TBH between a playset of Ruth and 2 of the CC g-guard you really have enough CC in the deck to run Rachelle over Alain if you're going to run a 5k crit trigger anyway; ESPECIALLY if you're only running the 3 virginial and don't plan on going into it a second time.
Yes that can be enough CC. I like to have more CC options to easily CC at pretty much any point of the game, even during the battle phase. Depending on matchups and players, they can also keep you at a lower damage if they know you're low on CC. Plus Ruth requires you to have it called from deck or something else. Cards like Susanna can be placed from anymore, even just normal call from hand or Rainbreath plays. Perhaps I'm very greedy with my CB too on Katrina-Reverse too. I do like to force activate triggers with Saul multiple times when possible.
Interesting list. Here are my thoughts and own preferences. Grade 3's: No argument. Grade 2's: Not an overall huge fan of Torre, would rather run Augusto for the extra shield and draw power. (Plus looping back Musketeers into the deck) Did not try out that 2 of though...I can see the reason for running it. Grade 1: Oddly enough I run 2 Mirkka and 2 Sweet Berry's. Mirkka helps with the Musketeer name plus the SB1 could be beneficial if you're trying to fill up the drop zone for the Cecilia LB. I currently run 2 Susanna and 4 ruth...but that could be overdoing it. I could cut 1 Ruth and 1 of my 3 Augusto's for the Grade 2 that gives Resist. Oh and in my deck I am running both Elementaria and Angel Ladder. Triggers: I run 2 Alain for the Emergency CC but also run 4 Rachele. Sure, it's a weaker trigger power unit, but it can be recycled over and over again. I dont use much of the Stride crit, but I can see its merit. Im also running only 3 of the Grade 3 Heal and 1 of the CC/SC Heal. G units: I use a 4th Virginal Cecilia in place of Zoa. (I flip an Antero for the Cecilia crest) But thats it honestly.
Thanks for your amazing feedback! Yeah Toure can be reduced to make room for Augusto. IDK if it's just me, but Augusto has always been challenging to use defensively. Mainly on Katrina turns where my back row is somewhat empty. So that's why I haven't used him in a while. I rely on Kiara the PG for main phase recycle. Your CC engine seems fine since you're playing less Alain. I tend to be greedy with my CB since the deck can keep pushing. Also, there are good players that will limit our CB when they realize we need some. Depending on game state. I will be exploring a slightly different build to include Bracing Angel Ladder. I literally just bought a copy today from TCGplayer. Thanks again for your feedback!
can you play neo nectar with only one katrina and still win with other strides? I'm a budget player so I can't afford some of the main deck and G zone cards ... Could you pls make a budget version of this deck using the deckset while making it still competitive?
It's possible but just know it may be an uphill battle knowing you only have 1 Katrina. You can go to a similar build from before Katrina was unbanned. You can use Ladislava more and need to use main deck cards to help set up the Reverse Cecilia from deck. Here's my older deck profile the shows it off: ruclips.net/video/PRQeRmAdvoI/видео.htmlsi=nbHi_g_QlwmBaSKS Key cards are the Sweetberry G Era and now you can even use Forbidoll. Katrina does 2 things compared to Ladislava: 2 more attacks (2 initial token columns) It searches up to 5 cards you need (during the battle phase too) You can start there and see how you like it.
Bit late to the party but how do you deal with the narukami matchup with this? Feels like the deck slows down heavily without usurp. I somehow keep drawing my Cecelia reverses lol. I also cut augusto since I noticed my backrow would be mostly tokens anyways and they fizzle after lock. Any tips and thoughts on these would be nice haha Much love bro
Yeah that's the main reason I stopped playing Augusto over a year ago. It was hard to get the recycle skill without over committing to it on your turn. Tokens disappear with locking. So yeah no back row. What are you specifically struggling with Narukami? The Bulwark G Guard only hits Rested RGs, so you can easily leave your cards standing anyway for the reride. Impede isn't live until they have GB1. But after that, yeah just rely on Favila and have a full board to help deal on get at least 2 VG attacks.
@@CommanderJaime rotting usurp is usually the main target of dropzone bind/ main phase skills haha. Started running belle just for the matchup tbh. I also think if you don’t push them hard early on you can kinda have a hard time guarding on crackbacks. Thanks!
@@SioPa0o656 yep Belle is a great card and can searched too. So yeah if you want to deal with Narukami's binding late game, Belle is an excellent choice. It's just a matter of room.
I like to have more CC options to easily CC at pretty much any point of the game, even during the battle phase. Depending on matchups and players, they can also keep you at a lower damage if they know you're low on CC. Plus Ruth requires you to have it called from deck or something else. Cards like Susanna can be placed from anymore, even just normal call from hand or Rainbreath plays. Perhaps I'm very greedy with my CB too on Katrina-Reverse too. I do like to force activate triggers with Saul multiple times when possible. To be most cuttable, that depends on your style. If you rely on Saul and Toure often, then Alain becomes more valuable. Susanna can just work being called from anywhere. Including normal call and Rainbreath plays. You can reduce Alain to less numbers. To have more +10k/15k shield triggers too. Hope that helps.
@@deltaed3517 you're very welcome! Yeah there's depthness to Musketeers, which I enjoy in a deck. So most choices come down to what a player values more.
I've been playing this list for a while and I often run into two problèmes. I am new so bear with me. 1 I deck out by turn 4. Is it me or the deck? I tend to reride reverse almost every turn and I don't use the lb 1 skill often since by the first stride I don't have a drop. Second PGs kill the deck. All lot of the time the deck feels unthreatening against deck that build hand like GP and Genesis. is there something I can be doing better?
All good and great to hear you're trying it out! This deck has a lot of depthness to it. So do expect a bit of a learning curve to play it well. Reminds me a lot of Granblue too. Couple of pointers: -take advantage of the early game with tokens and your G2 Musketeers -going first, you can build a field and still recycle 5 Musketeers (it's not the greatest turn but your opponent still is at G2) -going second, I've been riding Reverse to immediately get a marker and stride into Katrina. So you'll miss out on the Virginal play but Katrina does a lot of work on her turns -do your best to preserve your hand and building a good enough field with your skills (tokens, Toure, Usurp) Hope it helps!
Other card choices to try out:
Sea Strike
Forbidoll
Bracing Angel Ladder
Honoly
TBH between a playset of Ruth and 2 of the CC g-guard you really have enough CC in the deck to run Rachelle over Alain if you're going to run a 5k crit trigger anyway; ESPECIALLY if you're only running the 3 virginial and don't plan on going into it a second time.
Yes that can be enough CC. I like to have more CC options to easily CC at pretty much any point of the game, even during the battle phase. Depending on matchups and players, they can also keep you at a lower damage if they know you're low on CC.
Plus Ruth requires you to have it called from deck or something else. Cards like Susanna can be placed from anymore, even just normal call from hand or Rainbreath plays.
Perhaps I'm very greedy with my CB too on Katrina-Reverse too. I do like to force activate triggers with Saul multiple times when possible.
honestly this deck mix of midrange and combo (piece reliant) and cecilia art is well... yknow
Interesting list. Here are my thoughts and own preferences.
Grade 3's: No argument.
Grade 2's: Not an overall huge fan of Torre, would rather run Augusto for the extra shield and draw power. (Plus looping back Musketeers into the deck)
Did not try out that 2 of though...I can see the reason for running it.
Grade 1:
Oddly enough I run 2 Mirkka and 2 Sweet Berry's. Mirkka helps with the Musketeer name plus the SB1 could be beneficial if you're trying to fill up the drop zone for the Cecilia LB.
I currently run 2 Susanna and 4 ruth...but that could be overdoing it. I could cut 1 Ruth and 1 of my 3 Augusto's for the Grade 2 that gives Resist.
Oh and in my deck I am running both Elementaria and Angel Ladder.
Triggers: I run 2 Alain for the Emergency CC but also run 4 Rachele. Sure, it's a weaker trigger power unit, but it can be recycled over and over again. I dont use much of the Stride crit, but I can see its merit.
Im also running only 3 of the Grade 3 Heal and 1 of the CC/SC Heal.
G units:
I use a 4th Virginal Cecilia in place of Zoa. (I flip an Antero for the Cecilia crest) But thats it honestly.
Thanks for your amazing feedback! Yeah Toure can be reduced to make room for Augusto. IDK if it's just me, but Augusto has always been challenging to use defensively. Mainly on Katrina turns where my back row is somewhat empty. So that's why I haven't used him in a while. I rely on Kiara the PG for main phase recycle.
Your CC engine seems fine since you're playing less Alain. I tend to be greedy with my CB since the deck can keep pushing. Also, there are good players that will limit our CB when they realize we need some. Depending on game state.
I will be exploring a slightly different build to include Bracing Angel Ladder. I literally just bought a copy today from TCGplayer.
Thanks again for your feedback!
green katrina is hard to find, i guess i have to time my green katrina turn wisely oh well
can you play neo nectar with only one katrina and still win with other strides?
I'm a budget player so I can't afford some of the main deck and G zone cards ...
Could you pls make a budget version of this deck using the deckset while making it still competitive?
It's possible but just know it may be an uphill battle knowing you only have 1 Katrina. You can go to a similar build from before Katrina was unbanned. You can use Ladislava more and need to use main deck cards to help set up the Reverse Cecilia from deck. Here's my older deck profile the shows it off: ruclips.net/video/PRQeRmAdvoI/видео.htmlsi=nbHi_g_QlwmBaSKS
Key cards are the Sweetberry G Era and now you can even use Forbidoll.
Katrina does 2 things compared to Ladislava:
2 more attacks (2 initial token columns)
It searches up to 5 cards you need (during the battle phase too)
You can start there and see how you like it.
I love Midranged decks
Can drag heart v ride down to grade 2 by soul blasting dragheart after riding dragdriver?
nope
Bit late to the party but how do you deal with the narukami matchup with this? Feels like the deck slows down heavily without usurp.
I somehow keep drawing my Cecelia reverses lol.
I also cut augusto since I noticed my backrow would be mostly tokens anyways and they fizzle after lock.
Any tips and thoughts on these would be nice haha
Much love bro
Yeah that's the main reason I stopped playing Augusto over a year ago. It was hard to get the recycle skill without over committing to it on your turn. Tokens disappear with locking. So yeah no back row.
What are you specifically struggling with Narukami? The Bulwark G Guard only hits Rested RGs, so you can easily leave your cards standing anyway for the reride. Impede isn't live until they have GB1. But after that, yeah just rely on Favila and have a full board to help deal on get at least 2 VG attacks.
@@CommanderJaime rotting usurp is usually the main target of dropzone bind/ main phase skills haha.
Started running belle just for the matchup tbh. I also think if you don’t push them hard early on you can kinda have a hard time guarding on crackbacks.
Thanks!
@@SioPa0o656 yep Belle is a great card and can searched too. So yeah if you want to deal with Narukami's binding late game, Belle is an excellent choice. It's just a matter of room.
Who should. I replace if i play elementaria
G1 ratio is low already. So I would cut out a different Grade. Perhaps 1 Toure.
I know this deck runs thru CB but 3 Ruth, the G1 SB2 and 4 alains,Do u find yourself having too much ?
Which is the most “cuttable”
I like to have more CC options to easily CC at pretty much any point of the game, even during the battle phase. Depending on matchups and players, they can also keep you at a lower damage if they know you're low on CC.
Plus Ruth requires you to have it called from deck or something else. Cards like Susanna can be placed from anymore, even just normal call from hand or Rainbreath plays.
Perhaps I'm very greedy with my CB too on Katrina-Reverse too. I do like to force activate triggers with Saul multiple times when possible.
To be most cuttable, that depends on your style. If you rely on Saul and Toure often, then Alain becomes more valuable. Susanna can just work being called from anywhere. Including normal call and Rainbreath plays.
You can reduce Alain to less numbers. To have more +10k/15k shield triggers too. Hope that helps.
@@CommanderJaimeJesus that was detailed, thanks
@@deltaed3517 you're very welcome! Yeah there's depthness to Musketeers, which I enjoy in a deck. So most choices come down to what a player values more.
I've been playing this list for a while and I often run into two problèmes. I am new so bear with me. 1 I deck out by turn 4. Is it me or the deck? I tend to reride reverse almost every turn and I don't use the lb 1 skill often since by the first stride I don't have a drop. Second PGs kill the deck. All lot of the time the deck feels unthreatening against deck that build hand like GP and Genesis. is there something I can be doing better?
All good and great to hear you're trying it out! This deck has a lot of depthness to it. So do expect a bit of a learning curve to play it well. Reminds me a lot of Granblue too.
Couple of pointers:
-take advantage of the early game with tokens and your G2 Musketeers
-going first, you can build a field and still recycle 5 Musketeers (it's not the greatest turn but your opponent still is at G2)
-going second, I've been riding Reverse to immediately get a marker and stride into Katrina. So you'll miss out on the Virginal play but Katrina does a lot of work on her turns
-do your best to preserve your hand and building a good enough field with your skills (tokens, Toure, Usurp)
Hope it helps!
@@CommanderJaimethank you for the tips