Rigging a game character using Biped and Skin in 3ds max

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  • Опубликовано: 26 дек 2024

Комментарии • 171

  • @Borgscan
    @Borgscan 11 лет назад +2

    This is the best skinning tutorial I've seen. Even the paid ones I've seen from the likes of Digital Tutors and several others tend skip the advanced techniques of skinning. They just show the assigning of weights etc and move on.
    Thanks for this!

  • @alnunezii9101
    @alnunezii9101 9 лет назад +1

    Mike, you did a great job explaining all the concepts, tools, and tips to get started with rigging. I have searched for a while and I'm very happy I came across your video. Thanks for the help.

  • @bluemosquedesign
    @bluemosquedesign 3 года назад

    The best tutorial on this. The first one that has taught me how to rig a character. Thank You! I've tried dozens of times unsuccessfully, but your method worked for me.

  • @PrometheusV
    @PrometheusV 10 лет назад

    Dude that tutorial was the bomb! I was getting through endless 3 hrs tutorials of every single step, and you summed it up real nice and for dummies like me.

  • @libo2000
    @libo2000 10 лет назад +2

    I listened to a friend and applied the physique modifier, then listened to another friend and added the skin modifier. After about 2-3 hours of head scratching your video finally showed me your not supposed to have both switched on, I totally thought 'physique' was for setting up the body with the skeleton and 'skin' was to do the whole colour thing. Cheers dude. Ive been such a muppet but least i solved it finally.

  • @chap1400
    @chap1400 12 лет назад

    Thank you very much! I think it's great that you tell us that you're not incredibly experienced and at the beginning of the tutorial you state which modifier you'll be using (Only person I've seen to do this!) and the whole tutorial was clear and explained well. Thanks again =)

  • @AngelOf1000
    @AngelOf1000 9 лет назад +1

    Thanks for this video really helped me out, as an environment artist (I needed to rig a character for a game jam) this was really helpful, and you've earned my subscription.

  • @badbiffa2
    @badbiffa2 12 лет назад

    Mike...brillaint tutorial....animating the biped like you have show has made it 100 times easier to do....cant believe I hadnt thought of doing that...also didnt know you could resize the evelopes size slightly if needed...very very helpful. Thanks for uploading.

  • @W0ND3RB0Y1
    @W0ND3RB0Y1 11 лет назад

    You saved me some hours mate.. Much appreciated.! :)
    A little note.. You should probably know this now anyway, given the date of the upload.. But if you click Ctrl + Alt and use left/right mouse button you can scroll on the timeline instead of going into the Time Configuration settings.. Left mouse button adjusts the left side of the timeline and right mouse button the right respectively.. Just remember to hold Ctrl + Alt at the same time as the left/right mouse button.. :)

  • @sleepvertigo
    @sleepvertigo 11 лет назад

    Best rigging video I have seen on youtube. Well done Mike. I have subscribed.

  • @SandersKevideo
    @SandersKevideo 12 лет назад +2

    Amazing tutorial, thank you so much. I'm still quite a newbie to all of this, but it was real easy to follow and understand. I'll sure check out more of your videos.

  • @Toe3de
    @Toe3de 10 лет назад +1

    One of the best tutorials I've seen, perfect!

  • @AbbyGoldsmith
    @AbbyGoldsmith 11 лет назад

    This is an excellent tutorial. Thanks very much!
    To other viewers: Skinning starts at 14:36.

  • @NyaruTheMaid
    @NyaruTheMaid 8 лет назад

    Big thanks. It really useful. I'm always try to escape work with the rigging, cause I always think that is too hard. But now I realize that it easy enough. Once again thank you.

    • @dimacondratiy3827
      @dimacondratiy3827 8 лет назад

      у меня на столько юзэфул, что персонаж превращается в кентавра после движения ногой

  • @nacs
    @nacs 10 лет назад +1

    Perfect tutorial! It made rigging my character so much easier! Thank you for making it

  • @CraftyReaper
    @CraftyReaper 11 лет назад +1

    Thanks for this, I have watched several videos on the subject and read a few books too. None of which covered the subject quite this well. I don't think many mentioned figure mode, or used a quick animation to help locate problems. What would be nice to see is the next few steps it would take to get a character like this up and running in say UDK or Unity.

  • @lull4h4rsh
    @lull4h4rsh 10 лет назад +1

    Wow!!! I did not need to edit envelope or something useless. I only needed to add a skin modifier. Thanks!

  • @karleclaire
    @karleclaire 8 лет назад

    Thanks so much for this tutorial! I finally understood how envelopes work.

  • @Khether0001
    @Khether0001 8 лет назад

    I always have trouble skinning the shoulders, specially when the arms go up as in diving into the water or reaching to the sky...
    Excellent tutorial. Thank you!

  • @kurotatsu11
    @kurotatsu11 12 лет назад

    Excellent. I enjoyed this, and it helped me get started in max 2013. Thanks for taking the time.

  • @abainbridge89
    @abainbridge89 11 лет назад

    you are an absolute legend, use a lot of video's as does my uni tutor after I mentioned how good they are!

  • @ANaz92
    @ANaz92 12 лет назад

    What an excellent tutorial. Just amazing! Very helpful, well explained and well done. Thank you very much for this tutorial, it work perfectly

  • @SlayerDUDE1993
    @SlayerDUDE1993 Месяц назад

    god bless people like you. and blender.

  • @sepnax
    @sepnax 12 лет назад

    For what you used that weight table, I think it is easier to use the weight tool which is the wrench icon next to the weigh table icon.

  • @Larrythebassman
    @Larrythebassman 10 лет назад

    Visually easy to, follow along. tools selection explained in depth good one

  • @Dephesmo18
    @Dephesmo18 7 месяцев назад

    Thanks for the demonstration and explanation - can partially apply this in gmax!

  • @judywardify
    @judywardify 11 лет назад

    Thank you so much. You have helped so much showing us this. I know our class thanks you too.

  • @michaelzh3959
    @michaelzh3959 7 лет назад +1

    This is f**ing f**ing useful, especially after 15 mins. Thanks, dude~~!!!!!!

  • @moonyeah4560
    @moonyeah4560 8 лет назад +7

    Don't work for me... when i put my biped into my character model and when im going to add bones with skin modifier i don't have anything showing...

  • @AndresWalsh
    @AndresWalsh Год назад

    The reason why the biped objects are scaling "wonkey" is because he should be scaling in Local mode, not View mode.

  • @DennisSabino
    @DennisSabino 11 лет назад

    How do I get the (set the skin pose 3d max) and use the normal mode?

  • @soronefabrik1
    @soronefabrik1 11 лет назад

    very useful, lots of tips and to the point. thx!

  • @reeceyfezza
    @reeceyfezza 13 лет назад

    Very informative. You should do a character modelling tutorial.

  • @hannaeek
    @hannaeek 12 лет назад

    Excellent tutorial! It really helped me a lot :)
    I was wondering if you would be willing to share that test animation?
    Thanks in advance!

  • @Lindy_Enalya
    @Lindy_Enalya 11 лет назад

    19:00 "So that's a little confusing to get your head around" - I see what you did there :>
    Thanks for this, it really helped me.

  • @LeaningSycamore
    @LeaningSycamore 10 лет назад

    You the man! thanks! My Black Mask model from Batman Arkham Origins for GTA4 will be fantastic thanks to you! 10/10*

  • @marvluebke
    @marvluebke 7 лет назад

    Keep coming back to this video, really helpfull! Thanks :D

  • @neptune8645
    @neptune8645 5 лет назад

    Thanks mate!! Really appreciate how you explained this, I’m glad I found your video (:

  • @craigharkins5341
    @craigharkins5341 6 лет назад

    Great!! Helped me with my College course. Thanks Man!!

  • @PlayvilleStudios
    @PlayvilleStudios 12 лет назад

    Really helpful tutorial! Thanks Mike for sharing this with us!

  • @JordanThomasRichards
    @JordanThomasRichards 12 лет назад +1

    Good video! Made a useful recap on what I was supposed to do 4 weeks ago at uni. :D

  • @mayura9875
    @mayura9875 5 лет назад

    is the cloth and other accesories part of the body as one object or its separated?

  • @aminochoas
    @aminochoas 10 лет назад

    Thank you! This is was concise and quite helpful!

  • @shamsmehdi3725
    @shamsmehdi3725 8 лет назад

    i cant appreciate this enough. THANK U MAN!!!!!!!!!!!!

  • @SuchetB
    @SuchetB 8 лет назад

    Ive rigged my character perfectly but I just realised I gave it a male skeleton instead of the female skeleton it was supposed to have - can I change the sex of the rig skeleton after its rigged?

  • @Luiz_Mesmo
    @Luiz_Mesmo 6 лет назад

    How can I make the Gizmo follow the Object Xyz and not the World Xyz?

  • @Tiviat
    @Tiviat 11 лет назад

    Also, stack selection would also make it crash in a heartbeat. Like if you accidentally go too far down the stack and sometimes 3DSMax doesn't care, and sometimes it will crash. So,, maybe it's just the way Max uses memory..

  • @Macedosti
    @Macedosti 4 года назад

    i know that's from 2011 but, i can turn the skeleton for dummys or delete them?

  • @JustinShaedo
    @JustinShaedo 8 лет назад

    Brilliant video! massive respect

  • @leodaza3
    @leodaza3 11 лет назад

    I am encountering one problem while animating my model. When I rotate the forearm, it rotates the upper arm as well, which results in some unrealistic rotations, and makes it impossible for me to rotate my arm in the way i desire. Is there a way to make the upper arm stop rotating based on the forearm? I have tried googling it but just can't seem to find the answer. BTW, excellent tutorial! :P

  • @SanctuaryOfTheHeart
    @SanctuaryOfTheHeart 6 лет назад

    EXCELLENT tutorial ! Thanks for this!

  • @lynnlek
    @lynnlek 12 лет назад

    Great video. Wonderful model. Thank you for the good work.

  • @DaRkPlUm
    @DaRkPlUm 11 лет назад

    Once again, you prove yourself to be my life saver. Thanks :)

  • @SuperCollegeBROS
    @SuperCollegeBROS 11 лет назад

    Where you said the scaling thing goes wonky. if you change the view with the drop down menu on the top bar to "Local" it scales the shape by how it looks :) Awesome tutorial though thanks alot! :D

  • @klinkof
    @klinkof 9 лет назад

    I got an unusual shape of envelope capsule using skin modifier, you know, it pretty flat and tall, not radial shape. Can you give me advise why it happened and how to fix it?
    Thank you in advance.

  • @ANG4AlbNextGen
    @ANG4AlbNextGen 12 лет назад

    Ok, Total polys in the left-top 3dsMax i know what it is, but what is the "Final 9k" beside and where can i find it?

  • @paulh2656
    @paulh2656 11 лет назад

    hey mike. quick question. when i adjust the biped for animation using autokey everything works perfect except for the legs and head, they dont act in the same way as arms, hands etc. can you tell me what im doing wrong?
    for example if i move a foot into the air at say frame 60 it starts to move slowly all the way from frame 0 not from the frame 60. many thanks if you can help me out.

  • @tonne8029
    @tonne8029 8 лет назад

    How do i rigg on point, when the skin has multiple layers, lets say it has trousers,a vest and a coat. How can i pin point my rigging without mixing everything else in it?. Is it possible to isolate and seperate whilst i rigg? them seperately?

  • @itismeti
    @itismeti 9 лет назад +1

    Hi. can you share the skinning testing bip file.. it would be a great help.. thanks

  • @jozseflaszlo7445
    @jozseflaszlo7445 8 лет назад

    I select my envelope but my blendweights aren't showing up on the faces, just some colored vertices, and I toggle the "Show colored faces" in vain. Also when I have my envelope selected I try to paint the weights but they only work on specific vertices :( why is all this happening?

  • @mpickton37
    @mpickton37  11 лет назад

    I've never tried rigging it as several objects before but I expect it would work using a skin modifier which is shared among several objects. give it a go i suppose?

  • @7universes
    @7universes 11 лет назад

    when I skin and click edit envelops the whole selection is solid red, there is no yellow or blue even if I resize the outter envelop, always only red. what am I doing wrong?

  • @Rainec777
    @Rainec777 11 лет назад

    Thank you so much, I forgot to take notes for some of this in class.

  • @CommanderCraft
    @CommanderCraft 7 лет назад

    hey just a quick question if you would know why when i am trying to change the weights why it only shows the color on the vertices and not the faces?

  • @prashanthbhogaraju2944
    @prashanthbhogaraju2944 7 лет назад

    Do you have this model to be used for practicing rigging or animating?

  • @LordWardenOfThePrivy
    @LordWardenOfThePrivy 12 лет назад

    I have so far taken 5 days trying to rig 1 character using biped. Every hour, the figure mode resets, and i have to go to a backup or i have to start again. The skinned model does not move as it should with bones. I think Ive ripped out most of my hair. 3dsmax 2011 x64, is it known for being glitchy/unworkable?

  • @DeepDroid0
    @DeepDroid0 8 лет назад +2

    Awesome tutorial! Thank you

  • @animegaming3685
    @animegaming3685 9 лет назад

    Can I use 3d max to mod dbz bt3 for pcsx2 games If yes tell me how

  • @pnshr38
    @pnshr38 8 лет назад

    Thanks for watching ? Thanks for watching ? Seriously man !!
    I should thank you for saving my life !!..Thank you ..!!

  • @NightOwl79a
    @NightOwl79a 13 лет назад

    thanks for this man, Helped me with understanding skinning so much.

  • @da5assmonkey
    @da5assmonkey 11 лет назад

    when I go to edit the envelopes there is so many cross sections I cant work with it. How do I get it down to a simple 2 or 3 cross sections like you have?

  • @Barnoful182
    @Barnoful182 10 лет назад

    I can not move my biped or bones in figure mode.

  • @thibaultcarabasse9608
    @thibaultcarabasse9608 9 лет назад

    thank you for the help !great tutorial !and one new subscriber !

  • @Lemon0021
    @Lemon0021 10 лет назад +1

    how to set the layout screen like the video?

    • @w3bbyman
      @w3bbyman 10 лет назад +1

      bottom right hand corner of your UI, you'll want to click the maximise viewport toggle to focus on the selected viewport

  • @sr212787
    @sr212787 9 лет назад

    I go to add bones and only some show up, not all. I don't know what to do and searching google isn't helping. Great video tho :)

  • @3P1CZ0MB13Sl4Y3R
    @3P1CZ0MB13Sl4Y3R 10 лет назад

    help me please for me my model dosent move his arm or head around ....

  • @sapnaramchandchandiramani3760
    @sapnaramchandchandiramani3760 12 лет назад

    Is this after completing finish of the model?

  • @Alternus
    @Alternus 12 лет назад

    Setting the scale mode to "Local" will fix the problem of the scale axis being wonky

  • @Graber23
    @Graber23 8 лет назад

    Man pls when I try to skking a character in 3ds max 2010 the weight table gets messed up when I save or some shit I don't touch them why? I used a helper and a imported model

  • @ReynaldiYusmita
    @ReynaldiYusmita 8 лет назад

    anyone can tell my why i can't rescale the biped? i can't alter it's scale to make it larger at 1 or all direction

  • @noxchigerz607
    @noxchigerz607 11 лет назад

    i have just my biped move but not skin i think its because i use (skp) skin?

  • @mrsaprem
    @mrsaprem 11 лет назад

    Hey, Thanks Mike!...really awesome tutorial :)

  • @beastgod5554
    @beastgod5554 10 лет назад

    how do you have 350k poly count?

  • @peterbill2526
    @peterbill2526 8 лет назад

    hey, I wanna rig my warmachine model, and it have attached objects like its guns and armor, can I still rig it using this way ususally? Or this will not work with attached and group objects?

  • @shaileshchaturvedi1977
    @shaileshchaturvedi1977 12 лет назад

    where did u get this model from plzz let me know

  • @stuartchevalier514
    @stuartchevalier514 6 лет назад

    Hi. It's impossible to keep first key in animation ribbon. Do you know why?

    • @stuartchevalier514
      @stuartchevalier514 6 лет назад

      Precision! When I select another part of my biped, the first key disappears.

  • @MegaSnoww
    @MegaSnoww 11 лет назад

    I cannot remove any weights i tried so many ways to do it but some weights i cannot remove. why?

  • @BU-sj2gn
    @BU-sj2gn 6 лет назад

    how do i deselect the mesh?

  • @lull4h4rsh
    @lull4h4rsh 10 лет назад

    In mine it is not showin the blue and red areas. I can easily rig without it but what is the reason??

    • @ItIsReb
      @ItIsReb 10 лет назад

      To change the way the skin is effected when you move a bone, it will screw up a bunch when you work with humans and move an arm it will also move by the rib cage.

  • @mieuxmoonen
    @mieuxmoonen 11 лет назад

    Very cool model!

  • @mogtabii
    @mogtabii 2 года назад

    oh man the memories

  • @TheGamingExpert
    @TheGamingExpert 12 лет назад

    Can you please make a tutorial on how to make one? I can't find it anywhere on the internet :( At least not a clear one :( thanks subbed

  • @UhhKhakis
    @UhhKhakis 7 лет назад

    How do you merge the skeleton with the model?

  • @RebusMoebius
    @RebusMoebius 8 лет назад

    You've made my day, thanks!

  • @AxelThree
    @AxelThree 8 лет назад

    This video helped me a lot, Thank you! :)

  • @tunaroll3957
    @tunaroll3957 11 лет назад

    thanks a lot Mike, great tutorial!

  • @Spitfirefan1397
    @Spitfirefan1397 10 лет назад

    would this work on a spyro model?

    • @Ninetails2000
      @Ninetails2000 10 лет назад

      Of course. You just have to shape it to Spyro's body. Same system, different base position.

    • @AvalancheGameArt
      @AvalancheGameArt 10 лет назад

      With the right skeleton yes.

  • @artyomukhov346
    @artyomukhov346 3 года назад

    Thank you very much, bless you!

  • @LuanNguyen-xw1ox
    @LuanNguyen-xw1ox 6 лет назад

    i want to learn it

  • @HikikomoriDev
    @HikikomoriDev 8 лет назад

    Man... Been editing a biped for hours on a custom character :( time intensive.