(0:11) The Legend of Zelda - Overworld Theme (1:33) Super Mario Bros. - Main Theme (2:12) Super Mario Bros. - Underground Theme (2:24) Super Mario Bros. - Star Theme (2:34) Super Mario Bros. - Main Theme (Time Low) (2:47) Super Mario Bros. - Game Over (3:13) Final Fantasy VI - Terra (4:14) Final Fantasy VI - Aria di Mezzo Carattere (5:11) Final Fantasy VI - Battle Theme (6:10) Final Fantasy VI - Victory Fanfare (6:22) Castlevania - Bloody Tears (7:39) ~FIN~
@lxtazl How does SMB spelled on the field not relate to Super Mario Brothers? Anyway, most drill has no relation to the music, it just provides a nice visual stimulus. Watch Spartucus from Phantom Regiment. It has some of the most "relevant" drill to its theme, but even then, about half of the drill has no relation at all, it just looks really awesome.
Haha, that's the problem with doing a show with songs so well known. The patterns that you can pull off on a field are amazing, but with songs so well known, you're almost expected to do something that relates to the song, and it just can't be done.... We always aim to make our show visually appealing, and especially so when the music has hit that inevitable "low" point.
+ Nice selection of music. + Music was played well. + Smooth transitions into other pieces within the same genre/game. - Visuals did not relate with the music at all.
band vids are best shot from aerial.... this is as good as the camera man could get as i'm guessing he had no wings
That's awesome. Major props for the Final Fantasy drop.
Epic double tounging by the trumpets at the end of Castlevania!
don't you just love the pre-pubecent kid @1:28
"Super Mario Brothers!"
(0:11) The Legend of Zelda - Overworld Theme
(1:33) Super Mario Bros. - Main Theme
(2:12) Super Mario Bros. - Underground Theme
(2:24) Super Mario Bros. - Star Theme
(2:34) Super Mario Bros. - Main Theme (Time Low)
(2:47) Super Mario Bros. - Game Over
(3:13) Final Fantasy VI - Terra
(4:14) Final Fantasy VI - Aria di Mezzo Carattere
(5:11) Final Fantasy VI - Battle Theme
(6:10) Final Fantasy VI - Victory Fanfare
(6:22) Castlevania - Bloody Tears
(7:39) ~FIN~
@lxtazl How does SMB spelled on the field not relate to Super Mario Brothers?
Anyway, most drill has no relation to the music, it just provides a nice visual stimulus. Watch Spartucus from Phantom Regiment. It has some of the most "relevant" drill to its theme, but even then, about half of the drill has no relation at all, it just looks really awesome.
I have to agree, this wasn't the best height to watch it from.
Also you can sorta see that the world is round. :P
@marchingchick08 i looked at the curve and almost died laughing.
Ahh Trumpets in FF what're you guys doing! Dx they slaughtered the pretty balady part Dx But they made up for it with the awesome battle music
Haha, that's the problem with doing a show with songs so well known. The patterns that you can pull off on a field are amazing, but with songs so well known, you're almost expected to do something that relates to the song, and it just can't be done.... We always aim to make our show visually appealing, and especially so when the music has hit that inevitable "low" point.
Wow....crowd asleep much?
And that Mellophone player needs to be mic'd for a stadium that big.
That's a big ass band pardon my french
It was in Isaiah 40:22 all the time.
Not the best vantage point, but the show's great. Their arrangement of the Zelda theme is totally epic.
@hellohappypirate LOOOOOOOOOOOOOL
K STATE!! WOOOO!!!
FINAL FANTASY RULES!
nice video, but i got a nose bleed just watching it..lol..you can see indiana from there.
wasn't as good as the California show, but its still very nice.
+ Nice selection of music.
+ Music was played well.
+ Smooth transitions into other pieces within the same genre/game.
- Visuals did not relate with the music at all.
K-state did something interesting?
IMPOSSIBLE
marching bands ruin most music
shoopwhoopX Wow. Okay.