Something worth noting, at MAX range, cr mk xx EX hadouken won’t combo. It’s weird yes, but it’s something that is important for learning what spaces Ken can effectively punish at. Also, Lp dp > Kara EX dp is a possible combo, though it is character specific so I’m not surprised you didn’t include it since this seems to be more of a BNB based video, I do think it’s worth tinkering with when you get better though. Everything you covered was great overall, just some nitpicks of mine.
OMFG i knew some stuff about kara cancel but i though LP Shoryuken kara cancel was just inputing LP Shoryuken fast, big respects man you opened a new world for me thanks
Not all specials have an EX version but for those who do it's the same as the normal special move input but instead of one punch/kick button you have to press 2 or more at the same time (can be a little hard but you can get used to it), for example EX Shoryuken is the usual Z input + LP,MP,HP together (or LP,MP LP,HP MP,HP if you want to use 2 buttons because it's hard to time it with 3), also people usually bind a button of their controller to be all 3 punches and one to be all 3 kicks so they can just press this one button to do an EX move. Useful notes: EX moves are faster than the Heavy version of the move but they look identical to it in the animation (but faster and yellow), and usually do more hits and/or damage or other effects (Ken's EX Shoryuken does 4 hits when HP Shoryuken does 3, Chun Li's EX Kikoshou travels all the distance when the non EX versions have limited lifespan, Ryu's EX Joudan Shokoto Geri makes the enemy bounce on the side of the screen that allows him to make some combos when the non EX versions just push the enemy away) Even if Ken and Ryu have EX Shoryuken, Hadoken and Tatsumaki Senpukyaku, Akuma can't do any of them and he doesn't have EX moves in general Fun fact: Ryu doesn't have Sakunetsu Hadoken as a special and Sinku Tatsumaki Senpukyaku as a super in this game but they replace his EX version of Hadoken and Tatsumaki Senpukyaku Chun Li has an EX version of Hyakuretsu Kyaku even if it has no directional input which sounds weird since people don't think it as a special because of it More fun fact: Yes I am a Nerd, Yes that's pretty much all I know, Yes I have no life, Yes I am bored, Hope that helps :D
@@georgegkoumas5026 EX moves are not defined by looking like the heavy version of the special but being faster. Take for example Makoto's qcf punch. The EX version is the slowest one. And take for example Urien's EX tackle or Ryu's EX tatsu, they look quite different from the hard version of the special. EX moves are just supposed to be superior in some way to regular specials. They may have a few advantages over the regular moves: faster startup, better invincibility, more damage, better combo potential, better safety, or something like that. The thing is that it doesn't have ALL of these things at once. Makoto's EX dashpunch stuns more, deals more damage and has better combo options vs grounded opponents, but it isn't faster, it is the slowest one.
Genial video amigo, nuevo sub. Podrias hacer un video como este pero de Ryu? Quiero aprender los punish tras parry y si tiene algo "kara" que pueda usar.
Idk if this is exactly what you need help with but for target combo into light shoryuken specifically, hold the forward input while inputting medium punch and heavy punch and right when you see the heavy punch animation start up then do the quarter circle forward motion and immediately press jab to get that combo
It's in the video. It's possible but really really hard, you must react within 12 frames (only actually doable if you are playing with minimal input lag and use something like the health/stun/score to confirm, as those have a very clear and instantaneous visual change). Otherwise you can just do crouch MK to try and see if by the time you pressed MK they did some animation, like a dash or an attack. If this happens you get an easier reaction, something like 18 frames or so.
@@Unit_00 waw tnx bro so it is possible possible i use MK confirm only when i try to anticipate move whe he dash or somting like thakt but never confirme when i attack
Something worth noting, at MAX range, cr mk xx EX hadouken won’t combo. It’s weird yes, but it’s something that is important for learning what spaces Ken can effectively punish at. Also, Lp dp > Kara EX dp is a possible combo, though it is character specific so I’m not surprised you didn’t include it since this seems to be more of a BNB based video, I do think it’s worth tinkering with when you get better though. Everything you covered was great overall, just some nitpicks of mine.
Never really thought about midscreen Dp, sa3 or dp, dp, sa3 in the corner. Might try it out in matches
OMFG i knew some stuff about kara cancel but i though LP Shoryuken kara cancel was just inputing LP Shoryuken fast, big respects man you opened a new world for me thanks
Gracias por ayudarme a aprender más sobre el juego bro, para la próxima vez habré mejorado mi Dudley
Thx for using the coolest ken skin
Que casualidad que hace uno días jugué con el creador de este video jajajajaj
Based video. Was looking for one of these since I'm a complete noob at it rn😂
really useful vid, i started playing third strike and i wanna main ken so this will help, Thanks!
smooth ending too
thanks i am playing on Fightcade 2 this helped me alot , will at least not lose with a perfect lmao
straight to the point, ty
Vewy useful, thank you vewy much
nice 3s vidoes. i'm gonna sub
Pretty solid video for new ken players
Gracias !
Nice video bro
Deberias poner una versión en español pero se agradece la versión actual
Hey, were the evo moment 37? Thats is a crushial basic for ken in this game
it's in the video
air hk, cr mk x mp shoryu x sa3
how u can chose this color ??? ken color i mean
LP MK HP
This is very good :0
intro was too short but it is a great video nonetheless!
How to do ex moves please reply
Not all specials have an EX version but for those who do it's the same as the normal special move input but instead of one punch/kick button you have to press 2 or more at the same time (can be a little hard but you can get used to it), for example EX Shoryuken is the usual Z input + LP,MP,HP together (or LP,MP LP,HP MP,HP if you want to use 2 buttons because it's hard to time it with 3), also people usually bind a button of their controller to be all 3 punches and one to be all 3 kicks so they can just press this one button to do an EX move.
Useful notes:
EX moves are faster than the Heavy version of the move but they look identical to it in the animation (but faster and yellow), and usually do more hits and/or damage or other effects (Ken's EX Shoryuken does 4 hits when HP Shoryuken does 3, Chun Li's EX Kikoshou travels all the distance when the non EX versions have limited lifespan, Ryu's EX Joudan Shokoto Geri makes the enemy bounce on the side of the screen that allows him to make some combos when the non EX versions just push the enemy away)
Even if Ken and Ryu have EX Shoryuken, Hadoken and Tatsumaki Senpukyaku, Akuma can't do any of them and he doesn't have EX moves in general
Fun fact:
Ryu doesn't have Sakunetsu Hadoken as a special and Sinku Tatsumaki Senpukyaku as a super in this game but they replace his EX version of Hadoken and Tatsumaki Senpukyaku
Chun Li has an EX version of Hyakuretsu Kyaku even if it has no directional input which sounds weird since people don't think it as a special because of it
More fun fact:
Yes I am a Nerd, Yes that's pretty much all I know, Yes I have no life, Yes I am bored, Hope that helps :D
@@georgegkoumas5026 Thanks for your guide
@@georgegkoumas5026 EX moves are not defined by looking like the heavy version of the special but being faster. Take for example Makoto's qcf punch. The EX version is the slowest one. And take for example Urien's EX tackle or Ryu's EX tatsu, they look quite different from the hard version of the special.
EX moves are just supposed to be superior in some way to regular specials. They may have a few advantages over the regular moves: faster startup, better invincibility, more damage, better combo potential, better safety, or something like that. The thing is that it doesn't have ALL of these things at once. Makoto's EX dashpunch stuns more, deals more damage and has better combo options vs grounded opponents, but it isn't faster, it is the slowest one.
@@Unit_00 did I write that? I meant to say "most of the time", my bad thanks for the note. :)
Genial video amigo, nuevo sub. Podrias hacer un video como este pero de Ryu? Quiero aprender los punish tras parry y si tiene algo "kara" que pueda usar.
Eventualmente
@@Unit_00 gracias amigo. Voy a estar esperando, que esta semana me llega mi stick y voy a ponerme a full 💪🏼
How do I use shoryuken in combos? Like a good shortcut?
I dont use shortcuts. It's not that hard, just practice your muscle memory
Idk if this is exactly what you need help with but for target combo into light shoryuken specifically, hold the forward input while inputting medium punch and heavy punch and right when you see the heavy punch animation start up then do the quarter circle forward motion and immediately press jab to get that combo
what training mode mod is this? im guessing its for fightcade?
ruclips.net/video/ogefVDZGPY0/видео.html
Alguien sabe como se saca el ken de ese color que me pueda decir
LP+MK+HP
can we confirm with MK as we can do with MP ???tnx
It's in the video. It's possible but really really hard, you must react within 12 frames (only actually doable if you are playing with minimal input lag and use something like the health/stun/score to confirm, as those have a very clear and instantaneous visual change). Otherwise you can just do crouch MK to try and see if by the time you pressed MK they did some animation, like a dash or an attack. If this happens you get an easier reaction, something like 18 frames or so.
anyway, this hitconfirm is kind of advanced, you are better off just using the other ones if you struggle with the cr MK one.
@@Unit_00 waw tnx bro so it is possible possible i use MK confirm only when i try to anticipate move whe he dash or somting like thakt but never confirme when i attack
Oye con cuál botón sacas la skin "Ken malo" que utilizas en el video?
solo es ken con traje negro LOL
LP MK HP al mismo tiempo
@@Unit_00 Es que no sabía cómo llamarle 😂 pero gracias
Traducción en golpe débil medio y fuerte jajaja xfavor
Easy combos!
*kara shoryu* ;-;
I didn't mean to imply easy. These combos are basic to Ken's strategy, basic here is not used to describe execution
How do I get that training mode?
ruclips.net/video/ogefVDZGPY0/видео.html
This video is about 15 years too late
It's just in time for a bunch of fightcade players
@@Unit_00 Agree thanks man :)