[Low Score Boy] Sega Saturn Graphic In-depth Investigations (English/French subtitled)
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- Опубликовано: 25 май 2015
- **Strongly recommended to turn on the subtitles.
**French subtitles added! French subtitles made by www.sega-mag.com/
Can Saturn do half-transparent effect?
What's going on with Saturn's 3D games?
In this video, we are going to clarify these questions.
For 20th anniversary of Sega Saturn.
Original Traditional Chinese version: • [低分少年] SEGA SATURN 畫面表...
Main references: (In Japanese)
BGとかスプライトとか色分けしてみた【セガサターン編】
www.nicovideo.jp/watch/sm23045255
魔法使いの森 - セガ・サターン
www.wizforest.com/OldGood/saturn/
By the way, I am Taiwanese, not Japanese nor Chinese. - Игры
Very fun and interesting video to watch. Some of the information I already knew just by guessing but a lot of the information I did not know. Thanks for making this video!
Joe haha.
Game Sack gotta be joe.... much love him
hey, makes sense seeing game sack around here! love you guys!
Thanks, GameSack for supporting also.
Thanks for making this in english!! ^_^
Great In-deph video! I ♥ the Saturn!!
It's really a great reverse engineering work. It's almost a hardware case study of the Saturn architecture. You can earn from some university a master of hardware design with this. Congratulations!
Very thorough! I've never seen a better explanation for why the hardware behaves the way it does when rendering transparencies and other visual effects. Thank you for taking the time to make this!
Thank you very much for doing this video in English. This was very interesting as someone who makes videos here on RUclips for the Sega Saturn and a huge Sega Saturn fan.
Carters Retro Reviews What games you working on for Saturn ?
+Andrew's Channel, Featuring Project AXSX (A Sonic X-treme Inspired FanGame) And other random vids Holy shit, I am sorry I didn't respond to this originally Andrew. I totally missed this. But I just got a new computer so when that is up and running 100%, I will be working on reviews like crazy. I have been slack for the last 2-3 months because life has been so crazy. I lost my job of 7 years, started a new job, got a dog, a new car and a Wii-U. Most nights after work since the job has changed, all I want to do is chill and play Wii-U or watch TV/a movie. I did entertain the idea of starting a podcast which ultimately has everything I did during the week and anything else I want to talk about. It might still become something but not yet. Anyway, long story short I have 5 games in the pipeline and since I've been having a binge on basketball games and I will tell you what I told everyone on my facebook fan page: I am working on my next review which is NBA Action 98. Then to switch it up, it will be NBA Live 97. Then for a change of pace, NBA Live 98. Then for something different, straight into Slam'n Jam '96 featuring Magic & Kareem. Then College Slam because I'm just trollin you all - lol.
+Carters Retro Reviews That's life than we die. XD
Looking forwards to more.
Andrew's Channel, Featuring Project AXSX (A Sonic X-treme Inspired FanGame) And other random vids Thanks! :)
+Carters Retro Reviews Bring Sonic Robo Blast 2 to the Saturn.
間隔了許久的新影片...不是真的新影片,而是先前「SEGA SATURN畫面表現大驗證」的英文版。
原本以為做外語版本應該不是很麻煩的事情,結果,才錄沒幾句英語旁白我就有著強烈的後悔感XD 雖然最後成品是出來了,但不知道外國朋友們聽不聽得懂啊...如果您有外國玩家朋友,請試著跟他們分享看看。
然後,關於真正的新影片製作進度嘛...你知道最近遊戲大作有點多,相對的擠壓到我能夠投入影片製作的時間XD,畢竟不玩遊戲的人,是不可能製作出好的遊戲雜談影片的嘛,就請各位再多寬容些,等我打完《人中之龍0》就...(喂
Low Score Boy Brother, I just have to thank , that you have taken the initiative to make an analysis by addressing the technical aspects of Saturn ! It is fascinating to see the creative ways that some developers have to overcome some shortcomings in the hardware , the fact that developers do something that at first the hardware would not do , is the instigator ! Congratulations on the video, even though he translated from English to Portuguese , the result was very good! If you can make more videos like this , it will be great! If you can answer me , I have a doubt ! Do you believe that the Ram cart, could bring some benefit to the 3D games on Saturn ? If so, what ? Big hug!
Nelson Julio Meloni Thanks! About the RAM cart, it mostly works as cache, to reduce the loading time. I think it won't benefit much in 3D graphics.
***** Only Sega or Yu Suzuki can confirm this question...
Nelson Julio Meloni
I have a gut feeling the DSP inside the Saturn could be utilized to enhance 3D performance.
If i recall correctly i think i remember Yu Suzuki remarking that's how they got the amazing gfx on a Saturn Shenmue (stock saturn).
I'm not an expert (i'm a coder not hardware engineer) and as i say this is merely conjecture, but DSP's normally have much much better floating point performance than traditional CPU'S. Floating point is utilized alot in 3D applications.
Maybe some 1 more knowledgeable could give more info, Would also love to learn more about the ram packs and there potential for enhancing the system
+Low Score Boy
You make fantastic videos man, and this was the first video I'd seen from you, instant like and subscription! In fact, I might make a video about the Sega Saturn soon as this inspired some more curiosity on my part, and if I get around to it, I'll absolutely make a mention of this video and you're channel. Please keep up the good work and I'd be eager to see more videos about the Sega Saturn : )
Also, in relation to your questions +Nelson Julio Meloni, I'm not sure if it's accurate but I've heard since the Saturn displays it's 3d graphics using distorted sprites, and the 4mb cart allows the Saturn to use more sprites and frames of animation, a clever programmer could possibly get it to improve 3d performance, but who truly knows? Final Fight Revenge is a 3d game that uses it, but not in a way to increase graphical performance necessarily I don't think.
Fantastic video!. Honestly man, the fact that English is your second language, yet you still apply so much effort into making these videos are highly commended. You're a true gaming historian, keep up the great work :)
I came here to say exactly this. I really enjoyed this video and I totally agree with his sentiment that it's very interesting to learn about the efforts to make certain hardware do tricks it was never designed to do.
much respect for this video... great job man.
Your video is so unique! I have never seen a video like yours! I really like the way you present the facts. Thank you so much for sharing this video. Long live Sega Saturn :)
Thanks for the video , Sega Saturn is my favorite console of all time ....
Wow, that has to be the most informative and factual video I have ever seen on the Saturn's technical limitations and strengths. With the subtitles I could clearly hear and understand you. I hope you do more in English. Thanks and I will now subscribe!
Hey Ant, get ready for RAZOR!!!!!
Amazingly in-depth - thank you for re-doing this in English. I caught what you were demonstrating in your non-English videos, but this clarifies a few points I was still unsure of. Thanks again, brilliant attention to detail.
Thank you for this, awesome of you to do in English and with subtitles. Your English is really good! Subscribed! Be well buddy!
This was an outstanding video. I learned a lot about the Saturn's VDP abilities, as well as the challenges inherent in its complex design. Like you, I always appreciate the skill programmers employ to push computers far beyond their original (conceived) limits. This goes back to the beginning of videogames, as shown in the excellent book, "Racing the Beam." I would also add (this was mentioned in the video) that people used CRT TVs in those days, and most often connected their game systems via RF cable. The dithered transparency effect appears smooth on those screens. Even composite on modern HDTVs will preserve this smoothness, which is closer to what the programmers intended. Those viewing classic videogames on emulators and digital displays are seeing a picture that is far more pixelated than it was originally seen. Anyway, I would enjoy another Saturn video, this has been extremely informative and fascinating. Arigatou!
+daniel thomas I have ALWAYS used A/V for Saturn game display. Even in 1997.
The pixelated look has also something to do with what signal you are using. RGB-signals on a CRT also look more pixelated than composite on e.g. Playstation and Saturn, but the increased picture clarity and brighter colours make up for that in bounds. Consoles like the Master System, Genesis, Saturn, SNES and Playstation were RGB-capable out of the box, you just needed a RGB SCART cable to take advantage of it. By the end of the 90's at least, SCART inputs on consumer TVs were so common in Europe that almost anyone could get RGB quality out of their consoles.
The main difference between 240p content on CRTs and LCD/LED-displays in my experience is how the latter fails to scale the image properly, the lack of scanlines on LCD make the sprites more blocky, and the vibrancy of the CRT colors is far superior. If you have the choice and opportunity, nothing beats RGB on a CRT for 240p content, but the second best is using RGB over expensive quality upscalers like the XRGB Mini Framemeister and OSSC for digital displays.
I use an S-Video cable on my 50 inch plasma and it looks quite a bit better than the original composite cables that came with the system.
Fascinating video, thank you for taking the time to do this. I love Sega and the Saturn so this was a real treat to watch.
Thank you for making all the effort to translate and record this video in English. As a Saturn fan this is the first time I've seen an exhaustive explanation of the issues leading to the use of "mesh" effect for transparencies and how some games seemed to manage it while others did not. Excellent video!
I know others have done this, but thank you so much for going through the trouble of delivering this in English! It was a great video that informed me to information I did not know before.
Woah, that was crazy interesting and very comprehensive. Thanks for such an in-depth explanation of VDP1 and VDP2. At last I understand how the Saturn works! Took me twenty years but thanks to you, things are much clearer now!
Very well done, professional in my opinion. All editing and dialogue was done very well. Aside from that, I learned a lot about Sega Saturn and another of my favorite consoles.
I must have watched this video a dozen times now, it's absolutely fascinating. Thank you so much for creating it and for your hard work in presenting so much information!
This was a very informative video! Thank you very much for making it. I now have a much better understanding of what people are talking about when they mention the Sega Saturn's issues with half-transparent effects.
Wow brilliant video, very interesting and you explained very technical information in an accessible way.
Big thumbs up from me.
This was a very awesome video! All the in-depth talk about the Saturn's hardware made me learn so much more about the console. Thanks!
Excellent video. Thank you for making the effort. The Saturn is a fascinating system and I love learning more about the technical details. I look forward to seeing more of your work.
Thank you for this video. It clarified many things for me regarding Saturn's capabilities and limitations. Also, being able to explain highly technical things in a simple way is something not much people can do. Great job and thumbs up from me! :)
Wow! Somebody finally explains VDP 1 and VDP 2! Thanks!
Very informative.
Thank you very much for the effort to include English and English subtitles in your videos!
You did an amazing job with the video, it clarifies a lot about the Saturn's hardware.
Really enjoyable video, and had no problem following your words.
Thank you for making this.
Best video i've seen so far about Saturn's hardware, congrats! Also nice to see you have a first run launch model of the gray Saturn, which i have too. You can tell this because the earliest gray models don't have the cartridge input text on the cartridge slot flap, both led's are actually 2 next to each other, & there is a round opening on the left side of the console, probably for a planned fan, which never made it in the retail versions of the system.
Great work!! :)
this was excellent !!! a lot of informations i never heard anywhere else !!! i hope this channel is still alive !!
A very informative and well constructed video! I never thought Saturn's technical prowess could be so interesting!
Great video, the best explanation i have ever seen about the graphical capabilities of the Saturn. Thanks a lot!
Dude, this video is seriously amazing. Thanks for providing such interesting in-depth analysis!
Thank you for this much detailed video!It is a treasure trove of technical information about the Saturn and the presentation of the graphical techniques is really well thought out with very well chosen illustrative examples. The density of information is mind blowing and I hope you will release further videos!
Very good video my friend. The way that you choose to explain all this problems and questions is terrific. Historicaly transparency issues are knocking factor to undervalue Saturn and your explanation proof that the argument is much more deeper than it seems.
Amazing video. Fantastic detail. I can't wait for you to do more videos on the Sega consoles.
That was a very good episode, thanks for making this! Hopefully you will consider making more English episodes next
Thanks for making such an indepth video about this subject. Interesting to know. And thank you for the english subtitles too, hopefully seeing them in your other videos too later.
This was an AMAZING video. So many examples, and presented so clearly. Thank you!
Thanks for your hard work. Your research and presentation is much appreciated. Please do not shy away from making more english language videos.
Very informative video. I congratulate you for your courage to narrate in English. It was very good and I didn't need to use the subtitles. I will now watch more of your videos. Thank you.
Great Video!!!...Keep up the great work! I liked how you compared it to all different kind of games not just few titles...awesome!
I loved this, I absolutely loved this. As someone who spends most of his time studying this industry, it's consoles, history, and cultural impact, it has reached a point where it is getting very difficult to find a bulk of information that I don't know.
Today, you were that bulk of information, and I am just blown away not only by your research, but how you presented the information. I cannot thank you enough.
I am now a subscriber.
I've not even finished the video and already have to comment: absolutely fantastic work. A true and objective look led by true knowledge of the system. Thanks for taking the time, your passion really came through
Thank you, this answered so many questions I had about the Saturn's multi-chip design. Also, it helped fill in a lot of my knowledge about the Saturn's management of the transparency issue.
+Jeff Apellido Both Saturn and N64 were limited by their SDK designs early on. Less programmable RAM limited their capabilities.
This is my new favorite channel. Awesome video!
Thank you for this video! I've always wanted to understand the Saturns hardware architecture ever since I heard about development issues with Virtua Fighter back in 94'/95'. This video shed light on all the mystery! Great Job! Nice Work!
Holy macaroni!!! This video was pure gold!! It would be awesome if you make a series of videos like this with other game consoles!
Thanks for making this. I learned quite a bit. I respect anyone who can explain technology in a way that many people can understand, and do it in a language that is not their native tongue. Great job!
Amazing video and explanations. Thank you!
Please more videos with English subtitles, we love your work all around the world!
Excellent work! I can tell a lot of work went into this, and it really pays off. :D
You're a hero, man! Thanks for making this video. It was very informative and entertaining!
Thank you for the hardware breakdown! I still find the Sega Saturn to be a magnificent machine and to see how inventive the game designers were with the hardware limitations is amazing. A real test of a machine, let alone great developers. We'll probably never see anything like the degree of innovation from the likes of the Sega Saturn again, so I have much respect for its games. True sophistication. Real prestige.
Thank you so much! I recently bought a Sega Saturn and i love it! I have also been curious about the Saturn's 3d abilities. This was a very good and entertaining video!
That was excellent! I used to be very fascinated by the Sega Saturn hardware and this explained a lot of things. Thank you! Please make more like this in English!
Excellent video, really informative and I really look forward to your other videos, I watched aspects of your others, but of course couldn't follow but I could tell that you still have lots more to say and we're all waiting. Thanks for all the hard work.
This video is excellent. Thank you for taking the time to make it.
谢谢你给我们打了字幕。 This video is a fantastic look into the Saturn architecture. Looking forward to more like this.
Just finished watching this for the second time in a few months. This is fascinating stuff; really excellent work, Low Score Boy. You're the High Score Boy for most informative Saturn video :)
He explained about his tag name. He was always high score at school but low score on video games.
He explained about his tag name. He was always high score at school but low score on video games.
He explained about his tag name. He was always high score at school but low score on video games.
Amazing video, I wish there were more videos like these explaining technical things in that deep way about our favorite retro hardware, most videos in other channels are not doing in depth analysis and are more for gamers. As a programmer, this is more interesting for me and it's a good introduction in things I never knew about these consoles. I have recently programmed for the 3DO console which also uses quadriterals but is quite different and can do regular transparency without limitations. So, it's good to get an indepth analysis on Saturn and really understand what's going on as I had no time yet to research and program for Saturn.
p.s. I once was thinking of making similar videos on systems I am more familiar with, but of course I am too lazy and video editing and preparation takes long time, but your channel is one of the very few that do a video in the similar sense I was imagining I would do mine.
Just discovered this great video, Low Score Boy has a great understanding of the Saturn hardware and I learned so much from his video! A Big Thank You!
love this video!!! Very in-depth, and explains a lot of the issues that made development on SS notoriously difficult. Which is why dev teams like Team Andromeda and AM2 and Treasure even more amazing! They made the SS work miracles! thanks again for this!!
+U NiqUtilities Early on.
Awesome video. I loved and miss my Saturn, but the meshes always stood out. Wonderful to finally have the full story.
Hello, congratulations for the effort and work to expose pleasurable information!
I am Brazilian and rarely encounter content made by young people of such good quality on something old.
I really like this video! I like the fact that you actually knew what you were talking about, instead of just confidently saying assumptions like so many other graphics videos, especially on the Saturn. I feel like I actually learned something, thanks!
Wow you are being cited in a french book called "The 32-Bits War" for this precise video, your opinion about the Saturn Graphics potential. nice !
This book?
www.editionspixnlove.com/LHistoire-du-Jeu-Video/Pix-n-Love-HS-1-PlayStation-VS-Saturn/flypage.tpl.html
That's really a honor!
Yes this one :) ! And you deserves it sir ! Loving your videos !
Great video !
Keep up the good work man! I especially ejoyed the Burning Rangers segment.
Do you do any console programming or is this mainly research only ?
Wow! Thanks so much for the awesome video! I really appreciate all your hard work. Hopefully you can subtitle all your other videos in English! Saturn 4 Life! Subscribed!!
Thank you for making this video! Hugely informative and entertaining! I Can't wait to see what you produce next!!!
Thank you for this fantastic video! It was really interesting and informative, I look forward to your future episodes.
Stumbled across this video. Really interesting video indeed :D Good to get a clear picture of the differences between the two consoles. Thanks! :)
Subscribed and hope you'll do more videos like this :)
damn, bro. You weren't kidding about being in depth. And don't worry about your english, honestly I understood you fine. Keep working on it, you're doing great.
2 year ago video and it's still a beast on explaining the Saturn. Thanks lowscoreboy!!
Thank you very much for going to the trouble of sharing this information with English speakers. This video was fascinating and informative and I'd love to see more like it.
I am continually amazed by just how talented the programmers of older generation consoles were. They could do so much with so little by using very clever techniques. Too bad so few people are privy to their artistry and craft.
Fascinating video. Thank you for making it Low Score Boy. I am impressed by all the ingenuity used by the Saturn developers to achieve the different effects.
Fantastic video. Thank you so much for the detailed information and in-depth look at one of my favorite gaming consoles of all time.
Excellent video! I have always been interested in knowing more about the Saturns unusual architecture and working with it's hardware limitations.
You are best of the best! I enjoy your videos, with and without subtitles.
Thank you for doing this in english, it is much appreciated
Great video to watch, thanks for making it. I'm sure I will have to watch it more than once to understand better but your work is appreciated!
I think about these issues with the Saturn constantly. That is why I am here! Please make more in depth videos about the Saturn and Dreamcast! Great job!
What issues?
Really enjoyed your great system review explained in plain English and good presentation. Thank you! Subscribed!
Thank you for this most informative breakdown of my most beloved console of all time!
You have my respect and admiration :)
That's the most comprehensive analysis of the Saturn graphics. Great job! I guess you have a DevKit to be able to do all this?
Wonderful video! I've been intrigued by the Saturn's graphics hardware and how it works, and this explains it well and clearly. Good work!
Absolutely excellent visual representations of the architecture and showing how it works!
This is the most insightful look at the Sega Saturn's limitations and quirks I have ever seen, and I have been doing on and off research on this system for 12 years. The analysis on Burning Rangers is perhaps the most interesting, and shows what Yuji Naka and the old Sonic Team could do back in the glory days of Sega. Cheers.
THANK YOU THANK YOU THANK YOU! I have wanted to know all of this for SO long. This was an amazing video. Wonderful.
This video is VERY interesting !!! Especially, it's so kind to give it in English, and later translete by sega-mag.com ! You should continue your video in English and also continue this king of partnership with sega-mag.com, it is opening your videos to a very larger audience. :)
Thank you very much for clearing up the confusion I had, when dealing with the capabilities of the Sega Saturn. I hope you do many more videos like these, because it is really fun to get educated about console history.
Thank you so much!!!
Please feel free to add subtitles to your other amazing Saturn videos.
It's appreciated.
Great video. Your English is infinitely better than my Taiwanese, so please don't apologize. :) Keep up the awesome work!
Thankyou for making this. I learned alot. A fascinating exploration into the limitations and some genius solutions employed. Well done.
Wow this is very very impressive and very technical. While also good explanation so newbies can actually understand.
Thank you for your awesome vidéo ! Special big up from the part about the vidéo cables ;)
an excellent in-depth description of an underrated and mismanaged system. great video!
This is one of the essential retro video game videos on youtube. Thank you.
No, thank *you* for making the video. There's some amazing info in there. If you made another part, or similar videos about other consoles, that would be amazing :)
Fantastic video, thank you for the effort and time you put in for us English speakers. It is greatly appreciated!