Ah yes, the song that plays mere moments before you get your shut pushed in by a bobby for the first time and get confused when you can't saw off it's head
it's funny because one of the mechanics veteran players will probably ignore due to how it worked in the first game, being used by Miro against the players lmao. In all honesty I did the mechanic for fun, even when I knew what the result was. I just found it so... amusing.
The pathologic vibes really shine through here. I especially love how it uses weird rambling that sounds like the noise a Bobby makes whenever you begin fighting it
Patho vibes! Makes so much sense when you put it like that. The dismal eastern european setting with a little twang of the supernatural and an oppressive government figure... ohhh my god im brainrotted
@@AnnieBee43 that's fair, and really depending on whether he goes to medical school or does medicine in the streets he could be any of the three protags lol
There are no replies to this comment so I feel obligated to say that this comment is a certified "banger" and Funk & Banger is now my favourite nickname for Fear And Hunger besides Funger and Shits & Giggles
The opening gives me Earthbound vibes, the radio broadcast is so reminiscent of the Fallout 1/2 tracks, and everything else gives me Pathologic vibes. Awesome soundtrack
It sounds like radio broadcast was sampled in the background in the track - reminds me of Call of Pripyat sampling one of Brezhnev's Christmas addresses in the Pripyat theme.
Siento que hasta el minuto 1:50 te sentias perdido, y por eso suena tan desalentador y extraño, sin embargo de alli para adelante, te empiezas a situar, comienzas a entender el terreno hostil y aprendes a "vibrar" con el mientras evitas sus peligros de forma mucho las pensada, lo cual encaja con la curva de aprendizaje general de todo el juego, primero miedo a lo desconocido, luego cuamdo lo conoses casi podrias burlarte de ese algo que antes era desconocido
@@cosmicoandromeda7195 Yeah all of the music in both F&H games is heavily inspired by Akira Yamaoka's work, so much so Miro (the games developer and composer) jokingly referred to the soundtrack as "Yamaoka-core" to describe its sound.
К яйцам добавить сахар и соль. Хорошо взбить венчиком яйца с сахаром. Затем добавить кефир. Хорошо перемешать. Поставить миску на маленький огонь и, помешивая, нагревать смесь, пока она не станет чуть теплой (примерно до 40 градусов). Снять миску с огня. Всыпать в теплую смесь просеянную муку частями, постоянно взбивая венчиком, чтобы не было комочков. Добавить соду. Хорошо всё перемешать. Тесто для оладий на кефире оставить минут на 20-30. Больше тесто не перемешивать! Фото приготовления рецепта: Оладьи на кефире "Пышные" - шаг №8 Разогреть сковороду, налить растительное масло (слоем 3-5 мм). Можно использовать меньше масла для жарки, но чем больше масла, тем сильнее поднимутся оладьи. В хорошо разогретое масло столовой ложкой выкладывать тесто, аккуратно набирая его от края (не перемешивая!). Жарить оладьи на среднем огне сперва с одной стороны до румяности, около 2 минут. Затем оладьи перевернуть, накрыть сковороду крышкой и жарить с другой стороны еще 1-2 минут. Готовые оладьи можно выкладывать на бумажное полотенце, чтобы впиталось лишнее масло. Подавать оладьи на кефире теплыми, со сметаной, вареньем или медом. Приятного аппетита!
What language do you think the characters speak. The countries at awr by the time if Termina are diffirent from the ones on our maps. What did there languages sound like? Romanian? The romance languages?
Siento que hasta el minuto 1:50 te sentias perdido, y por eso suena tan desalentador y extraño, sin embargo de alli para adelante, te empiezas a situar, comienzas a entender el terreno hostil y aprendes a "vibrar" con el mientras evitas sus peligros de forma mucho las pensada, lo cual encaja con la curva de aprendizaje general de todo el juego, primero miedo a lo desconocido, luego cuamdo lo conoses casi podrias burlarte de ese algo que antes era desconocido
Lo describiste perfectamente, la forma en la cual los bobbies se levantan de nuevo y se reintroduce la niebla hace este lugar muy intimidante y aterrador la primera vez que llegas.
let's say "thank you" to Akira Yamaoka for found out that trip-hop is essential to every survival-horror game
Well, before Silent Hill music there was Portishead.
Thank you akira yamaoka
Ah yes, the song that plays mere moments before you get your shut pushed in by a bobby for the first time and get confused when you can't saw off it's head
Thing got back up and killed me immediately
@@Jack-in4edfeels bad man
it's funny because one of the mechanics veteran players will probably ignore due to how it worked in the first game, being used by Miro against the players lmao. In all honesty I did the mechanic for fun, even when I knew what the result was. I just found it so... amusing.
@@kanseidorifto2430 Kicking dead guards just hit different man😢
Hi Joel Miller.....
Love at 1:50 when the song goes from "scary" to "funky". I imagine characters bobbling their heads on the tune while dodging bobbies.
* You hear sadistic, disturbing laughter in the distance*
Free heroin
That's not what it says
@@HazeelyWhat does it say
@@arrakistoxic1765 Something about laughter being cold and devoid of life
"You hear distant laughing. It sounds cold and devoid of life..."
The pathologic vibes really shine through here.
I especially love how it uses weird rambling that sounds like the noise a Bobby makes whenever you begin fighting it
Patho vibes! Makes so much sense when you put it like that. The dismal eastern european setting with a little twang of the supernatural and an oppressive government figure... ohhh my god im brainrotted
@@AnnieBee43 hell yeah, and of course who could forget the cocky doctor named Dan
@@majorghoul9017 daan fits artemy better. Neither have a medical degree >:P
@@AnnieBee43 that's fair, and really depending on whether he goes to medical school or does medicine in the streets he could be any of the three protags lol
Patho? This one? Nah, don't think so... for me its more like Silent Hill
when Fear and Hunger turns into Funk and Banger
There are no replies to this comment so I feel obligated to say that this comment is a certified "banger" and Funk & Banger is now my favourite nickname for Fear And Hunger besides Funger and Shits & Giggles
@@GleebieDeebie I must also appreciate Shits and Giggles. First time I've heard it.
That feel when you find Prehevil comfy.
1:51 Straight out of Halo 1 or 2, these drums are sick af and this is one of the best soundtrack in the game for sure
Glad someone else heard it!
Me and the boys at 3am lookin for beans
The beans are nowhere to be found.
Me looking for some green herbs so I can cure my infections what in 5 seconds away from killing me
No beans. Only meat pies
Dont you mean looking for one million beers instead 😆😌😌😌💯💯🍺🍺💀
@@TitaRussellTrailsno beans only beer
This song has such good Silent Hill vibes. Running around avoiding monsters in a cursed town.
This goes deep into your veins
Like the heroin i just gave levi
Just like levi
Probably one of the best pieces of music I have heard in my life.
so good! I wish there was a version that extended the rhythmic portion because its perfect.
At 0:10 my mind just immediately inserts needles laugh for me in my head
The opening gives me Earthbound vibes, the radio broadcast is so reminiscent of the Fallout 1/2 tracks, and everything else gives me Pathologic vibes. Awesome soundtrack
“oh boy time to go to church i cant wait to pray and”
*split second of huge fucking furry obliterating a bobby with a spear*
“…okay nevermind”
that rythmic sections hits different while you dodge and weave through encroaching bobbies, all the while with needles tailing your ass
that sneeze at 0:12 gets me looking over my shoulder every time
Brother how that's barely noticeable
my favorite soundtrack from this game.
Was not expecting a fucking bop when I entered this hellhole but here we are xD
thought i was having another manic attack because of the samples on here , this is true artistry
It gives me Fallout 2 Vault-city vibes for some reason
Gives me New Mombasa Halo 2/ODST vibes
Same here! Must be the radio-like murmurs, especially when the percussion unfolds.
exactly
Vault of the future from Fallout 1 too
@@T8-TR So true. Streets of Mombasa vibes all over the place.
It sounds like radio broadcast was sampled in the background in the track - reminds me of Call of Pripyat sampling one of Brezhnev's Christmas addresses in the Pripyat theme.
this shit some heat
Best track in game. Hands down.
I literally heard this while walking in the streets at 23hrs
when the fking cymbals hit its like a gut punch in the best way this soundtrack is so underrated. very creepy but also groovy as fuck
Honestly it gives me cozy feelings just like Shady sands in Fallout 1 did.
Siento que hasta el minuto 1:50 te sentias perdido, y por eso suena tan desalentador y extraño, sin embargo de alli para adelante, te empiezas a situar, comienzas a entender el terreno hostil y aprendes a "vibrar" con el mientras evitas sus peligros de forma mucho las pensada, lo cual encaja con la curva de aprendizaje general de todo el juego, primero miedo a lo desconocido, luego cuamdo lo conoses casi podrias burlarte de ese algo que antes era desconocido
Dude so true!!! I just reached this part today. Daym this game is goood I felt so achieved when I entered town... only to die again but still hahah
pase como 3 dias en pasarme el juego con cada participante y despues de eso solo estaba esto en mi cabeza
The drums remind me a lot of Digital Bath by Deftones. Was that song an inspiration on this one?
It was Alone in the Town track from Silent Hill 2, I believe.
@@watarimono17 Seeing how the name is Alone Prehevil, makes a lot of sense
@@cosmicoandromeda7195 Yeah all of the music in both F&H games is heavily inspired by Akira Yamaoka's work, so much so Miro (the games developer and composer) jokingly referred to the soundtrack as "Yamaoka-core" to describe its sound.
This song reminds me a lot of OFF, its gotta be one of my favorites.
The white mold apartments look like they've been purified... sorta.
This song reminds me of “A stray child” from silent hill 3 ngl
It sounds like a binaural beat
we´re not making it out of prehevil
Sir, finishing this fight.
It reminds me a bit to the dome 16's ruin from chrono trigger, at least that's what i thought from the first time i reached the city
Reminds me of the rain world soundtrack
2x speed 🔥
What are the voices playing after 1:50? I think it sounds like Spanish but I’m 100% wrong.
What bobbies say? Is it just gibberish?
No, they are saying that you are contaminated because you went outside I think.
Если кто-нибудь смог разобрать речь из трека, пожалуйста, поделитесь, очень любопытно!
К яйцам добавить сахар и соль.
Хорошо взбить венчиком яйца с сахаром.
Затем добавить кефир. Хорошо перемешать.
Поставить миску на маленький огонь и, помешивая, нагревать смесь, пока она не станет чуть теплой (примерно до 40 градусов). Снять миску с огня.
Всыпать в теплую смесь просеянную муку частями, постоянно взбивая венчиком, чтобы не было комочков. Добавить соду.
Хорошо всё перемешать. Тесто для оладий на кефире оставить минут на 20-30. Больше тесто не перемешивать!
Фото приготовления рецепта: Оладьи на кефире "Пышные" - шаг №8
Разогреть сковороду, налить растительное масло (слоем 3-5 мм). Можно использовать меньше масла для жарки, но чем больше масла, тем сильнее поднимутся оладьи.
В хорошо разогретое масло столовой ложкой выкладывать тесто, аккуратно набирая его от края (не перемешивая!).
Жарить оладьи на среднем огне сперва с одной стороны до румяности, около 2 минут.
Затем оладьи перевернуть, накрыть сковороду крышкой и жарить с другой стороны еще 1-2 минут.
Готовые оладьи можно выкладывать на бумажное полотенце, чтобы впиталось лишнее масло.
Подавать оладьи на кефире теплыми, со сметаной, вареньем или медом.
Приятного аппетита!
@@tranquilchad3967 понятно, от чего Хенрик с ума сходит в первый же день, вечером
Фиг знает, что там. Предполагаю, что военные переговоры
Ты думаешь это речь? Я слышу только скрежетания.
@@coolstoryjew4550 Определенно речь
Vaguely reminds me of Soft Breeze from Off
What language do you think the characters speak.
The countries at awr by the time if Termina are diffirent from the ones on our maps.
What did there languages sound like?
Romanian?
The romance languages?
Prehevil is in Funger's version of Czechia, but they all most likely speak English/Rondonian or German/Bremenian.
Reminds me of half life or fallout 1/2 music, don't know why
This sounds inspired by Silent Hill
Siento que hasta el minuto 1:50 te sentias perdido, y por eso suena tan desalentador y extraño, sin embargo de alli para adelante, te empiezas a situar, comienzas a entender el terreno hostil y aprendes a "vibrar" con el mientras evitas sus peligros de forma mucho las pensada, lo cual encaja con la curva de aprendizaje general de todo el juego, primero miedo a lo desconocido, luego cuamdo lo conoses casi podrias burlarte de ese algo que antes era desconocido
Lo describiste perfectamente, la forma en la cual los bobbies se levantan de nuevo y se reintroduce la niebla hace este lugar muy intimidante y aterrador la primera vez que llegas.