It would certainly make it more interesting than spamming Soldier every playthrough because its by far the most efficient class. They should make that some situations would cause massive casualities unless you were a biotic Shepard that can do shield via paragon prompt. Tech classes overload Kai Leng's hand and saved Councilor, Kirrhae and Thane etc. etc. As it is, the class choice is irrelevant and you can play your favorite all the time.
It'd be cool to be able to hack a door and get to a unique sniping perch with a clear view of the whole battlefield if you're an Infiltrator. Or a Soldier is able to take control of a turret, or pick up some kind of minigun type weapon. Or a Vanguard can just biotically charge someone in a cutscene
@@Vesp3r1987 There is also one with Liara when she does the time capsule - if you let her decide she will write about you based on your background like if you pick Spacer + War hero + Soldier + paragon she says something like "THe best soldier in the Alliance was actually born and lived on ships (spacer), he/she could master any weapon (soldier) and it was an honor to be part of his team (paragon). You get differences to the time capsule paragon choice to let Liara write it based on what you chose to be and your origin.
actually on my last playthrough i went full mixer... rescued the people, tried to show Aria she can be better but in the end i let her kill the general. The result - Aria calling Shepard the most dangerous person in the galaxy because she cant understand what motivates him/her
I did something similar. Renegade dialogue but saved the civilians and the general. In the end Aria said the same thing. I'll admit, it was actually rather satisfying to mess with her like that.
I think there's way more to Aria too. Feels like she was sent to Omega for a reason. Her ties with the councilor Tevos and the fact that asari are known for sabotage and assassination. I wouldn't be surprised if Aria's pirate queen persona is a cover just to keep the Terminus Systems in check for the Asari. Makes even more sense that she took Omega from a Krogan, the species the galaxy fears the most next to the Rachni. She was pretty quick to note that the Terminus System was a key part in the war against the Reapers. The indoctrinated forces (Cerberus) had easier access to the rest of the galaxy this way.
Yes! She is obviously Asari Spec-Ops or something like that! Even on Citadel, Purgatory she gets favoured by Asari Councilor Tevos. However, she is obviously too cruel to be considered a 'good cop'. Good Observation.
My favorite class is Engineer, followed by Vanguard, that being said, the Engineer is the only class in Mass Effect 3 with class based dialogue. On Omega with the Reactor, and in the Citadel dlc in the casino mission. Bioware should do more class based dialogue options in the next game.
@@pyropotassium4076 But that is similair to the backgrounds in Mass Effect; Earther, Spacer, Colonist. And similairly adds a couple of options in conversations and the occasional mission.
One more thing to add to this: If you get the kiss scene with Aria as FemShep, Aria actually leans into the kiss and doesn't pull away like she does with Male Shep. Which makes sense, considering Aria appears to have a preference for women (Nyreen was her girlfriend).
@@gwendolynsnyder463 You know, I also think that something is wrong here. Mordin is a toad, the game directly states that they have no sexual desire, single men do not suffer there. I highly doubt he has a pinus at all. So he made it up for some reason. May be she did mindfuck to him, but I hardly imagine him really laying her.
@@diamondinthesky4771 I know it´s obviously not canon, but give the fanfic "You came back to me" a read if you haven´t already. In the aftermath Liara and Javic got along more than well 😄
You're missing the third option: the confuse Aria route. The most powerful one tbh. My Shepard just stays true to her neutral nature but that confuses the heck out of her. She is also less harsh on you when you reroute power after mostly renegade reactions with the occasional paragon moment. She tells you 'you're the most baffling and powerful being I have ever encountered. I have no idea where I stand with you.' My favorite part is you can actually say:'i like it better that you don't know. I wouldn't want you to get too comfortable.'
Managed to avoid all spoilers for Omega, and got this exact same reaction at the end from Aria when I played it for the first time yesterday, she was so confused lmao.
There's honestly no reason not to play an Engineer in 3. Not only do you get this outcome option, but you gain control over turrets, freeze Atlases, have your own rocket drone and flamethrower turrets, and tech combo explosions are a thing in 3 too!
When I saw nyreen was about to sacrifice herself I was just sitting here thinking " hmm 7 adjutants are swarming nyreen but firing off a full clip of my venom shotgun should instantly destroy them and probably save her" but nope DAMN YOU INGAME CUTSCENES😤
I've been playing as an Engineer since the game first came out. I've tried all of the classes, but I always go back to Engineer. It's the most fun IMO, especially when I add Dominate to my powers. It's pure pandemonium!
Just more proof that playing as an engineer is Mass Effect on easy mode. 90% of the time you can get through combat without Shepard firing a single shot. It's brilliant, I love it, suck it grunts. I didn't even realise that paragon option was engineer specific when I triggered it. I still convinced Aria to save Petrovski so I missed out on the kiss. Being an engineer and having Tali in your squad in ME3 is just unfair. I almost feel sorry for the enemy, while feed them my drones, then cackle maniacally while I lob incinerate and overload on them while their distracted.
Just realized I play a very aggressive engineer style , shoot the crap out of every with my trusty predetor and absolutely demolish with overload and incinerate 😂
Honestly I think the infiltrator should get this prompt as well. Infiltrators in my mind are masters of stealth and getting into hard to crack areas which would require a mastery of hacking which I think should come into play here
I wish omega got to play a bigger part in the series, it had a more dangerous and grittier feel to it than the citadel and aria could have played a way bigger part in shaping shepard. Hope she returns in 4!
Hum.. i dont know, a new character for a dlc and she would be more important than Aria? Makes no sense. Dont get me wrong, I really liked her, but I got the feeling they choose to play safe and show a new side of Aria. It would be cool to ovethrone Aria, but this should have be foreshadowed during the second game.
At least she could have survived! She was a really good hearted Turian girl so it was painful to watch her sacrifice herself to kill those disgusting adjutants.
If I'm not mistaken, Bioware added this unique interaction for the engineer class because it was the least played in all the trilogy and they wanted to reward (kind of) the players that picked engineer And if you play as Femshep, Aria kisses her longer which imply that she likes females more 😂
@@YourFutureBoyfriend i played the entire trilogy as an engineer. And i must say it was fucking awesome. It's just that you are not that smart enough 😂.
That's because its really hard to play on ME1. So doing a full run with the three games means you have to go to a bit of frustration with the first one.
@@dmaxcustom Oh I agree! It's tough to get thru the first couple of missions in ME1as an Engineer. Especially in Insanity difficulty. But I will say it was a bit easier in Legendary Edition since all the classes had access to all the weapon types in ME1.
Great video, thanks for taking time do make it. I knew of this one, and frankly, playing Engineer is a lot of fun, I do wish they had more class-specific options in the game, especially for Biotics, since half of them have this trait, at least to some extent.
I’m thinking BioWare did this intentionally. The engineer class is the most underused in the mass effect series, so putting in this secret choice in this DLC would get people try the engineer class. TBH if you play the engineer class right, you literally become a one man army.
Tbh, they kinda dug their own grave, deapite enginer is basically elemental combo wizard in ME3, it was much less exciting that adept in ME2 (and less diverse than sentinel and in ME1 it was plain awful to play as) But then again, vast majority of players are the boring solider (despite it being hella effective, especially in ME3 with some of the op guns) or vanguard (which is basically the literal definition of run and gun and in ME3 becomes a 1 trick pony with charge-nova. Engineer is the only one that makes you feel like you outsmart the enemy, all the others makes it feel like you overpower them, except Infiltrator that outmanuvers the enemy.
I played full paragon with a couple exceptions, but when Oleg hit me the "maybe you think the galaxy might be better off without her", something clicked and i hit the button instictively. It was my trigger phase, like when Biff calls Marty McFly chicken. Also, if you press the button the third time it pops up, Aria still cries about it and Nyreen thanks you for trying to save the people.
you would think sentinel or infiltrator would also get a similiar prompt because they are tech expert classes, but I guess it makes more sense if the pure engineer is the only one that gets it.
Engineer - still my favourite class. Shepard and Tali against Geth or mechs was just hilarious as we'd sit back and watch them tear each other to pieces. Fun times. Then for ME3 they threw in a bunch of other hackables as well. That's a nice turret Mr Cerberus Engineer ... mind if we borrow it.
Yea, classes beyond being alternatives to pound bad guys, are not really meaningful story wise. So, when I was doing an engineer route and got to this I was legit surprised. Specially with Omega being so linear action focused. Really it comes out of nowhere.
Honestly...when I played Omega DLC, I went Paragon Route. There's two Renegade Interrupts at the end, after Aria almost choked the general to death. I pressed the first interrupt as Shepard pulled his pistol at the General. The General told that I can't shoot him because he is my prisoner. I didn't pressed the second interrupt as Shepard said that if the general doesn't tell what the Alliance wants to know, he sends him back to Aria. After Bray took him away, Aria complemented about Shepard's self control.
There is a lot of Biotic comments during ME3, if Shepard is biotic. Here is a few that I remember. Not going to go through the archives to find all of them for a comment. 1. Kaidan in hospital talking about spec ops. Kaidan: But accepting it... red sand. + Kaidan: But I don't have to tell you that. 2. Traynor talking about grissom academy. +Traynor: Their ascension program helps gifted young biotics. If it had been open twenty years ago, I bet you'd have been there. 3. Citadel party when liara and James are comparing biotics vs physical. Shepard: I wouldn't call my biotics unpredictable. I don't think the reapers would either.
I hope they do the same in the new MassEffect 4/5. It would make a difference on how I make my character. Plus story part like this would be even more fun to find.
Engineer is, hands down, my favorite class in ME. Hardlight constructs, hacking, overloading every synthetic you come across. Good times. :D I remember playing through the whole trilogy with one, right before Omega came out. I wanted to try all the other classes, so I started on playthroughs of all the other classes, and never realized this scene was in the game til a couple years later, seeing it on RUclips. Immediately reinstalled all three games and did an Engineer playthrough specifically to see that scene. I really hope that they include class specific prompts/scenes/missions in ME4.
I feel like they did this because the engineer was by far the least popular class, even though it was the first I took all the way through and actually really fun if you play it/build it right. But I agree, I would have liked more of these moments. Also am I the only one who interpreted that quick “Enough!” as a coded way to say “stfu”?
You've convinced me. Also to play off an idea I had back as kid, I will be modeling my Engineer Shepard off Isaac Clarke from Dead Space. Especially since the Motive remake got me hooked into the series again.
I have always played ME3 and ME2 as an Engineer (I started with ME3 as my first ME game, so don't fault me for focusing more on that aspect). I love being a Sniper Engineer, snipping, then sending a drone which then distracts them from my position, then snipping several more times without taking a single shot. I also loved watching Krogan ignore the THREE PARTY MEMBERS shooting at it, to charge a drone! Sometimes, I'd forget to shoot at the Krogan for laughing so hard.
Engineer is completely broken in ME3... even in multiplayer, If all you equip is a pistol with weight reduction, your literally a cannon without being glass either, you can tank the hell out of a pile of shit and decimate everything since every single skill you can use instantly recharges. As fast as you can spam, them. I blew people away that were playing with me as a quarian engineer in MP, even initially called cheater because they didn't understand my loadout, when all party members had died and i was the only one standing on a final wave, they died almost immediately and i managed to clutch it all, though admittedly i nearly ate dirt several times, the fact that an engineer can be completely overwhelmed from all positions, with utterly brutal enemies, and basically come away from it unscathed in which zero other classes would ever have a hope in hell of surviving. Now i haven't played through me3 since basically mid to later 2012 mind you, so maybe it was patched, but i'd be curious to find out.
Maybe a choice for each class with some over lap sure. Engineer, infiltrators and sentinels should have been able to do this. I just dont want too many missions like this because that will mean picking sheps class for story instead of playing what I want to play.
Wait, what? I've always considered this choice to be quite hard, none of its options felt fully acceptable. And now, after all these years, I get to know: there's always been another way. BUT IT APPEARS THAT I HAVE NEVER PLAYED AS ENGINEER FOR ANY LONGER THAN HOUR INTO THE 1ST GAME. Good god, what else could I've missed?
Bioware knew after ME1 how uninteresting Engineer was... On top of this unique Paragon choice, they also gave the Engineer a unique 25% discount on upgrades in ME2!
I swear I had that same prompt when playing as sentinel. Which I know is a mix of tech and biotic so its possible. It's been a couple months since I played but my memory is a bit hazy.
I’m a Soldier, through and through… but this sort of thing is interesting. I wish there’d been more gameplay flavoring like this to give incentive to try new classes and gameplay styles. Maybe in the next entry.
Thousands of people wouldn't die. It would take days for oxygen levels to drop that much. Start up the reactor at any point during that and they'd be fine.
My number one pet peeve with them "shutting off life support" in Sci-fi. Especially on large vessels and stations. CO2 would take a long time to accumulate. Not to mention, life support on any /properly/ designed station would have backups (not that Omega would be any sort of proper).
This is literally what I say all the time. Me shutting down the reactor isn't going to instantly kill them lol will turn it back in under an hour when we take out Petrovsky. Simple
Since engineer was my first class, I didn't realize that was class specific until my second play-through and I was wondering what I did wrong to not get that prompt lol
Imagine how a full romance would have looked like? She's probably the only one who would be the dominant partner to Shepard 😂 which would be pretty hawt
Allot of inconsistencies in this story line, Shepard is trying to save the universe, the general is experimenting on the populace to make soldiers for Cerberus, and nirene only sees the small picture
And another player decision based story branch I didn't know. This game impresses me so much on so many levels. I'd love to see their complete decision tree, in case they have such a document. ... Might still wrap around Earth a couple times when printed in 6pt. ;)
Not sure if this was already said in the comments, but there is a way, (if you really want to), get a kiss from Aria and save the people. Or maybe this is already common knowledge but just in case; play mostly renegade, save people, let the general die, kiss
Engineer is actually a bad ass class in the third play through ability wise and you get so much more information in the first game when you play engineer in my opinion and in the second game I grab the sniper rifle and basically play as infiltrator which is my favorite class to play anyway I certainly enjoyed my renegade engineer playthrough, because I'm a super genius who shuvs shit down my opponents throats with flame throwing fucking sentry turrets and a diabolical drone with ZERO qualms. Maybe my Engineer Shep was bullied in highschool or something for being a straight A student either way she's ruthless and brilliant the perfect combination🤣
I wish there was something special about the soldier class so it was more appealing. Like no tech or biotic abilities is actually a good thing for some weird reason. Hahaha
It's either EGM or Project Variety, I'm not sure but with one of the mods installed, you have this paragon choice when you play as a Sentinel or an Infiltrator as well.
It isn't EGM + Infiltrator, I just finished that playthrough a couple days ago, didn't have the option. Quick Edit: Found it in the documentation for Project Variety. Hope that mod gets released for Legendary Edition at some point.
That scar on shepard's face looks like Harry potter's :)). On a another not, on every playthrough she never said "i never would heave thought you'd jepardize the mission like that" She said only the first part and yes(confirmation that she is ok) as well as the part of innocents, she said something alse but i guess this new stuff or from the older choices you made. The engineer fact i did not know, great find. This things happen when you think you found out everything in mass effect and then something new pops up :).
Honestly, the issue I clearly see with the trilogy is that being a "good guy" has no negative consequences. But in real life scenarios like this, where there are plenty of risks involved, they just punish you for making a harder choice that is not necessarily evil.
Like some others have also mentioned, I got the mixed conclusion. I did it deliberately though. All the way through the series. Finishing ME1 with enough of both paragon and renegade points transfers a maximum of 190 points of both into ME2, and I finished ME2 with full bar of both. Only 1 decision was greyed out (paragon option in the miranda vs jack argument, because the requirement outscaled a full bar). Carried the mixed approach through into ME3, and I'll stand by the statement "Renegon is the best way to play the game"
After playing Baldurs Gate 3 where being a certain class opens (and closes) many opportunities and going back to the Mass Effect and Dragon Age Trilogy just makes me a tiny bit sad that it could have been great but EA happened
While I did know about this interrupt it was just a coincidence I played as an engineer as in 1 I played as default Shepard as a soldier and in 2 I played as an adept
Aria is also way more into Fem shep too. The two kisses when compared just tell it all lol she pulls away and does that awkward hand gesture like wait nevermind I ain't into him after kissing Male Shep.
There is no short romance. She is gay . You can see her reaction to kissing male Shepard in the video. Now if you're FemShep her reaction is different but thats really it.
I've done this route on my last playthrough. I wanted a really hard modded playthrough so I did the Engineer on Insanity mode. It wasn't easy. Even Priority rannoch was hard, despite being an engineer giving you an advantage against the Geth. As a battlefield controller, it was very different when normally I play Vanguard or Sentinel. But I loved snubbing Petrovsky right there. "Maybe, if I was a stupid grunt!" And somewhere on Tuchanka Grunt sneezes. XP But a more important question for this mission is, SHOULD you spare Oleg? In general war assets that are people tend to open more dialog and possibly a road to more war assets. Especially with the mod EGM (expanded galaxy map) installed. However, those same war assets don't carry much weight on their own. When playing Mass Effect (since I'm a streamer and that's usually where I play it) I try to make morally consistent decisions across a playthrough. So for example if I choose to spare the Rachni queen in ME1, I'm not going to kill her in ME3. If the decisions I make aren't consistent, I tend to tell the audience why. For example if the risk of casualties was too high. In the case of Petrovsky and sparing criminals or Cerberus assets, I'm willing to spare Brooks or Sidonis, protect Mouse's identity, spare Saleon and others. I NEVER spare Petrovsky. Here's why. Petrovsky not only subjected an entire station to an oppressive regime, he experimented on them to create Reaper Adjutants. Adjutants have the ability to use a virus to turn other people into their kind. Not nanites, but a straight up virus. A virus that we aren't given specifics about. We don't know if this virus could create an outbreak, but Omega tends to be fairly poor, very crowded and easily the most ethnically diverse settlement you can visit in Mass Effect. It's the sort of location that would be vulnerable to deadly outbreaks AND it's the sort of location where it would be hard to get EVERYONE to agree to quarantine. Humans can't even get each other to agree to quarantine, or we'd have COVID licked by now. How well do you think you'll be able to get ALIENS to quarantine. We see warning signs that an outbreak on Omega is difficult to handle in ME2 when we go recruit Mordin and we hear the various Omega citizens trapped int he quarantine zone's reactions. But more importantly, experiments in WMDs do not have a sterling track record of safety in HUMAN history. From Aralsk 7 to Grunard Island, Porton Down to the Marshall Islands, these experiments cause HUGE amounts of suffering. And if they get out of control, that's it. Thousands, possibly millions die and in the case of nukes land is uninhabitable for decades or centuries. And this is Cerberus we're talking about doing this research. CERBERUS, who have a HORRIBLE track record of safety. At least the Salarians showed restraint when they made the genophage and made sure to monitor their creation in case it went wrong. The only time Cerberus were even remotely competent was when Shepard lead Lazarus Cell. We're supposed to take Petrovsky's word that this is safe? But also, if you ever have any doubt about how horrible bioweapons are, look up the story of Aralsk 7 in the former soviet union. Look up the town of Sverdlovsk and the Anthrax breach there. Look at the experiments of Porton Down and the suffering they caused experimenting with nerve agents. Now imagine what happened to the people of Sverdlovsk or the soldiers who died at Porton Down and imagine that happening to the people of Omega, only for them to be turned into monsters that were each potentially a walking outbreak. If the Alliance or the Council is worried about intel, they can have the terminal in the lab where Petrovsky's men worked. We see they have plenty of records. The people of Omega hardly get anything, this time they get justice at least, vengeance at most. No human being that would do that to another sentient being deserves to live. And IMO, Aria torturing Petrovsky is only just. After all, he tortured people for weapons research. Not even the blackest hearted mercenary in Omega deserves to suffer like that.
I wish they did more class-based choices like this in the trilogy, it really makes each class more unique.
Indeed! Such a bummer we didn't get that
It would certainly make it more interesting than spamming Soldier every playthrough because its by far the most efficient class. They should make that some situations would cause massive casualities unless you were a biotic Shepard that can do shield via paragon prompt. Tech classes overload Kai Leng's hand and saved Councilor, Kirrhae and Thane etc. etc. As it is, the class choice is irrelevant and you can play your favorite all the time.
The only other class based interraction i know of is in Citadel DLC
It'd be cool to be able to hack a door and get to a unique sniping perch with a clear view of the whole battlefield if you're an Infiltrator. Or a Soldier is able to take control of a turret, or pick up some kind of minigun type weapon. Or a Vanguard can just biotically charge someone in a cutscene
@@Vesp3r1987 There is also one with Liara when she does the time capsule - if you let her decide she will write about you based on your background like if you pick Spacer + War hero + Soldier + paragon she says something like "THe best soldier in the Alliance was actually born and lived on ships (spacer), he/she could master any weapon (soldier) and it was an honor to be part of his team (paragon).
You get differences to the time capsule paragon choice to let Liara write it based on what you chose to be and your origin.
Aria: *"that's what fearlessness looks like."*
In Shepards head: *We'll bang okay?*
I wish 😫
Aria isn't big on men. She only aims at women. Perks of being an Asari.
@@rabertoification Still kisses him tho dont she
@@rabertoification She doesn't kiss her longer lol. Cope harder.
Aria wants to bang renegade Fem Shep you can just feel the tension. 🤣💦
actually on my last playthrough i went full mixer... rescued the people, tried to show Aria she can be better but in the end i let her kill the general. The result - Aria calling Shepard the most dangerous person in the galaxy because she cant understand what motivates him/her
That's the best route imo. Shepard even says something like "Wouldnt want to make you feel comfortable" or something like that.
I told agree and it does make Shepherd the most dangerous person
I told agree and it does make Shepherd the most dangerous person
I did something similar. Renegade dialogue but saved the civilians and the general. In the end Aria said the same thing. I'll admit, it was actually rather satisfying to mess with her like that.
"My goals are beyond your understanding."
I think there's way more to Aria too. Feels like she was sent to Omega for a reason. Her ties with the councilor Tevos and the fact that asari are known for sabotage and assassination. I wouldn't be surprised if Aria's pirate queen persona is a cover just to keep the Terminus Systems in check for the Asari. Makes even more sense that she took Omega from a Krogan, the species the galaxy fears the most next to the Rachni. She was pretty quick to note that the Terminus System was a key part in the war against the Reapers. The indoctrinated forces (Cerberus) had easier access to the rest of the galaxy this way.
Yes! She is obviously Asari Spec-Ops or something like that!
Even on Citadel, Purgatory she gets favoured by Asari Councilor Tevos.
However, she is obviously too cruel to be considered a 'good cop'.
Good Observation.
i knew someone would say this, everyone says this
@Michael Pitou it's called being a writers pet.
I would say possibly even a Spectre
@@Masterofmultiverse hey, what if she, or her tech, programmed a fake holograph to fool the cops?
It always gave me that vibe.
My favorite class is Engineer, followed by Vanguard, that being said, the Engineer is the only class in Mass Effect 3 with class based dialogue. On Omega with the Reactor, and in the Citadel dlc in the casino mission. Bioware should do more class based dialogue options in the next game.
@@SuperSaiyan3985 Fingers crossed🤞🤞🤞
But not useless like in Cyberpunk 2077, where they barely influence your outcomes.
@@pyropotassium4076 No classes in Cyberpunk
@@lavrentivs9891 Nomad, Corpo, Streetkid?
Isn't that what you start out as, choosing one of the three?
@@pyropotassium4076 But that is similair to the backgrounds in Mass Effect; Earther, Spacer, Colonist. And similairly adds a couple of options in conversations and the occasional mission.
One more thing to add to this: If you get the kiss scene with Aria as FemShep, Aria actually leans into the kiss and doesn't pull away like she does with Male Shep. Which makes sense, considering Aria appears to have a preference for women (Nyreen was her girlfriend).
Any tit-action, nip-slips or carpet munching?
Also there was a thing when Mordin broke the first Omega rule.
@@Stanser_Lagrange
Either Aria used her sex appeal to get something from him, or it was a fanfiction.
@@gwendolynsnyder463 You know, I also think that something is wrong here. Mordin is a toad, the game directly states that they have no sexual desire, single men do not suffer there. I highly doubt he has a pinus at all. So he made it up for some reason. May be she did mindfuck to him, but I hardly imagine him really laying her.
@@Stanser_Lagrange Aria a woman of culture
She really, REALLY should have been a squadmate. She and Liara would be hilarious together.
the Ship would be destroyed within hours, because of them fighting with biotics.
@@ploed Indeed but I adversely imagine she'd surprisingly get along well with Javik. Compared to Liara at least.
@@diamondinthesky4771 I know it´s obviously not canon, but give the fanfic "You came back to me" a read if you haven´t already. In the aftermath Liara and Javic got along more than well 😄
Because they are complete polar opposites.
You're missing the third option: the confuse Aria route. The most powerful one tbh. My Shepard just stays true to her neutral nature but that confuses the heck out of her. She is also less harsh on you when you reroute power after mostly renegade reactions with the occasional paragon moment. She tells you 'you're the most baffling and powerful being I have ever encountered. I have no idea where I stand with you.' My favorite part is you can actually say:'i like it better that you don't know. I wouldn't want you to get too comfortable.'
Managed to avoid all spoilers for Omega, and got this exact same reaction at the end from Aria when I played it for the first time yesterday, she was so confused lmao.
Yes I think I love that one the most. Chaotic Neutral for the win!
There's honestly no reason not to play an Engineer in 3. Not only do you get this outcome option, but you gain control over turrets, freeze Atlases, have your own rocket drone and flamethrower turrets, and tech combo explosions are a thing in 3 too!
Agree, the turret is so overpowered when you can just throw it into a flanking position and have it confuse the AIs cover mechanics.
I agree, but playing vanguard is also so much fun... You get to make ranks of ennemies fly everywhere !
there is one reason - only a vanguard can do a Biotic charge + Nova combo.
and when you carry only one weapon you can spam it non-stop.
Vanguard = Biotic Charge + Nova goes BRRRRRRRRRRR
When I saw nyreen was about to sacrifice herself I was just sitting here thinking " hmm 7 adjutants are swarming nyreen but firing off a full clip of my venom shotgun should instantly destroy them and probably save her" but nope DAMN YOU INGAME CUTSCENES😤
😭
This is what l REALLY want the next ME to have. Here's hoping BioWare implements class specific options moving forward. Happy Holidays Everyone!
Happy holidays!
@@MrHulthen Thx bro. Keep up the awesome work 👍
I've been playing as an Engineer since the game first came out. I've tried all of the classes, but I always go back to Engineer. It's the most fun IMO, especially when I add Dominate to my powers. It's pure pandemonium!
Just more proof that playing as an engineer is Mass Effect on easy mode. 90% of the time you can get through combat without Shepard firing a single shot. It's brilliant, I love it, suck it grunts. I didn't even realise that paragon option was engineer specific when I triggered it. I still convinced Aria to save Petrovski so I missed out on the kiss. Being an engineer and having Tali in your squad in ME3 is just unfair. I almost feel sorry for the enemy, while feed them my drones, then cackle maniacally while I lob incinerate and overload on them while their distracted.
Yep. Most battles I rarely shoot my gun. Once I get the Lancer.. No more running around for ammo.
Engineer supremacy 😂❤
Just realized I play a very aggressive engineer style , shoot the crap out of every with my trusty predetor and absolutely demolish with overload and incinerate 😂
Honestly I think the infiltrator should get this prompt as well. Infiltrators in my mind are masters of stealth and getting into hard to crack areas which would require a mastery of hacking which I think should come into play here
I wish omega got to play a bigger part in the series, it had a more dangerous and grittier feel to it than the citadel and aria could have played a way bigger part in shaping shepard. Hope she returns in 4!
Feel like they could of done more with Nireen story arc. For example if you take a paragon route she would take over Omega instead of Aria.
Indeed. Nyreen was such wasted potential
Hum.. i dont know, a new character for a dlc and she would be more important than Aria? Makes no sense. Dont get me wrong, I really liked her, but I got the feeling they choose to play safe and show a new side of Aria. It would be cool to ovethrone Aria, but this should have be foreshadowed during the second game.
Horrible idea
At least she could have survived! She was a really good hearted Turian girl so it was painful to watch her sacrifice herself to kill those disgusting adjutants.
No just her surviving would be enough. Like if we take Paragon there's a route where we help her with the civilians so she doesn't suicide her self.
I just realised Aria was voiced by Carrie-Anne Moss which only made it all the better.
Trinity right?
@@AhmedAli-jo2xd Yep.
If I'm not mistaken, Bioware added this unique interaction for the engineer class because it was the least played in all the trilogy and they wanted to reward (kind of) the players that picked engineer
And if you play as Femshep, Aria kisses her longer which imply that she likes females more 😂
Well yeah, engineers suck so that's not surprising
@@YourFutureBoyfriend made the trilogy as engineer and instantly regretted, it's the most boring class.
@@YourFutureBoyfriend i played the entire trilogy as an engineer. And i must say it was fucking awesome. It's just that you are not that smart enough 😂.
@@saikatraptan4886 they're good in 3, terrible in 1
@@YourFutureBoyfriend not true. Synthetic enemies in mass effect 1 are fodder to the engineer. Organic enemies give them a bit of trouble tho.
I love being the Engineer class. Tech powers are great. I know Engineer class is not the most popular to choose from, but it is my favorite.
That's because its really hard to play on ME1. So doing a full run with the three games means you have to go to a bit of frustration with the first one.
@@dmaxcustom Oh I agree! It's tough to get thru the first couple of missions in ME1as an Engineer. Especially in Insanity difficulty. But I will say it was a bit easier in Legendary Edition since all the classes had access to all the weapon types in ME1.
It is possible to re route the power the long way and still get the kiss with Aria. You just have to be mostly renegade with everything else.
Great video, thanks for taking time do make it. I knew of this one, and frankly, playing Engineer is a lot of fun, I do wish they had more class-specific options in the game, especially for Biotics, since half of them have this trait, at least to some extent.
8:08 damn shepherd throwing shade at the infantry
I’m thinking BioWare did this intentionally. The engineer class is the most underused in the mass effect series, so putting in this secret choice in this DLC would get people try the engineer class.
TBH if you play the engineer class right, you literally become a one man army.
Tbh, they kinda dug their own grave, deapite enginer is basically elemental combo wizard in ME3, it was much less exciting that adept in ME2 (and less diverse than sentinel and in ME1 it was plain awful to play as)
But then again, vast majority of players are the boring solider (despite it being hella effective, especially in ME3 with some of the op guns) or vanguard (which is basically the literal definition of run and gun and in ME3 becomes a 1 trick pony with charge-nova.
Engineer is the only one that makes you feel like you outsmart the enemy, all the others makes it feel like you overpower them, except Infiltrator that outmanuvers the enemy.
This always surprises me because engineer is easily my favorite class in the trilogy lol.
I played full paragon with a couple exceptions, but when Oleg hit me the "maybe you think the galaxy might be better off without her", something clicked and i hit the button instictively. It was my trigger phase, like when Biff calls Marty McFly chicken. Also, if you press the button the third time it pops up, Aria still cries about it and Nyreen thanks you for trying to save the people.
you would think sentinel or infiltrator would also get a similiar prompt because they are tech expert classes, but I guess it makes more sense if the pure engineer is the only one that gets it.
Engineer - still my favourite class. Shepard and Tali against Geth or mechs was just hilarious as we'd sit back and watch them tear each other to pieces. Fun times.
Then for ME3 they threw in a bunch of other hackables as well. That's a nice turret Mr Cerberus Engineer ... mind if we borrow it.
Yea, classes beyond being alternatives to pound bad guys, are not really meaningful story wise. So, when I was doing an engineer route and got to this I was legit surprised. Specially with Omega being so linear action focused. Really it comes out of nowhere.
Honestly...when I played Omega DLC, I went Paragon Route. There's two Renegade Interrupts at the end, after Aria almost choked the general to death. I pressed the first interrupt as Shepard pulled his pistol at the General. The General told that I can't shoot him because he is my prisoner. I didn't pressed the second interrupt as Shepard said that if the general doesn't tell what the Alliance wants to know, he sends him back to Aria. After Bray took him away, Aria complemented about Shepard's self control.
I feel like other tech classes should've been able to do this too
I hope the next one has more class-specific prompts.
I hear Aria likes a man who plays with his tools.
Are we sure she doesn't have a tool herself? Lol
There is a lot of Biotic comments during ME3, if Shepard is biotic. Here is a few that I remember. Not going to go through the archives to find all of them for a comment.
1. Kaidan in hospital talking about spec ops.
Kaidan: But accepting it... red sand.
+ Kaidan: But I don't have to tell you that.
2. Traynor talking about grissom academy.
+Traynor: Their ascension program helps gifted young biotics. If it had been open twenty years ago, I bet you'd have been there.
3. Citadel party when liara and James are comparing biotics vs physical.
Shepard: I wouldn't call my biotics unpredictable. I don't think the reapers would either.
Great video, I never would’ve found this on my own playthroughs, thanks!
I've played through Mass Effect so many times, and I've never knew about this...
This is what made bioware the best back then so many choices with different outcomes big or small
I hope they do the same in the new MassEffect 4/5. It would make a difference on how I make my character. Plus story part like this would be even more fun to find.
There’s also a line for engineer Shep in the Citadel dlc. In the casino when what’s her face goes into the vents.
In the Citadel DLC your Shepard actually uses biotics in 2 cutscenes if you're a biotic.
Engineer is, hands down, my favorite class in ME. Hardlight constructs, hacking, overloading every synthetic you come across. Good times. :D
I remember playing through the whole trilogy with one, right before Omega came out. I wanted to try all the other classes, so I started on playthroughs of all the other classes, and never realized this scene was in the game til a couple years later, seeing it on RUclips.
Immediately reinstalled all three games and did an Engineer playthrough specifically to see that scene.
I really hope that they include class specific prompts/scenes/missions in ME4.
I feel like they did this because the engineer was by far the least popular class, even though it was the first I took all the way through and actually really fun if you play it/build it right. But I agree, I would have liked more of these moments. Also am I the only one who interpreted that quick “Enough!” as a coded way to say “stfu”?
I rather romance Nryeen than Aria
I mean, Engineers were pretty overpowered in Mass Effect 3. So it is highly recommend to play an Engineer.
You've convinced me.
Also to play off an idea I had back as kid, I will be modeling my Engineer Shepard off Isaac Clarke from Dead Space. Especially since the Motive remake got me hooked into the series again.
I'd love to see more videos on class specific moments like this
I have always played ME3 and ME2 as an Engineer (I started with ME3 as my first ME game, so don't fault me for focusing more on that aspect). I love being a Sniper Engineer, snipping, then sending a drone which then distracts them from my position, then snipping several more times without taking a single shot. I also loved watching Krogan ignore the THREE PARTY MEMBERS shooting at it, to charge a drone! Sometimes, I'd forget to shoot at the Krogan for laughing so hard.
Engineer is completely broken in ME3... even in multiplayer, If all you equip is a pistol with weight reduction, your literally a cannon without being glass either, you can tank the hell out of a pile of shit and decimate everything since every single skill you can use instantly recharges. As fast as you can spam, them.
I blew people away that were playing with me as a quarian engineer in MP, even initially called cheater because they didn't understand my loadout, when all party members had died and i was the only one standing on a final wave, they died almost immediately and i managed to clutch it all, though admittedly i nearly ate dirt several times, the fact that an engineer can be completely overwhelmed from all positions, with utterly brutal enemies, and basically come away from it unscathed in which zero other classes would ever have a hope in hell of surviving.
Now i haven't played through me3 since basically mid to later 2012 mind you, so maybe it was patched, but i'd be curious to find out.
I agree, we engineers are fearless
So is shepherd calling my soldier a stupid grunt? 🤔
Good video love learning new stuff about this game even now.
There's a reason why Isaac Clark has lived so long in Dead Space. Engineers are meta.
Maybe a choice for each class with some over lap sure. Engineer, infiltrators and sentinels should have been able to do this. I just dont want too many missions like this because that will mean picking sheps class for story instead of playing what I want to play.
Wait, what? I've always considered this choice to be quite hard, none of its options felt fully acceptable. And now, after all these years, I get to know: there's always been another way. BUT IT APPEARS THAT I HAVE NEVER PLAYED AS ENGINEER FOR ANY LONGER THAN HOUR INTO THE 1ST GAME. Good god, what else could I've missed?
Never knew this since I usually play as a soldier or infiltrator. Neat. I hope they add more class-based choices into the next game.
Bioware knew after ME1 how uninteresting Engineer was... On top of this unique Paragon choice, they also gave the Engineer a unique 25% discount on upgrades in ME2!
This entire scene of aria breaking through the barrier really shows that Petrovsky didn't know who he was fighting.
Oleg should hear the quote from javik, stand in the ashes of a trillion dead souls and ask them if honor matters. Aria would get along with javik.
I swear I had that same prompt when playing as sentinel. Which I know is a mix of tech and biotic so its possible. It's been a couple months since I played but my memory is a bit hazy.
Pretty sure I got it too as sentinel. Just played through with infiltrator though and didn’t get it.
I’m a Soldier, through and through… but this sort of thing is interesting. I wish there’d been more gameplay flavoring like this to give incentive to try new classes and gameplay styles.
Maybe in the next entry.
Thousands of people wouldn't die. It would take days for oxygen levels to drop that much. Start up the reactor at any point during that and they'd be fine.
My number one pet peeve with them "shutting off life support" in Sci-fi. Especially on large vessels and stations. CO2 would take a long time to accumulate. Not to mention, life support on any /properly/ designed station would have backups (not that Omega would be any sort of proper).
This is literally what I say all the time. Me shutting down the reactor isn't going to instantly kill them lol will turn it back in under an hour when we take out Petrovsky. Simple
Definitely one of the reasons I wanted to switch to Engineer after playing Vanguard in ME2.
Since engineer was my first class, I didn't realize that was class specific until my second play-through and I was wondering what I did wrong to not get that prompt lol
My favorite almost-Romance. Sucks all we got was a kiss.
Couldn't even call her before the big push at the end of the game.
Imagine how a full romance would have looked like? She's probably the only one who would be the dominant partner to Shepard 😂 which would be pretty hawt
Allot of inconsistencies in this story line, Shepard is trying to save the universe, the general is experimenting on the populace to make soldiers for Cerberus, and nirene only sees the small picture
And another player decision based story branch I didn't know. This game impresses me so much on so many levels. I'd love to see their complete decision tree, in case they have such a document. ... Might still wrap around Earth a couple times when printed in 6pt. ;)
Engineer Shepard said "bitch, you thought"
Pretty sure it also works on the half technician half combat class (infiltrator wants to ring my bell(?))... but could be wrong
Femshep has a better line of dialog
I didn't realize when I played Citadel DLC, that the villain we are fighting is the writer of The Witcher Book. Wonder wonder.
I just thought this was the choice since I always played engineer
I Love Aria!
Well, imagine If we can have Omega campaign with Aria in Mass Effect 2....
Mass Effect 4 needs to have more class-specific interrupts, or at LEAST quests.
Not sure if this was already said in the comments, but there is a way, (if you really want to), get a kiss from Aria and save the people. Or maybe this is already common knowledge but just in case; play mostly renegade, save people, let the general die, kiss
Thanks
Engineer is actually a bad ass class in the third play through ability wise and you get so much more information in the first game when you play engineer in my opinion and in the second game I grab the sniper rifle and basically play as infiltrator which is my favorite class to play anyway I certainly enjoyed my renegade engineer playthrough, because I'm a super genius who shuvs shit down my opponents throats with flame throwing fucking sentry turrets and a diabolical drone with ZERO qualms. Maybe my Engineer Shep was bullied in highschool or something for being a straight A student either way she's ruthless and brilliant the perfect combination🤣
I wish there was something special about the soldier class so it was more appealing. Like no tech or biotic abilities is actually a good thing for some weird reason. Hahaha
True! I'd hope for something like the James scene while on Rannoch, where he stomps the Geth console. That'd be real soldier-like
They've got much higher carry capacity for the power recharge time though thats not all that great
It's either EGM or Project Variety, I'm not sure but with one of the mods installed, you have this paragon choice when you play as a Sentinel or an Infiltrator as well.
It isn't EGM + Infiltrator, I just finished that playthrough a couple days ago, didn't have the option.
Quick Edit: Found it in the documentation for Project Variety. Hope that mod gets released for Legendary Edition at some point.
That scar on shepard's face looks like Harry potter's :)).
On a another not, on every playthrough she never said "i never would heave thought you'd jepardize the mission like that" She said only the first part and yes(confirmation that she is ok) as well as the part of innocents, she said something alse but i guess this new stuff or from the older choices you made.
The engineer fact i did not know, great find.
This things happen when you think you found out everything in mass effect and then something new pops up :).
Honestly, the issue I clearly see with the trilogy is that being a "good guy" has no negative consequences. But in real life scenarios like this, where there are plenty of risks involved, they just punish you for making a harder choice that is not necessarily evil.
I kinda wanna become an nsven spectre now just so you call me, “Spectre Spectre.”
Mass Effect 4 gotta add more Class Specific outcomes in its story. That'd be great.
There is another one were you take the renegade option late... but it dosent change a thing.
Like some others have also mentioned, I got the mixed conclusion.
I did it deliberately though. All the way through the series.
Finishing ME1 with enough of both paragon and renegade points transfers a maximum of 190 points of both into ME2, and I finished ME2 with full bar of both. Only 1 decision was greyed out (paragon option in the miranda vs jack argument, because the requirement outscaled a full bar).
Carried the mixed approach through into ME3, and I'll stand by the statement "Renegon is the best way to play the game"
good thing i chose Engineer for my legendary playthrough i guess.
After playing Baldurs Gate 3 where being a certain class opens (and closes) many opportunities and going back to the Mass Effect and Dragon Age Trilogy just makes me a tiny bit sad that it could have been great but EA happened
Merry Christmas 🎄
Merry Christmas dude!
@@MrHulthen Thanks:)
wonder if there's a mod that blends all the classes into one for dialogue reasons and class-only choices
Really wish the biotics got some cut scenes or a little something more.
I cracked up seeing Aria spreading her arms awkwardly after kissing Shepard. LOL
Yeah, I'm a femme Shep engineer main. I have turret friend, best grenades, and EMP.
While I did know about this interrupt it was just a coincidence I played as an engineer as in 1 I played as default Shepard as a soldier and in 2 I played as an adept
Shepard: "Maybe if I was a stupid Grunt"
Grunt: 😥
Aria is also way more into Fem shep too. The two kisses when compared just tell it all lol she pulls away and does that awkward hand gesture like wait nevermind I ain't into him after kissing Male Shep.
I wouldn't consider a thank-you kiss a "romance"
my favorite class is accualy the engineer so this works out for me
There was no need to throw Grunt under the bus like that
Engineer-bros win again
I played adept on insanity through the trilogy it was the most excruciating playthrough I’ve ever done in any game
In the first game it doesn't matter, since you can use any gun/
infiltrator also could get that paragon prompt
There is no short romance. She is gay . You can see her reaction to kissing male Shepard in the video. Now if you're FemShep her reaction is different but thats really it.
I've done this route on my last playthrough. I wanted a really hard modded playthrough so I did the Engineer on Insanity mode. It wasn't easy. Even Priority rannoch was hard, despite being an engineer giving you an advantage against the Geth. As a battlefield controller, it was very different when normally I play Vanguard or Sentinel. But I loved snubbing Petrovsky right there. "Maybe, if I was a stupid grunt!" And somewhere on Tuchanka Grunt sneezes. XP
But a more important question for this mission is, SHOULD you spare Oleg? In general war assets that are people tend to open more dialog and possibly a road to more war assets. Especially with the mod EGM (expanded galaxy map) installed. However, those same war assets don't carry much weight on their own.
When playing Mass Effect (since I'm a streamer and that's usually where I play it) I try to make morally consistent decisions across a playthrough. So for example if I choose to spare the Rachni queen in ME1, I'm not going to kill her in ME3. If the decisions I make aren't consistent, I tend to tell the audience why. For example if the risk of casualties was too high. In the case of Petrovsky and sparing criminals or Cerberus assets, I'm willing to spare Brooks or Sidonis, protect Mouse's identity, spare Saleon and others. I NEVER spare Petrovsky. Here's why.
Petrovsky not only subjected an entire station to an oppressive regime, he experimented on them to create Reaper Adjutants. Adjutants have the ability to use a virus to turn other people into their kind. Not nanites, but a straight up virus. A virus that we aren't given specifics about. We don't know if this virus could create an outbreak, but Omega tends to be fairly poor, very crowded and easily the most ethnically diverse settlement you can visit in Mass Effect. It's the sort of location that would be vulnerable to deadly outbreaks AND it's the sort of location where it would be hard to get EVERYONE to agree to quarantine. Humans can't even get each other to agree to quarantine, or we'd have COVID licked by now. How well do you think you'll be able to get ALIENS to quarantine. We see warning signs that an outbreak on Omega is difficult to handle in ME2 when we go recruit Mordin and we hear the various Omega citizens trapped int he quarantine zone's reactions.
But more importantly, experiments in WMDs do not have a sterling track record of safety in HUMAN history. From Aralsk 7 to Grunard Island, Porton Down to the Marshall Islands, these experiments cause HUGE amounts of suffering. And if they get out of control, that's it. Thousands, possibly millions die and in the case of nukes land is uninhabitable for decades or centuries. And this is Cerberus we're talking about doing this research. CERBERUS, who have a HORRIBLE track record of safety. At least the Salarians showed restraint when they made the genophage and made sure to monitor their creation in case it went wrong. The only time Cerberus were even remotely competent was when Shepard lead Lazarus Cell. We're supposed to take Petrovsky's word that this is safe?
But also, if you ever have any doubt about how horrible bioweapons are, look up the story of Aralsk 7 in the former soviet union. Look up the town of Sverdlovsk and the Anthrax breach there. Look at the experiments of Porton Down and the suffering they caused experimenting with nerve agents. Now imagine what happened to the people of Sverdlovsk or the soldiers who died at Porton Down and imagine that happening to the people of Omega, only for them to be turned into monsters that were each potentially a walking outbreak.
If the Alliance or the Council is worried about intel, they can have the terminal in the lab where Petrovsky's men worked. We see they have plenty of records. The people of Omega hardly get anything, this time they get justice at least, vengeance at most. No human being that would do that to another sentient being deserves to live. And IMO, Aria torturing Petrovsky is only just. After all, he tortured people for weapons research. Not even the blackest hearted mercenary in Omega deserves to suffer like that.