+ Pacobell ive already done torment diablo with assassin, but i think harder than other melees due to following reason. 1.adding physical damage rate per str/dex is about half of others. (barb/warrior : 1.2 phy damage per 1str/1dex , assassin : 0.55 phy damage per 1str/1dex) furthermore, HP increase rate is lower too (AFAIK i think thats 1.5HP per 1vit) 2.weilding shield for armor/physical resist reduces physical damage, so requires no shield or dual wield. that makes high gear requirements (like viz/BK off-hands) and lower armor rate (= low phys resist) 3.have no AoE attack such as cleave/WW, so risk which surrounded by enemies will be higher. (then stun lock by taking damage..."can't do anything! Fxxk!") totally my thought is viable for killing torment diablo but harder than barb/warrior. ofc can't kill faster like this movie. tbh, i dont think wanna play current assassin anymore :(
Nice damage! That was a fast kill xD
you can update your save file?
you should test out a rogue next
+ Pacobell
sry, i will not test rogue because i just like melee/tanky class , not like ranged (incl.caster)
what about doing an assasin character?
+ Pacobell
ive already done torment diablo with assassin, but i think harder than other melees due to following reason.
1.adding physical damage rate per str/dex is about half of others.
(barb/warrior : 1.2 phy damage per 1str/1dex , assassin : 0.55 phy damage per 1str/1dex)
furthermore, HP increase rate is lower too (AFAIK i think thats 1.5HP per 1vit)
2.weilding shield for armor/physical resist reduces physical damage, so requires no shield or dual wield.
that makes high gear requirements (like viz/BK off-hands) and lower armor rate (= low phys resist)
3.have no AoE attack such as cleave/WW, so risk which surrounded by enemies will be higher.
(then stun lock by taking damage..."can't do anything! Fxxk!")
totally my thought is viable for killing torment diablo but harder than barb/warrior.
ofc can't kill faster like this movie.
tbh, i dont think wanna play current assassin anymore :(