Adding the Strongest Weapon to my Game

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  • Опубликовано: 21 ноя 2024

Комментарии • 99

  • @tileworldgames7636
    @tileworldgames7636 Год назад +15

    Just before this came out I had the urge to watch some good game dev content and was sad to find out there was nothing new on your channel. But then this dropped and now I'm perfectly satisfied.

  • @dazcarrr
    @dazcarrr Год назад +14

    "a regular scarecrow now becomes a scarecrow with a gun. a silo now becomes a silo with a gun. a sprinkler... is still a sprinkler."
    you really weren't lying

  • @qLevelup.
    @qLevelup. Год назад +2

    New sub here i see your devlog #0 and tried to watch it and it's cool!
    Remember me when you get famous.

  • @yngbro
    @yngbro Год назад +2

    I feel like you should add a tutorial for people who haven’t seen your videos and maybe add different ammo types that will do more or less damage, also maybe you could make a robot crow enemy that swoops down and steals growing carrots and only scarecrows or hitting it can stop it

  • @dhstudios7438
    @dhstudios7438 Год назад +2

    Suggestion: instead of dropping bullets you could drop the bullet cartridges(magazines) this will be much more cleaner and make much more sense

  • @The_HeadQuarters
    @The_HeadQuarters Год назад +1

    Just had some ideas that should be easy to add. The sprinkler make it turn and have a particle system that is like water

  • @SondaPower
    @SondaPower Год назад +2

    Upgrade for the home: Solar panels 😊

  • @NPS63
    @NPS63 Год назад +2

    You could add a hard mode where sprinklers also damage you (if you get hit by the water, but not deliberately attack you) and also maybe not have the ability to instantly destroy everything, a delay or break animation would be nice. But making a game is hard so your doing a great job, keep up the great work. 👍👍👍

  • @NathanielJamesProd
    @NathanielJamesProd Год назад +1

    I love how you made everything sound so easy. 😂 Great work. Subbed!

  • @z0mbies_add1ct
    @z0mbies_add1ct Год назад +16

    That looks awesome! I love your work 👍

    • @overphildev
      @overphildev  Год назад +4

      Thank you!

    • @z0mbies_add1ct
      @z0mbies_add1ct Год назад +1

      @@overphildev your welcome, I can't wait to see the updates on your game!

  • @Skeffles
    @Skeffles Год назад

    Awesome sprinkler! I really like how the chest pops all it's items out when it's removed.

  • @The_HeadQuarters
    @The_HeadQuarters Год назад +1

    Hi. Really enjoyed your devlogs. Inspired me to continue my devlogs.

  • @trashyCorn.12
    @trashyCorn.12 Год назад +1

    add a robot enemy that has a built in waterproof robot design so it can not be hurt by waters

  • @IndieMarkus
    @IndieMarkus Год назад +2

    Thank you for your steady updates. You are an inspiration to me who also wants to do coding projects (not necessarily games) in my free time.
    I have yet to conquer my weaker self, but with you showing us that it can be done, it makes it harder to procrastinate :)

    • @overphildev
      @overphildev  Год назад

      Good luck, I'll be rooting for you

  • @AviusL
    @AviusL Год назад

    "Splash damage" is officially the cutest term I've ever heard in a devlog 😂

  • @Vryformal
    @Vryformal Год назад +1

    dude this is awsome (i do have a graphical suggestion) i think adding a ambient occlusion shader and a bloom shader would greatly increase the asthetics but great work so far

  • @brohamhd8644
    @brohamhd8644 Год назад +3

    Hi I would love it iff you made like a tutorial video to how to make enemy ai and our attacking enemy and enemy attacking you I really need this iff you can

  • @Decaf.
    @Decaf. Год назад

    It's going to take alot of inventory space with any amount of turrets that aren't full health to stack instead of returning the whole turret maybe just a percentage of the components used to created it based on the health when deconstructed.

  • @thefrozenknight420
    @thefrozenknight420 Год назад +4

    You should look into scriptable objects, it would make your life so much easier to save stuff and modify the customisation of game pieces

  • @sirtorus
    @sirtorus Год назад +1

    Can’t wait to see this game become a game!

  • @MyNameIsntKurt
    @MyNameIsntKurt Год назад +1

    Walls need spikes. Brilliant idea, I know

  • @goldendodo.
    @goldendodo. Год назад +13

    You need to add a robot with a rain coat and that robot will be immune to water damage and won't be slowed down by sprinklers to add more dept to the game

    • @doomande
      @doomande Год назад +4

      Follow up on this comment, make the rain coat an upgrade that the player robot can get as well, that way there are a bit of progression in regards to the sprinklers

  • @brompvp9636
    @brompvp9636 Год назад +1

    Hay over phill can you plis make a tutorial for a enemy ai ware you can attack the enemy with animations and same with enemy attacking you there’s no tutorials on this and I need one

  • @larsmaas07
    @larsmaas07 Год назад +1

    this video was so fun to watch, thanks

  • @MrGreenOffical
    @MrGreenOffical Год назад

    Aye, Phil you should add a fishing-rod Thing, That can capture fish and count as a food source for the "Boy", also you could get fish bones to Craft like.. Compost or something.

  • @imacutecatt
    @imacutecatt Год назад +3

    make that if you want to put the sprinkeler far from home you need to get pipes to connect to the house

  • @Tobogganeer
    @Tobogganeer Год назад

    Grass performance tip: I noticed in your initial video for adding grass you were using Graphics.DrawMeshInstanced() - you should really be using DrawMeshInstancedIndirect() or RenderMeshIndirect(). They will massively increase grass rendering performance, as you won't have to upload the matrix buffers from the CPU to the GPU every frame - they stay in compute buffers on the GPU. Notice how in your initial video, your render thread time is super high on the CPU. Indirect rendering remedies this. Indirect rendering in URP is a bit convoluted, but the results are excellent for performance.

  • @lazercatanimations
    @lazercatanimations Год назад +2

    It would make sense if the sprinkler doesn't do damage to you if you unlock an ability in a skill tree. I think with this no one would ask questions

  • @Mo0nLune
    @Mo0nLune Год назад +31

    How can a sprinkler be a defense ?!?!?

    • @iampokiha994
      @iampokiha994 Год назад +5

      have you ever thrown your phone into a bath tub with water yeah imagine instead of you throwing your phone your throwing your tub and instead of throwing it at a tup you throw it at your phone

    • @Mo0nLune
      @Mo0nLune Год назад

      @2u29wjiowk2iswj bro didn't watch the video 💀

    • @YusafAnimations
      @YusafAnimations Год назад

      ​@Théophile Lebutte ohhhh i get it 😂😂😂

    • @Mo0nLune
      @Mo0nLune Год назад

      @2u29wjiowk2iswj 2:23

    • @elkoraki779
      @elkoraki779 Год назад

      ​@2u29wjiowk2iswj2:24

  • @starplatinum3305
    @starplatinum3305 Год назад

    Make the sprinkler also water the plants in range too

  • @ivy_pie8667
    @ivy_pie8667 Год назад

    I can't wait to get this

  • @ttweIve
    @ttweIve Год назад +1

    I love all your videos! 😊

  • @foam235
    @foam235 Год назад +1

    How about you add bear traps that you can place and robots ignore. If they stumble into one the trap will be full, meaning it won't work until the player collects the scrap metal inside. If it is too OP against powerful robots you can make some robots intelligent and avoid bear traps. This should be counteracted if the player places a magnet nearby, which would attracts robots despite them trying to get away. Magnets could even be used to attract robots towards defenses that can only point one direction. Robots should also be able to damage magnets so they can eventually get away.

  • @Sum_1_Random
    @Sum_1_Random Год назад

    How about device that fires faster, smaller rocks? A rockette launcher.

  • @NinjaDev21
    @NinjaDev21 Год назад

    we need more amazing content

  • @Axiomity
    @Axiomity Год назад +2

    It would be funny if there was a robot that had an umbrella hat and was immune to sprinklers

  • @fatpotato2989
    @fatpotato2989 Год назад

    lovely.

  • @starplatinum3305
    @starplatinum3305 Год назад

    Nice vid, but how u craft sprinkler and the rock shooting thing and the scarecrow, u need iron right ?
    So did u add a furnace 🤨

  • @thewolfstu
    @thewolfstu 11 месяцев назад

    2:29 Napalm?
    2:30 oh.

  • @Gianlucca123
    @Gianlucca123 Год назад

    this is rlly good, but i would've recommended what everyone else recommends and practice wayyy more before making your dream game.

  • @Abe8816
    @Abe8816 Год назад

    @overphilldev i was looking at your code in the videos and it looks very similar to python, what type of code is it. Also can wait for the game to come out.

  • @slobbbmx3077
    @slobbbmx3077 Год назад

    Can you make a tutorial for a enemy ai and then have it so you can pvp them and them pvp you I need a tutorial like that cuss I’m stuck

  • @D.Jsgamingtime
    @D.Jsgamingtime Год назад

    found a name yet for the robot yet? my suggestion is rusty

  • @neozoid7009
    @neozoid7009 Год назад

    👍

  • @zerb6621
    @zerb6621 Год назад +6

    A miscellaneous suggestion: when you attempt to place down an item that is red, have it flash some message on screen explaining why. For instance, if you try to place a scarecrow outside of the base, have it say "outside of base range" or something. That way, new players know exactly why something does or doesn't work.

    • @overphildev
      @overphildev  Год назад +1

      Yes I plan to add this soon. I noticed when testing that would be super helpful

  • @uaantonidiusss.7587
    @uaantonidiusss.7587 Год назад

    nice video

  • @rocketleagprodoody6836
    @rocketleagprodoody6836 Год назад

    Hay phill I can you make a tutorial for marketing a ai our something ware you can also attack the enemy and enemy attack you cuss I need tutorial there’s no tutorials on that

  • @MedicMainDave
    @MedicMainDave Год назад

    In the couple of code snippets we saw, you never used any Interfaces, may I ask why? Wouldn't it make coding easier and more modular?

    • @overphildev
      @overphildev  Год назад

      Probably, but that would require I learn something new lol

    • @MedicMainDave
      @MedicMainDave Год назад

      @@overphildev they're extremely easy to set up, and trust me, it's the most useful thing I have ever used. Literally makes adding stuff to a game just a couple of clicks!

    • @overphildev
      @overphildev  Год назад

      I'll have to check it out then

    • @MedicMainDave
      @MedicMainDave Год назад

      @@overphildev glad to help :)

  • @1z34t7
    @1z34t7 Год назад +2

    Good Job

  • @shahanabegam2636
    @shahanabegam2636 Год назад

    Can anyone please tell me how to install this game

  • @sanja4421
    @sanja4421 Год назад

    add post proccesing

  • @shadowerror12233
    @shadowerror12233 Год назад

    Im not trying to be needy and bossy
    But the game could really use some new mobs and cosmetics that you can find throughout the world maybe multiplayer bosses i think and how about armor you can upgrade yourself from like metal to titanium to different materials thats it your vids are great bro keep up the good work

  • @x_sober
    @x_sober Год назад

    nice work, but you know you can upload video length like for ever ....so the i am running out of time dont work here!^^ give us mooooooore!!

  • @doomande
    @doomande Год назад +1

    As for other enermy models, we all know what plants and computers/robots fear the most... bugs!
    For some reason do I imagine a robot snail that tries to come by and eat your carrots when you ain't looking.

  • @1z34t7
    @1z34t7 Год назад +1

    Love This wideos

  • @doomande
    @doomande Год назад

    I like how you have already made it so the rock launcher have 2 models, one for when it have ammo, and one for when it dosn't!

  • @Block_ManQA
    @Block_ManQA Год назад

    Make a new vid

  • @dessh2o
    @dessh2o Год назад

    what’s goodie

  • @bradyisthegoat2065
    @bradyisthegoat2065 Год назад +1

    First

  • @sandroarchvadze1598
    @sandroarchvadze1598 Год назад

    actually first lol

  • @Joshie997
    @Joshie997 Год назад

    if you have discord can we call cuz i wanna learn how to code but i always give up bc i suck at it so if anyone knows how to code pls can you help me

  • @ProperSnake
    @ProperSnake Год назад +1

    first

    • @z0mbies_add1ct
      @z0mbies_add1ct Год назад

      I was first

    • @SirHorned19
      @SirHorned19 Год назад

      @@z0mbies_add1ct He was 4th and you were actually 5th...

    • @fakiAZer
      @fakiAZer Год назад +1

      second

    • @z0mbies_add1ct
      @z0mbies_add1ct Год назад

      @@SirHorned19 bro what do mean? I remember commenting

    • @SirHorned19
      @SirHorned19 Год назад

      @@z0mbies_add1ct Try sorting the comments by "newest first" and scroll all the way down. Then you can see the chronological order of the comments.