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How to Use Layer Shader and Layer RGBA in Cinema 4D and Arnold (2021)
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- Опубликовано: 16 авг 2024
- How to use the Layer Shader(Layer_Shader) and Layer RGBA (Layer_RGBA)? - Cinema 4D and Arnold(2021).
This is a beginner level tutorial using C4D and Arnold render. I will show you how to use layer shader to mix two standard surface nodes and how to use your own images or photos to make a more complex textures using the layer RGBA node.
0:00 - Intro
0:15 - How to use Arnold render layer shader for Cinema 4D to make your own textures.
1:41 - How does the layer shader work inside of Arnold Render and Cinema 4D.
2:16 - Understanding the layer shaders mix value - Arnold Renders and Cinema 4D.
6:50 - Blending two images with the Operation Field - Arnold Render and Cinema 4D.
10:12 - Adding the layer shader and layer RGBA to specular roughness and coat roughness - Arnold Render and Cinema 4D.
Audio Source:
Cool Intro - Stings by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommon...
Source: incompetech.com...
Artist: incompetech.com/
Bro thankyou , this is what I am searching for 10 years ..
Happy to help
YOU EXPLAIN BETTER THAN ANY OTHER C4D TUTS. THANK YOU FOR THIS. I HOPE YOU UPLOAD MORE. :)
In order to make simple what is potentially complicated you need to know deeply the argument and have the special skill to explain it well. You truly have both. Great Job!
Thank you, appreciate the kind words.
Not all heroes wear capes. Thanks for this!
Thank you for your comment. I'm glad I could help.
I've seen a lot of Arnold tutorials but its a shame I havent come across yours sooner. You start from the ground up of the lesson instead of immediately jumping into the most technical example of it, but when it does get more technical all the understanding comes so easy due to the extra step you take with showing the animations or other renders you've done off screen that illustrate the concept perfectly. You are doing things differently and it feels fresh and quite frankly it's the correct way to explain things for multiple kinds of learning styles.
Thank you, for the comments. I try to explain things as easy as possible without being overly complicated. I feel AutoDesk and other tutorials are overly technical and as an artist myself I just want to create and not hear all the overly complicated technical jargon, but glad this helps you and if you have any ideas for any other tutorials just drop in the comments. I am trying to upload new tutorials about once a month and I am still experimenting on the type of content my followers are wanting to see.
@@mphillipsphotography7013 I'd say you've covered some important aspects of Arnold already and I trust will continue to pick those technical parts that deserve a better explanation. For me personally, I'd love to have your explanation of Volumes and VDB's for clouds or smoke. Or even some aspects that could be a bit lengthy like the Toon Shader or custom AOV's for compositing. Also I think everyone could benefit from learning the ACES workflow. Whatever you choose even if it's not those things I will watch it as long as it's Arnold. Thank you!
Absolute legend. This is one of my favorite channel. Examples are great, clear, simple and always thorough. Thanks for supporting the C4DToA community. Arnold rocks!
Much appreciated! Thank you so much. Glad this helps.
Thank You MP !
The render sounds made me subscribe
Great tutorial! Thank you so much
Glad it helped.
The way you explain things is amazing, not only teaching us how to do it, you explain why it works thank you so much
Glad I could help!
Thank you soooo much for this wonderful tourial after stressing hold day finally found a simple breakdown of what i wnated to do...... thank you so much
Beautifully done - no unnecessary umms, ahhhs or verbose commentary - love the sound effects too :) Please make more!
Thank you! Will do! I try to keep it to the point.
Fantastic Tut!! Straight forward, coming along with a great voice! THank you for your great job!
This is excellent. So much clarity. Well done!
Thank you kindly!
good
nice, thank you
great tutorials
Glad you like them!
Great tutorial! thanks so much :)
You're very welcome! Glad it helped Rahsaan. Please remember to subscribe, would appreciate it!
Thanks man
Great keep going! 👋🏼🙏🏼
Thank you! Will do!
nice, thank you
Welcome 😊
Thanks so much for all the c4d arnold tutorials. I recently started using arnold and your channel helped a ton.
Glad it helped. I will have some more content coming in next few months, thanks.
@@mphillipsphotography7013 - i'm waiting
@@grapixels9780 Just added a new a new video.ruclips.net/video/yy02NVKgrbY/видео.html
Your tutorials are so good. Keep doing it.
Thanks, will do!
More arnold tutorial please
thank you thank you thank you
You are very welcome
Awesome! Thank you
Glad it helped.
it was a very funny video.thanks
Glad you enjoyed it
finally a channel where everything is simple and clear to understand....great stuff! let's make a deal, I'll subscribe if u give us more lol
BEST
Nice, clean, tuts.
I would like to combine UV projected maps (texture A) with eg. cubic, flat or spherical (texture B) in order to work in cinema 4D, is there any solution?
I guess something like to create UV map on object and set it to uv_transform - to uv projection field before standar surface texture shader and then combine via mix_shader.. but i just come up with this in my head right now.. so ..?
hi this is very helpful, but what if i want to put the 2 colors input on cloner objects, and showing 2 different colors on each cloner objects, instead of 2 colors on one single object? how should i do it?
"Color Jitter" node may help with adding color variation to cloners.
i have a question , i have used bunch of standard surface and plugged it into a layer shader. now i want to apply a bump map to all my shader, i don't want to individually plug by bump2d to each shader. so there there any other way i can do it? PLEASE HELP. looked on internet but i cant find anything
how can I blende two materials and animate with vertex map in arnold?
❗❗Help❗❗ needed.
Can anyone tell me how to do the following effect with Arnold?
ruclips.net/video/unHofS58noA/видео.html
Thank you