@@LeiluMultipass Opportunist is for flashbangs and tasers. Since Incapacitation status effect from flashbangs breaks after dealing any damage and this build excels at dealing high damage in a single hit, they work very well together. You need ~200 effective Intimidation for Brutality on Dominating, otherwise enemies will resist the fear effect even if it procs.
how did u progress this build? i made it past junkyard, but am now struggling to do the burrower quest for camp hathor (currently lvl 10 btw). it takes me 3 turns to kill a single burrower, and an energy shield doesnt help when a burrower warrior can drop me in 1 or 2 hits. am i supposed to return when im at a higher lvl or when i have a better hammer?
It's dominating viable, that's what I played it on. Not so ure about oddity though, lack of hacking and lockpicking might slow you leveling a bit. But none of the unique items this build uses are behind locks so it'll be alright in that regard.
Because Taste for Blood grants stacks not just for attacking bleeding targets, but for kills as well. So in case of this build, Taste for Blood functions as a kill streak feat of sorts - the more enemies you've killed, the more damage you deal and the faster you kill.
Wtf the sheer amount of misses, it's crazy you still pulled it off with all of that!
There's nothing in this game you can't fix with copious amount of movement points and just a pinch of stasis!
Wtf did I just watch lol. Nice build dude!
That, my friend, is a high velocity, MAX STR speed junkie, equipped with an industrial meat tenderizer.
@@sheepherder3893 local crackhead turns city block into hamburger meat... more news at 11!
"I hate missing the +90% thc shots"
Enemies left with 1% hp sucks as well. :D
Would you mind sharing the build please?
Sure, I've linked it in the video description.
@@sheepherder3893 Ty
Why do you take opportunist? Why more than 75 in intimidation for Brutality if you don't take Yell?
@@LeiluMultipass Opportunist is for flashbangs and tasers. Since Incapacitation status effect from flashbangs breaks after dealing any damage and this build excels at dealing high damage in a single hit, they work very well together.
You need ~200 effective Intimidation for Brutality on Dominating, otherwise enemies will resist the fear effect even if it procs.
how did u progress this build? i made it past junkyard, but am now struggling to do the burrower quest for camp hathor (currently lvl 10 btw). it takes me 3 turns to kill a single burrower, and an energy shield doesnt help when a burrower warrior can drop me in 1 or 2 hits. am i supposed to return when im at a higher lvl or when i have a better hammer?
Yes, do non-combat quests first. Should get you to lvl ~12.
Core City has a lot of quests you can do without killing, same for Rail Crossing and Foundry.
is this build viable on dominating + oddity xp? also how did u survive silent isle and the beast?
It's dominating viable, that's what I played it on. Not so ure about oddity though, lack of hacking and lockpicking might slow you leveling a bit. But none of the unique items this build uses are behind locks so it'll be alright in that regard.
@@sheepherder3893 how would a crit hammer glass cannon look like if u were to make one? less agi more dex?
@@ranchitup5214 Dexterity does not reduce action points o sledgehammers tho
Jesus Christ and I thought my full auto shotgun build was cool
Is this your favorite build?
why this build use taste for blood?
Because Taste for Blood grants stacks not just for attacking bleeding targets, but for kills as well. So in case of this build, Taste for Blood functions as a kill streak feat of sorts - the more enemies you've killed, the more damage you deal and the faster you kill.
@@sheepherder3893 oh sure, thanks a lot
-playing as a female
ruined