Blender 2.8 Tutorial - Introduction to Fluid Simulation with Mantaflow and Flip Solver Part 1

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  • Опубликовано: 4 ноя 2024

Комментарии • 97

  • @Dr3amCatch
    @Dr3amCatch 4 года назад +4

    How COOL is that??! Love ur vids man, the cool part cracks me up everytime 😂

    • @blendermania3d
      @blendermania3d  4 года назад +1

      Haha thanks man! Appreciate it. Yeah I realized I say that a lot 😜 stay tuned for more!

  • @johnbelding1426
    @johnbelding1426 4 года назад +1

    Great video. I'll go play with mantaflow and flip solver and am looking forward to your next video.

    • @blendermania3d
      @blendermania3d  4 года назад

      Awesome! Look forward to seeing what you make John! Share it on the site if you want

  • @tobisreveng3170
    @tobisreveng3170 4 года назад +5

    thank you so much, i updated blender and was very confused

    • @blendermania3d
      @blendermania3d  4 года назад

      Anytime! Haha yeah so many new updates 😜

  • @nikhilthoke8896
    @nikhilthoke8896 4 года назад +1

    How cool is that!

    • @blendermania3d
      @blendermania3d  4 года назад

      haha! My favorite saying I guess. But hey it's exciting!

  • @dianehansen5552
    @dianehansen5552 4 года назад +1

    Top Tutorial. I have a link in my notes to this lovely one. Well done and thank you. :)

  • @timelord2338
    @timelord2338 4 года назад +3

    you need way more subs!

  • @zapfsaeule2
    @zapfsaeule2 4 года назад

    Great information! Thanks for sharing and looking foreward to your next tutorial:)

    • @blendermania3d
      @blendermania3d  4 года назад

      Anytime little Johnny Gas! Should be out in beginning of this coming week

  • @bloom8579
    @bloom8579 4 года назад +1

    Hello, My bake data option is not shown? How can i solve this?

  • @ManaBreaks
    @ManaBreaks 4 года назад +1

    Great viideo! but i dont know if I'm doing something wrong, when I bake the data I dont get as may particles as you? I only get a few particles in my domain, is there something I'm doing wrong?

    • @blendermania3d
      @blendermania3d  4 года назад

      Scale up your inflow object. The amount is dependant on the scale of inflow object

  • @porker5749
    @porker5749 4 года назад +1

    So in the border collisions section, if you don't select "bottom" what happens? I'm assuming the fluid doesn't go straight through, but what does it actually do. Not create any particles? If so if you selected no collision borders would you get no particles created?

    • @blendermania3d
      @blendermania3d  4 года назад

      Hey Porker! Checkout my newest tutorial Part 2 on my channel. I show you in that video :)

  • @eternalguy6023
    @eternalguy6023 4 года назад +2

    Sir,Can you do a video on ocean making with manta flow
    And Is possible to make interaction with the sand in the seashore

    • @blendermania3d
      @blendermania3d  4 года назад

      Hey Clash! Sure I will take a look at doing that for you this week when I make part 2 of this series with mantaflow

    • @eternalguy6023
      @eternalguy6023 4 года назад

      Thank you😊

  • @GiovanniLucca85
    @GiovanniLucca85 4 года назад +20

    The video is kind of informative, but I don't understand the thumbnail... Why do you used a thumbnail that doesn't represent the content od the video? Not even an animation to demonstrate the feature you are talking about... I'm just saying that as a positive feedback. Don't be as those clickbait youtube creators, just show your real content! ;)

    • @blendermania3d
      @blendermania3d  4 года назад +8

      Thanks for the feedback Giovanni! Appreciate it. I am actually going to show that in part 2 of this series. So the thumbnail I was using the same for both videos. Stay tuned for part 2

    • @timelord2338
      @timelord2338 4 года назад +3

      @@blendermania3d can't wait especially since it goes into more detail

    • @GiovanniLucca85
      @GiovanniLucca85 4 года назад +4

      @@blendermania3d Oh Thanks, That explain why! ;)

    • @blendermania3d
      @blendermania3d  4 года назад +4

      @@GiovanniLucca85 of course man! Should be out in beginning of the week :)

    • @blendermania3d
      @blendermania3d  4 года назад +3

      Part 3 it seems now 😜

  • @blendermania3d
    @blendermania3d  4 года назад +1

    By the way guys! If you are having issues, Try these fixes: Firstly apply the location, rotation and scale of all your objects, then try these options: firstly going to wireframe mode and see if you could see them then. Next one of the things I noticed that helps is if you go in the cache of the domain change the end frame from 50 to 200. Next thing change the cache folder so that it goes into a different folder again under the domain settings. Another thing that works is changing the inflow object from inflow to Geometry however this will change the look of your simulation.

  • @Riddler577
    @Riddler577 4 года назад +1

    I did everything exactly as you showed in the video, but after baking nothing happens, i tried looking at wireframe mode too, theres no particles no nothing :( What am I doing wrong?

    • @blendermania3d
      @blendermania3d  4 года назад

      Hey Enygma! Yeah I think it still has some glitches from time to time as that has happened to me a couple times. One thing I found that worked is start a brand new blender file and set it up as you would but under the cache directory under the fluid settings change the folder of where it goes and create a new folder on your desktop or something and make the cache go there. Let me know if that helps

    • @LallyOfTheValley
      @LallyOfTheValley 4 года назад

      @@blendermania3d Thank you! This saved me as well!! Was sat staring at a blank screen for 20 minutes lol

    • @blendermania3d
      @blendermania3d  4 года назад

      @@LallyOfTheValley haha glad to hear!

  • @rededwards3479
    @rededwards3479 4 года назад +2

    I like the old Fluid engine.

    • @blendermania3d
      @blendermania3d  4 года назад

      Haha why's that? The new one will definitely be better in the long run. It may have a couple issues right now but it is overall much better

    • @rededwards3479
      @rededwards3479 4 года назад +1

      @@blendermania3d TOtally agree...Blender NEVER disappoints. SO I keep older builds of 2.82 Till I adjust to the newer ones.

    • @blendermania3d
      @blendermania3d  4 года назад

      @@rededwards3479 Awesome! You'll like it!

  • @abhinavsivakumar6403
    @abhinavsivakumar6403 4 года назад

    hi just a quick question how do I reduce the volume of liquid emitted by an object? right now my simulation is overflowing with an icosphere as the inflow source.

  • @duckandflea
    @duckandflea 4 года назад

    Great quick tutorial. After baking anything, do you add the material to the sphere or the domain cube?

    • @ZayZayVT
      @ZayZayVT 4 года назад +1

      Scott Deas you set the material to the domain cube after baking the mesh.

  • @RodrigoIsaas
    @RodrigoIsaas 3 года назад

    Can I use Mantaflow with my GPU?

  • @SuperemeRed
    @SuperemeRed 4 года назад +1

    How do you enable motionblur to Mantaflow fluids, it looks so bad without it.

    • @blendermania3d
      @blendermania3d  4 года назад +1

      I literally just released and you video on Manta flow settings 3 minutes ago. In another one or in the next one I will go over motion blur

  • @ZayZayVT
    @ZayZayVT 4 года назад +1

    Is there a way to do a zero gravity fluid simulation?

    • @blendermania3d
      @blendermania3d  4 года назад

      Yup! Just go to the scene options in the properties panel and turn gravity off

    • @ZayZayVT
      @ZayZayVT 4 года назад +1

      @@blendermania3d Thank you so much!

  • @Skovidesign
    @Skovidesign 4 года назад +1

    This is stupid, I've been trying to just get the simulation to work. A lot of time it bugges out and nothing happens, sometimes it starts, then I change something minor and bugges out again. I managed to get it to bake twice out of like a 50 tries and me changing the bake folder and redoing the scene. This feature is nowhere near to be released, not sure why it was released with the main software really weird.

    • @blendermania3d
      @blendermania3d  4 года назад

      Try changing the cache to 200 as end frame under domain settings

    • @Skovidesign
      @Skovidesign 4 года назад

      @@blendermania3d Nop, unfortunatelly nothing works, sometimes like 5% of the time randomly works, 95% of the time it doesn't. Sad face.

  • @fernandoaraujo2230
    @fernandoaraujo2230 4 года назад

    Is that flip solver fluids simulation system the same add-on as that FLIP Fluids add-on in the blender market? Can someone let me know thanks

    • @ryanguy4536
      @ryanguy4536 4 года назад

      Hi, the FLIP Fluids addon and Mantaflow are separate projects managed by different development teams. We have more notes on this in our blog post under the 'Blender 2.82 release and Mantaflow!' section here: flipfluids.com/weekly-development-notes-8-using-savestates-in-your-workflow-and-blender-2-82-mantaflow-release/

  • @idonotknowwhyyoutubeletsyo5893
    @idonotknowwhyyoutubeletsyo5893 4 года назад

    I have no idea why it works for me only with a fresh new project and not when i use it in an imported .blend file or 3d model.

  • @jaydenarnett215
    @jaydenarnett215 4 года назад +2

    for whatever reason it does not create any particles..... how do i fix that?

    • @blendermania3d
      @blendermania3d  4 года назад +1

      Hey Jack yes there seems to still be some bugs and sometimes you can't see it try one of these fixes: firstly going to wireframe mode and see if you could see them then. Next one of the things I noticed that helps is if you go in the cache of the domain change the end frame from 50 to 200. Next thing change the cache folder so that it goes into a different folder again under the domain settings. Another thing that works is changing the inflow object from inflow to Geometry however this will change the look of your simulation. Let me know if any of these Solutions works!

    • @jaydenarnett215
      @jaydenarnett215 4 года назад +2

      @@blendermania3d already tried all its stuck to 145 particles, even tried 2.83 alpha.

    • @blendermania3d
      @blendermania3d  4 года назад +1

      @@jaydenarnett215 try starting with a completely new scene and instead of an inflow object have it to Geometry for the fluid object and let me know if that works

  • @biancaboker2773
    @biancaboker2773 4 года назад +1

    I did not find the "flow" type on FLUID :( why?

    • @blendermania3d
      @blendermania3d  4 года назад

      Hey Bianca! So when you click on fluid on your object you need to change the type from none to flow and then the flow type you will be able to change it to liquid below. If you are still having issues check out the website and you could post there on the wall or forum and I could help you with some screenshots. Www.blendermania3d.com

  • @yeshiwangchuk3395
    @yeshiwangchuk3395 4 года назад +1

    how do we add obstacle to the fluid simulation?

    • @blendermania3d
      @blendermania3d  4 года назад +1

      Make the object an effector. I show how in my other fluid tutorial on the channel going over all the settings :)

    • @yeshiwangchuk3395
      @yeshiwangchuk3395 4 года назад +1

      @@blendermania3d thank you. Got first time reply for my doubt in youtube.... lol. i am just a beginner in blender, i come across lots of problem, i need help, so is there any way i can get help any time when you are free.

    • @blendermania3d
      @blendermania3d  4 года назад +1

      @@yeshiwangchuk3395 absolutely! Join the community over at www.blendermania3d.com I am on there 24/7 almost

    • @yeshiwangchuk3395
      @yeshiwangchuk3395 4 года назад

      @@blendermania3d thanks

    • @yeshiwangchuk3395
      @yeshiwangchuk3395 4 года назад

      @@blendermania3d just signed up there. Might take some time to figure out how to learn from there...

  • @cherryvfx634
    @cherryvfx634 4 года назад +2

    Him- I'm gonna do part 2 guys!
    1 year later....
    Him- I uploaded it!
    us-it's now blender 3.1 not 2.82...

  • @simonk.2969
    @simonk.2969 4 года назад +1

    Potato computers left the chat

  • @farzinmukit4732
    @farzinmukit4732 4 года назад

    I dont have bake option

  • @josephstalin4788
    @josephstalin4788 4 года назад +6

    there is nothing appeaeing idk why but i bake and nothing happens

    • @blendermania3d
      @blendermania3d  4 года назад +2

      Hey Josif! Yes I think it still has some bugs because even for me sometimes nothing appears and then sometimes it does. However two things or three things I find that could help is the following. Number one increase the cache end frame from 50 to 200 in the domain settings. Number two is try changing the cache folder of where the cache goes. Then number 3 and this will make your simulation slightly different but change the inflow object flow behavior from inflow to geometry. I find the third one works usually Alfred changes the way your fluid works as now it just uses the geometry for fluid and doesn't continually inflow. If you want the inflow though try the first two options and try redoing your scene first with those options

    • @michaelhoffman7354
      @michaelhoffman7354 4 года назад +1

      Having the same issue...

    • @blendermania3d
      @blendermania3d  4 года назад

      @@michaelhoffman7354 have You tried the solutions I mentioned above? Also do that on a xompletely new .blend

    • @michaelhoffman7354
      @michaelhoffman7354 4 года назад

      @@blendermania3d Dumb mistake but I didn't have it on rendered view

    • @blendermania3d
      @blendermania3d  4 года назад

      @@michaelhoffman7354 ah haha

  • @rodrigoaverna1192
    @rodrigoaverna1192 4 года назад +1

    Nothing happens at all

  • @alexanderkappelhoff2819
    @alexanderkappelhoff2819 4 года назад

    after baking i get nothing...

  • @tazegamer05
    @tazegamer05 4 года назад +1

    most people here just cause they had to change the way fluid works

  • @mahindrach
    @mahindrach 4 года назад +1

    it work sometime and did not work most of the time.

    • @blendermania3d
      @blendermania3d  4 года назад

      Yeah it glitches sometimes. If you are having issues, Try these fixes: Firstly apply the location, rotation and scale of all your objects, then try these options: firstly going to wireframe mode and see if you could see them then. Next one of the things I noticed that helps is if you go in the cache of the domain change the end frame from 50 to 200. Next thing change the cache folder so that it goes into a different folder again under the domain settings. Another thing that works is changing the inflow object from inflow to Geometry however this will change the look of your simulation. Also make sure to delete all your old cache folders in c, users, comp name, app data, local, temp

  • @ziusplays4165
    @ziusplays4165 4 года назад +1

    I have only 650 particles 5:03

    • @blendermania3d
      @blendermania3d  4 года назад

      It will depend what frame you are on :)

    • @ziusplays4165
      @ziusplays4165 4 года назад +1

      BlenderMania ye I know but the whole animation has 665 particles max

    • @blendermania3d
      @blendermania3d  4 года назад

      @@ziusplays4165 scale up your inflow object and apply the scale to it and there will be more fluid and particles

    • @ziusplays4165
      @ziusplays4165 4 года назад +1

      BlenderMania I have to try tomorrow, but thanks a lot!

    • @ziusplays4165
      @ziusplays4165 4 года назад +1

      BlenderMania it is my first time ever to play with liquids so every tihing can not be perfect for the first time