Super Mario 64 is OVERRATED [Review]

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  • Опубликовано: 26 ноя 2024

Комментарии • 358

  • @sand-attack
    @sand-attack Год назад +42

    The reason the game boots you out of a level each time you collect a star is pretty simple - certain stars require the level design to change, and re-loading the level was the simplest way to accomplish that. It can be argued that it's an outdated system but the reasoning at the time was clear.

    • @KauanGamer8893
      @KauanGamer8893 Год назад +2

      It would be easier if the game automatically restarted the course instead of Kicking the player.

    • @paulgilbert5278
      @paulgilbert5278 9 месяцев назад +2

      @mirmure Not terrible hardware, limited hardware

    • @MusicalBulbear
      @MusicalBulbear 8 месяцев назад +6

      Padding aswell. If you could pick up every star in one shot, it would be over in maybe an hour.

    • @FrankTheStud
      @FrankTheStud 7 месяцев назад

      And some stars trap you in order to get them... think about princess peach slide for example, most kids probably wouldn't have figured out "exit stage" by standing still

    • @The_hot_blue_fire_guy
      @The_hot_blue_fire_guy 7 месяцев назад

      ⁠@mirmureactually the N64 had very powerful hardware for its time. Even to this day the console is actually pretty decent. There have been rom hacks and mods made for games like Mario 64 that look better than Wii games running on the actual console hardware. The main issue with the N64 is the memory limitations. The 64bit processor is actually very advanced and to be honest wasn’t even necessary as very very few games ever took full advantage of it, hell most games would run out of memory way before the CPU would ever become a issue. So the hardware was definitely not terrible. In fact it’s possible that the N64 could have been more powerful than the PS2 if it had more memory than it did. The N64 was ahead of its time in terms of the capabilities it was capable of.

  • @BlackMantisRed
    @BlackMantisRed Год назад +18

    The team who worked on Mario 64 had to figure out how to make a character move in a 3d space, prior to Mario 64 3d games used tank controls or where in first person. The Nintendo team had to come up with thousands of camera designs until they found one that felt good, a insanely hard task and the fact that the control scheme they gave us is still used on modern Mario games shows how good it was. It is really advanced too there is a lot of math that goes into it. Mario 64 developed really early in the n64s life so the devs didn’t know how to optimise games on the console fully, this is the same with the NES where the early games are very simplistic. The original crash game was jank because the ps1 didn’t have a joystick, before the n64 the last console with the joystick was the Atari, Nintendo brought back a old control method, made it a thousand times better and now every games console has joysticks.

  • @barrelrolldog
    @barrelrolldog 10 месяцев назад +8

    This game is a milestone. The first really free roaming type of 3D game. It really was mind blowing when it first came out. This was the first game on n64 btw.
    They were still figuring 3D out so of course the camera is dodgy, some of the levels look a little basic and the graphics are blocky. But trust me it looked mind blowingly good in 96. I appreciate the graphics now too, its such a classic look.
    Back in the day i didn't love the game, it was just damn hard. And took me longer to get the hang of than most of my friends. But i did get used to it eventually and think it would probably be pretty interesting to play through today, i haven't touched it since n64 times.

  • @MR.__G
    @MR.__G 2 месяца назад +6

    2 things can be true. Mario 64 was revolutionary. It’s also aged bad and has become overrated

  • @chuckrainey8036
    @chuckrainey8036 Год назад +9

    I’ve been replaying this on my Switch-through the All-Stars port where no effort was made whatsoever to improve the thing-and yeah I have a ton of gripes. (It does weirdly feel more natural on the N64 imo)
    I think some of the platformers it inspired have aged like art-BK, Spyro-whereas this has aged like science; groundbreaking at the time but clearly meant to be improved upon.

    • @Torran2Glitchy
      @Torran2Glitchy  Год назад +5

      That “aged like art vs aged like science” comparison is genius, I wish I’d thought of it

  • @benfrenzy3136
    @benfrenzy3136 2 года назад +33

    I definitely agree with this video. Although I did enjoy playing (most of) Mario 64, and I didn’t mind the graphics, there is no way in heck this game is better than Galaxy, 3D World, or Odyssey, yet alone one of the greatest games of all time (except for when it was a new game). I’m guessing that most people who think that this is better than newer 3D platformers have some serious nostalgia bias for it. It was especially frustrating that Mario controlled terribly, which made me mess up what are normally the easiest jumps not because I’m bad at platformers, but because Mario controls terribly, which makes this game a lot less fun.

    • @firestriker3580
      @firestriker3580 Год назад

      Bruh no. No one with a brain agrees with this c r a p p y video

    • @firestriker3580
      @firestriker3580 Год назад +2

      This game is way better than Galaxy, 3-D world, and Odyssey. There is no serious nostalgia bias to it,Super Mario 64 is the greatest super Mario 3-D game ever made. Mario did not control terribly. The controls in the Mario game are not terrible and I highly doubt you are any good.

    • @firestriker3580
      @firestriker3580 Год назад

      @@EgotisticalPear no he is wrong and

    • @firestriker3580
      @firestriker3580 Год назад

      @@EgotisticalPear 3-D world and galaxy are more exploration oriented.

    • @kingofheroes2711
      @kingofheroes2711 Год назад +3

      God damn it! Don't leave sunshine out! That had the best controls

  • @vineheart01
    @vineheart01 Год назад +7

    Is it the best Mario game period? No. thats not how games work, they (mostly) take the good parts of the previous game and improve upon it.
    Is it one of the biggest milestones in gaming history? That one it is without a doubt.
    Mario64 is literally the reason the 3D platformer genre exploded. I fail to find a single 3D platformer released earlier than 1998 EXCEPT for Mario64 that was any good, and all the 1998+ ones clearly took inspiration from Mario and improved upon it (Banjo literally exists because of the shakeup Mario caused, his game was supposed to be some RPG/Adventure type thing originally).
    (Technically Crash was 1996, but that is also a radically different style of 3D platformer where the only similarity to Mario64 is the fact its 3D, and you jump on platforms)
    Thats why its so crude feeling, its the original game. I wouldnt fault anyone that didnt grow up with it for not liking it because it IS crude and messy, but you cant simply toss a game aside because games that were designed to copy and improve upon it are better. The timing of the releases are MASSIVE for this era of gaming...thats why Banjo is superior.

  • @Liliachan88
    @Liliachan88 Год назад +16

    I can't believe that nobody pointed that out yet but... Super Mario 64 was one of the first 3D games ever made. Even Banjo Kazooie could look at this game and improve from its mechanics. OF COURSE the game mechanics are better improved in Odyssee, it would be terrible, if nobody learned anything new in over 20 years.
    Everything was new back then and had to be established. But this game has so many great and unique ideas and making it hard made it even more interesting to try again and again. I would recommend only playing it using save states bc yes, the controls are sloppy and it can be really hard. But you can explore so much and have a lot of fun with this if you're willing to learn and invest a bit time in improving.
    Back in the 90s, so many video games used to be painfully hard, which always made me want to improve to progress. It took my sister and me YEARS to finish Super Mario 64 and for some riddles, we had to ask friends, experience a lot trial and error and ask ourself, what we could try next. But when we got forward, it felt SO rewarding.

    • @pinkheartgamers5007
      @pinkheartgamers5007 10 месяцев назад

      Did everyone forget about Croc....poor croc.....

    • @frizzyrascal1493
      @frizzyrascal1493 7 месяцев назад +1

      To be quite honest about Odyssey, they wasted the opportunities with the movement. All you end up doing is cappy, jump, then cappy again and rinse, repeat. You end up doing it because it‘s the fastest way. 64‘s camera is janky, but it was one of the first 3D platformers and the fact that the camera controls were merely refined for later games only shows how good it actually was.

    • @InkfinityOkamix3
      @InkfinityOkamix3 6 месяцев назад

      Mario 64 was NOT one of the first 3D games ever made. That is just wrong.

    • @frizzyrascal1493
      @frizzyrascal1493 6 месяцев назад

      @@InkfinityOkamix3 While one could make an argument, that you‘re technically right, Mario 64 was still amongst the beginning stages of True 3D platforming. I should‘ve clarified that.

  • @crammaster88
    @crammaster88 Год назад +9

    This is exactly how I feel about Crash Bandicoot 4: It’s About Time.

    • @theinternetofficer6594
      @theinternetofficer6594 4 месяца назад

      I thought people generally didnt like it

    • @crammaster88
      @crammaster88 4 месяца назад

      @@theinternetofficer6594Spend a day in the Crash community and you’ll see what I mean.

  • @aarondoesyt3194
    @aarondoesyt3194 Год назад +11

    Interesting to hear a new perspective, I always enjoyed playing the DS version although the D Pad hurt my hands luckily you can play with analog using Toxinput now

  • @larssnakes4575
    @larssnakes4575 Год назад +11

    I'm kind of late to the party, so dont know if anybody will see this, but I disagree.
    First of, I'm a zoomer and I'm only recently this year, playing SM64, so I have no nostalgia. When you brought up how stages looked bad compared to games like Banjo, you have to remember that banjo and spyro came years after Mario 64 so they had more time to push the limits of the console, Mario 64 had to some out on launch day and 3d platformers haven't really evolved. You talked about the controls being bad, that's more of a matter of opinion to be honest, I love the controls and the freedom they give you to mess around, its like a platformer sandbox.
    Something I do agree with you on is the physics, it can be a bit strange sometimes randomly slipping BUT if you can get to understand the controls more and have a bit of an open-mind you can really have a blast with both the physics and the controls. I would also like to bring up how you kinda went on about how having to re-enter levels and how much that annoyed you, why was this such a negative thing for you? Every game has its issues and smaller nitpicks but I don't think something like that should have been such negative attribute to the game. This whole video seems more like a rant then a review, and you (often) taked all your opinions as fact.
    Comparing to other 3d platformers was not the best thing you could have done, since those games came years after SM64, and again I must add, they had more time to develop.

    • @Torran2Glitchy
      @Torran2Glitchy  Год назад +6

      You’re allowed to disagree, but just to address the points you made about the points I made…
      Yes, Banjo and Spyro came out later. But I would like to point out that the original Crash Bandicoot game came out only a couple of months after Mario 64, so even though it had less time to “push the limits” as other games of this era did, it still doesn’t look all that great compared to games that released around the same time.
      I don’t remember the controls being necessarily bad, but I don’t remember them being great either. But I do agree that someone’s experience with controls will be coloured by their preferences, I agree with you there.
      With the whole re-entering levels thing, at surface level it seems extremely minor and insignificant. And if it was something that only happened rarely, I probably wouldn’t have even mentioned it. It’s the fact that it happens so frequently that makes it so annoying. It has been a while since I played the game for this video, but if I had to guess I’d say the amount of times it happened was comfortably in the hundreds. So it’s not a big deal in a “this is one major, significant bad thing that happens once” sort of way, it’s a big deal in a “this is a small and slightly irritating thing that happens many times” sort of way.
      But hey, the world is full of people with different ways of looking at things, and people are allowed to think the way they do, even if I think they’re wrong. And even though you disagreed with me, I’m glad you were willing to watch the video anyway. Cheers mate!

    • @larssnakes4575
      @larssnakes4575 Год назад +2

      @@Torran2Glitchy Hey man, thanks for the response! we may not agree on everything but hey, its just a game at the end of the day.

    • @vator53
      @vator53 4 месяца назад +1

      @@Torran2Glitchy Crash Bandicoot was also a super linear game though, so it's apples to oranges.

  • @jeromyperez5532
    @jeromyperez5532 Год назад +13

    It's so funny because the slander against DK64 has so many similar problems in this game but it really is the "Give me the number for HR' meme applied in real life.
    I'm not quite as against Mario 64 as this video is. But I do think it's funny how despite having better graphics, characters and set pieces, with more enjoyable backtracking and world connection- DK64 gets all the hate while Mario 64 gets all the love.
    But I'm also convinced that most people are looking through rose tinted glasses. Especially given how many people openly say that they didn't get the expansion pak that made playing DK64 even possible.

    • @bbhawks9060
      @bbhawks9060 Год назад +2

      Agreed. Give me DK64.

    • @anobody4606
      @anobody4606 9 месяцев назад

      Yeah DK64 is overly hated. I'd say that the faults that bog it down so bad for so many people is just due to it taking the B&K collectathon formula and trying to make it larger than life.
      I agree that the game has aged poorly (good lord the minigames and colored bananas xD), but how SM64 has escaped similar criticism is beyond me. It's not like the collectables don't suffer sometimes from the same tedium either, some stars would be straight up unobtainable for a lot of people without guides unless you run around like a headless chicken and get lucky (even modern games in this genre can still suffer from this lol).

    • @BleakVision
      @BleakVision 6 месяцев назад

      The constant character switching in DK64 was unbearable for me. The level election in SM64 I just got used to and forgot about it.
      Also, using save states in especially hard sections on Switch is the way to go.

  • @bandicootsmwcentral2950
    @bandicootsmwcentral2950 Год назад +5

    I do think the Super Mario 64 was a fantastic game given the context of when it released, but nowadays it does show its age.
    I had problems with the controls and camera on the first times I played, but I was playing it on pc via emulation using a keyboard which is a terrible idea, once I played the game on a controller with a analog stick it finally made sense.
    However I do have to agree that most of the game levels while having good ideas suck on their execution and I usually get bored pretty fast because the levels suck and I dont want to play bad levels 6 freaking times with just a little variation in objective.
    Also about the graphics they are bad probably because the devs were still figuring out how to work on a 3d environment game, so I dont mind it that much as long the game is fun heck FF7 is probably one of the worst looking games on the ps1 but I can still have fun with it and get imersed in its world. but
    -when I'm not having much fun the issues with the game does start to add up and on SM64 it is indeed distracting how the levels just feel like floating islands in the middle of nowhere unlike Crash, Banjo or even Spyro where everyhting is way more cohesive.
    Id say Banjo Kazooie blows SM64 out of the water by fixing pretty much every problem SM64 has.

  • @miragenights801
    @miragenights801 Год назад +10

    Thank you for this, man. I try to explain why I don't like Mario 64 that much and get laughed off every time I express my gripes as if they're invalid issues even though they're counterintuitive to the way the game is designed. I genuinely believe it's one of the most overrated games ever, certainly THE most overrated I've played, and that Spyro 1, Banjo Kazooie, Sonic Adventure, and yes probably even Crash 1 despite how rough that game is (at least for completion), are all worthier of the "one of the best platformers of all time" label (it's still better than DK64 though). Mario 64 isn't awful, it's just, as you said, painfully mediocre, and its incessant pedestaling by people makes that less tolerable because your expectations are put naturally high and it just starts to become annoying hearing it all the time.

  • @joshslater2426
    @joshslater2426 Год назад +9

    I don’t think you’re wrong. Nostalgia can blind opinions, but Mario 64 is a cult formed out of nostalgia. Most people who love it played it a lot as a kid and still play it now. The game hasn’t aged perfectly, and not everything about it is great, but somehow it’s still played regularly and has a massive speedrunning community.

    • @BrawlinEntertaintment2K
      @BrawlinEntertaintment2K 6 месяцев назад +1

      I feel the same about GTA San Andreas.

    • @theinternetofficer6594
      @theinternetofficer6594 4 месяца назад

      Glad that some old games dont have this issue. I think s3&k and majoras mask (the 3ds version admittedly) hold up well when brought up to a modern standpoint. Maybe sm64 just needs a remake

    • @MR.__G
      @MR.__G 2 месяца назад

      @@BrawlinEntertaintment2Kno sir ! That game is definitely not overrated. Aiming mechanic worked well, the rpg elements gave it more immersion, the driving was good, the soundtrack is arguably the best ever of any game, cj is probably the best main character of the series, the esthetic of the 90s is perfect, the addition of swimming/flying/climbing were good, the locations on the map, they had a fun multiplayer… you’re buggin saying this is overrated

  • @Sonic_Beyond
    @Sonic_Beyond Год назад +5

    If you don’t want to read all of this, that’s on you. There’s a lot I hate about this video. I think your main problem is that you played Odyssey first which pretty much mastered every aspect about 3D Mario games. Super Mario 64 was one of the first full 3D video games and that being we wouldn’t have Super Mario Odyssey or any other 3D Mario game if it wasn’t for Super Mario 64’s success and revolutionary reputation. Can I ask you why you’re comparing this game to Banjo Kazooie and Spyro the Dragon? Both of those games came out 2 years AFTER Super Mario 64. 3D games were new at the time when Super Mario 64 was released and overtime developers added more things and changes to make 3D games more enjoyable. The game looks disgusting? What were you expecting from an early N64 game? Mostly the textures used in Mario 64 were stock textures and they basically had to build the levels with those textures in mind and make it work since technology was primitive, especially when it comes to 3D games at the time. How about you try to build a 3D game in 1996. The reason why Nintendo made it to where it kicks you out of a level after you collect a star is obviously to pad out game time. If you play other Super Mario 64 projects like Super Mario 64 Plus, you can turn off the part where you get kicked out of the level. You can you beat the game WAY faster. Although, leaving the level is sometimes necessary because other stars make edits to the level like in Whomp’s Fortress, where the tower appears where you fought King Whomp. Same goes for as if you die in the level. Although if you played other 3D Mario games like Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, etc. They do the exact same thing, kicking you out of the level if you get a star or if you die. This also happens in the 2D Mario games like the New Super Mario Bros. Series. So it’s nothing new dude. The Wing, Metal, and Vanish cap are situational in this game to complete certain missions. However, they also can be used to help you complete other missions much easier like in Shifting Sand Land, where you can just fly to the pyramid, instead of sinking in the sand like an idiot. I will admit that the camera does suck and it will cause you to die in certain circumstances for just not wanting to cooperate, but if you learn how to control it and get used to it, it isn’t so bad. Super Mario 64 is my favorite Mario game of all time and that’s not because of nostalgia, I genuinely like the game and how it’s designed. I think mostly the reason why you don’t like it is just skill issue. You’re gonna suck the first time you play a game you’re unfamiliar with, but if you learn how it plays and practice the controls you’ll like it a lot more.

    • @Torran2Glitchy
      @Torran2Glitchy  Год назад +3

      Totally valid opinions. Not sure about me disliking it being a skill issue though. I’ve beaten some pretty brutal games. Good on you for sticking to your guns and defending your favourite game, but I’m gonna stick to my guns and stand by my opinions on it

    • @KauanGamer8893
      @KauanGamer8893 11 месяцев назад +1

      Well, I read your entire comment. Here is my point of view on the game.
      Now, I've been playing Super Mario 64 for years and I disagree with a lot of things you said, BUT I completely respect your opinion. Firstly I disagree with the fact that the game is revolutionary and indicates that it is a good game, yes it was the basis for the next 3D games that came later But even so there is no reason to say that it is an excellent game the game is great, but it is not the best 3D platformer as many people say. The game's physics don't work very well, several times Mario slips or gets stuck in a corner of a platform, he stays on it and Mario becomes uncontrollable there depending on how lucky Mario is to not fall off the platform. Some game systems don't work very well, like the wing cap, where it doesn't work very well, even if you already master it, its controls are still difficult to control there. The game also features some bad level design, like Big Boo's Haunt where there is a star where you need to defeat a huge boo boss and after defeating it the star appears on the roof of the mansion And here comes the poor guy, it's simply HORRIBLE to climb that damn thing ! Again, I've been playing for years (this was the first 3D Mario game I played) and man, it's HORRIBLE to get up on that damn roof due to the fact that Mario easily slips and falls to the ground and the camera goes too far into that part most of the time you will fall to the ground on the course trying to catch this star. Another example of bad Level design is in the tick tock clock where, depending on the time the clock hand is at when entering the course, the speed of everything is different depending on the time the hand points when entering the course, let's imagine how it went your first time playing, you go there and enter the clock but as it is your first time playing, you will not imagine that the speed of the course changes depending on the time you enter the course, so you unfortunately enter the course with FROZEN time or with time VERY FAST and you end up trying to collect some stars there, but you fail due to the fact that it is IMPOSSIBLE to complete the course if time is frozen or extremely fast and you end up losing a life unfairly because it is impossible to complete the course so you enter again and ends up having bad luck once again and entering the course with a FROZEN or EXTREMELY FAST schedule. The Level Design idea was great, but it wasn't implemented well in the game. Another problem is the fact that some stars are confusing to get, I tend to have to do a huge hunt just to get some specific stars, and this happens due to the fact that some star names don't indicate very well how to get a certain star (this problem is also present in Super Mario Oddysey and other 3D Mario games). Now I'm going to talk about the game's damn camera, this is the biggest negative point of the game, the camera is terrible, it's not horrible enough to be complete shit but it's really terrible! Many times you will die unfairly because of that damn camera, especially in levels like Rainbow Ride for example.
      Well, in short: Super Mario 64 is a great game, but it's not the best 3D Mario game of all time. If that were the case, Super Mario Bros. on the NES it would be the best Mario game of all time due to the fact that it was extremely revolutionary for 2D platformers. Or that Sonic Adventure is the best 3D hedgehog game just because it was revolutionary for the Sonic franchise (if Sonic Adventure didn't exist, the other 3D Sonic games wouldn't exist either like Sonic Adventure 2) But we all know that it's NOT!

    • @CameronRoberts-jh9mr
      @CameronRoberts-jh9mr 10 месяцев назад

      @@Torran2Glitchy and there is sour mood again.

  • @lukebrowning4712
    @lukebrowning4712 9 месяцев назад +3

    People saying "oh it was an early 3d game" yes thats the point. You can't ignore how a game has aged. Being important to platformers doesn't negate poorly aged aspects, i dont see yall saying pitfall is the best game ever

  • @LasagaMan
    @LasagaMan Год назад +15

    You can liken the people who treat Mario 64 so highly to a cult, they believe the messages the leader had given them and oftentimes are too far gone to be saved.

  • @SM64Fan33
    @SM64Fan33 Год назад +7

    Mario 64 is not that bad

    • @SM64Fan33
      @SM64Fan33 Год назад +1

      It's my favorite game in my opinion

  • @leoallan2225
    @leoallan2225 10 месяцев назад +2

    Both Castlevania 64's are way better to me, Super Mario 64 is a overly Big collectathon. I liked Super Mario Rpg way more also, and Spyro, cause the stories better, and it's not a overly big world, Hell even the on rails Crash Bandicoot, and Pandemonium are better to me too.

    • @niemand7811
      @niemand7811 8 месяцев назад

      Good call. Pandemonium was classic platforming with tons of psychedelic things happening and the backgrounds in 3D constantly shifting and turning. Loved it too.

  • @Nintendogbboy
    @Nintendogbboy Год назад +3

    Why people hate nsmb series, and want something new and creative, while also hate sunshine, while sunshine actually had creative and fun ideas? But fans like SM64, that is very repetitive, and has basically no creative ideas! Why? Just why?

    • @Nobody_Shroom
      @Nobody_Shroom 5 месяцев назад

      Nostalgic hypocrisy is what I call it. (Yes, it's a terrible name)

  • @HaggardPillockHD
    @HaggardPillockHD Год назад +3

    I owned both a PC and an n64. I played Quake (shareware) first and that blew me away more than anything on the N64.

  • @brn2579
    @brn2579 Год назад +3

    I'm thinking about picking up Mario Odyssey for the first time, but I'm super skeptical about the hat mechanic. I want to run around as Mario throwing fireballs, not my hat...

    • @Torran2Glitchy
      @Torran2Glitchy  Год назад +1

      Well, let’s put it this way. Odyssey is much better than 64

    • @brn2579
      @brn2579 Год назад

      @@Torran2Glitchy I'm just worried that Mario has strayed too far from it's core mechanic. It's supposed to be "jump man" not "jump on your hat man". I remember being so disappointed with the gameplay of Mario Sunshine when it first came out, cuz Mario controlled great, but your forced to use the dumb water jetpack for the whole game. It completely altered the gameplay loops and the game dynamics as a whole. It just seems bizarre to base the gameplay of a mainline Mario game on a gimmick.

    • @Raddish-IS-Radd
      @Raddish-IS-Radd Год назад +3

      ​@@staledorito6174yes it is

  • @ZeroCiero
    @ZeroCiero Год назад +4

    Mario 64 should be judged on how well it accomplished its creative goals in the time and context it was made. By that criteria it’s a triumph.
    You’re free to dislike or even hate it, of course. And it hasn’t aged well in several key areas, especially the camera controls. But to paint it as a complete technical failure, as you seem to do, or to say that no credible person could say this is a good game, is totally wild.
    I think you’re confusing ‘overrated’ with ‘old’.

    • @niemand7811
      @niemand7811 8 месяцев назад

      It is not a triumph at all. Given what I had to view I made my decision. It was either a Playstation or a N64. N64 lost.

    • @WarioEnthusiast
      @WarioEnthusiast 7 месяцев назад +1

      I really don't agree with the first part. If a game aims to be complete dogshit and it succeeds at that, does that make it good?

    • @ZeroCiero
      @ZeroCiero 7 месяцев назад

      @@WarioEnthusiast A game could use ‘bad’ mechanics on purpose, eg frustratingly janky controls or low-res, ugly art. If these things are used to make some kind of artistic statement, then I think that game could be called a success, even if it isn’t fun to play.
      AAA games are generally made to be fun and accessible to a wide audience of course.
      When that Gollum game released last year, the devs issued a statement apologising for the state it was in. Clearly they weren’t able to realise their creative ambitions; the game was a failure. Gollum might be somebody’s favourite game, but it’s a technical failure. I don’t think we can say the same about a game like Mario 64, even if you don’t like it.
      I was mostly responding to OP’s argument that no one could credibly claim that Mario 64 is a good game. I think that’s ridiculous on the face of it. If they had just said “I don’t like this game”, I probably wouldn’t have posted a comment at all. But they precluded the possibility that an honest person could argue the game is good, which makes no sense to me.

  • @Teh69thSpartan
    @Teh69thSpartan Год назад +2

    Well i might be biased, but Crash 1 held up better than Mario 64 outside the save system.

    • @Torran2Glitchy
      @Torran2Glitchy  Год назад +2

      Couldn’t agree more

    • @Teh69thSpartan
      @Teh69thSpartan Год назад +1

      @@Torran2Glitchy yeah, and most people on the net said mario 64 held up better than crash 1

  • @Banjo_in_the_vent
    @Banjo_in_the_vent 10 месяцев назад +2

    Finally, someone who makes sense. I grew up on the N64 and I hated every second of this game. Banjo Kazooie, Banjo Tooie AND Donkey Kong 64 are all insanely better in literally EVERY way possible. They have better music, more interesting character / npc interactions, better level designs and themes, better flow, better gameplay, and better boss fights. Everything in Super Mario 64 feels random, hollow, boring and frustrating. Compared to those 3, it lacks so much personality. I am also the kind of person who very rarely rages. Beaver bother never broke me. Canary Mary never broke me. But an hour of playing this game did. And that’s saying something.

    • @Nobody_Shroom
      @Nobody_Shroom 5 месяцев назад

      I got more mad at 64, than I have any other game. Rainbow Ride sucks immense ass

  • @lowki07
    @lowki07 5 месяцев назад +2

    I played this game in 96 and I must say that its aged like milk. It doesn't take away it's historical significance...(even though a lot of it has been overstated) I must say that nostalgia goggles has many coping hard over this one. Thank God for render96, it doesn't fix the controls but at least it fixes the God awful camera and visuals. Making the game look how it should have in 96. I recommend you play that version and see if you can get some enjoyment out of it, don't let these old guys get you down...The music for this title is still amazing though 👍

  • @TurkeyFaceX
    @TurkeyFaceX 2 месяца назад

    Put yourself in the 90s. You're about 10 years old and have been playing games most of your childhood. You grew up on games like Super Mario Bros. 3 and Sonic the Hedgehog. There weren't many games that fully immersed you in 3D at the time, in fact you get an N64 and pop in Mario 64 and for the first time you're exploring a third axis. Its like magic being able to move a character in a 3D space and just running and jumping around the courtyard of Peach's castle is exciting. Really try to picture that scenario because for many of us, it was our first game to explore the 3rd dimension and it was and always will be the greatest leap in any generation. You really needed to be there to fully appreciate it. Playing it after playing a game like Mario Odyssey really flips expectations on its head. Of course Mario Odyssey is going to have the foresight to have quality of life improvements, but it didn't have the weight of being the very first game in the franchise to transition Mario into 3D and they had a ton of time and experience to make these improvements over time. Its hard to fully appreciate this game unless you were there experiencing it for yourself, witnessing the absolute magic of all your adventures having a layer of depth that just wasn't possible prior due to a lack of hardware limitations.

  • @rovertronic
    @rovertronic 10 месяцев назад +3

    It's baffling that people say the graphics in Super Mario 64 are good - They suck, lol. Same with the soundtrack. Other than a few tracks, most of them are generic snooze fests. However, the reason I still play SM64 ROM hacks to this day is the character controller - No other 3D platformer has made a character controller as enjoyable as the SM64 one. Banjo Kazooie is a much more polished and refined game, but it's a slog to play because the character controller is stiff and not dynamic. Same as Super Mario Odyssey, a lot of jumps boil down to how well you can execute a button combo for cappy throws instead of enjoyable momentum based dynamic platforming like SM64 has. I will say though, the SM64 character is easy to use but hard to master, which is why I can see people not enjoying the controls.

    • @CameronRoberts-jh9mr
      @CameronRoberts-jh9mr 10 месяцев назад

      If people can say a nes or SNES game can still look good today but they say that mario 64 looks bad I think they are lying. Mario 64 looks good still just not great. Do not understand how people can say this nes game still looks good while saying mario 64 looks bad makes no sense.

    • @Nobody_Shroom
      @Nobody_Shroom 5 месяцев назад

      ​@@CameronRoberts-jh9mr sprites age better. 3d models become outdated all the time

    • @ImPhynsa
      @ImPhynsa 4 месяца назад

      SM64 has a great soundtrack, but then again you have pronouns in the bio so your opinions on things should be discarded

    • @Nobody_Shroom
      @Nobody_Shroom 4 месяца назад

      @@ImPhynsa, yeah, one thing about the game I will never hate is the soundtrack. Especially koopa road

  • @Flare8295
    @Flare8295 5 месяцев назад +1

    While I'm glad that I found someone that thinks this game is overappreciated to a certain degree this review is far too critical more critical than expected I might add for one thing Mario is not slippery,stuff like the gameplay,camera and controls are good nowhere near bad just not at their best plus the character models and graphics are not as bad as you think and the level design is actually pretty decent with the exception of Tick Tock Clock I also don't see why getting booted out of the level every time a power star is collected is problematic like seriously what's the big deal?!This may not be one of the best video games of ALL TIME with a bit of overpraise but I have to say that this is overreacting and overhating on the game

  • @xd666xd
    @xd666xd Год назад +1

    Honestly, l never liked 3-D PLATF0RMERS in general, as l always found them tedious & boring. During the PS1 era, of the CRASH BANDlC00T titles, l only like the C.T.R. one. Although, l do like 2-D & 2.5-D PLATF0RMERS, of which SUPER MARl0 BR0S. 3 & SUPER MARl0 W0RLD are 2 of my favorite 2-D PLATF0RMERS of all time!

  • @drop9502
    @drop9502 5 месяцев назад +1

    Only Mario game that let's you punch, kick and do all that. Everything else uses a gimmick.

    • @HungryWarden
      @HungryWarden 4 месяца назад

      Even though this game is about platforming.

    • @Nobody_Shroom
      @Nobody_Shroom 4 месяца назад +2

      Punching and kicking is completely useless.

  • @retrodude442
    @retrodude442 Год назад +1

    I remember playing this game when I got the 3D all stars collection. And I have to agree with mostly everything that you said here. This is by far the most overrated game I have ever played. The controls are slippery, the power ups are terrible. THE DAMN THING IS CALLED THE WING CAP BUT YOU CAN'T FLY!?!?!?!?!? I honestly never had a good time except for bomb omb battlefield. But that was it. Any other level was boring or frustrating.
    Sometimes I want to express my opinion on this but all my friends try to say I'm wrong bc "Its the first 3D Mario Game" That means nothing. Just because It introduced mechanics that later games would use doesn't mean the game is fun.
    If you like this game. That's great continue to enjoy it. But I personally think this is the Most Overrated game I have ever played.

    • @brandonow82
      @brandonow82 9 месяцев назад

      Sunshine is much more fun and deverse

  • @henrymapleton
    @henrymapleton 3 месяца назад

    Trend Setter, people who said Mario 64 was the best and admired it went on to make Banjo Kazooie, A Hat in Time, Mario Odyssey. Lot of those Mario 64 remakes. Rare was originally making an RPG Game tell Mario 64 inspirited them to make a 3d platformer. Mario 64 is a classic for a reason, even with its flaws, its still amazing title with vision and drive to try something that's never been done for Nintendo. That set the standards for loads of future games going forward.

  • @TheBest0704
    @TheBest0704 5 месяцев назад +1

    You totally nailed it, this game is the absolute worst. Twice in my life it was my only video game, once as a teenager, and once as an adult. Both times I wanted to blow my brains out. The frustration is endless. It literally forced me into finding my first girlfriend growing up, was so unplayable I had to find other joys in life

  • @evantechnical
    @evantechnical Год назад +3

    I’m happy to have discovered this video. It perfectly captures my thoughts too, including the comparison to Spyro or Crash.
    I understand that the analog control and variety of moves and jumps was revolutionary, but I simply wasn’t having fun with this game. Other 3D games from the mid 90s hold up well, so this game really feels oversold by the nostalgia people have for it.

  • @cooiolhh8955
    @cooiolhh8955 Год назад +2

    Ya , I agree ! Game was boring slow and overrated. Sold my 64 with all my games . Never looked back !!

    • @Iranoutofdeas9174
      @Iranoutofdeas9174 6 месяцев назад

      sounds like a skill issue

    • @Nobody_Shroom
      @Nobody_Shroom 5 месяцев назад

      ​@@Iranoutofdeas9174 skill issue? About what?

  • @asuuki2048
    @asuuki2048 Год назад +2

    10:05
    I absolutely love the comparison you did with Spyro, and it is completely spot on. That trilogy is just wonderful! 💜💜💜
    I would like to say that I do agree with a lot of what you said, just not as strongly I guess. For the record, I didn’t play the game until about a decade ago, so I guess while I do technically have nostalgia for it, I wasn’t little when I first played it. I also played it on an emulator, and only controlled Mario with a keyboard lol… With that said, I did 100% it, and I did enjoy it.
    My biggest agreement with you is the graphics. I do not think that this game looks good. Even for the TIME it released, this game did not look outstanding by any means. With that said, I genuinely am not bothered by the graphics. Graphics are one of the least important things to me in games. If a game feels fun and charming, with relatable and interesting characters, it can look like it was straight out of the 90’s for all I care. (And also priced according to its graphic’s edits of course). But I do agree that there are way too many seemingly random shapes that are just slapped together with this game.
    As for the controls… Yeah, these controls are not as tight as people claim lol… Mario can only move in so many directions, and being near a ledge can cause him to get stuck on it. It’s hard for me to explain, but I think you know what I’m referring to. Where he looks like he’s in free fall, but is still technically on the platform still. That is always terrifying trying to not let him fall lol…
    I’ll be honest and say that I don’t mind being forced out of a level after I get a star, but I DO mind it when I die. Being kicked out of a level (as a punishment) should ONLY happen as a game over, not just a standard death. When I die in Spyro, I’m not forced out of a portal, so why is Mario forced out of a painting? I have no idea why there’s even a game over in this game if it isn’t used for that purpose…
    Anyways, for the characters and plot, yeah, not remarkable, but it’s Mario, so I can live with it.
    For the camera, … UGH, I HATE the camera. Actually, I think that’s the thing I agree with you on the most. There is NO EXCUSE for the camera to be as limiting as it is. I don’t get it… Getting stuck on things is annoying, but a lot of other games also have that issue, so it doesn’t bother me that much. What bothers me is that it only gives you specific angles you can look at. Like… why???
    I feel like the best controlling 3D Mario game (not counting Odyssey) is Super Mario Sunshine. Don’t get me wrong, that game has very BS controls at times too, but most of the time, after you truly master it, you can move Mario around in some of the most precise and truly rewarding ways I’ve seen from his series!! It isn’t my favorite Mario game, that would be Super Mario Galaxy 2. But I still hold it super high in terms of overall quality.
    Anyways, I feel like I’ve ranted now, I’m sorry fren ;~;
    With all of these agreements of mine aside, I do actually enjoy playing Super Mario 64. Maybe it’s just because I enjoy the platforming…? I’m not entirely sure… I just think it’s charming. Very overrated, but charming ^.^

    • @haffey2
      @haffey2 11 месяцев назад

      The camera is great though

    • @KauanGamer8893
      @KauanGamer8893 11 месяцев назад +1

      I agree with you! Mario 64 is a great game but it is very overrated!

  • @3xSchwarzerKater
    @3xSchwarzerKater 2 года назад +4

    I tried about 10 years now to like this game, but I still can’t. Controls and cameras are damn horrible, only a few courses are really enjoyable while most of them are annoying, boring and frustrating, and very importantly: They cut Luigi… They basically destroyed the Mario Bros scheme with that… Cmon, even DK64 had a lot more characters, DK64 is definitely the better game of the both. At least Super Mario 64 DS was at least a bit better than the original since finally they added Luigi and also Wario and Yoshi, not to forget the new created bonus courses. But overall Super Mario 64 is highly overrated and not an enjoyable game to me, neither is Sunshine. I’d rather like Galaxy 1 and 2, and Odyssey will remain my absolute favourite game forever I think. Nintendo had a big opportunity in Super Mario 3D Allstars to remake Super Mario 64, but they preferred just to copy and paste the exact old game with a higher definition… A total waste of an opportunity …

    • @Torran2Glitchy
      @Torran2Glitchy  2 года назад +3

      completely agree. I don’t know what people see in this game. I didn’t even know there was a DS version, might have to check that out and see if it’s any better than the original. Although to be honest the original left a really bad taste in my mouth so I’m not keen on going back to it ^^’

    • @DukeTheDukeTheDukeTheDuke
      @DukeTheDukeTheDukeTheDuke Год назад

      @@Torran2Glitchy As you already pointed out, i'm pretty sure the only thing people see in this game is their childhood. And like nostalgia does a lot it deforms your memories by erasing all the bad parts of the game while leaving the good parts in(aka pretty much just that it's their childhood). The camera sucks,The controls suck, it's so hard without a guide FOR SOME REASON and it only worked because people are 30 year olds who keep crying about their childhood being gone when their childhood is shit.

    • @RaccoonThunderMario_Official
      @RaccoonThunderMario_Official Год назад +1

      @@DukeTheDukeTheDukeTheDukeAs someone who’s played Sunshine, Galaxy 1 and 2, 3D Land and World, and even the DS remake all before I played the original Super Mario 64. I think this game surpasses all of them. The only one it loses to is Odyssey for me. In fact, I consider the DS remake to be the worst 3D Mario so that’s saying something.

    • @DukeTheDukeTheDukeTheDuke
      @DukeTheDukeTheDukeTheDuke Год назад +1

      @@RaccoonThunderMario_Official k

    • @RaccoonThunderMario_Official
      @RaccoonThunderMario_Official Год назад +1

      @@DukeTheDukeTheDukeTheDuke Thank you for respecting my opinion.

  • @Monhamd1000
    @Monhamd1000 Год назад +2

    Yeah, Mario 64 isn't the greatest game, romhacks is what makes it cool.

  • @KauanGamer8893
    @KauanGamer8893 Год назад +1

    This game is really overrated, We have to take off our nostalgia glasses and evaluate the game technically, It would be the same thing as saying that Sonic Generations (Which is also another overrated game) It would be the best Sonic game, most people who say that are blinded by nostalgia and don't see the game's flaws.
    Super Mario 64 is a great game and it revolutionized 3D games, but just because it was an important game doesn't mean it's perfect.
    The 3D games that came later were much better than 64, Super Mario 64 is a great game but there's no way it could be better than Odyssey for example.
    Super Mario 64 is a game that urgently needs a Remake, in which this Remake fixes most of the defects of the original game. The DS version actually worked well, but it ended up having a major defect in gameplay compared to the original: Now you have to hold down a button to run and this all happened due to the DS not having an analogue stick.

    • @persondoesstuff2188
      @persondoesstuff2188 4 месяца назад

      Okay but here's the thing. Sonic generations was good. It wasn't perfect. There were a bunch of filler missions to pad out the game, but the main modern sonic levels (with the exception of the final parts of planet wisp) were some of the best modern sonic levels to this day (even with the release of frontiers). The classic sonic levels were good too. The boss fights (with the exception of the time eater fight) and the rival battles were also good.
      Sonic generations isn't perfect, but the main parts of the game that weren't filler were high quality.
      The main parts of Mario 64 (I guess everything is the main part since there are many optional things in the game) beyond thwomp's fortress was, in my opinion, along the lines of boring and bad

  • @ratacaca5332
    @ratacaca5332 2 года назад +2

    we all have our preferences

  • @Sugurain
    @Sugurain Год назад +1

    1- Graphics: Mario 64 is a launch title for the N64, in 1996, while the SNES was still getting games, and came in a 6 megabyte cartridge. This game is 27 years old. Mario Odyssey has a pretty small file size for a modern game (5.7GB), yet it's still nearly 1000 TIMES BIGGER than Mario 64.
    I refuse to believe anyone knowing these facts could judge this games' graphics using today's standards. It's like saying old movies look bad because they don't have as much color as modern movies. lol
    I can see you're playing on emulators too, this would make games like Crash and Spyro have instant loading times, which if FAR from what they used to be back then, emulation, specially for PS1, vastly improves polygonal quality (3D models don't warp and wobble like on original hardware) and you can force games to load textures in much higher resolution than an actual PS1 could even dream of achieving back then.
    That's why the comparison shots where you compare Spyro to Mario 64 look so jarring.
    2- Being kicked out of levels: That could be a problem and really annoying in the PS1, but again, I don't see much of a difference between being taken to the beginning of the level or kicked out of the level. Even back then, on genuine hardware, Mario 64 had ZERO loading times, everything was instant. A few second it's all it took to re-enter the level, something similar would've taken minutes on the PS1, Saturn, etc.
    Finally, if you pay close attention, small details change on the map depending on the star you choose at the beginning of the level, NPCs, cannons, bosses, it changes depending on the star you need to get next.
    The reason I think they kick you out when you die is simply that: You're dying too much on Star 1, perhaps you want/should try Star 4 instead.
    Getting 100 coins in a level gets you an secret star, that one doesn't kick you out of the level, and you can proceed to get another instantly.

  • @willschweitzer9784
    @willschweitzer9784 5 месяцев назад +2

    Worlds imho
    bob-omb battlefield is too easy
    whomps fortress is well crafted with platforms within feasible range
    jolly Roger bay is needlessly hard
    Bowser in the cave has replayability
    cool squared mt is ICE (as in cold dead and lifeless as a giant, stoic snowman on a floating rock)
    Big Boo house is so scary that you'd think Nintendo bootlegged Resident Evil into the engine (you know, for all the little kiddies to play)
    hazy maze cave uh scary
    lethal lava land actually works with the gameplay and Mario's movements
    shifting sand land = ENTER THE WALL AND YOU FUCKING DIE CERTAIN DEATH IS ONE SQUARE PIXEL BESIDE YOUR POSITION
    dire dire docks made me take a dire dire dump
    Bowser in the fire sea not too bad
    snowman land: a mere duplicate of that awful uncool mountain
    wet dry world was so bad that it was called a world but shaped like a block???
    tall tall mountain had those huge flat mushrooms over bottomless pits
    tiny huge island is too slippery and crossing the bridge feels like watching a fetus crawl on a tightrope in a circus
    tick tock clock perfectly shows the rigidity of navigation -- it TOUCHES the wall, not MOVE OVER IT! like playing soccer with a dead mouse
    Rainbow Road was transferred from Mario kart, so we should rename it Mario carpet since you ride on a levitating rug because everyone knows that the ground is AIR, not SOLID! DUHHHHHH!!!!!
    Bowser in the sky is so empty that it looks like staring at Barney's purple balls move up and down all day in front of a EC rated game player of according age. So, the whole time I'm playing I'm learning to spell baby words? BOOOOOOOORRRRRIIIIIIIIING......

    • @Nobody_Shroom
      @Nobody_Shroom 4 месяца назад

      I think bowser in the Fire Sea was where this game peaked in quality. It had actual challenge, and the platforms make sense. And it's still just ok

    • @willschweitzer9784
      @willschweitzer9784 4 месяца назад

      These comments were added to be humorous, not really informative about the game.

    • @Nobody_Shroom
      @Nobody_Shroom 4 месяца назад

      @willschweitzer9784 Ik. I just wanted to share my opinion on bowser in the fire sea

  • @aaronatkinson177
    @aaronatkinson177 5 месяцев назад +1

    Can we still appreciate what this game did for it's time

    • @HungryWarden
      @HungryWarden 4 месяца назад +4

      Of course! Super Mario Odyssey is a great game that we probably wouldn’t have gotten without a foundation like Super Mario 64. But people still praise it now, and it’s pretty clear that there are much better 3D platformers.

  • @MarioKartSuperCircuit
    @MarioKartSuperCircuit 2 года назад +3

    try doing a slide-kick on lava, you will appreciate the game more for how indeed broken it is

    • @WarioEnthusiast
      @WarioEnthusiast 7 месяцев назад +5

      The game needing glitches to be fun says a lot about the game itself

    • @MarioKartSuperCircuit
      @MarioKartSuperCircuit 7 месяцев назад

      @@WarioEnthusiast yeah that's a fair assessment

  • @miadatenshi9903
    @miadatenshi9903 Год назад +7

    Mario had a rough transition to 3D

    • @WarioEnthusiast
      @WarioEnthusiast 7 месяцев назад

      ong bro

    • @TheMenaceHimself2006
      @TheMenaceHimself2006 6 месяцев назад

      You haven't even SEEN Sonic

    • @Nobody_Shroom
      @Nobody_Shroom 5 месяцев назад

      ​@@TheMenaceHimself2006, this was a reference to the argument "Sonic had a rough transition into 3d," which is just wrong

    • @Flare8295
      @Flare8295 5 месяцев назад

      Oh don't even start

    • @Flare8295
      @Flare8295 5 месяцев назад

      ​@@TheMenaceHimself2006No

  • @linc_gb
    @linc_gb 2 года назад +5

    I had much more fun with this game than Super Mario Galaxy, Sunshine, and the SMB series. In those games, I felt like I was trying to finish them as if they're homework. In SM64, I didn't feel that way at all. After beating the game, I continued collecting stars, I have 106 right now. This is just my opinion, having different opinions is a part of life, and I respect the opinions in this video. Nostalgia is not one of the reasons for me, I first played this not long ago.

    • @DukeTheDukeTheDukeTheDuke
      @DukeTheDukeTheDukeTheDuke Год назад +6

      Your comment be like:I'm not biased by nostalgia but Mario 64 is literally the only 3d mario game i like.

    • @Aigle662frileux
      @Aigle662frileux Год назад +1

      @@DukeTheDukeTheDukeTheDuke Fr

    • @Aigle662frileux
      @Aigle662frileux Год назад +2

      Mario sunshine control are far better

    • @CameronRoberts-jh9mr
      @CameronRoberts-jh9mr 10 месяцев назад +1

      @@Aigle662frileux sunshine nostalgia slippery controls feels like I’m on ice

    • @frizzyrascal1493
      @frizzyrascal1493 7 месяцев назад

      @@Aigle662frileuxSunshine literally has the coolest concept next to Galaxy, but the camera is infuriating. Mario also feels so slippery and not as precise as in 64.

  • @Flare8295
    @Flare8295 5 месяцев назад +1

    The game is only overrated if people say that this is better than the Galaxy games

  • @BleakVision
    @BleakVision 6 месяцев назад +1

    Lol, Donkey Kong Country 3, also released in '96 also boots you out to the map if you haven't reached the checkpoint. It may just have been a carryover of how platformers used to do it at the time.

    • @Nobody_Shroom
      @Nobody_Shroom 5 месяцев назад

      The thing is, Dkc3 had checkpoints. 64 didn't, so you're thrown out with your progress gone reduced to atoms.

  • @DukeTheDukeTheDukeTheDuke
    @DukeTheDukeTheDukeTheDuke Год назад +5

    The main thing n64 stans defend the game with is that it was ''A revolution for it's time''. But the problem with that claim is that it's time was over 30 years ago. It's not a revolution anymore.

    • @DukeTheDukeTheDukeTheDuke
      @DukeTheDukeTheDukeTheDuke Год назад +1

      @@staledorito6174 The graphics???? The controls???? Do your eyes work? You are clearly coping.

    • @WarioEnthusiast
      @WarioEnthusiast 7 месяцев назад +1

      @@staledorito6174 you grew up with it my guy

  • @Patogenocaca
    @Patogenocaca 8 месяцев назад +1

    I think much of this arguments can be answered with: this game was the first game of its kind. Not the first 3D game, but the first 3D platformer that introduced things we have as standard in videogames now. So of course it's gonna be rough compared to other future games even in the same console.
    Even like that, it's one of my favorite games. It's a matter of taste, I think, but I actually adore the controls, I feel like it is very versatile even to this day, and because of that you can accomplish the objectives in more than one way depending on your skills

  • @dragonsairship4935
    @dragonsairship4935 Месяц назад

    After playing both 64 and Odyssey, I like 64 more. The main reason is 64 just has a higher percentage of good levels. Most of the levels are great, minus the boring and slow water levels. With odyssey, the few levels that are good are the two forest levels, the luncheon kingdom, the desert (but that was way too big and emplty), the 2nd beach level, but then theres all the small awful filler levels between them. its like Odyssey has maybe 5 good levels and like 15 crappy levels. but Mario 64 has like all good levels except maybe 2 or 3. Odyssey's lack of a hub world makes it a worse experience too. Peaches castle being the hub in super mario 64 made it so exciting to figure out what was behind each door and find even more stuff to explore.

  • @neonspec
    @neonspec 4 месяца назад

    I completely agree. I respect the game for being an important step for 3D gaming at the time but that doesn’t change the fact that it was massively outdone almost immediately by other 3D platformers that came out right after it.
    Banjo Kazooie/Tooie, Crash 2/3, the Spyro PS1 Trilogy? Those games all hold up today (unlike this one). Super Mario 64 is an important game for its time but it isn’t fun to go back and play at all.
    Honestly? Give me 2D Mario any day of the week. Super Mario World, New Super Mario Bros. etc. I can still go back and enjoy. Mario 64 is EASILY the worst aged game in the series in terms of both gameplay and presentation.

  • @coreylapinas1000
    @coreylapinas1000 Год назад +1

    Thanks for saying it. Bunch of random shapes is right. I call it a platonic solid simulator.

  • @nintendofan365
    @nintendofan365 Год назад +2

    Super Mario 64 is good but it is overrated. The DS version is way better in my opinion. But even still I prefer Super Mario Sunshine and Super Mario Odyssey.

  • @KungfuKumquat
    @KungfuKumquat Год назад +4

    I thought I was the only one. Got this on day 1. And was..underWhelmed. My friends would not stop raving about it. I didn't see the appeal.

  • @s81n
    @s81n 2 месяца назад

    I was a huge Mario fan and a teen when this came out and the first time I played it I was woefully disappointed.
    I hated the control, it was so slippery and annoying, I thought the texturing of the levels were awful and disjointed. It didn’t look like the mushroom kingdom I saw from previous Mario games. And I’m glad I’m not the only one who hates the hub worlds.
    I skipped on the 64 for awhile because of this game. It felt like an unpolished tech demo to me verses a game, and somehow I was the only one with that opinion back then. Everyone else thought it was the best ever.
    We had tomb raider two years prior which looked great.

  • @zacheryhole7537
    @zacheryhole7537 Месяц назад

    Nothing ever disappoints me as much as my nostalgia I've already bought every game console from my youth in the last 20 years and it's literally never like I remember that greatness I was seeking

  • @falcons0267
    @falcons0267 2 года назад +6

    Finally someone agrees

  • @haroeneissa790
    @haroeneissa790 Год назад +2

    The problem with this game is that all the praise creates a situation were many youtubers and other people on the internet are too scared to critise this game out of fear of creating controversy. This creates an unbreakable cycle were this game will continue to get praise meanwhile people are too scared to critise it.

  • @ElGaby323
    @ElGaby323 Год назад +5

    Anybody that didn't play this game when it first released will never understand. Of course after playing the newer games with much improved gameplay and controls, going back to 64 will not be an impressive game to go back to. But back in 1996, this game was fucking mind blowing!!
    It paved the way for 3D platformers, thats something you could never take that way from this game. None of the following Mario games have had the same impact. But I don't fault the games, I just feel like we're at a stage in video games where you ask yourself..."what else can they really do now?".
    The next revolutionary thing that can happen to Mario, is a VR that actually sends your consciousness into the world of Mario and you literally turn into him while you're connected. You move, jump, and breathe as Mario.
    But for now, they can make 10 more 3D Mario games and they're not gonna be impactful or revolutionary like 64 was.

    • @DukeTheDukeTheDukeTheDuke
      @DukeTheDukeTheDukeTheDuke Год назад

      *cough* Mario Galaxy *cough*

    • @DukeTheDukeTheDukeTheDuke
      @DukeTheDukeTheDukeTheDuke Год назад

      Yea we get it it was revolutionary. 30 years ago. Now it's just a bland platformer with a bad camera and bad controls.

    • @ElGaby323
      @ElGaby323 Год назад

      @@DukeTheDukeTheDukeTheDuke you got no appreciation for older games and that's sad. Gaming wouldn't be shit without all these games that are now considered "outdated".
      Yes, it was revolutionary almost 30 years ago, wtf is your point? That doesn't change anything.

  • @wadeyhyena1657
    @wadeyhyena1657 5 месяцев назад

    I'll be honest. I feel like half of the video was spent dissing the game's graphics and environments being polygonal and uninteresting, when it's meant to be one of the first 3D Platformers of its kind. With that being said, I agree with everything else. The camera is shockingly bad and can be aggravating to correct in the right direction, which has to lead to many deaths for me as an adult, and even as a child, I found the levels themselves to be a mixed bag. Bob-Omb Battlefield and Whomp's Fortress were an incredible start to the game and I didn't mind Jolly Roger Bay, Cool, Cool Mountain or Lethal Lava Land all that much. But you can't pretend that certain levels like Dire, Dire Docks, Shifting Sand Land or Hazy Maze Cave haven't aged like dogshit thanks to this game's slippery controls, to the point where I'll die to quicksand during the main campaign than I ever would to Lava. Most of the special stages are fine, but the Wing Cap stages aren't fun or the one where you unlock the Vanish Cap.
    Certain stages have areas that you can't see until it's late and in a lot of levels, as soon as you enter a big environment, there's no way out. As shown in the Volcano and Pyramid sections. The enemies can range from being fun and endearing to frustrating and controller-breaking. Those wind-up robots being a prime example, who fling you all over the place and can be hard to line up to where you wanna get, and you take fall damage when you miss a platform, miss three or four times and you're dead, booted out the stage and have to start again.
    Some of the stars are just not fun to collect. 100 Coin Stars in particular are a mixed affair. Some of the stages place them in decent locations, like under bridges, in the sky or in item boxes. But then, there's the ones that are in more awkward places, like the logs that are sticking out of the ground, near exit points like in Dire, Dire Docks, or on platforms that you can easily die on if you're not careful, or if Mario isn't lined up perfectly. Aside from this, some of the levels are so barren, like Big Boo's Haunt, and I love that stage too since I'm a horror fan.
    The music is something I can't fault though. This game's soundtrack, for as repetitive as it is, I don't mind too because of how bouncy it is, and it's one of the main reasons why I don't mind returning back to the levels after dying, or completing a star, because I get to hear the sweet and serene melody of Jolly Roger Bay, the imposing and eerieness of Lethal Lava Land, the atmospheric calls of Hazy Maze Cave, and the bombastic thump of Bob-Omb Battlefield and Cool, Cool Mountain. My favourite track in retrospect is the slide theme, it's so whistly and I find myself whistling to it as well, and the hub world theme is... MMM! Love it.
    At the end of the day, it's aged poorly in some respects but I'll always have a soft spot for this game thanks to nostalgia, and the drive to complete it fully is what's kept me going, even with the unfair deaths and ridiculous enemy placements in some levels.

  • @Chica6614
    @Chica6614 Год назад +1

    Honestly I agree with this video
    I played this game and the biggest enemy of the game isn't Bowser
    IT'S THE CAMERA!!
    It's the most overrated video game OF ALL TIME
    Honestly your better off playing banjo-kazooie or Sonic Adventure
    HELL EVEN CRASH BANDICOOT LOOKS AND PLAYS BETTER AND IT WA RELEASED THE SAME DAMN YEAR
    I guess it looks better than bubsy 3D 💀

  • @BillyBob_McSanchez
    @BillyBob_McSanchez Год назад

    Eventhough I grew up playing this game, I have to agree with some of your points. Like I had trouble getting used to the camera after being so used to controling it with a right joystick in games like GTA 5 for example. Eventhough I have both Galaxy 1 and 2, I think the camera in those games are even worse than Mario 64.
    To give Mario 64 credit, I like it better than Sunshine, because Sunshine has an unforgiving difficulty curve. That and the fact that it doesn't recycle the same generic levels like grassy plains, desert, snow, clouds, and castle levels like New Super Mario Bros games and Mario 3D Land/World for example. And even if they do, they add a bit of creativity like you mentioned.
    My biggest pet peeve has to be the 3D All Stars version of Mario 64. Like why did they just slap the same controls and graphics and remove "So long King Bowser"? I was hoping that 3D All Stars would go for the N Sane Trilogy and Reignited Trilogy route.
    Despite it's flaws, Mario 64 got me into open world games like Spyro, Banjo Kazooie, GTA, and Red Dead Redemption to name a few.
    I wouldn't say that Mario 64 is a shitty game or a 10 outta 10 master piece, but a good open world game for its time.
    If you wanna play Mario 64 natively, get an N64 OR emulate it. Don't bother with Mario 3D All Stars...unless you wanna play Mario Galaxy with a controller or keep it as a long term investment.

  • @marcokrautwald1886
    @marcokrautwald1886 3 месяца назад

    i think you shouldnt have asked so much. its annoying. especially because the answer is the same everytime. game design was just harder back then. just state your problems and stop asking why.

  • @Theapeswillescape
    @Theapeswillescape Год назад +2

    I love how people hate ice levels but love this game because lets be honest this game is ice level the game

    • @WarioEnthusiast
      @WarioEnthusiast 7 месяцев назад +2

      most fuckin true comment of all time good job

  • @marcokrautwald1886
    @marcokrautwald1886 3 месяца назад

    if anything this should just be a lesson that revolutionary games usually age poorly

  • @Proul_is_dumb
    @Proul_is_dumb 4 месяца назад

    I originally also overrated super Mario 64 when I first played it but today I do not find it as fun especially with having 100% the game more than 10 times
    Also fun fact: in snowman’s land you didn’t need to go along with the penguin,you could just jump on its head and he would carry you over the snowman’s wind easy peasy

  • @ummidk757
    @ummidk757 Год назад

    64 is a revolutionary game but just becuase a game was revolutionary dosent mean its good

  • @wHw_Syxx
    @wHw_Syxx 9 месяцев назад

    Mario 64 walked so Banjo-Kazooie, Spyro and Crash could run. Simple as that. It set the bar and that's why some aspects of this gem hasn't aged well while the ones that came after took inspiration from Mario 64 and had the chance to perfect it (except Bubsy 3D lol). This game will always be a masterpiece and without it we might not have other the great 3D platformers we grew to love that came after.

    • @niemand7811
      @niemand7811 8 месяцев назад

      Totally ignoring Jumping Flash existed before Mario 64 did.

  • @advance64bro
    @advance64bro 4 месяца назад

    It was literally Nintendo’s first 3D Mario game, of course it might suck. It still has charm

  • @pepeelghetto1231
    @pepeelghetto1231 9 месяцев назад +1

    I hard agree. In fact, I got so done with the game that I literally did the infinite staircase glitch to end the game like 20 or so stars early, I was just bored to hell (I never skip Anything in games, literal first and only time).
    Also the first levels are fine, fun even, but the further you get, the more boring they get, and the camera sucks, everything sucks.
    Later mario 3d games like galaxy are faaaar more interesting and unique, and of course polished. Tho even then I must say I preffer 2D mario.

    • @Nobody_Shroom
      @Nobody_Shroom 4 месяца назад +1

      You are much more sane than me. I went for 120 stars. Worst mistake of my life.

  • @MrICY-si8xy
    @MrICY-si8xy Год назад +2

    Wait till this guy plays sonic 06

    • @Torran2Glitchy
      @Torran2Glitchy  Год назад

      Great news, I already have! I’ve done a video on it so you can check it out if you like

    • @PeruvianPotato
      @PeruvianPotato Год назад +2

      When you have to resort so low to compare Mario 64 to Sonic 06.... yeah maybe it's about time you just admit you done goofed up chief

    • @Nobody_Shroom
      @Nobody_Shroom 5 месяцев назад

      06>64

  • @Jupuluu
    @Jupuluu Месяц назад

    This video gives me the vibe like you've never played Super Mario Galaxy Before. (My personal favorite besides odyssey). I agree with the die kick tho. Why couldn't just set you back in like in galaxy, perhaps even implement checkpoints. But because I've never died in M64 I've never experienced this in particular. Also the geometry in M64 could have been better, the N64 hardware had the capabilities for it. Sad that Nintendo didn't understand the console as much as we do now. Mario Galaxy is good in every way you disassembled M64

  • @CameronRoberts-jh9mr
    @CameronRoberts-jh9mr 10 месяцев назад +1

    I think you’re massively underrating the game. I still think it’s a very good game but I would not call it amazing like some people do. For when this game came out it was great and while some design choices have not aged very well I still think it’s very good and you’re underrating it.

    • @CameronRoberts-jh9mr
      @CameronRoberts-jh9mr 10 месяцев назад

      Also so you did not have fun but clearly other people did but because you did not have fun like other people you call it mediocre? How does that work.

    • @HungryWarden
      @HungryWarden 4 месяца назад

      @@CameronRoberts-jh9mrIt’s called an opinion. It’s why we talk to people about stuff we like or dislike.

  • @johnjam4916
    @johnjam4916 Год назад +4

    The only point you brought up that made sense was the camera which you overexaggerated a ton

  • @bloodborne410
    @bloodborne410 Год назад +3

    well it was my first time too but never thought these as an issue :D but ı understand your complains
    gay sex is addicting

  • @xionveil7054
    @xionveil7054 Год назад +1

    I played this game for the very first time last week, this game is fun it's not bad lol! And I'm good at playing it not having problem with the controls but of course odyssey is the better one because of how the technology evolve, oh I'm an RPG guy just sharing LOL

  • @Neon_Henchman
    @Neon_Henchman 20 дней назад

    Is Super Mario 64 a rather good game? Yes. Is there better? Absolutely, I would take Mario Sunshine over 64 any day, especially with all the insane stunts I know.
    Also, Wing Cap is great, it's not a "useless" Powerup like you insinuated, that's the one and only thing where it's not subjective, it's just wrong.

  • @tristantinethegreat
    @tristantinethegreat 9 месяцев назад

    Super Mario 64 is very nostalgic for me, and has a lot going for it in terms of artstyle, music, and ambience. But despite that, I don't gloss over the problems this game has in abundance like most do. SM64 is overrated to hell and back. The controls and camera are clunky at best, and I'm tired of pretending they're not.

  • @SM64Fan33
    @SM64Fan33 Год назад +3

    I love the graphic's camera game and stuff in my opinion.

    • @SorryIhavenonumber
      @SorryIhavenonumber Год назад +1

      Bro, I respect your opinion, but seriously I would like to see you compare this to the Mario 64 DS camera, try

    • @RaccoonThunderMario_Official
      @RaccoonThunderMario_Official Год назад +2

      @@SorryIhavenonumber I honeslty like the original over the DS remake it has the better controls

  • @ShenDoodles
    @ShenDoodles 10 месяцев назад

    I had a good time with Super Mario 64, but it's not even the best on N64. Banjo-Kazooie still reigns supreme, followed by Donkey Kong 64. It's not a bad game, but it's definitely overrated. I don't think it's as graphically bad as you say, but certain things do look cheap. As for why the levels are floating islands, like I wondered, it's because they're paintings depicting floating islands. There's nothing beyond the horizon, as they're self-contained pocket dimensions. Booting out is to change the level's geometry, but I think they could've just had a master level with as many simultaneous stars as possible and a couple of challenges you go into separately for the stars that can't coexist.

  • @skakirask
    @skakirask 8 месяцев назад

    A lot of the complaints are looking at the game through a modern lens. At the time it was amazing, and it's still mostly fun to play, but after years of playing it, my biggest complaint is that the game really fizzles out towards the end, which makes 100%-ing it a slog.

  • @baalfgames5318
    @baalfgames5318 Год назад

    A pretty harsh tone to this review, but I don't care, because it really does mirror how I feel about this game. Then again, I've never EVER really liked any of the games, but there's just so much to dislike about Super Mario 64 in particular. Tank controls, pathetically easy bosses, annoying music, bad camera, etc.
    To be fair, I don't think any N64 platformers have aged that well, not even the Banjo games.

  • @niemand7811
    @niemand7811 8 месяцев назад

    Oh now I got an idea. Mario 64 is the game you get when Miyamoto tries to bake his own Doom Engine. This became evident when I saw those fire levels and it reminded me of Doom and Disruptor (another fun FPS game).

  • @xxdeathxx9836
    @xxdeathxx9836 Год назад

    I mostly agree with this video. I do not really care about graphics. I actually have a slight fondness for 64's graphics despite how primitive they are. The gameplay has it issues like being able to turn is a pain and wall jumps are way to prescise, the controls have made me not want to play the game. I also agree with the boot out system being bad it takes the flow out of levels and is only there to pad out the game. The only thing I disagree with is calling this game overrated, there is no such thing as overated you happen to like the game less than other people which is fine

  • @7hndo_89
    @7hndo_89 Месяц назад

    9:20 man that kind of fucked luck happens to me every 5 minutes when playing this game

  • @DylangamerTV
    @DylangamerTV Год назад +1

    I agree with this but not fully, I love finding out secrets and the camera is the worst part. This review is so overated. Hope I see more!😊

  • @dirty-moto
    @dirty-moto 11 месяцев назад +1

    Did you use a genuine N64 controller? N64 games rely so heavily on the thumb stick and 3rd party controllers only in recent years have come anywhere close to the level of precision the original stick has. Interesting to see a more negative viewpoint about the game.

  • @towardstar
    @towardstar 11 месяцев назад

    The levels resembling a child's scriblings add to the game , not detract. This was video games figuring out how to move in 3d. It's like a child's eyes becoming lucid to the conscious world. No other Mario game captures that vibe. There are things about this game and level design that don't hold up. I thought Banjo Kazooie was the better game when it launched and I could compare them. Criticizing it for looking like an early N64 game doesn't work for me though.... it is an early N64 game. What M64 has over later mario games is that it still feels like its taking place in the world of mario, the mushroom kingdom. Later games are Mario in X: mario in tropical paradise, mario in space, mario in paper world, mario in New York City. They don't feel like they take place in the actual world of Mario. In Mario64 there are themed levels but they all still feel like they are inside the Mario universe, not Mario going to other worlds entirely.

    • @HungryWarden
      @HungryWarden 4 месяца назад

      Mario going to other worlds is what makes those games so interesting. Would you rather have the same level themes over and over, or do you want something new?

    • @towardstar
      @towardstar 4 месяца назад

      @@HungryWarden arbitrary dichotomy. I would rather play something that feels like mario it doesnt have to be 1-1 or dinosaur island endlessly.

  • @pokechamp3987
    @pokechamp3987 10 месяцев назад

    I agree B-K is 10 times better (I also happen to think DKR is miles ahead of MK64).
    Interesting points as well about the seemingly random geometry, I think B-K is better in this regard as well.
    Not sure how you played but I also think to be able to enjoy this game as much as possible one should probably a) play the decompiled PC version with modern camera controls, better framerate and graphics etc or b) play it on a CRT with an RGB-modded n64 (or S-Video for best graphics on an unmodded) for surprisingly vibrant and crips graphics with colors that pop etc, an original controller with a brand new stick for super precise controls thanks to the stiffness of the stick combined with the CRT's superior input delay. Mario moves in an unique way in this game as you've discovered, where he is super sensitive to every little twitch of the stick and will have these animations before he runs where he will start tilting his body. Since the game is designed around this feature I've found it can be very frustrating to play it with modern equipment.
    From the manual:
    "Mario moves in the direction that you move the Control Stick. The farther you tilt the Control Stick away from center, the faster Mario will move. If you always run at top speed, you’ll make mistakes. The trick is to make deliberate movements using subtle adjustments of the Control Stick."
    The other side of the coin is that with the right equipment it can be very rewarding to master the controls for the same reason. I think this is a big part of why many enjoy it so much to this day.

  • @Kyetheguy-l3t
    @Kyetheguy-l3t Год назад +1

    I think the games good but not a masterpiece. Also do you like sunshine

  • @Antonio-is2cn
    @Antonio-is2cn Год назад +6

    The classic:
    * I didn't play this very popular game until now and I dislike it because I didn't grew up with it therefore I prefer other future games*

    • @Torran2Glitchy
      @Torran2Glitchy  Год назад +6

      I feel like if you have to grow up with a game in order for it to be good, then it probably isn’t very good

    • @haroeneissa790
      @haroeneissa790 Год назад +5

      Do you not see the irony in your comment? You are literally criticising him because he is not biased enough. It should be the exact opposite if you want to be taken serious as a critic.

    • @CameronRoberts-jh9mr
      @CameronRoberts-jh9mr 10 месяцев назад +1

      @@Torran2Glitchy 1. The game was great at release. 2. Games age. 3. Stuff you don’t like about the game other people do. I don’t have a problem with you not liking the game but to tell people they’re wrong for liking aspects you dont makes this video come off as an attack to people instead of a review.

  • @faidou9954
    @faidou9954 Год назад +4

    DS version is better anyway.

  • @CocoHikari583
    @CocoHikari583 6 месяцев назад +2

    Super Mario Sixtybore.

  • @Nobody_Shroom
    @Nobody_Shroom 5 месяцев назад +1

    And then 64 fans have the balls to say, "SoNic Had A ROuGh TraNSitIoN InTo 3D" or "[insert old ps1/n64/saturn era game that most of the time still hold up] hAs AgED PoorlY."
    They can like the game all they want. Still doesn't make it a good game.

  • @marioandultrachap
    @marioandultrachap 2 месяца назад

    Definitely 64 is better than odyssey i even played 64 recently after like 10 to 15 years and had way more fun than odyssey. Odyssey just feels like a bloated mess. Granted Sunshine is still better than all of them but odyssey yeah very disappointing

  • @SorryIhavenonumber
    @SorryIhavenonumber Год назад

    Besides good thing Mario odyssey, at least lets you collect every moon you can get and doesn’t boot you back to the odyssey.

  • @Filipe4523
    @Filipe4523 Год назад +9

    It must be a joke. It was a revolution for all gaming comunity. The amount of new mechanics was just outstanding. It started the path for all the 3d plat games that came after that.

    • @DukeTheDukeTheDukeTheDuke
      @DukeTheDukeTheDukeTheDuke Год назад +7

      It was a revolution if you are old. 3d games have existed for over 10 years now. It's not revolutionary anymore.

    • @Aigle662frileux
      @Aigle662frileux Год назад

      @@DukeTheDukeTheDukeTheDuke Yeah

    • @PeruvianPotato
      @PeruvianPotato Год назад +1

      So? Other revolutionary games like Halo Combat Evolved aged significantly better