so it makes a block and a half hole for the farmer to throw the food through
Thank you so much for this amazing tutorial! It was very easy to follow! ❤❤ For anyone wondering, this farm produces about 3 stacks of carrots or potatoes a day! I recommend building a villager breeder next to it so you can easily have villagers for this farm and also other farms! I built it under ground and it was still very easy to build and it works 100%. If you do, maybe have to place a few more torches though. You definitly earned my sub! ❤
does this work in 1.19.2? cuz i did everything step by step even with the exact same materials but it aint working, the hoppers are completely fine, as i did try to drop things and test it, but im not getting any wheat/potato/beetroot/carrot.
I don't know if this has changed recently, but villagers don't share seeds, which means that eventually they'll pick up more seeds than they can plant. This means that they stop picking up beetroot and wheat. This was always the reason that these farms were potato/ carrot farms and not universal.
They only share half of their food. As long as they have one inventory slot with wheat they'll keep picking up wheat. They won't lose the slot to seeds.
For the people who this isnt working for: So recently I built this and left it AFK for a while and gained 0 crops, all the villagers are doing their job and stuff but nothing was in the chest, i have tried putting torches under the whole build around the whole area and instantly got 24 potatoes, i will keep it afk for a while and i will edit this comment to confirm if it works or not edit: I've tried adding the torches and even added an iron golem, it's been working but it's been going a bit slow, i started it at 10:55 and i am writing this at 11:15, i have 3 stacks of potatoes, it could have possibly worked edit #2: now i am at over 5+ stacks, seems to have worked pretty well
Hey! I'm having the same problem, I have tried adding torches around but it is still not working. Can I ask where you placed the torches or golem for it to work?
@@skyking109 the villagers have an inventory, they dont give out any crops until they cant hold any more themselves, so this farm takes a few in game days to start working usually
But why is my potato villager farming potatoes but just leaving them on the ground to possibly de spawn instead of sharing with the middle villager? Ugh
My villagers farm the crops and walk over to the center to trade with the villager but nothing ends up in my chests? I have all of the hopper minecarts perfectly aligned with the hoppers underneath all feeding properly to the chests, where is the harvested wheat going between harvest and trading with center villager?
Thank you so much for the amazing tutorial. I no longer need to plant my own crops. In my testing, following everything as is would make the farmers stop at some point and I am on 1.19.4. What I just added that made it work for me was to make the wall dividing the 4 sections with another block on top making it 3 block high and putting a bed on any corner so that they could rest (not sure if this really helped or not, but it did for me). I hope this helps out anyone else having some problems.
Dude the dopamine I got from this farm finally working because I plopped beds in the middle of the farm. Thank you. This was my 3rd attempt to do this over the span of a year.
@@partlypineapple7940are you on bedrock? I’m having trouble getting my villagers to assign the composter, I breeded them from 2 farmer villagers and haven’t given them any food but they won’t assign themselves for some reason. If you could please advise
😀 I tested something similar out on a creative world before building in java survival. 💡 I found that it is better to place all the rails pointed toward the center villager, and drop the center villager down one level. This leave the center villager facing the hopper mine carts and they don't think they can hop out. That would be 4 hopper mine carts on 4 rails pointed in on 4 hoppers pointed down into 4 hoppers pointed toward the middle going into one hopper pointed down to storage system. The center villager stands on this center hopper. This also helped with the hoppers catching everything thrown.
Literally just build one of these for the first time and its half the size but the yield is incredible! Ill have to try this so I can trade other crops as well. Thanks!!!
Farm does work in bedrock! ⚠️slight modification required⚠️⚠️mob griefing must be "on"⚠️ Just place a slab in 4 corners of center (lower block half) and one slab directly above (upper half block) yes I tested it and is insanely op (increase the random tick speed in bottom of settings to make it faster
Hi Eyecraftmc, thank you for this amazing guide! It works great, and is super easy to build. Guys, in case you are struggling with aligning the central villager. Mine is a diva and doesn't like standing on cold surfaces (rails, hoppers), and when there were only 2 hopper-carts placed, he glued to a corner and didn't want to move at all. I've wasted 30 minutes trying to align him. When I tried to put him in the center in a cart - he just jumped to the side when I broke his cart. Sooooooo, I've put a carpet on the central hopper and used a fishing rod to pull the villager into the center. Then placed the remaining 2 hopper-carts on rails. Hope this helps anyone, who is annoyed to no end with dealing with villagers. Another thing if you are struggling to find gold for more than 6 pieces of powered rails. I had a 'staircase' from 7 blocks high. I've put 1 power rail at the beginning and one in the center of the slope, and villagers got to their destination perfectly safe
So I built it like the tutorial. If you are building keeping in mind each type of crop, you'll want to avoid making the wheat villager "contact" the central villager. The other three you can just plant the crops and let them farm. You can drop these some stacks of their respective crops to speed up the process of them dropping items but I don't think it's needed, like I don't really think it's needed to set up a "micro bee farm" to speed up the crop growth, as I believe the villagers can't really keep up since they likely work in specific times. For the wheat villager, you'll need to drop him some stacks of seeds, so his inventory gets full and he doesn't collect the wheat. Then, you can put a fence gate in the corner where he is supposed to drop to the central villager, otherwise this guy will ignore and push all the rails, breaking the farm. Then you'll want to set up a collection system under his farming spot with a minecart hopper, connecting it to the general collection system you have. This way you'll get the wheat and some bonemeals from time to time. Unless you want bread, then you can let him the way the others are.
Thank you for this, really frustrated in the end when this wheat farm doesn't produce wheat, would have been better if it had been labeled a bread/potato/carrot/beet farm. But for those of us who built everything like the video, only to run into this issue, do we need to start over with new villagers, or can we just spam the villagers we have with wheat seeds till they no longer make bread? In looking into it pages are saying they can hold 4 stacks of two types of items, so idk if this means it's already screwed up. lol At least I'm getting plenty of bread to breed and replace these (mostly) useless bread making farmers.
@@carlomarzano2472 A few things: Have you traded with them at all? If you trade with a villager their role becomes permanent. Do they each have their own composter in the middle of their crops, and are there any other job blocks they may be attached to? (Are they just running around as normal villagers, or taking another role?)
For anyone who sees this, I found you can just give 8 stacks to a villager after he has passed his bread to the other villager, to make him no longer pick up wheat. :) (Idk if it works every time, but you can at least try, and if he still picks up wheat that means he probably still has some, so give him one or two till he makes bread and passes it, then try giving him the last stack)
Just a tip for anyone experiencing this issue; I had carrots and potatoes in a chess-like grid and had the issue that the carrot farm worked 100% but the potato farmers would just attempt to breed with the center villager, and fail, instead of giving potatoes to the minecart. This was because the center villager was slightly off from the center, so they were close enough to him to give him food for breeding instead of tossing it to him and the potatoes hitting the hopper-carts instead. So make sure the center villager is completely centered in the middle of the block.
@@mitchellchambers4819 I think I figured out the issue for me. The villager in the center had gotten ahold of some carrots before I finished the farm. So the other villagers weren't throwing him any since he already had some. I replaced the middle villager with a brand new one and it was working.
@@papalydxd890 SAME SHIT HAPPENED TO ME!!! He said the villagers don’t go over the rails but mine does and I can’t put him in the centre. Someone please help me💀💀
If the villager in the center escapes to the others, and everyone passes to another, try this: When placing the tree blocks in a big cross, place another one ontop of the 4 in the middle. Then place another trapdoor above the one in the video. (Which is sitting on the tree blocks we just placed, same direction as the trapdoors in the video) Then place a slab on the closest block the surrounding villagers will stand on when trying to talk to the villager in the center. This will keep the minecarts from moving. Now the last part is to place a slab on the 4 tree blocks we placed in the beginning. The are supposed to be above the minecart, and one "slab" down from the top block. This worked for me, hope it helps someone.
Im having this problem! My villagers keep moving and I’m doing everything correct I replaced the minecarts with hoppers with just hoppers idk if that’s gunna do anything but for ur tip it would be nice to have a visual representation :,)
Couple of things: non-farmer villagers can still have food items in their inventory, and more importantly: villagers don't share wheat, they share BREAD! which makes this a bread farm, not a wheat farm. Please correct me if I'm wrong
i bread villagers with carrots like 20 min ago i have a perfect villager breeding farm it works amazing. all you need is carrots as there supplie of food
By making the center villager also a farmer, and filling up in inventory with a stack of wheat and 7 stacks of seeds, you should be able to make him recieve wheat instead. Farmers only throw wheat to other farmers, and filling his inventory should prevent him from crafting it into bread.
Nice! I think Shroom lights could go under the water block. When I want villagers someplace out of a village, I go there at night and wait for the zombified versions to spawn. Especially useful when building a sky base.
I do have a similar farm but just one field, problem was the farmers were somehow still able to drop the collector guy crops, but my guy doesnt sit in a minecart. Another solution so minecarts don't get moved is to place trapdoors above them and flick them down. That will also prevent the central villager from moving, and possibly even prevent potential bees from pushing the minecart making the farm more efficient and if the farmer can'T keep up maybe even save a row or two for each farm saving materials and space.
hey how did you keep the villager in the center contained? the video says they cant cross over rails but he walks over them and moves the hopper minecarts
@@whatisevengoingon6764 Are the rails all facing towards the middle villager and do you have a block on the other side of each rail stopping it from being moved? These should be the only things neccesary
Thanks for tutorial. May I kindly ask how it actually works? What makes corner villagers to pass food to the central one and how it ends in composter? And how they re-plan crops?
I was having problems with them pushing the hopper carts. I know they shouldn't be able to walk on rails and I placed the trap doors but they were walking right up into the corner and 'bumping' them off the other end of the rail. Putting down an unpowered powered rail seemed to do the trick as they are 'stickier'
Another way I found since I notice people are liking this comment, place the rails so they all point toward the middle villager. Then if the farm villagers bump then, the centre villager bumps it back automatically.
Note too if using a villager breeder, the breeding farms use carrots or potato's so they breed. When a child is born they can pick up crops on the ground. So place the new villager in the farm without any planted crops first, wait until they become a farmer and leave them alone for a minecraft day. Come back and they should have planted any crops they were holding in their inventory. Pick them up and plant the crops you want them to tend to.
2 pro tip: 1 - Point the minecarts to the villager on the center, this way they don`t get pushed eventually (idk if this change something but it seems to work here 2 - give them some time to heat up. It will seem that doesn't work at first, but after 3 days it will start filling ALSO, beware of iron golems spawning. IDK if they change something but may be better to pull them out of the farm
@@BonurChamp yes, what I mean is point the rail to the villager so the cart can only go on the villager direction or the wall. Since it can't go through none of them it will always stay aligned. If you do otherwise, it may be pushed accidentally
Thanks so much, on my downtime I played this game since Beta. It took a little bit but I finally got this farm to work. But I added a bed for each of the farmers. Thanks for an awesome video.
Can you make a tutorial on a villager trading hall with a zombie converter? Ideally something that works for both Java and bedrock. I’m a bedrock player myself, but I would never want to exclude Java players. I’ve looked across RUclips and can’t find many good guides, I feel like you would do a good one.
Okay, so this farm set up doesn't work for wheat at all, which is ironic because that's the only reason I built it. Probably works for potatoes just fine, but that doesn't help.
As a bedrock player, what I did was put a slab on each corner of dirt next to the carts with hoppers. I then placed the trapdoors as done in the video but left them closed rather than open as Eyecraftmc did. Shortly after the villager was going full rapid fire with the carrots and it all started working. By the way I placed all hoppers, slabs, and trapdoors before placing the villager in. I left the villager in the minecart until it was in the center and then broke the minecart to let it fall down in the center.
You can pull a boat with a leash across land at running speed with a villager in it... (on bedrock at least, not sure about java) ...You could presumably pull several boats like this at the same time.
If you're having trouble keeping the middle guy centered and keeping the minecarts in place make sure your rails are pointing towards the middle, you'll need to break a few blocks and rails to get them pointed towards the middle but after thats done they'll stay in place. If your farmers are picking up different jobs from other nearby job blocks just trade with them, when you trade with a villager they won't ever change jobs.
@@williamcandfield2735 place 2 rails to force the direction of the one closest to the villager. It is a little bit of a puzzle. The way they are facing now (the wrong way) you need to connect another rail to it the right way which will change the direction of the 1st one, then break the unneeded rail and replace your minecarts with hoppers.
@@ImOx96 place 2 rails to force the direction of the one closest to the villager. It is a little bit of a puzzle. The way they are facing now (the wrong way) you need to connect another rail to it the right way which will change the direction of the 1st one, then break the unneeded rail and replace your minecarts with hoppers.
@@ImOx96 Yep just put one rail in any of the four squares. If its in the wrong direction, simply place a rail in the center. The rail will now face the center as intended. Break the central rail, and repeat the process if necessary until all four rails are pointing to the center. Now they can't roll to the sides freeing the villager
Hello, I love your farm and enjoyed modifying it a little. Now, not sure if it was 1.20 or something else (bedrock) but my villagers broke. They phased through the minecarts with hoppers and exchanged seeds and crops. Took awhile and I managed to purge their inventory. Now, they seem to continue phasing through the carts and rails. The middle villager is still stuck in the middle of the 4 carts. Everything worked okay up until yesterday. It's 6m old video, but really hope you or someone else may help. Have a nice day! Mapoko
one thing to mention is for villager transport, if you dont have enough gold to afford powered rails, a furnace minecart is a slightly worse alternative. Doesnt take much fuel and pushes up villagers fine.
I wanted to build "China" in a gap between the vast mountains(jagged peaks, snowy slopes, extreme hills and frozen peaks everywhere around up to 1000 blocks on one direction) where there's plains, the bottom and extensive cherry grove with meadows on the other side. The walls I decided to make out of mud bricks for they by far resemble nowadays color of the great wall. But I needed wheat so I slowly progressed towards creating a workable decent output design with quite extensive research of the farmers' behaviour and wheat growth statistics. I had not watched any other farms, but out of all crops the old good "villlager communication/breeding" method deemed to not work for I did not observe them sharing wheat. Worse, they were turning it into bread. I were chechking their data, it seemed like whenever they got 3 or more wheat, they turn it into bread. Minecraftwiki also says that they don't share stuff till they have much. So I build a one chunk, completely stackable(from all sides) model with some extensive and a little complicated redstone farm. When stacked, x and periods are 16 and vertically it can be copied every 13 blocks. The structure itself is 19-16 blocks high. The reason it can be stacked every 13 block vertically - because there's "cavity" below and a "similarly shaped spike of redstone wires". It outputs about 8 wheat per side per minecraft day, so somewhere like 16.4 per minecraft day. When the farm is fully saturated with seeds(villagers) each module exploits two farmers. With a third villager that is isolated from both, because without that villager they seemed not to work.
i built this farm under the impression i was making an automatic wheat farm. after lots of confusion getting bread instead of wheat, i read online that villagers will not throw wheat, and will only throw bread. any mention of this in the video would have been appreciated....
ive seen about 5 of your videos and you have some of, if not THE best minecraft tutorials and informational content. Definitely earned my subscription.
I've built it over and over. They villagers don't don't try and trade with the middle dude. I even used villager eggs in creative to make sure they were fresh new villagers and that I put the middle guy perfectly. They just don't put any of the crops in the hoppers
6:10 for ppl who use boats on land, bring a bucket of water and place it in front of you. The flow of the water should help your boat move a bit faster lol
I'm having an issue where the villagers once turned into farmers aren't harvesting and replanting the potatoes and I wanted to know if there was like an extra step? Please if someone could help me out.
I have an issue it seems like the villages are doing their job harvesting crops but none of the crops are going to the center villager and into the storage system
How far from any other village like structure (breeder/iron farm) should this be? and also can you do lets say 3 squares carrots and 1 potatoes without the zones ending up mixed?
I really appreciate ur totorrial .. i used it with but 4 x ( 9x farms ) which mean each 9x has 4 collectors and the outcome is soo much around 2full chest while sleeping only
Just spent quite a while and all my iron setting this up on bedrock, and it just doesn't work. despite the claims that villagers won't cross tracks, they very much do, and every time I get this lined up, the villagers knock the minecarts aside and wander across all the fields. I've gona back and checked all my placements and reset the villagers 3-4 times now, and they just won't stop messing up that middle and pushing the carts aside.
Thats great! I have just one question, can I put this close to my villager breeder or do you only have to put a farm far away if it includes villagers and beds?
for bedrock from what i can see re-aligning the two rails that face into the fields to making all 4 face into a wall fixes the minecarts falling out, plus putting one glass pane on the corner of each field connecting to the trap door so the guy in the middle cant escape, not sure if this 100% fixes it but it seems like its working from my tests
@@saraspara9365 i never got around to building it in survival and at one point the guy in the middle somehow became a farmer and made another guy a normal villager but other than that it was fine on creative not that long ago
I'm working on a fully automated castle, and this farming system no longer appears to work in 1.19.4. I'll have to rely on my trusty minecart system. That is still working perfectly.
i turned it into a baked potato farm. Chest with hopper funneling in under a furnace(make sure you add a fuel chest behind the furnace with a hopper leading into the furnace(think auto smelter without all the rails). then connect the hopper add 2 hoppers on top of the furnace, and build the farm as directed you will NEVER run out of food
Tip: if you don’t want to waste you red stone just use levers instead of redstone torches for transporting villagers as they only require a stick and cobblestone
Is it really a waste if you’re just going to collect those 2 red stone torches after? I would argue and say that it’s a waste if you mine the red stone and don’t use it 😅
This is just a stock line for these videos because villagers interact with other villagers, work stations etc. and iron golems spawning can mess things up.
I got the villagers in a much easier way. I just parked on the coast and broke the boat, and when the villagers climbed the hill by themselves, I forced him back in a boat and just rowed on land to my base. No mine cart rails required. Great video though, these help tremendously since I just started playing this game again after about 7 years. So much new stuff that it can get overwhelming.
IMPORTANT IF YOU ARE GROWING WHEAT: make sure to fill the inventory of villager completely with seeds, or else they will craft all the wheat into bread, i have played for so many years and i never knew villagers can craft bread
The villagers go right over the rails now in Bedrock lmao, spent all this time building it, get first villager in and he sprints right over the rails in the middle
Hey! I just finished building this farm and for some reason my villagers don’t seem to be harvesting anything. Do I need fill their inventories in order for them to start?
if you don't have enough for the powered rails you can use a furnace in a minecart and power it with coal to do the same thing but only put 1 coal to fuel the minecart since 2 or more will make it too fast
@@militranjith4382 What I did was put two rails and minecarts with hopper in the north and south direction and the other two rails and minecarts with hopper in the east and west direction, then I put the villager in the minecart and made him fall to the center where the central hopper is located and another thing is that I had to put a bed so that the villagers could link to their work tables, but I also had to put one more work table for the villager in the center because otherwise he moves towards one of the minecarts with hopper since that causes the crops not to reach the chest.
I fixed the part in the center were the villager walks over the rails and moves mine carts. U have to place a slab in each corner where u would put seed(around the hoppers)After that mine carts won’t move. And for villagers not to get into middle place a block above the slab ; 1 and slab space above. Bread takes time but carrots flow in. Ur welcome
I placed a slab in the dirt like you said and then a block above the trap door so they can't get over to the middle but now they aren't doing anything. I'm not sure if the middle villager should be default or if it matters he turns into a farmer? Any help would be appreciated.
@@brenanbarrett9578 so I placed slabs next to my trap doors as well as a block on top. The middle villager can be anything. Also u have to trade with ur farmers so they stay. After u did that I took out the composters
Tip: replace the shroomlight with a beehive and put flowers all around each farm. The crops will grow faster. Just make sure you add torches elsewhere to light it up
and don't forget to put dispenser also to harvest the honey.
So I use mangrove root for water, on the top of it I place Glowstone then bee hive and then dispenser on the top and finally dirt + flower. It is complete now
A Villager can barely keep up with that size farm as is. it's better to make a honey farm for those Bees.
Under light the farm.
Sometimes the bees push the hopper minecart, so I removed the beehive...
@@keroroslabo use an allay instead, just fill up the harvester villager inventory so he can't pick up the harvest anymore, the allay will pick it up.
BEDROCK PLAYERS!!!!: Villagers can and will walk over railroads in Bedrock! The rails always face north and south, therefore only two of the hopper minecart rails will face towards the center villager, allowing the villager to push the other two hopper minecarts.
The solution to this (in sequential order):
1. Place the trapdoors before putting the minecarts in place.
2. Place minecarts on rails.
3. Place carpets on each of the 4 corners around the center villager betwen the minecarts (no crops will grow here, but it will stop the minecarts from being pushed and villagers can walk on carpet).
4. Roll the center villager DIRECTLY into the center hopper.
5. Break the center villager minecart. You will likely accidentally break one of the hopper minecarts, no worries, push the villager back into the center hopper, replace the hopper minecart, and stay infront of it so it is bouncing between you and the other carpet, push it will jumping so you can replace the carpet, locking the hopper minecart in place.
This is the only way I could get it to work, so I hope this helps. If your confused, leave a reply and I’ll try to help.
do i place the carpet a block above the crop land or directly on it?
Yea im not sure how to get past this either....pretty frustrating after building the whole thing
@@PolarSmurfGaming facts bro!!
Appreciate the tip I was getting frustrated when my villager slave kept walking over the rail after the guy in the video specified that they can’t
@@uhhh7517 I also figured out that the rail has to be going towards the villager on all four sides. You can change the direction of the rails by placing another rail next so the rail snaps to the right direction and break the new rail and it should stay facing the right direction.
I love how everyone in the minecraft community bands together to find the best ways to enslave villagers to do our bidding.
Something something big nose, something concentration camp.
I love my 24/7 villager labour
I love my villager trade hall they dont sleep they never run out stock thanks to mod and they dont eat or sleep i can imbread them to mack more from just 2 there grate
@@aila5054 same
I love my stoveeee
Tutorial appreciated. I doubled up the farm build to double wide and put it into a greenhouse. With some modifications there are 7 beehives per farm backend and a row of flowers in the front. Bees are a bit derp and will push the rail/cart separator system out of the way ruining things ,but 4 extra hoppers with fence posts fixes the bee issue.
Wdym? Can u explain where the placed the other 4 hoppers and fence posts?
Where are you putting the hoppers and fence posts to prevent bees from messing up the minecarts?
@@NorthernLaw_ Thanks for reminding me to post a vid for this. I just uploaded a short 4 minute video on my channel to show what I mean and what additions I made.
@@SaroDracon Thanks brother
If you do not need to move villagers far from their village, you can lure them to their destination by leapfrogging job blocks to make a path if they can cover it before nightfall. Just place down composters in a breadcrumb line to where you want them to go, and as long as they're not spaced too far apart, you can break one block after the villager has taken its job to make him jobless so he will go for the next one. No boats and no rail systems needed, so it's good to use if you don't have an iron farm yet, or are trying to set up your first iron farm.
And at night, you can use beds. In fact, I always organize my villagers at night by using beds because it keeps them from trying to wander since they will try to sleep.
Why not just use boat and hook lead to move them super easily instead of all those complex shit
@@avatarwarmech3367 I think we all have patience for different stuff lol
@@avatarwarmech3367
Because villagers walking themselves to new job blocks can easily ascend to higher locations on their own.
@@daviddavidson505 I see, that makes sense really
This farm is working 100 % on Bedrock (tested on ps4 version) as of 10/01/2023.
The only thing that I did change was the way the center villager is blocked. One guy in the comments suggested adding a slab on each 4 corners where theres a dirt block " pointing " at the center villager + a full block about 1 and half block above the slab (so villagers can still see the middle guy without crossing). The rest is still with HopperMinecart and trap door so the center villager should be stuck in the middle. Some things I also did was adding 5 more beds on the same Y level (So my iron farm would still work even if the spawn is weird now lol) and change every villager to farmer, even the middle one. I traded with all 5 of them at least once and removed the composters. I'm using carrots, potatoes and wheat (bread) and its working a bit too well (no need for bees).
Just a tip : wait a day or 2 in game for the crops to start pilling into the bottom chest, I think the villagers needs to have a full inventory before throwing stuff to the middle guy. Bonemeal some stuff if you guys want at the start. Long comment but I hope it can helps some of you guys playing on Bedrock.
Responding so I can find your comment door later use. I think your suggestion will fix the issue I’m having, thanks!
Like placing the slab onto the dirt then placing a wooden plank on top the slab?
Dudes a time traveler
@@dredre2398 It's a half block more than that. It would be like : (on dirt) slab + empty space the height of a slab + empty space the size of a full block AND at the end a full block of your choice.
Bless your soul🙌
Wheat? No. It'll produce bread. To produce wheat you need to pick it up with hopper minecarts under the farm, not have them throw to a friend
Agreed I Hope Your Comment get Popular , It's pain in the A** Really cause You Will Need to do it all over again + You Will Recalculate Materials That the Farm Need's ( Very Short Story of What Happend to me 🥲 )
Not sure if it's been changed, but before, we'd just load up the villager with wheat seeds, so they couldnt pick up the wheat. Then yes, hoppers/carts under the farmland.
@@yoshisaidit7250 it's still the same. This was a recent build:
ruclips.net/video/7PTyvwoGr2o/видео.html
I was wondering the same thing...show me wheat in the collection. He doesnt show it though.
@@Acadewolf what you want to do is:
A. make the middle villager a farmer with access to a composter.
Why? Because farmer villagers do not share wheat to other villagers. They exclusively share wheat to other farmer villagers.
B. Fill the farmer's inventory with at 1 stack of wheat and 7 stacks of wheat seeds.
Why? As long as the farmer villager does not have any inventory spaces in his inventory, he cannot craft bread out of the wheat. By giving him a stack of wheat and 7 stacks of seeds, his inventory is filled up. If he farms wheat from the farm, he will pick up that wheat, the seed dropped and a couple of extra seeds, which will float on the ground (as his inventory is full). Even if he was to plant seeds to regrow the farmed wheat, he will simply pick up the other seeds on the ground.
I have this in my villager farm, and so far it's not given me much bread. I have 4 wheat villagers and one gives bread as I accidently dropped him a stack of bread instead of wheat (so he has 1 stack of wheat 1 stack of bread and 6 stacks of seeds) and even then the one that gives bread gives either bread or wheat, not exclusively bread.
One good tip almost a lot of people forget when transporting villagers or other mobs by rails is minecart with furnace. It is seriously underrated. With just a piece of coal or charcoal, it can push a minecart for several blocks without a need for powered rails since those are expensive without a gold farm. ( I recently went on mining trip and had more diamonds than gold which at the moment is kind of useless to me)
My issue is..does this have to be up in the air to work because my friend and I tried it on ground with the chests underground, we followed things perfectly and double checked. It did nothing. The villagers would talk but never pick up wheat. I tried throwing them stacks of wheat to fill them up that didnt work, they didnt pick anything up no matter what we tried. This was over a month ago but still, should have worked
@@cameronharrington6813villagers cannot pick up items with gamerule mob griefing set to false
@@davidamorao3254explain please
honestly I dont do that I push the minecart myself
some advice when building this farm (based on my Java experience):
replacing hoppers instead of the minecarts for some reason breaks the farm. As to why I don't exactly know but I think it's because the villagers cannot see over the hopper blocks but can over the minecarts.
the farm takes a second to get going...about 3 or 4 ingame days. during that time perhaps to try to make the farm look pretty I chose to build up all the sides and add a bubble elevator on each side, one going up, one going down
when placing the minecarts make sure the tracks are facing towards the villager and not parallel to him. Even though the villagers won't cross the tracks sometimes they will bump into the carts.
IF YOU WANT TO USE BEES FOR THIS FARM!!!: the method shown in this video *will* work albeit with some modifications I will describe in detail, what is needed.
on the faces of the square place dirt blocks on the outside and put flowers in them. once that is finished make some sort of walls ,roof and base so the bees cannot escape out of the top or the bottom. they might still escape regardless but It's rare if you do it right. With the base make sure the building block is placed right up to the slab or else the bees will still get through somehow. except in the middle "+" shaped section of the farm. if you build a base they will fly in and out but they will realize there are no flowers down there and will stop. place the bee hives toward the middle of the farm, not near the villager's shroom lights or especially not on the shroom lights for it will break the farm. lastly (MOST IMPORTAINT) the hopper, which the middle villager stands on, is in a convex shape. (meaning it has a dip in the middle) break the top block and place a fence + trap door to trap the villager inside the middle of the hopper block. since the block has a ridge this will prevent the villager from ever being able to get pushed out. because the bees will often try to fly through the middle regardless of what you do to bee proof it otherwise. if you don''t do this the bees will fly through the middle and push the villager out breaking the farm. unforutnetly this happened a few times and I had to "replace" all my villagers because all the crops got messed up, I wish youtube let me upload pictures because It's a lot easier to see than explain.
IF YOU WANT WHEAT: there's two ways to obtain it from this farm: one uses Allays and the other uses a hopper minecart on the bottom of the section you are getting the wheat from. I recommend the minecart method only because allays unforutnetly suck. Villagers will not give the middle villager wheat they will only ever give the middle villager stuff he can eat like carrots, potatoes and bread crafted from the wheat. so if you want bread then leave the farm alone if you want wheat build a hopper minecart collection system under the desired area and connect it to the main hopper system. it still won't be as fast as a dedicated wheat farm. but it'll do until you decide to build one.
other tips: having a villager breeder helps a ton. if you are playing modded (like I am) (don't worry I tested all of the above in vanilla it still works) get the jumpy boats mod it makes transporting villagers 10x easier since boats can clear slabs with a well- timed jump. if you are playing vanilla have fun with those Minecarts lol. name the middle villager if you are worried he might despawn. it hasn't happened to me but it's possible.
Did you have to use beds to make this work or will the farmer villagers pass food without intent to breed? Great comment btw, this guys left out a lot of important info especially about wheat farming.
@@Ulsaf no beds. they cannot reach the center villagers so they won't breed.
🎉
If you want wheat instead of bread from the wheat section you'll have to build a seperate farm and block the villager's access to the composter with trap doors and run a rail collection system under the farm. Fill the villager's inventory up with seeds at the start and he'll drop the excess wheat and seeds to be picked up by the hopper mine cart under the farm.
when i blocked the composter with trapdoors the villager kept jumping towards it and made the nearby farmland back into dirt, how did you do this?
@@danielnurmonen1356 put a block on the composter, then trapdoors that are on the top half of the that block. I don't have the jumping issue.
Much appreciated. Thanks!
so this version of the farm produces bread instead of wheat?
@@wizzolo yes
I had multiple two farm systems going in my last world. I like how this is even more condensed; this is a great setup!
In Java this mostly works. Except for wheat. The villager will not share the wheat. The only poor work around that I have found is by placing a crap ton of hoppers under the wheat farm. But the villager is quicker than the hopper and will grab the wheat maybe 75% of the time and I think he just composts it.
But this seems to work great for beetroot, carrots, and potatoes.
Thanks Eyecraftmc. The idea is inspiring.
Wheat wasn’t working for me either, thought I was crazy lol
@@liamprice780 when you wanna have wheat this farm doesn´t work. the villiger craft then to breads, so can get only the bread instead of the wheat itself, but for bread it works very well in my 1.19.3 world
Wheat farms are different. You get a fresh villager with empty slots, fill them with Wheat Seeds then put them in 9x9 area filled with wheat plants. Then you simply run railroads under them with hopper minecrafts and with unloading points in the ends.
this should really be pinned, dang. I've been looking all over for wheat farms like this but none of mine were working because nobody that makes these videos seems to have testing this with wheat
Hey man, just wanna let you know that this has become my favorite mc channel, you're Killin it
Wow! You're like the jack of all trades in Minecraft! Not only you teach us about all the in game features and mechanics, but you also provide simple, yet efficient farm designs. Thanks for the tutorial, as always!
Cool farm design! On my bedrock version I had the villager escape the center with the trapdoors down. It actually worked with the trapdoors up, and a slab placed underneath them
does the farm work on bedrock?
@@danmihm3505 did it for you ??? I was having so much issues with it
@@demetrinaimo6324 just play java :)
To be honest this is the best tutorial or "how to" minecraft channel. Every time I searched "how to" stuff, I found your channel. Last time I searched "Axe or Sword" your channel poped up as always! Definitely I'm subbed even before that.
Keep grinding😊
Works like magic!! Used glowstone blocks for lighting. If it’s underground- added lights at the corner so crops can grow. Much easier to transport now since 1.21 can leash villagers
Farm works amazing! The collection needed a little tweaking for bedrock but it works 😁
(Villagers will walk over rails on BR)
How did you correct it?
In the block my the villager in the middle put a half slab on the floor and a solid block two spaces up so it makes a block and a half hole for the farmer to throw the food through
@@roccoflores4225 top or bottom slab?
Bottom
@@roccoflores4225 Like put the middle villager on a half slab and put blocks at his head around him?
Thank you so much for this amazing tutorial! It was very easy to follow! ❤❤
For anyone wondering, this farm produces about 3 stacks of carrots or potatoes a day! I recommend building a villager breeder next to it so you can easily have villagers for this farm and also other farms!
I built it under ground and it was still very easy to build and it works 100%. If you do, maybe have to place a few more torches though.
You definitly earned my sub! ❤
does this work in 1.19.2? cuz i did everything step by step even with the exact same materials but it aint working, the hoppers are completely fine, as i did try to drop things and test it, but im not getting any wheat/potato/beetroot/carrot.
Is it working yet? Sometimes villagers need to fill thier inventory before it works.
@@Martin-rb9se nope doesn't work
@@just2randomguy bruh i just built it
@@BigBossultrastealth thats why you always check the comments first
@@BigBossultrastealth Your villagers might be composting them. put trapdoors around the top of the shroom light so they can't reach the composters
I don't know if this has changed recently, but villagers don't share seeds, which means that eventually they'll pick up more seeds than they can plant.
This means that they stop picking up beetroot and wheat. This was always the reason that these farms were potato/ carrot farms and not universal.
I believe that they compost the seeds so this doesn't happen. Why did MrTomnus get more likes than me when I commented first .-.
They do seem to compost seeds using their workstation fairly often, not sure when that was introduced though
They only share half of their food. As long as they have one inventory slot with wheat they'll keep picking up wheat. They won't lose the slot to seeds.
Usually they should compost their seeds. The problem with wheat is that they will craft it into bread, so you will get a bread farm.
@@_TeXoN_ That's why wheat farms have rails running under them.
This might be a Java build. I am on bedrock and the center villager is not respecting the rails and is all over the place, moving the minecarts.
Yeah I didn't work for me for the same reason
Same here 🤷♂️
For the people who this isnt working for: So recently I built this and left it AFK for a while and gained 0 crops, all the villagers are doing their job and stuff but nothing was in the chest, i have tried putting torches under the whole build around the whole area and instantly got 24 potatoes, i will keep it afk for a while and i will edit this comment to confirm if it works or not
edit: I've tried adding the torches and even added an iron golem, it's been working but it's been going a bit slow, i started it at 10:55 and i am writing this at 11:15, i have 3 stacks of potatoes, it could have possibly worked
edit #2: now i am at over 5+ stacks, seems to have worked pretty well
Hey! I'm having the same problem, I have tried adding torches around but it is still not working. Can I ask where you placed the torches or golem for it to work?
This farm takes a little while to ramp up to full production. Give it a couple of minecraft days to be fully efficient.
@@dresdyn100 villagers inventory gotta be filled
@@skyking109 the villagers have an inventory, they dont give out any crops until they cant hold any more themselves, so this farm takes a few in game days to start working usually
But why is my potato villager farming potatoes but just leaving them on the ground to possibly de spawn instead of sharing with the middle villager? Ugh
ty for the tutorial, in case anyone was wondering, it still works in 1.20
My villagers farm the crops and walk over to the center to trade with the villager but nothing ends up in my chests? I have all of the hopper minecarts perfectly aligned with the hoppers underneath all feeding properly to the chests, where is the harvested wheat going between harvest and trading with center villager?
3:52 “this will stop the villagers from trying to breed with each other” is such a funny line
Put 8 trapdoors around the light above the composters so villagers can't compost their crops.
thanks!
thank you so much broooo!
wait isnt it only 5 trapdoors
Thanks
8? dont you mean 4?
Thank you so much for the amazing tutorial. I no longer need to plant my own crops. In my testing, following everything as is would make the farmers stop at some point and I am on 1.19.4. What I just added that made it work for me was to make the wall dividing the 4 sections with another block on top making it 3 block high and putting a bed on any corner so that they could rest (not sure if this really helped or not, but it did for me). I hope this helps out anyone else having some problems.
Dude the dopamine I got from this farm finally working because I plopped beds in the middle of the farm. Thank you. This was my 3rd attempt to do this over the span of a year.
@@partlypineapple7940 Amazing! Very happy for you! Enjoy! I still have mine and still working. Minecraft helps me relax.
@@partlypineapple7940are you on bedrock? I’m having trouble getting my villagers to assign the composter, I breeded them from 2 farmer villagers and haven’t given them any food but they won’t assign themselves for some reason. If you could please advise
9:31 this looks... awfully familiar
Wassup?
😀 I tested something similar out on a creative world before building in java survival. 💡 I found that it is better to place all the rails pointed toward the center villager, and drop the center villager down one level. This leave the center villager facing the hopper mine carts and they don't think they can hop out. That would be 4 hopper mine carts on 4 rails pointed in on 4 hoppers pointed down into 4 hoppers pointed toward the middle going into one hopper pointed down to storage system. The center villager stands on this center hopper. This also helped with the hoppers catching everything thrown.
Literally just build one of these for the first time and its half the size but the yield is incredible! Ill have to try this so I can trade other crops as well. Thanks!!!
Farm does work in bedrock! ⚠️slight modification required⚠️⚠️mob griefing must be "on"⚠️
Just place a slab in 4 corners of center (lower block half) and one slab directly above (upper half block) yes I tested it and is insanely op (increase the random tick speed in bottom of settings to make it faster
Hi Eyecraftmc, thank you for this amazing guide! It works great, and is super easy to build.
Guys, in case you are struggling with aligning the central villager. Mine is a diva and doesn't like standing on cold surfaces (rails, hoppers), and when there were only 2 hopper-carts placed, he glued to a corner and didn't want to move at all. I've wasted 30 minutes trying to align him. When I tried to put him in the center in a cart - he just jumped to the side when I broke his cart. Sooooooo, I've put a carpet on the central hopper and used a fishing rod to pull the villager into the center. Then placed the remaining 2 hopper-carts on rails. Hope this helps anyone, who is annoyed to no end with dealing with villagers.
Another thing if you are struggling to find gold for more than 6 pieces of powered rails. I had a 'staircase' from 7 blocks high. I've put 1 power rail at the beginning and one in the center of the slope, and villagers got to their destination perfectly safe
Awesome farm and the tutorial is very easy to follow
Villager on centre is walking it doesn't stant on one place? Anu solution
@@xne870 are you in bedrock edition. if so build a different farm this one will not work for you
So I built it like the tutorial. If you are building keeping in mind each type of crop, you'll want to avoid making the wheat villager "contact" the central villager.
The other three you can just plant the crops and let them farm. You can drop these some stacks of their respective crops to speed up the process of them dropping items but I don't think it's needed, like I don't really think it's needed to set up a "micro bee farm" to speed up the crop growth, as I believe the villagers can't really keep up since they likely work in specific times.
For the wheat villager, you'll need to drop him some stacks of seeds, so his inventory gets full and he doesn't collect the wheat. Then, you can put a fence gate in the corner where he is supposed to drop to the central villager, otherwise this guy will ignore and push all the rails, breaking the farm. Then you'll want to set up a collection system under his farming spot with a minecart hopper, connecting it to the general collection system you have. This way you'll get the wheat and some bonemeals from time to time. Unless you want bread, then you can let him the way the others are.
Thank you for this, really frustrated in the end when this wheat farm doesn't produce wheat, would have been better if it had been labeled a bread/potato/carrot/beet farm. But for those of us who built everything like the video, only to run into this issue, do we need to start over with new villagers, or can we just spam the villagers we have with wheat seeds till they no longer make bread? In looking into it pages are saying they can hold 4 stacks of two types of items, so idk if this means it's already screwed up. lol
At least I'm getting plenty of bread to breed and replace these (mostly) useless bread making farmers.
2 of my villagers wont get the farmer role, they just run around. Any idea how to fix it?
@@carlomarzano2472 A few things: Have you traded with them at all? If you trade with a villager their role becomes permanent. Do they each have their own composter in the middle of their crops, and are there any other job blocks they may be attached to? (Are they just running around as normal villagers, or taking another role?)
@@Pecola1FromScratch they are fresh normal villagers with no job, and the composter is right there🤔
For anyone who sees this, I found you can just give 8 stacks to a villager after he has passed his bread to the other villager, to make him no longer pick up wheat. :) (Idk if it works every time, but you can at least try, and if he still picks up wheat that means he probably still has some, so give him one or two till he makes bread and passes it, then try giving him the last stack)
Just a tip for anyone experiencing this issue; I had carrots and potatoes in a chess-like grid and had the issue that the carrot farm worked 100% but the potato farmers would just attempt to breed with the center villager, and fail, instead of giving potatoes to the minecart. This was because the center villager was slightly off from the center, so they were close enough to him to give him food for breeding instead of tossing it to him and the potatoes hitting the hopper-carts instead. So make sure the center villager is completely centered in the middle of the block.
I think I'm having this issue but I don't know how the middle villager could be anymore centered he's literally in the hopper
@@xflashdanielx4700 me too, every crop doing great except my potato
@@mitchellchambers4819 I think I figured out the issue for me. The villager in the center had gotten ahold of some carrots before I finished the farm. So the other villagers weren't throwing him any since he already had some. I replaced the middle villager with a brand new one and it was working.
the middle villager is having a seizure. he wont stop moving and he keeps moving the minecarts. i wasted hours of my life on this desing
@@papalydxd890 SAME SHIT HAPPENED TO ME!!! He said the villagers don’t go over the rails but mine does and I can’t put him in the centre. Someone please help me💀💀
If the villager in the center escapes to the others, and everyone passes to another, try this:
When placing the tree blocks in a big cross, place another one ontop of the 4 in the middle. Then place another trapdoor above the one in the video. (Which is sitting on the tree blocks we just placed, same direction as the trapdoors in the video) Then place a slab on the closest block the surrounding villagers will stand on when trying to talk to the villager in the center. This will keep the minecarts from moving. Now the last part is to place a slab on the 4 tree blocks we placed in the beginning. The are supposed to be above the minecart, and one "slab" down from the top block.
This worked for me, hope it helps someone.
Im having this problem! My villagers keep moving and I’m doing everything correct I replaced the minecarts with hoppers with just hoppers idk if that’s gunna do anything but for ur tip it would be nice to have a visual representation :,)
@@jjaqueesasori2025 Can i insert a picture here?
Just in time! I've saved three zombie villagers and they need a job now
Couple of things: non-farmer villagers can still have food items in their inventory, and more importantly: villagers don't share wheat, they share BREAD! which makes this a bread farm, not a wheat farm. Please correct me if I'm wrong
i bread villagers with carrots like 20 min ago i have a perfect villager breeding farm it works amazing. all you need is carrots as there supplie of food
Wheat Farm like this is Not Working, like u sad they Trade Bread Not wheat
By making the center villager also a farmer, and filling up in inventory with a stack of wheat and 7 stacks of seeds, you should be able to make him recieve wheat instead. Farmers only throw wheat to other farmers, and filling his inventory should prevent him from crafting it into bread.
@@nobodywritesi know this is old but which villager to i fill up the inventory to?
The center farming villager@@AJVP_07
Nice!
I think Shroom lights could go under the water block.
When I want villagers someplace out of a village, I go there at night and wait for the zombified versions to spawn.
Especially useful when building a sky base.
if theres no block on top of the composter, the farmers will jump up on it and when they fall off, it tramples the soil and crops.
@@tylerjames4956 you can place a beehive on top of the composter instead, the bees will make crops grow faster
I do have a similar farm but just one field, problem was the farmers were somehow still able to drop the collector guy crops, but my guy doesnt sit in a minecart. Another solution so minecarts don't get moved is to place trapdoors above them and flick them down. That will also prevent the central villager from moving, and possibly even prevent potential bees from pushing the minecart making the farm more efficient and if the farmer can'T keep up maybe even save a row or two for each farm saving materials and space.
I had the same problem, fixed this with slabs, check comment from @NotForAnimals
Your design is genius! I made four of these farms, one for each crop and made a storage and farmer trade hall underground and I'm booming with gems
hey how did you keep the villager in the center contained? the video says they cant cross over rails but he walks over them and moves the hopper minecarts
@@whatisevengoingon6764 what version do you play (bedrock or java)
@@whatisevengoingon6764 Are the rails all facing towards the middle villager and do you have a block on the other side of each rail stopping it from being moved? These should be the only things neccesary
Thanks for tutorial. May I kindly ask how it actually works? What makes corner villagers to pass food to the central one and how it ends in composter? And how they re-plan crops?
I was having problems with them pushing the hopper carts. I know they shouldn't be able to walk on rails and I placed the trap doors but they were walking right up into the corner and 'bumping' them off the other end of the rail. Putting down an unpowered powered rail seemed to do the trick as they are 'stickier'
Another way I found since I notice people are liking this comment, place the rails so they all point toward the middle villager. Then if the farm villagers bump then, the centre villager bumps it back automatically.
Note too if using a villager breeder, the breeding farms use carrots or potato's so they breed. When a child is born they can pick up crops on the ground. So place the new villager in the farm without any planted crops first, wait until they become a farmer and leave them alone for a minecraft day. Come back and they should have planted any crops they were holding in their inventory. Pick them up and plant the crops you want them to tend to.
2 pro tip:
1 - Point the minecarts to the villager on the center, this way they don`t get pushed eventually (idk if this change something but it seems to work here
2 - give them some time to heat up. It will seem that doesn't work at first, but after 3 days it will start filling
ALSO, beware of iron golems spawning. IDK if they change something but may be better to pull them out of the farm
Rails always face North and South tho
@@BonurChamp yes, what I mean is point the rail to the villager so the cart can only go on the villager direction or the wall. Since it can't go through none of them it will always stay aligned. If you do otherwise, it may be pushed accidentally
do you mean 3 minecraft days or 3 real life days ?
@@khashaba591 minecraft days , in general it will take some time until they fill their inventory and drop the remaining
Thank you this upload the video I liked Villager crop farm
Thanks so much, on my downtime I played this game since Beta. It took a little bit but I finally got this farm to work. But I added a bed for each of the farmers. Thanks for an awesome video.
Can you make a tutorial on a villager trading hall with a zombie converter? Ideally something that works for both Java and bedrock. I’m a bedrock player myself, but I would never want to exclude Java players.
I’ve looked across RUclips and can’t find many good guides, I feel like you would do a good one.
He made a villager breeder and zombifier video.
If I had the setup to make videos, I would make a great one, I think my design is pretty good
Okay, so this farm set up doesn't work for wheat at all, which is ironic because that's the only reason I built it. Probably works for potatoes just fine, but that doesn't help.
Yeah, found it out today too
I love how you make these tutorials in survival. It makes them feel much more achievable.
Best
Ugh so much better than the one I made before. Thanks for your explanations of the mechanics as well 👌🏻
Your videos are amazing! Thanks for putting the fun back into minecraft for me!!
As a bedrock player, what I did was put a slab on each corner of dirt next to the carts with hoppers. I then placed the trapdoors as done in the video but left them closed rather than open as Eyecraftmc did. Shortly after the villager was going full rapid fire with the carrots and it all started working.
By the way I placed all hoppers, slabs, and trapdoors before placing the villager in. I left the villager in the minecart until it was in the center and then broke the minecart to let it fall down in the center.
So did you put slabs there in replace for the dirt or on top of the dirt that he placed?
Bro thank you so much
You can pull a boat with a leash across land at running speed with a villager in it... (on bedrock at least, not sure about java) ...You could presumably pull several boats like this at the same time.
not applicable to java
If you're having trouble keeping the middle guy centered and keeping the minecarts in place make sure your rails are pointing towards the middle, you'll need to break a few blocks and rails to get them pointed towards the middle but after thats done they'll stay in place. If your farmers are picking up different jobs from other nearby job blocks just trade with them, when you trade with a villager they won't ever change jobs.
i can tfigure out how to change the rails direction
how do you change the rail direction
@@williamcandfield2735 place 2 rails to force the direction of the one closest to the villager. It is a little bit of a puzzle. The way they are facing now (the wrong way) you need to connect another rail to it the right way which will change the direction of the 1st one, then break the unneeded rail and replace your minecarts with hoppers.
@@ImOx96 place 2 rails to force the direction of the one closest to the villager. It is a little bit of a puzzle. The way they are facing now (the wrong way) you need to connect another rail to it the right way which will change the direction of the 1st one, then break the unneeded rail and replace your minecarts with hoppers.
@@ImOx96 Yep just put one rail in any of the four squares. If its in the wrong direction, simply place a rail in the center. The rail will now face the center as intended. Break the central rail, and repeat the process if necessary until all four rails are pointing to the center. Now they can't roll to the sides freeing the villager
uhh i built this but they aren't giving crops to the middle villager
same i don't know why this is going on. I need some help about this
Same like really I suffered to build this and it doesn't work
Hello, I love your farm and enjoyed modifying it a little.
Now, not sure if it was 1.20 or something else (bedrock) but my villagers broke. They phased through the minecarts with hoppers and exchanged seeds and crops.
Took awhile and I managed to purge their inventory. Now, they seem to continue phasing through the carts and rails. The middle villager is still stuck in the middle of the 4 carts.
Everything worked okay up until yesterday.
It's 6m old video, but really hope you or someone else may help.
Have a nice day! Mapoko
I hade the same issue; I replaced the minecart/rails with fence posts. Seems to work pretty well
@@deathr1tehey work
Does it work for you?
Love your videos! Well done.
one thing to mention is for villager transport, if you dont have enough gold to afford powered rails, a furnace minecart is a slightly worse alternative. Doesnt take much fuel and pushes up villagers fine.
Another Guide we never asked for but we needed
I wanted to build "China" in a gap between the vast mountains(jagged peaks, snowy slopes, extreme hills and frozen peaks everywhere around up to 1000 blocks on one direction) where there's plains, the bottom and extensive cherry grove with meadows on the other side. The walls I decided to make out of mud bricks for they by far resemble nowadays color of the great wall. But I needed wheat so I slowly progressed towards creating a workable decent output design with quite extensive research of the farmers' behaviour and wheat growth statistics.
I had not watched any other farms, but out of all crops the old good "villlager communication/breeding" method deemed to not work for I did not observe them sharing wheat. Worse, they were turning it into bread. I were chechking their data, it seemed like whenever they got 3 or more wheat, they turn it into bread. Minecraftwiki also says that they don't share stuff till they have much.
So I build a one chunk, completely stackable(from all sides) model with some extensive and a little complicated redstone farm. When stacked, x and periods are 16 and vertically it can be copied every 13 blocks. The structure itself is 19-16 blocks high. The reason it can be stacked every 13 block vertically - because there's "cavity" below and a "similarly shaped spike of redstone wires".
It outputs about 8 wheat per side per minecraft day, so somewhere like 16.4 per minecraft day. When the farm is fully saturated with seeds(villagers) each module exploits two farmers.
With a third villager that is isolated from both, because without that villager they seemed not to work.
This will bring my hundreds of villagers in my city to great use
I will implement this farm in my next world
Thanks for your efficient farm
i built this farm under the impression i was making an automatic wheat farm. after lots of confusion getting bread instead of wheat, i read online that villagers will not throw wheat, and will only throw bread. any mention of this in the video would have been appreciated....
ive seen about 5 of your videos and you have some of, if not THE best minecraft tutorials and informational content. Definitely earned my subscription.
I've built it over and over. They villagers don't don't try and trade with the middle dude. I even used villager eggs in creative to make sure they were fresh new villagers and that I put the middle guy perfectly. They just don't put any of the crops in the hoppers
y seems like this farm is outdated
@@arabanu5688 there’s a half dozen people in his discord that say it still works today, so no.
And now I know what the problem was with my first breeding farm! Thanks for another great video and for giving such detailed explanations 🙏
6:10 for ppl who use boats on land, bring a bucket of water and place it in front of you.
The flow of the water should help your boat move a bit faster lol
I'm having an issue where the villagers once turned into farmers aren't harvesting and replanting the potatoes and I wanted to know if there was like an extra step? Please if someone could help me out.
4:08 those slabs are a must or I can put glass instead?
Super amazing tutorial as always! You have been so helpful and easy to follow. Thank you ❤
I have an issue it seems like the villages are doing their job harvesting crops but none of the crops are going to the center villager and into the storage system
Same problem I'm having. My hoppercarts won't stay put either in the center
Make Beds inside there room so they can feel safe
Try putting a minecart Hopper on each 4 hoppers sourounding the villager
How far from any other village like structure (breeder/iron farm) should this be? and also can you do lets say 3 squares carrots and 1 potatoes without the zones ending up mixed?
in java they need to be at least 64 blocks away. idk about second question
I really appreciate ur totorrial .. i used it with but 4 x ( 9x farms ) which mean each 9x has 4 collectors and the outcome is soo much around 2full chest while sleeping only
Just spent quite a while and all my iron setting this up on bedrock, and it just doesn't work. despite the claims that villagers won't cross tracks, they very much do, and every time I get this lined up, the villagers knock the minecarts aside and wander across all the fields. I've gona back and checked all my placements and reset the villagers 3-4 times now, and they just won't stop messing up that middle and pushing the carts aside.
villagers do that in bedrock. he was talking about java
Place rails facing the block and center villager
This was great... Works like a charm thank you so much ❤
Thats great! I have just one question, can I put this close to my villager breeder or do you only have to put a farm far away if it includes villagers and beds?
Bump
@@Taktowidz137 ?
for bedrock from what i can see re-aligning the two rails that face into the fields to making all 4 face into a wall fixes the minecarts falling out, plus putting one glass pane on the corner of each field connecting to the trap door so the guy in the middle cant escape, not sure if this 100% fixes it but it seems like its working from my tests
Is it working for you still?
@@saraspara9365 i never got around to building it in survival and at one point the guy in the middle somehow became a farmer and made another guy a normal villager but other than that it was fine on creative not that long ago
The hopper minecarts dont stay stationary while the villager is between them they get pushed out
Same issue
I'm working on a fully automated castle, and this farming system no longer appears to work in 1.19.4. I'll have to rely on my trusty minecart system. That is still working perfectly.
The villagers never going over a rail is a lie, I can't get the guy in the middle cause he keeps walking over em
i turned it into a baked potato farm. Chest with hopper funneling in under a furnace(make sure you add a fuel chest behind the furnace with a hopper leading into the furnace(think auto smelter without all the rails). then connect the hopper add 2 hoppers on top of the furnace, and build the farm as directed
you will NEVER run out of food
Tip: if you don’t want to waste you red stone just use levers instead of redstone torches for transporting villagers as they only require a stick and cobblestone
Is it really a waste if you’re just going to collect those 2 red stone torches after? I would argue and say that it’s a waste if you mine the red stone and don’t use it 😅
@@baby_king9ine some people might not build it near a village and would need more torches
@@crazybox9424 those torches arent a waste, you need them for multiple redstone devices like comparator etc
@@assetaden6662still a waste if you've built all that already.
I remember when this account had like 15k followers. You have such great content. Keep it up!
For me I did this and the farmers will pick up crops but just stare at the villager and wont throw the crop???
Having this problem too
@@Yzycy any solutions?
Great tutorial. I recommend a slab over the trap door, it’s working for 1.20. PPP boyz up
Anyone else having problems getting the middle villager to stay in between the 4 mine carts?
Have the rails so they face each block makes it so the minecarts can’t move toward the dirt it was a pain but I eventually got it
Every time I see anything involving villagers makes me audibly groan
Is there a reason this won't work next to, or even within, a village?
This is just a stock line for these videos because villagers interact with other villagers, work stations etc. and iron golems spawning can mess things up.
Thanks so much this is my first time making a crop farm and u made it easy
The "villager will not cross the rail" part makes me wonder does this work in bedrock edition
Not on bedrock. You have to make adjustments to the middle villager in order for it to work
What adjustments tho?
I got the villagers in a much easier way. I just parked on the coast and broke the boat, and when the villagers climbed the hill by themselves, I forced him back in a boat and just rowed on land to my base. No mine cart rails required. Great video though, these help tremendously since I just started playing this game again after about 7 years. So much new stuff that it can get overwhelming.
It's not working? I tried doing it but they don't actually harvest the food? Nor do they plant new ones
IMPORTANT IF YOU ARE GROWING WHEAT: make sure to fill the inventory of villager completely with seeds, or else they will craft all the wheat into bread, i have played for so many years and i never knew villagers can craft bread
Should I fill their inventory before or after they become a farmer?
The villagers go right over the rails now in Bedrock lmao, spent all this time building it, get first villager in and he sprints right over the rails in the middle
Hey! I just finished building this farm and for some reason my villagers don’t seem to be harvesting anything. Do I need fill their inventories in order for them to start?
0:01 was pain for all the ogs
I realized when ever I get an ad I can click on this and it will bring me to the bideo
if you don't have enough for the powered rails you can use a furnace in a minecart and power it with coal to do the same thing but only put 1 coal to fuel the minecart since 2 or more will make it too fast
Villagers cross rails in Bedrock, that was the only issue i had, It was hard to make the villager stay in the center of the rails.
How did you fix your issue? Did you just replace the minecart with hopper with normal hoppers?
@@militranjith4382 What I did was put two rails and minecarts with hopper in the north and south direction and the other two rails and minecarts with hopper in the east and west direction, then I put the villager in the minecart and made him fall to the center where the central hopper is located and another thing is that I had to put a bed so that the villagers could link to their work tables, but I also had to put one more work table for the villager in the center because otherwise he moves towards one of the minecarts with hopper since that causes the crops not to reach the chest.
dude u have rly nice stuff me and my dad play minecraft and always look here when we build stuff i willl sub!
I fixed the part in the center were the villager walks over the rails and moves mine carts. U have to place a slab in each corner where u would put seed(around the hoppers)After that mine carts won’t move. And for villagers not to get into middle place a block above the slab ; 1 and slab space above. Bread takes time but carrots flow in. Ur welcome
I placed a slab in the dirt like you said and then a block above the trap door so they can't get over to the middle but now they aren't doing anything. I'm not sure if the middle villager should be default or if it matters he turns into a farmer? Any help would be appreciated.
@@brenanbarrett9578 so I placed slabs next to my trap doors as well as a block on top. The middle villager can be anything. Also u have to trade with ur farmers so they stay. After u did that I took out the composters