My least favourite Nine Circles level (Hyper Paracosm & Paradox) | Extreme Demon | Geometry Dash
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- Опубликовано: 21 окт 2024
- Welcome back to our playthrough of Geometry Dash. We beat Hyper Paracosm and Hyper Paradox, my thoughts on the levels are below:
Hyper Paracosm:
I actually found this quite fun. While I don't think this is a good level, I found it actually quite enjoyable. My main problem with the level is all the spikes on the walls of the corridors, which are quite annoying, and made a lot of parts extremely difficult. The predrop was difficult, but still very consistent. The beginning of the wave was very fun, up until the spam at 24%. This spam was a pain due to the random scattering of sawblades. 27-40 is extremely hard, and not consistent at all. The 30% spam specifically was very hard because of all the sawblades and spikes throughout. Past 40%, the wave was very consistent, and quite fun as well. I really liked the ending. It is very long, taking up nearly 40% of the level, but I didn't find that a problem. I think the ending of this level is one of the coolest in any Nine Circles level. The ball corridor especially is extremely cool and iconic, and I absolutely love it. There are some hard parts in it, but it isn't too bad. Overall, not the best level, but one I enjoyed a lot, and if you really want to go for it I would recommend to do so.
Hyper Paradox:
This level is awful. While more balanced and consistent than Paracosm, it's way less fun. It changed a lot of gameplay, especially in the second half of the wave, which I felt was the better part. I thought this gameplay was worse than the original gameplay in Paracosm. All this level really needed to do was fix the 30% spam, remove some of the spikes on the corridors, and balance the level a bit. Instead, it changed way too much gameplay, made some parts absolutely stupid, like making the 37% dual wave misaligned. There are also a ton of bad transitions in the ending, like 81%. I also hate the fact that the ball corridor in the ending was so different. I think that is the coolest part of Hyper Paracosm, and was one of the most consistent, so I was really disappointed
when that changed. The fact that the last triple spike moves to the right is also annoying, as it makes it more difficult for no reason. Overall, not a good level, one that I would not recommend at all.
About the game (official description):
Jump and fly your way through danger in this rhythm-based action platformer!
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Person is unstoppable atm
Agreed
At the moment?
Always has been
This guy is SO underrated
FAX
Fr
Bro beats a extreme demon every 3 days this guy is INSANE
Me:beats an easy demon every week
Your videos are awesome! So fun to watch. GG!
Paradox is 100x better than paracosm, you on something fr
Lemme guess, u dont even have the skill to get progress on them lol
Bro just says its better bc of its looks - now play both.
Paradox got an update so its much better, I can say this because it is my hardest and I semi-enjoyed it.
Wait until he does Acheron, then he will be truly unstoppable
Finally someone said Hyper Paracosm is slightly better than Hyper Paradox
Not even slightly, it's miles better
@@PersonHuman42 Paradox got an update that fixed 90% of the bugs and now its much more fun to play.
This guy says:"today we are doing this" as if it wasn't close to list difficulty its actually insane
Also i have skill issue
i swear the hyper paracosm predrop take up 9/10 of all deaths its so annoying and i hate it
Yeah it takes a few, it does get very consistent tho
Glad to see im not the only one who hates Hyper Paradox. GG
Just started learning hyper paradox, I think it’s pretty fun except for the dual and the ending transitiond
GG on purple circles 1 and 2!
I think it's interesting that you think hyper paracosm is harder than wasu, since I personally thought it was WAAAY easier, since I nearly got to the ending in like 13k attempts and it took me 90k to beat wasureta, althoufh 60k were from me being bad. GG on beating it though!
GG my man! Quick question: what easy extremes could you recommend for just pure skill? I feel that Napalm and Misty Mountains did not help much
Torsion is pretty good
@PersonHuman42 Thank you man! Good luck on your future extremes!
Forbidden isle is a good easy but really skill based level
@@ggacked08 thank you
Try out incipient and allegiance. Both levels will for sure make you better with timings , ship , and wave
yoooo GG! im trying bausha vortex rn lol
yo gg
i also just beat niwa as my first extreme!
Nice!
that's the real "hyper paradox" - how a remake of a level made it even worse
LMAO TRUE
GG based hyper paracosm enjoyer
I hate how PersonHuman hates good levels and likes bad levels... Also 1:58 French Personhuman
GG Person you are insane
Personhuman42 is the type of guy to got 26% in the first 5 attempt. GG on bad level
Hyper Paradox is indeed bad
how many circles extremes have you not done
9
GG dude ;)
Hyper paracosm took 8 months to get rated sorry you didn’t like hyper paradox
I liked Paracosm, not Paradox
@@PersonHuman42 oh sorry I edited it
gg
Which is harder?
Hyper Paracosm
hyper paradox is peak bro fytb (i fluked it)
*disappointed