Finally got the new copy to the table last night. It was a hit at our company game night! As one of the older experienced gamers who often brings games to teach, I think not many others had played this sort of glorious dice-chucking story-driven games (certainly not any FFP ones); mostly just lighter fillers and the new, hot strategy games. So it felt like an honor sharing it with the newer generations. As it was a learning/teaching coop game, we ran out of time to finish strictly by the rules, so instead we just declared the last round we had time for to be a battle royale Final Showdown, and so, woefully underprepared, we all chucked dozens of dice, fell one by one, with the final epic roll... resulting in the last guy standing getting ravenously devoured by the werewolf. But despite us losing, everyone seems to have had a very good time, and told me they wanted to play it again sooner than later. Success!
It's refreshing to hear a voice in the community who favors well-done stills instead of artwork for the cards. The prevaling preference in the BGG forums (name your game) is for the opposite. Anyone who expresses an acceptance for stills over artwork for card art is usually flamed alive.
@@bgm-1961 Yeah. For me the game is the thing, but I have no problem with stills, and I really like what FFP does with their aesthetic here - something fun and unique.
One of my top 10 games. The theme, art style and mechanics works for us. Played it every year since I picked it up over 12 years ago. The coast and something wicked expansions add a whole lot more goodness. Played Co-op, teams and competitive and I think they all work really well. Plus, it's not another Cthulhu carbon copy game, unless you play against the Nameless Horror...
This one has always been my favorite. Love Fortune & Glory and Last Night on Earth as well but the unique theme has always been the secret ingredient that makes this one special.
I really like the map illustration art style of the gameboard. This game has peaked my curiosity but the sensible side of me is telling me ive already got Eldritch Horror and Folklore Affliction what Touch of Evil slightly reminds me. But the gameboard devil on my other shoulder is saying go on buy another horror game specially that its gothic American like Sleepy Hollow. Think i probably keep a eye on the game if i ever see it in a sale.
@@TheDiscriminatingGamer just out of curiosity is there any other American gothic games set around the same colonial period? I do own Salem 1692 a interesting game but sadly rarely played it really needs quite a few players for full dynamics
The use of cosplayers was an interesting choice as artwork by an artist would have probably taken less time and money than building costumes, applying make-up, photographing, and then working the photos with Paintshop.
@@TheDiscriminatingGamer Awesome! Fortune and Glory it is then. I want to try a Flying Frog Game and hopefully, it’s worth the high price. Thanks again!
@@jbringas9582 our gaming group played the co-op version of F&G at our retreat this summer for the first time, and it was a huge hit in the end (other than some rules ambiguities). There is a heckuva rules learning curve (consider it equivalent to a light TTRPG in that regard, and set expectations accordingly). As with many thematic, story-driven games: if you like immersion in the pulpy 1930s Adventure theme and let your imagination go loose, then you may absolutely love it; but if you dont like the theme, its will probably flop hard. And if you wanted to run a pulp adventure TTRPG, but dont have the time or effort to GM a campaign, then it is a perfect substitute. For me, it is a keeper.
Finally got the new copy to the table last night. It was a hit at our company game night! As one of the older experienced gamers who often brings games to teach, I think not many others had played this sort of glorious dice-chucking story-driven games (certainly not any FFP ones); mostly just lighter fillers and the new, hot strategy games. So it felt like an honor sharing it with the newer generations.
As it was a learning/teaching coop game, we ran out of time to finish strictly by the rules, so instead we just declared the last round we had time for to be a battle royale Final Showdown, and so, woefully underprepared, we all chucked dozens of dice, fell one by one, with the final epic roll... resulting in the last guy standing getting ravenously devoured by the werewolf. But despite us losing, everyone seems to have had a very good time, and told me they wanted to play it again sooner than later. Success!
@@tmorganriley Excellent. Sounds like a great game night.
It's refreshing to hear a voice in the community who favors well-done stills instead of artwork for the cards. The prevaling preference in the BGG forums (name your game) is for the opposite. Anyone who expresses an acceptance for stills over artwork for card art is usually flamed alive.
@@bgm-1961 Yeah. For me the game is the thing, but I have no problem with stills, and I really like what FFP does with their aesthetic here - something fun and unique.
Looooove this one!! My Halloween game in a box.
Great game!
Break this out every Halloween
@@boyerwulf66 Great Game for it.
One of my top 10 games. The theme, art style and mechanics works for us. Played it every year since I picked it up over 12 years ago. The coast and something wicked expansions add a whole lot more goodness. Played Co-op, teams and competitive and I think they all work really well. Plus, it's not another Cthulhu carbon copy game, unless you play against the Nameless Horror...
Agreed. Fun game!
This one has always been my favorite. Love Fortune & Glory and Last Night on Earth as well but the unique theme has always been the secret ingredient that makes this one special.
@@_The_Rake Indeed. Thanks.
I really like the map illustration art style of the gameboard. This game has peaked my curiosity but the sensible side of me is telling me ive already got Eldritch Horror and Folklore Affliction what Touch of Evil slightly reminds me. But the gameboard devil on my other shoulder is saying go on buy another horror game specially that its gothic American like Sleepy Hollow.
Think i probably keep a eye on the game if i ever see it in a sale.
It's a great game. I think it brings something unique to the table. Thanks.
@@TheDiscriminatingGamer just out of curiosity is there any other American gothic games set around the same colonial period? I do own Salem 1692 a interesting game but sadly rarely played it really needs quite a few players for full dynamics
@@eatingweevils Dark Gothic, which is an ATOE spinoff; Witches of the Revolution; Witchcraft!
The use of cosplayers was an interesting choice as artwork by an artist would have probably taken less time and money than building costumes, applying make-up, photographing, and then working the photos with Paintshop.
@@ZharelAnger Indeed.
I’ve watched all your reviews for 3 Flying Frog games, which do you like best? Fortune and Glory, Last Night on Earth or Touch of Evil? Thank you sir!
F&G is probably my favorite.
@@TheDiscriminatingGamer Awesome! Fortune and Glory it is then. I want to try a Flying Frog Game and hopefully, it’s worth the high price. Thanks again!
@@jbringas9582I will also suggest Fortune and Glory. I personally think it is best as a cooperative game as well.
@@jbringas9582 our gaming group played the co-op version of F&G at our retreat this summer for the first time, and it was a huge hit in the end (other than some rules ambiguities). There is a heckuva rules learning curve (consider it equivalent to a light TTRPG in that regard, and set expectations accordingly).
As with many thematic, story-driven games: if you like immersion in the pulpy 1930s Adventure theme and let your imagination go loose, then you may absolutely love it; but if you dont like the theme, its will probably flop hard. And if you wanted to run a pulp adventure TTRPG, but dont have the time or effort to GM a campaign, then it is a perfect substitute. For me, it is a keeper.
@@TheDiscriminatingGamer Have you played Shadows of Brimstone?
The art looks like a 90s show lol
@@sauce773 A beautiful, beautiful 90s show.
@TheDiscriminatingGamer it does look cool besides the monster looks AI generated lol
I love you man but it’s so hard to hear you in a cafe laugh out loud😃.
@@siriactuallysara Ha!
Sounds like you need headphones if watching in a cafe. 😊
Have you played this 4 players? And in contrast Fortune and Glory 4 players? For me ATOE wins out because the turns are faster and 4 player friendly.
@@CountDewkeww I’ve only played this 1-3 player, but not four. I’ve played F&G with 4-5. I take your point, but I still prefer F&G.