11:12 It's called the Four Seasons because it's spring, summer, fall, winter- top left, top right, bottom left, bottom right, in that order. It cycles through the 4 zones constantly and is not linked to your inputs in any way. Such a neat weapon!
0:46 Let's give a round of applause for the overworked editor... You can finally see that the lack of sleep has cracked them when they showed *the wrong item.*
For the most part, weapons cannot evolve until the 10 minute mark. There are a couple maps (Mad Forest and Dairy Plant) that the boss at 3 minutes might drop a chest and that chest can evolve weapons, and every chest in stage 5 (I'm not sure if the name is spoilers or not) can evolve weapons.
Loved the Castlevania reference in the rings. "Wear...Clock..." "...in...Tower". Though, now I need to look up what that actually did. EDIT: Clock ROOM, not Tower. And it's actually plot important. Hrm.
The two rings and metaglios are actually there on every map. The guardians are more reasonable to kill there since the huge scaling of Bone Zone is not in effect.
Spoilers ahead: The upgrades in the cardinal directions are extremely op and for clock lancet and laurel, the 2 red things are for the laurel and the evolution makes you retaliate and you can only get damaged for 10 HP from anything, even reapers only damage you for 10 The clock lancet halves enemy HP Both weapons get these additional effects and still keep the previous one
Can I recommend; Curse gets applied at the start of the next minute. So if you apply Torrona's box Level: 9, at say 17:08, you would be waiting until 18:00 before the 100% curse kicks in.
@lillypad It does? My bad, I remember seeing it in a (i think it was a Sifd video) but I was only paying half attention so I probably called it wrong. This was pre-arcana though.
@@lillypad6936 I know the arcana you mean. Might just be movement speed that is instant (because making health increase after spawning the unit might lead to odd behaviours - particularly when the curse then decrease), but I doubt it.
Actually, that giant ball of bones could absorbs enemy mobs around it to heal and increase its size; therefore, your weapon is quite a good counter since it could clear the mobs and deal tons of damage when the boss become giant.
the rings and weird red things are what the yellow sign spawns as a primary function however, the yellow sign ALSO helps you find any secrets you haven't discovered yet
It also spoils the player... if you're used to the healing and used to tanking with the massive regen, you aren't exactly prepared for when it falls off and you lose
So pheiraggi (or however you spell it), does not benefit from duration. If you check the collection in game it'll tell you what works or doesn't work with certain weapons!
So, okay, here's the deal: Yellow sign is essentially the relic that unlocked those rings and arrows (Metaglios). Those items, when fully upgraded, rings with Clock Lancet and Metaglios with Laurel, will evolve the said items into Infinite Corridor and Crimson Shroud respectively. Those items are now the way to kill the Reapers and even the final boss. The rings on the explosive Arcanas are actually a weapon called "Tri-Bracelet" which is an evolution of "Bi-Bracelet" which is an evolution of just "Bracelet". Worry not, they are unique in that they don't need an item to evolve. The problem is the item needs to be obtained first. I think that's it but if anything I'll write some stuff down to the original comment
@Aliensrock, I know you don't like tips or hints in games unless you ask for them, but there is a very small update a while back in Vampire Survivor's that no one seems to talk about. Garlic now has the ability to destroy bullet projectiles. Beam attacks still go though, so it's not all powerful, but it helps a ton.
Some technical tips from a guy that has 100% achievements: - Hurry mode is just faster, times two to be exact. You have exactly the same amount of time to do anything, you don't have to worry about that - left and right arrows evolve with laurel, rings evolve with clock lancet. With that two, you are unstoppable. - try to get the arcana with a tree on it, I think It's an eight one. It's OP, every two minutes every gem, item and chest are gathering in a circle around you
Don’t back-seat game. There is a reason this guy makes these in advance. We aren’t here to see him 💯. In fact, most of us already have + dlc. We are watching to see if someone can figure it out. Sorry if this was a rant. Just don’t ruin the game for him.
Hurry mode isn't exactly just 2x speed. The clock goes twice as fast and the xp gain is slightly increased, but movement speed, attack speed, etc. aren't scaled, meaning it's easier to be overwhelmed by stronger enemies which spawn earlier.
As a fact, when I was watching this game 2 years ago, the 3 min chest always dropped an upgrade (so keep track of where it dropped) then 10min onwards (with some stage exception)
Hey heads up Tyler, Phieraggi (the evolved guns) is actually not affected by Duration, and thus Spellbinder has no effect. It's uptime is actually only affected by Cooldown. Source: am Pugnala main B) (also wiki fiend)
Hey editors at about 0:50 you’re showing a different item than what Tyler chose. I think that’s a mistake. You guys are fantastic editors, this is the only potential mistake I’ve found from you guys, you’re killing it!
The spells is basically chest codes you can unlock from the menu if you don't want to do it in game, also laural evolves with both the red items on the ground where clock evolves with the rings
So from the intro to the video i can imideatly tell you didn't read my comment witch is fine. The yellow sign spawned the rings and arrows. The forbidden scrolls of morbane are just a relic that was added like the bestiary in the dairy plant. Edit: also the rings and arrows appear on every map not just the bone zone.
Those guys towards the end are Atlanteans. They're treated as bosses, so they'll teleport back onto the screen if they go off the screen. You want to go fast enough to outpace them, but not so fast they get rubberbanded in front of you. You know, Mario Kart rules.
4 seasons blows up the same pattern, top left top right bottom left bottom right... its quite powerful, itss upgrade adds another explosion on you (and speeds up the explosion speed so that all 5 take place in the same timespan as the 4 of the unupgraded one)
i dont have the dlc so idk abt 4 seasons, but I figured out that axe is based on your inputs. it controls the direction that axes will be thrown (i.e., face right and each axe will go farther right than the previous, face left and they'll go farther left. if you alternate directions during the attack the axes will go farther from center). also, according to the wiki, evolutions are not based on when the chest was collected or dropped, but on when the enemy that dropped it spawned and also the map. on some maps, every chest can evolve weapons, while on others nothing before minute 10 can. in mad forest the chest from the minute 1 blue bat can evolve a weapon, but nothing else from enemies before 10 minutes can. in green acres it depends on whether the enemy could evolve a weapon on the original map
Does anyone remember if he cleared stage 5 yet? It was super fun for me when I finally completed it, and I don't know if he's done it yet. I think you can only truly complete it once you've unlocked the yellow sign
Turning off Damage Numbers will help with visibility. You can turn it off in the options menu. The evolved Sacred Water (La Borra) is an extremely potent defensive weapon, take that into consideration if you ever feel like you need defense.
The way the devs took this game is so interesting, this is definitely not what I expected. I really thought the game would die out due to repetition, but not anymore.
Skeleton Man, Skeleton Man, Skelton Man Protecting our streets Taking on crime Saving the world A day at a time Under cover of night, cover of day Skeleton Man, Skeleton Man, Skeleton Man
My problem with VS is it feels like most my runs are the same, because once you figure out what's good there's no reason not to keep getting that same thing everytime
Info Dump Ahead. Nothing Spoilery, just clarifications on things The Question Mark in Bone Zone was in fact unlocked because you got Yellow Sign. The Yellow Sign also unlocked the two Ring Items and the two Metaglio (Red Arrow) items. Those 4 secret Items are unlocked on all Maps. Both Rings at level 9 are required to Evolve the Clock Lancet. Very Good, quite cool. Both Metaglios at level 9 are required to evolve the Laurel. Also very cool, quite good. The Scrolls of Morbane, the relic from Sketamari (The catamari bone ball), Unlocks the Secrets Menu which both doubles as a Hint for those secrets and also allows for Unlock Codes to bypass the secrets. Codes are boring though. Except for the Ghosts because that's actually the only unlock for them. Empty Tome is the single strongest passive item. Attract Orb and Crown are second and third best. Cooldown is just outright *Good* and Magnet Range is just unbelievably valuable, picking more XP at a time means faster leveling and less bad pathing being forced. 40% Increased XP per XP from Crown is really good and actually scales quite well with the built in XP modifier that gets applied at higher levels. 4 Seasons is not bound to movement. It just fires in an expanding 4 corner pattern as it levels. I personally don't like it because despite how much damage it does it is applied in a very awkward, and *slow*, manner at early levels which is just too risky and kind of unfun. Makes for a very bad starting or early weapon. Also, I treat Candelabra and Spinach as flavor picks for rounding out the last parts of a build and as such that makes it hard for me to justify the item slots. The Atlanteans(The 4 Item Guardians) Drop Golden Eggs when you kill them and are otherwise just very dangerous enemies with a ton of HP. Do not engage the Rings or Metaglios unless you have a good defensive core or otherwise have a plan to not get hit. Phieraggi (Evolved Guns) does not scale with Duration. They have a fixed Duration however the firing cycle does begin to overlap with High Cooldown, minimum of 45%, making it very consistent and constant damage. One of my favorite weapons and the Second best DPS barring DLC (Because lmao those are so overtuned) and Secret Weapons. Best DPS under the same rules is La Borra because it just *goes*. Just stand still and let the doom water create a death puddle. Phieraggi also gains 10% base damage per Revive in addition to each additional laser added. Base Damage x (1+ Revives x 10%) x(1+Might)=Total Damage. Pugnala (The Gun lady) is one of the strongest Vanilla Characters. She even beats a significant chunk of Secret and Challenge characters. Starts with 2 weapons that Evolve together into one of the better weapons. And with her Might scaling passive it is very manageable to get to around level 250 because of her damage scaling as the enemies do and that's just with a well focused build, nothing to insane. She's definitely my favorite. Since you did just unlock Gemini, and because it literally shows on the card, it it isn't spoilers for me to tell you that the Gemini Arcana that Pugnala unlocked gives you 2 extra, hidden, guns that gain levels as you level up your starting guns. When you pick up the Gemini Arcana you get Hidden Weapons so long as you already have or obtain the normal Weapons they pair with. Guns, Birds, Cat and the Firebreath pick up. An important thing to note, however, If you have Red Gun and Blue Gun at level 5 and *then* get Gemini the Hidden Guns will start at level 1 and only benefit for the levels 6-8 stat gain. If you start with Gemini then the Hidden Weapons will benefit from every level of the regular weapons. There's also a, slight, spoilers secret (kinda) that pairs well with Gemini weapons. The Hidden weapons benefit from all applicable stats as normal however they do not evolve.
howdy tyler, there's a secret in the bone zone other than the bone ball. now that you have the secrets tab unlocked, you can head straight north, past the silver ring for something good.
the guardians of the rings and arrows have fixed HP and dont get stronger with your levels (they are effected by curse and area effects like the bone zone's)
The bone zone! Finally, a successor to pegging!
Peglins and vampire survivors collaboration when
@@s0ullessness peglin survivor: you ARE the peg
i am CRYING
@@s0ullessness vampire peglins
It's really not that bad.
11:12 It's called the Four Seasons because it's spring, summer, fall, winter- top left, top right, bottom left, bottom right, in that order.
It cycles through the 4 zones constantly and is not linked to your inputs in any way.
Such a neat weapon!
Ngl I didn’t realize the other 2 attacks of 4 seasons I thought it only did 2 but now that you mention it does make sense they blended it with the map
It's evolution is the five elements of eastern philosophy, earth, fire, wood, water, and metal.
@@joelbaker9366 Ahhh, that explains it! Thanks for the info, that's really neat.
Hey Tyler just so you're aware you can banish toronas box at level 8 to prevent it from reaching level nine if you don't want the curse
I didn't know that , well , thank you for the tip !
The curse is usually a good thing later down the line
0:46 Let's give a round of applause for the overworked editor...
You can finally see that the lack of sleep has cracked them when they showed *the wrong item.*
Tyler is the only person that could make me stay up till 12:00 waiting for his videos
Very much relatable. Also why does he do that???
@@catzilla3538 he might not live in the same time zone.
He uploads at 6am for me
he lives in wisconsin, in our time zone, he uploads at 11:00 pm
In my time zone he uploads at 1:00PM
For the most part, weapons cannot evolve until the 10 minute mark. There are a couple maps (Mad Forest and Dairy Plant) that the boss at 3 minutes might drop a chest and that chest can evolve weapons, and every chest in stage 5 (I'm not sure if the name is spoilers or not) can evolve weapons.
On dairy plant every chest evolves
Long ago, he knew
I wonder if Tyler will realize the actual Four Seasons mechanic
What is it?
It just goes top left top right bottom left bottom right lol
@@MaidenOfAir It's just spamming the four corners, with evolved also spamming center lol.
It’s a series of 4 attacks, with them going up-left, up-right, down-left and down-right
it hurts me so much watchin him elaborate on how it works, when he's just so wrong.
00:47 Tyler picks Candelabrador, editor puts Spellbinder. My day is ruined!
yeah, but let's give them some slack. They have been doing good so far. They are bound to miss some stuff as everyone is human.
@@DoubsGamingNo. This is Entirely unforgivable and the editors should be fired and banned from the industry FOREVER.
we deserve the noose and we'll take it with heads held high
You forgot to tell us how immeasurable your disappointment is.
@@neilcicerega4326 or for at least 5 minutes
Loved the Castlevania reference in the rings. "Wear...Clock..." "...in...Tower". Though, now I need to look up what that actually did.
EDIT: Clock ROOM, not Tower. And it's actually plot important. Hrm.
The two rings and metaglios are actually there on every map. The guardians are more reasonable to kill there since the huge scaling of Bone Zone is not in effect.
10:37 Tyler, it doesn’t follow your movement. It shows up in the order ↖️↗️↙️↘️.
Spoilers ahead:
The upgrades in the cardinal directions are extremely op and for clock lancet and laurel, the 2 red things are for the laurel and the evolution makes you retaliate and you can only get damaged for 10 HP from anything, even reapers only damage you for 10
The clock lancet halves enemy HP
Both weapons get these additional effects and still keep the previous one
Can’t wait to see Tyler wear the evolved laurel, it’s the coolest thing evolved item in the game so far imo
wait there's an evolved laurel?!????!
@@largebigmacmealwithfanta the red “arrow” things on the east and west sides of the map evolve laurel if you get both
It's useful, but I think evolved clock lancet looks way cooler
As far as visual flair goes, I'm not sure anything can compete with Sole Solution.
@@largebigmacmealwithfanta that's what those red ones are for
Can I recommend;
Curse gets applied at the start of the next minute. So if you apply Torrona's box Level: 9, at say 17:08, you would be waiting until 18:00 before the 100% curse kicks in.
False. I know this from another arcana, it does immediately apply on everything except hp.
@lillypad It does? My bad, I remember seeing it in a (i think it was a Sifd video) but I was only paying half attention so I probably called it wrong. This was pre-arcana though.
@@lillypad6936 I know the arcana you mean. Might just be movement speed that is instant (because making health increase after spawning the unit might lead to odd behaviours - particularly when the curse then decrease), but I doubt it.
Actually, that giant ball of bones could absorbs enemy mobs around it to heal and increase its size; therefore, your weapon is quite a good counter since it could clear the mobs and deal tons of damage when the boss become giant.
the rings and weird red things are what the yellow sign spawns as a primary function
however, the yellow sign ALSO helps you find any secrets you haven't discovered yet
I feel like the gold rush relic is kind of broken. It pretty much gives you infinite health with how quickly it heals you and it happens super often.
It also spoils the player... if you're used to the healing and used to tanking with the massive regen, you aren't exactly prepared for when it falls off and you lose
Love all the castlevania references, especially from SotN. Great vid
10:47 for seasons shows up in the 4 corners of the screen. Each corner getting a different season
just a note, the four items are in almost every map, not just the bone zone
There’s a secret in the bone zone if you head directly up.
The Golden Eggs drop from the Elites that guard the 4 cardinal items
Gotta love the intense struggle you go through while playing on a map about death with literal Mario Kart type music in the background 😂
It’s music from the game, he just used the magic banger to toggle music from Il Molise in this map
So pheiraggi (or however you spell it), does not benefit from duration. If you check the collection in game it'll tell you what works or doesn't work with certain weapons!
IIRC the collection doesn't say what benefits evolved items, only what they need to evolve.
So, okay, here's the deal:
Yellow sign is essentially the relic that unlocked those rings and arrows (Metaglios). Those items, when fully upgraded, rings with Clock Lancet and Metaglios with Laurel, will evolve the said items into Infinite Corridor and Crimson Shroud respectively. Those items are now the way to kill the Reapers and even the final boss.
The rings on the explosive Arcanas are actually a weapon called "Tri-Bracelet" which is an evolution of "Bi-Bracelet" which is an evolution of just "Bracelet". Worry not, they are unique in that they don't need an item to evolve. The problem is the item needs to be obtained first.
I think that's it but if anything I'll write some stuff down to the original comment
The map clearly intended for you to have Clock Lancet, you made it surprisingly far without it.
Just letting you know that spellbinder doesn't pair with pherragi**. The pulsating effect of it is due to a high cooldown (empty tome)
The yellow book created the rings and arrows. They appear on all maps, not just the bone zone.
Fun fact the yellow sign is a referance to hastur the unspeakable (Also commonly called the king in yellow as its the more widespread name)
Imagine not finding secrets in the bone zone
@Aliensrock, I know you don't like tips or hints in games unless you ask for them, but there is a very small update a while back in Vampire Survivor's that no one seems to talk about. Garlic now has the ability to destroy bullet projectiles. Beam attacks still go though, so it's not all powerful, but it helps a ton.
In order to evolve clock lancet, both the gold and silver rings must be at max level. The same is true for laurel and the left and right arrows.
Some technical tips from a guy that has 100% achievements:
- Hurry mode is just faster, times two to be exact. You have exactly the same amount of time to do anything, you don't have to worry about that
- left and right arrows evolve with laurel, rings evolve with clock lancet. With that two, you are unstoppable.
- try to get the arcana with a tree on it, I think It's an eight one. It's OP, every two minutes every gem, item and chest are gathering in a circle around you
Don’t back-seat game. There is a reason this guy makes these in advance. We aren’t here to see him 💯. In fact, most of us already have + dlc. We are watching to see if someone can figure it out.
Sorry if this was a rant. Just don’t ruin the game for him.
@@IRules2244It's just so frustrating to watch😅, but I understand the point. I love Tyler's videos ❤️
Hurry mode isn't exactly just 2x speed. The clock goes twice as fast and the xp gain is slightly increased, but movement speed, attack speed, etc. aren't scaled, meaning it's easier to be overwhelmed by stronger enemies which spawn earlier.
WELCOME TO THE BONE ZONE
glad you are enjoying the new stuff i knew you would like it =p btw the cardinal direction ones are on all maps not just bone zone
As a fact, when I was watching this game 2 years ago, the 3 min chest always dropped an upgrade (so keep track of where it dropped) then 10min onwards (with some stage exception)
Hey heads up Tyler, Phieraggi (the evolved guns) is actually not affected by Duration, and thus Spellbinder has no effect. It's uptime is actually only affected by Cooldown.
Source: am Pugnala main B) (also wiki fiend)
Hey editors at about 0:50 you’re showing a different item than what Tyler chose. I think that’s a mistake.
You guys are fantastic editors, this is the only potential mistake I’ve found from you guys, you’re killing it!
The spells is basically chest codes you can unlock from the menu if you don't want to do it in game, also laural evolves with both the red items on the ground where clock evolves with the rings
Holy smokes, i never realized just how deep this game had gotten! Lovin these videos
You made some good assumptions, keep going. You did kinda fuck yourself over with the 100% curse though.
27:55 he has THAT much gold before getting to *that* stage? Sheeeeesh, dude
So from the intro to the video i can imideatly tell you didn't read my comment witch is fine.
The yellow sign spawned the rings and arrows.
The forbidden scrolls of morbane are just a relic that was added like the bestiary in the dairy plant.
Edit: also the rings and arrows appear on every map not just the bone zone.
Not every map, but most.
ty tyler for showing us the bone zone, very cool!
18:45 “40,000 gold fever, that’s not good”
Those guys towards the end are Atlanteans. They're treated as bosses, so they'll teleport back onto the screen if they go off the screen. You want to go fast enough to outpace them, but not so fast they get rubberbanded in front of you. You know, Mario Kart rules.
I love these midnight videos giving me a fun end to the day
Both the clock and laurel evolutions are very powerful, but mostly serve a particular purpose, and it is one you have already achieved.
"i never knew four seasons attacked in the direction im moving!"
also four seasons which just shoots every corner left to right top to bottom
4 seasons blows up the same pattern, top left top right bottom left bottom right... its quite powerful, itss upgrade adds another explosion on you (and speeds up the explosion speed so that all 5 take place in the same timespan as the 4 of the unupgraded one)
i dont have the dlc so idk abt 4 seasons, but I figured out that axe is based on your inputs. it controls the direction that axes will be thrown (i.e., face right and each axe will go farther right than the previous, face left and they'll go farther left. if you alternate directions during the attack the axes will go farther from center).
also, according to the wiki, evolutions are not based on when the chest was collected or dropped, but on when the enemy that dropped it spawned and also the map. on some maps, every chest can evolve weapons, while on others nothing before minute 10 can. in mad forest the chest from the minute 1 blue bat can evolve a weapon, but nothing else from enemies before 10 minutes can. in green acres it depends on whether the enemy could evolve a weapon on the original map
Thank You for all your hard work Tyler and editors ❤❤❤
In the Library it's pretty easy to cheese the Atlanteans... just get 'em stuck on a book shelve, stand opposite and let your attacks whittle 'em down.
with the guns it's best to run in a small circle so it shoots wider and clears more enemies
The knives also work better if you run in a small circle
Bro really did grab the Gold Ring *and* Metaglio Right first. 🤣
10:20 no it doesn t follow you, it is just a doppler effect in action ^^
I love how much he overthought the four seasons mechanic. There is just a season in each corner. They aren’t dependent on your movements at all. Lol.
I can't recommend getting "Mad Groove" unlocked ASAP, it's a fantastic Arcana. Just survive the Mad Forest for 31 minutes.
As it turns out, 100% curse on the tough map hurts way more than the box helps. Who'd have thought :p
I actually think garlic does well on bone zone since it's healing and good against projectiles
The "four seasons" weapon DOES NOT follow the cursor. It goes (top left ) *spring*-(top right) *fall*-(bottom left) *summer* - (bottom right) *winter*
Red gem missed around 5:40 near the bottom of the screen, ironically when he said he was looking for some hahaha
Does anyone remember if he cleared stage 5 yet? It was super fun for me when I finally completed it, and I don't know if he's done it yet. I think you can only truly complete it once you've unlocked the yellow sign
I don’t think he’s done stage 5 yet no
This game buss frfr. Love u habibi❤️
"Welcome back to the bone zone"
THATS WHAT HE SAID
Turning off Damage Numbers will help with visibility. You can turn it off in the options menu.
The evolved Sacred Water (La Borra) is an extremely potent defensive weapon, take that into consideration if you ever feel like you need defense.
The 3 rings you saw on the card wasn't the evolved lancet. It is the evolution of the bracelet.
I still can't believe this game has so many secrets
The way the devs took this game is so interesting, this is definitely not what I expected. I really thought the game would die out due to repetition, but not anymore.
Skeleton Man, Skeleton Man, Skelton Man
Protecting our streets
Taking on crime
Saving the world
A day at a time
Under cover of night, cover of day
Skeleton Man, Skeleton Man, Skeleton Man
So wings are a requirement for playing this level. Good to know.
The Castlevania Easter eggs never stop!
My problem with VS is it feels like most my runs are the same, because once you figure out what's good there's no reason not to keep getting that same thing everytime
love ur editing
The rings are a symphony of the night reference in case you people didn’t know
While Tyler is going 100 mph, his editor makes it so we slowpokes can keep up.
Info Dump Ahead. Nothing Spoilery, just clarifications on things
The Question Mark in Bone Zone was in fact unlocked because you got Yellow Sign. The Yellow Sign also unlocked the two Ring Items and the two Metaglio (Red Arrow) items. Those 4 secret Items are unlocked on all Maps. Both Rings at level 9 are required to Evolve the Clock Lancet. Very Good, quite cool. Both Metaglios at level 9 are required to evolve the Laurel. Also very cool, quite good.
The Scrolls of Morbane, the relic from Sketamari (The catamari bone ball), Unlocks the Secrets Menu which both doubles as a Hint for those secrets and also allows for Unlock Codes to bypass the secrets. Codes are boring though. Except for the Ghosts because that's actually the only unlock for them.
Empty Tome is the single strongest passive item. Attract Orb and Crown are second and third best. Cooldown is just outright *Good* and Magnet Range is just unbelievably valuable, picking more XP at a time means faster leveling and less bad pathing being forced. 40% Increased XP per XP from Crown is really good and actually scales quite well with the built in XP modifier that gets applied at higher levels.
4 Seasons is not bound to movement. It just fires in an expanding 4 corner pattern as it levels. I personally don't like it because despite how much damage it does it is applied in a very awkward, and *slow*, manner at early levels which is just too risky and kind of unfun. Makes for a very bad starting or early weapon. Also, I treat Candelabra and Spinach as flavor picks for rounding out the last parts of a build and as such that makes it hard for me to justify the item slots.
The Atlanteans(The 4 Item Guardians) Drop Golden Eggs when you kill them and are otherwise just very dangerous enemies with a ton of HP. Do not engage the Rings or Metaglios unless you have a good defensive core or otherwise have a plan to not get hit.
Phieraggi (Evolved Guns) does not scale with Duration. They have a fixed Duration however the firing cycle does begin to overlap with High Cooldown, minimum of 45%, making it very consistent and constant damage. One of my favorite weapons and the Second best DPS barring DLC (Because lmao those are so overtuned) and Secret Weapons. Best DPS under the same rules is La Borra because it just *goes*. Just stand still and let the doom water create a death puddle. Phieraggi also gains 10% base damage per Revive in addition to each additional laser added. Base Damage x (1+ Revives x 10%) x(1+Might)=Total Damage.
Pugnala (The Gun lady) is one of the strongest Vanilla Characters. She even beats a significant chunk of Secret and Challenge characters. Starts with 2 weapons that Evolve together into one of the better weapons. And with her Might scaling passive it is very manageable to get to around level 250 because of her damage scaling as the enemies do and that's just with a well focused build, nothing to insane. She's definitely my favorite.
Since you did just unlock Gemini, and because it literally shows on the card, it it isn't spoilers for me to tell you that the Gemini Arcana that Pugnala unlocked gives you 2 extra, hidden, guns that gain levels as you level up your starting guns. When you pick up the Gemini Arcana you get Hidden Weapons so long as you already have or obtain the normal Weapons they pair with. Guns, Birds, Cat and the Firebreath pick up. An important thing to note, however, If you have Red Gun and Blue Gun at level 5 and *then* get Gemini the Hidden Guns will start at level 1 and only benefit for the levels 6-8 stat gain. If you start with Gemini then the Hidden Weapons will benefit from every level of the regular weapons. There's also a, slight, spoilers secret (kinda) that pairs well with Gemini weapons. The Hidden weapons benefit from all applicable stats as normal however they do not evolve.
spellbinder doesn't do anythig for the Phieraggi btw. what you want is cooldown
tyler try the dual guns and both birds as a combo that should keep you save and allow you to store up more levels before the bad ring and arrow
Bone Drone In The Danger Zone
This game is getting crazy
howdy tyler, there's a secret in the bone zone other than the bone ball. now that you have the secrets tab unlocked, you can head straight north, past the silver ring for something good.
I swear i have not had nearly a problem with buffer and video quality with any other vids on YT as i have had with this series
Yellow sign making the game even more interesting
Not gon say nuthin just gon wait for the next episode
Yeah, bone zone was a bad idea to do Clock/Laurel evolution, lol.
i know u prob get a lot of these but toasty is cool and then x-dash would have his girlfriend.
at 16:47
Nice level.
I genuinely think disco of gold is the best arcana in most scenarios
I love how I’m playing the game a day ahead of Tyler’s uploads.
Tyler just is so good at missing chests jesus chrsit
4:24 Thanks Tyler, now I know why majority of guns is black!
Yes dude secret hunting!
youtube compression loves this game
the guardians of the rings and arrows have fixed HP and dont get stronger with your levels (they are effected by curse and area effects like the bone zone's)
I really hope this is continued immediately. Like tomorrow.
Tyler do be boning
*sees vampire survivor video*
*sees the video time is not 30min+*
I know where this is going
i love what this game has become!
A gold and silver ring? Sounds like a Castlevania SOTN reference to me
"Wear...Clock..."
Yeah, it's very deliberate.