Creating Wet Road Using Cinema 4D Arnold | Tutorial

Поделиться
HTML-код
  • Опубликовано: 19 янв 2025

Комментарии • 16

  • @carlosblandon8258
    @carlosblandon8258 3 года назад +1

    Holly Shit!!! You are the best my dude, thanks for this tutorial.

  • @ejicon3099
    @ejicon3099 2 года назад

    Good stuff. Thanks for sharing.

  • @Rawdesigner73
    @Rawdesigner73 4 года назад +1

    great tutorial! Thank you for sharing..especially c4dtoA!! can you explain how you did the light emission on the tail lights? thanks again!

    • @CreativeGrid
      @CreativeGrid  4 года назад +3

      Thanks rahsaan. Tail head light having two meshes so we need to apply glass material to the upper body and illuminated material to the inner mesh for realistic feel.

    • @Rawdesigner73
      @Rawdesigner73 4 года назад

      @@CreativeGrid Much appreciated thank you! I ended up using the emission shader for the bulb but still experimenting with mesh lights.. Thanks again!

  • @karthiksharma98
    @karthiksharma98 4 года назад +1

    can u make tutorial on how to get octane like reflections in arnold? btw i love this tut

    • @CreativeGrid
      @CreativeGrid  4 года назад

      Thanks mate.Octane also u can do the same technique.add the texture map to index-- roughness and u will get same reflective feel 🙌.

  • @miguelangeloliva5744
    @miguelangeloliva5744 3 года назад

    Why there is a blue-purpule png?

  •  3 года назад

    Please use arnold Beeple crap and sarper baran style

    • @CreativeGrid
      @CreativeGrid  3 года назад

      Beeple kind of style is always favourites.will try soon🙌

  • @supercolor222
    @supercolor222 4 года назад

    Can I see you did the car material as well ? really interesting

    • @CreativeGrid
      @CreativeGrid  4 года назад +1

      I did that car material in standered way but a little tweaks in arnold shaders.surely i will add shading tutorials soon. Thanx❤️

  • @castellrock8260
    @castellrock8260 3 года назад

    what's wrong with the download link?