Factorio Timelapse: Islands World | coop | 4k

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  • Опубликовано: 2 янв 2025

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  • @MsGamer47
    @MsGamer47  3 года назад +39

    If anyone is interested in another timelapse. I made a huge one, in a snow biome: ruclips.net/video/PoX3BvreWdI/видео.html

  • @netherman1325
    @netherman1325 4 года назад +769

    A man is trapped on an alien planet! Quick, start the spaceship. HEY! Build the spaceship. Launch the satellite, and make contact with earth! The new factorio Lego collection. (background plates not included each sold separately)

    • @bluestonebest1893
      @bluestonebest1893 4 года назад +14

      nice meme. you are a man of culture.

    • @kaiserbeaver1980
      @kaiserbeaver1980 4 года назад +27

      Dammit. We need Lego Factorio

    • @lobsterman9783
      @lobsterman9783 3 года назад +5

      BEST SHITPOST EVER

    • @KingRaulDame
      @KingRaulDame 3 года назад

      @@kaiserbeaver1980 would pay for it

    • @neko6803
      @neko6803 2 года назад +1

      @@kaiserbeaver1980 Please no. Legos Quality sucks these days and their license products are RIDICULOUSLY EXPENSIVE. Instead sth of another Vendor of Bricks

  • @shaoronmd
    @shaoronmd 4 года назад +650

    That's an interesting mod. Boats, and you can even make canals.

    • @SudsyMedusa53
      @SudsyMedusa53 4 года назад +108

      *Netherlands intensifies*

    • @dinandvanderschoor4090
      @dinandvanderschoor4090 4 года назад +33

      @@SudsyMedusa53 hahaha gekoloniseerd

    • @luc2165
      @luc2165 4 года назад +12

      G E K O L O N I S E E R D

    • @joshbuilds
      @joshbuilds 4 года назад +7

      As soon as I saw the canal building I was like "ummm what"

    • @survoltron3795
      @survoltron3795 3 года назад +2

      Can you link me to the mod download?

  • @einstein255
    @einstein255 4 года назад +1436

    1st Screenshot (3min): One Mine
    2nd Screenshot (6min): Fully functional Factory
    Me after one hour: Okay I have 4 Stone, 50 Wood and 2 Coal... What was I doing here?

    • @TheSphongleface
      @TheSphongleface 4 года назад +33

      Every time 👌

    • @sik3xploit
      @sik3xploit 4 года назад +57

      First 24 hours in game: Alright I managed to get my first technology complete!

    • @Hunne2303
      @Hunne2303 4 года назад +34

      yeah...I just get lost breeding Plutonium and making nuclear bombs...current game is...uhm...250+h...not even close to launching a rocket...also, with the bots, there are some nice forests to be had and occasionally harvested, also swallows any pollution that might get leaked to them biters otherwise...or devise new train shedules...too much to do, cannot progress :p

    • @Minihornet
      @Minihornet 4 года назад +2

      Hunne2303 bruh I’m like 30-40 hours in a co op and we already have a rocket and spidertron lol

    • @lua9502
      @lua9502 4 года назад +1

      Samee

  • @dabalciunas
    @dabalciunas 5 лет назад +846

    This mod definitely needs sea monsters added to it. Krakens, sea worms, biter fish, underwater creep bases not detectable by radars, etc.

    • @BokiyoSensei
      @BokiyoSensei 4 года назад +48

      oh helll no!!!!!!

    • @ShadowViewsOnly
      @ShadowViewsOnly 4 года назад +98

      @@BokiyoSensei Oh hell yes. There is no danger on water yet, so it's totally harmless and easy to just ship stuff over one place to another.

    • @christopherjimenez4039
      @christopherjimenez4039 4 года назад +12

      @@ShadowViewsOnly and you're quite right it would be too easy and it would also add a little more action :)

    • @danielk9316
      @danielk9316 4 года назад +45

      @@ShadowViewsOnly but then there needs to be an armed version of cargo ships! also the automated cargo ships should shred water biters by crashing into them. but there is a lot of potential in these mods. for me its a relaxed playthrough and more a "fighting to have space / ressources" thing.

    • @get_spookd
      @get_spookd 4 года назад +2

      Is there sea monsters mod? Ír yes, send me the name of IT pls

  • @QuestionableObject
    @QuestionableObject 4 года назад +89

    As much as increasing the already vast complexity of Factorio terrifies me, I hope that boats become a thing in vanilla Factorio some day

    • @MrMoon-hy6pn
      @MrMoon-hy6pn 4 года назад +19

      I wholly doubt that, the devs said they added what they wanted to. Now it's all bug fixing and minor improvements.

    • @QuestionableObject
      @QuestionableObject 4 года назад +11

      @@MrMoon-hy6pn Ah, didn't know that. Oh well modders can add all the extra stuff anyway

    • @HieronymousLex
      @HieronymousLex 3 года назад +2

      Boats would really add any complexity though, they’re simple. Thankfully the mod community is fantastic

    • @kyurget
      @kyurget 2 года назад +7

      @@MrMoon-hy6pn the dlc got announced....

    • @TheMartianReport
      @TheMartianReport 2 года назад +4

      @@kyurget with the intention of doubling the amount of content in the game.
      And new screen shot is of a giant ¿floating? tentacle brain monster.
      Ocean expansion confirmed. 😎

  • @TabbyVee
    @TabbyVee 4 года назад +75

    before watching this i didnt even notice that the wind changed directions

  • @KaraKobold
    @KaraKobold 5 лет назад +188

    would need a flying biter to make this more interesting.

    • @abdelatifagzit8803
      @abdelatifagzit8803 4 года назад +14

      OH HELL NAW

    • @KaraKobold
      @KaraKobold 4 года назад +10

      @@abdelatifagzit8803 your right!! swimming also!! and digging ones to!! =D

    • @8cow945
      @8cow945 4 года назад +7

      Exactly, if they also introduced cargoships into vanilla and reworked the world gen to get more islands it would make a better game. Hopefully the devs consider it, because it would make the game a lot more interesting

    • @TheAtkey
      @TheAtkey 4 года назад +8

      @@8cow945 Yeah I always felt cargo ships should be an option in the base game. My current game has several very large lakes that are just screaming for a cargo ship instead of routing a train line a long long way around.

    • @RedGallardo
      @RedGallardo 4 года назад

      Also let buildings without concrete base get damaged over time, like Dune

  • @QuestionableObject
    @QuestionableObject 4 года назад +9

    I'm astonished how not only do you make everything efficient you also make it aesthetically pleasing to look at

  • @stephennussey5787
    @stephennussey5787 5 лет назад +503

    why stop at the first rocket just as the game is getting started?

    • @CrackedCogInTheMachine
      @CrackedCogInTheMachine 5 лет назад +107

      For some the most interesting part of the game is getting to the first rocket, after that it is nothing but massive amounts of copy pasting your base. Or even worse, copy pasta other peoples bases into yours.
      My favorite play through so far was a Deathworld, no mods, no lasers, no solar, and no robots.
      Using timers you can put 10 items on a belt at a time, make a complete circle with that belt around your base along the wall that takes the items off and replaces them. so one single belt you can have ammo, coal to power burner inserters, eventually artillery shells, and oil barrels for flamethrowers.
      No constructors meant keeping an eye on things, but fully upgraded bullet turrets are ridiculously OP capable of almost instagibbing even behemoths.
      It has been a couple years for me, so things might be different now.

    • @SalsaPicant3
      @SalsaPicant3 5 лет назад +11

      @@CrackedCogInTheMachine its kinda hard make the logistics work of a megabase, how do you make ur train system, how to get all the materials u need making a super big perimeter and all that stuff

    • @CrackedCogInTheMachine
      @CrackedCogInTheMachine 5 лет назад +9

      @@SalsaPicant3 my belt circuit was crazy long supplying my turrets, if i had a wall, i had a belt next to it. Utilizing terrain, forests, water and cliffs it was easy to take control of territory with a tank and build walls where necessary at the narrowest points. Using timers you don't have to keep the ammo supply belt saturated, factory supplies an inserter which puts ammo into a chest when it is less than 200. Inserter transfers ammo every 10 seconds or so from that chest to the supply belt, at the completion of the supply belt's circuit another inserter pulls all that ammo off that makes it to the end into the chest again, to be replaced onto the belt. that way you dont saturate the belt, which allows you to also put coal, artillery shells, oil barrels and emptied oil barrels onto the same belt. At the remote outposts I had a rail car with ammo supplies. It really wasn't all that difficult, if you can place a wall, you can place a yellow belt just as easy. And bullet research is crazy OP for not only your turrets but your tank as well. Bullet turrets do WAY more damage than lasers and quite literally instagib all enemies other than behemoths, and behemoths last maybe 2 seconds. Bullet turrets dont have as long of range as lasers, but by the time range is an issue with behemoth spitters you have flamethrower turrets. And once you have artillery deathworld is no longer an issue. I think I kept the world going for around 50 rocket launches or so, can't remember.

    • @Laireso
      @Laireso 4 года назад +3

      @@CrackedCogInTheMachine can I ask why supply flamethrower turrets with barrels and not just connect entire perimeter with underground pipes connected to heavy oil tank?

    • @CrackedCogInTheMachine
      @CrackedCogInTheMachine 4 года назад +3

      @@Laireso You could, but i only needed flamethrowers in specific areas, so having kilometers of pipe full of oil was unnecessary. One assembler grabbing a barrel and placing back the empty was easy. No need for storage tanks either, the amount of oil in the pipe was more than sufficient to run a few flamethrowers in the specific areas. It did make me run power though. i experimented with water barrels and a steam generator, but found it ridiculous lol.

  • @keganladoop
    @keganladoop 5 лет назад +110

    I really enjoyed how clean your initial builds were. I always end up messy and then re-build.

    • @AppIeRed
      @AppIeRed 4 года назад +2

      So did he. During the first 30-40 seconds of the video you see him re-building certain parts of his factory a couple times.

    • @FriezaSucks
      @FriezaSucks 4 года назад +4

      @@AppIeRed still a way cleaner and uniform start than what I have going currently lol, Ill get there though

    • @TheDrexxus
      @TheDrexxus 3 года назад +1

      That is what mini roboports are for :)
      As soon as I unlock them, I immediately rebuild my factory to perfection, simultaneously replacing all those old power poles with steel ones.

  • @AlyssaMcNeil
    @AlyssaMcNeil 4 года назад +32

    It would be nice if Factorio would have an expansion in the future were it expanded the capabilities of what you can do with water, as since forever water was nothing less of an obstacle, all you could is either extract water from it or landfill over.
    Cargo ships, warships, and even off-shore mining (oil mostly),would be a great idea for an expansion pack.

    • @MrFunkhauser
      @MrFunkhauser 3 года назад +2

      Biters need an upgrade because they become a non-issue when you can just create islands and place down artillery offshore

    • @AlyssaMcNeil
      @AlyssaMcNeil 3 года назад

      @@MrFunkhauser Over course if gameplay wise you could do more with water than just landfill over it an overhaul of biters is also in order

    • @doggo_woo
      @doggo_woo 3 года назад +1

      Warships? I dunno about you, but if warships became a thing, I'm expecting the biters to evolve to go into water too.

    • @fhdang8978
      @fhdang8978 3 года назад +1

      Mods add waterfill (like landfill but liquid h2o) and other stuff that makes factorio way more in depth or customisable it’s very good

    • @AlyssaMcNeil
      @AlyssaMcNeil 3 года назад

      @@fhdang8978 Yeah but that doesn't expand much of water's usability. The only mod I saw that does expand the usability of water is Seablock and Cargo Ships; Seablock especially makes the entire production come from sea water, it's quite an engrossing modpack

  • @Seviexe
    @Seviexe 4 года назад +8

    Thanks for pointing out that this exists, i'm currently doing an ongoing playthrough with a friend on Islands World with full Bob's mods and then some. It's the most fun I've had with Factorio so far, the limited space and a ton of exploring to do makes Bob's far more challenging. I really recommend this.

  • @sebbes333
    @sebbes333 5 лет назад +194

    2:16 Digging a trench would be more efficient than building walls against the biters, right?
    Because they can't cross water? & they can't fill in the trench?
    But they can destroy a wall.

    • @Dicaso9
      @Dicaso9 5 лет назад +3

      I also thinked that lol

    • @sekritdokumint9326
      @sekritdokumint9326 5 лет назад +84

      They can cross the shallow water with these mods

    • @NibNa5ty
      @NibNa5ty 5 лет назад +7

      or glitch over it in my case

    • @Hunter-ze3my
      @Hunter-ze3my 5 лет назад +10

      you also can't place water in vanilla.

    • @ekrem_dincel
      @ekrem_dincel 4 года назад +1

      @@sekritdokumint9326 thats clever

  • @SidMajors
    @SidMajors 4 года назад +15

    Reminds me of the day I tried to spawn on an island by tweaking the map settings. Had an awesome game on one and got the no spoon achievement on it :)
    Cool video!

  • @misterfister8641
    @misterfister8641 5 лет назад +464

    I'm not curious "why" people play without alt-mode enabled. But I'm utterly mystified as to "how" they do so. Like, is Factorio gameplay for that person just an endless game of clicking into every chest, every filter inserter, every train wagon (or cargo ship) and every assembler and every combinator? I couldn't keep things straight, I really couldn't. Hell, I walk into the kitchen three times before remembering what it was I wanted to grab from the fridge.
    Great video, btw.
    Edit: typo

    • @darknightexex
      @darknightexex 5 лет назад +139

      the timelapse mod turns off alt mode when taking the screenshots

    • @misterfister8641
      @misterfister8641 5 лет назад +34

      @@darknightexex oh, wow. Well, that sucks then.
      My confusion at how some people play without it (judging by screenshots shared on the subreddit and at other locations) remains present, however.

    • @ao1059
      @ao1059 5 лет назад +16

      @@misterfister8641 you just look at what goes in and what comes out.

    • @SVlad_667
      @SVlad_667 5 лет назад +19

      @@misterfister8641 maybe, they toggle off alt mode, when make screenshots

    • @tijsp.8162
      @tijsp.8162 5 лет назад +21

      I think vanilla factorio automatically turns of alt-mode when using the in-game command

  • @JobaerArman
    @JobaerArman 5 лет назад +31

    The factory must grow. Loved the whole video. Please make some more.

  • @eklhaft4531
    @eklhaft4531 2 года назад

    Now this is fecking awesome!
    As a kid I loved a game called Simutrans. There were big oil rigs at sea where you could get crude in your tanker, haul it to the port, load everything into a long ass train and ship it to the refinery. The further you went and the more goods you transported the bigger the pay. If I ran out of money I would just wait for the oil train to deliver and all was good.

  • @joeblack5638
    @joeblack5638 4 года назад +2

    You have a very nice esthetic - I like the walled pathways and docks you created.

  • @stiimuli
    @stiimuli 4 года назад +68

    4:32 why are those tanks dancing? O_o

    • @alaeriia01
      @alaeriia01 4 года назад +39

      Conveyor belt fun. My lazy bastard server has "Honest Ed's Used Car Emporium", which is a whole bunch of cars going around in a big circle on conveyors.

    • @realcartoongirl
      @realcartoongirl 4 года назад +7

      lol im gonna do that right now

  • @pan_pomeranc
    @pan_pomeranc 5 лет назад +4

    This time-lapse looks really great. This mods seems to be realy enjoyable. 👍👍

  • @RunawayTruck95
    @RunawayTruck95 4 года назад +1

    Flippen hell boys that's a great play right there!

  • @N0Avatar
    @N0Avatar 5 лет назад +51

    Love dat outro :)

  • @Balttazarr
    @Balttazarr 4 года назад +7

    I'd like to see some barges in vanilla. Really like this mod. And of course your gameplay! Do it again :)

  • @Gastell0
    @Gastell0 4 года назад +1

    Ships and Terminals? Awesome!

  • @VL4DST3R
    @VL4DST3R 4 года назад +20

    What is the music used at the end? That choir is just factorio's original soundtrack?

    • @MsGamer47
      @MsGamer47  4 года назад +12

      Yes "First Light" from the OST.

  • @ReiyneFall
    @ReiyneFall 3 года назад

    This person accomplished more in 4 minutes than i ever could in 44 hours.

  • @lobsterman9783
    @lobsterman9783 3 года назад +2

    I never thought about using landfill to make your own artificial islands

  • @ZergYinYang
    @ZergYinYang 3 года назад

    Another great time-lapse video!

  • @dasnerft96
    @dasnerft96 3 года назад

    love it and love the combo of mods :) seems very fun to play

  • @maludo2496
    @maludo2496 4 года назад +5

    What were your ore size/richness settings?
    I want to play with those mods too, but I'm worried that in the early game, I either have too much or zoo little iron/copper ore

  • @RenirGames
    @RenirGames 4 года назад +5

    Nice Timelapse! 😊 I so want boats now!! 😍 (I should finish my vanilla playthrew first

    • @wastucar8127
      @wastucar8127 4 года назад +2

      What is that writing style? It’s like a pirate and a Facebook mom had a intellectual child. Like, I understand if it’s not their first language, but if that’s a native English speaker, I have several questions.

    • @RenirGames
      @RenirGames 4 года назад +1

      @@wastucar8127 Don't tell anyone 🤫 It's a secret that my dad is a pirate 🤫🏴‍☠️

  • @kivuru
    @kivuru 5 лет назад

    That's a great idea! Can be felt yourself a modern-time explorer & colonizator. Thanks for idea!

  • @tarnex
    @tarnex 3 года назад +1

    "Spielzeit"
    - I felt that

  • @IAmNumber4000
    @IAmNumber4000 4 года назад +3

    Wow this ships mod is fucking incredible. Gotta try this out

  • @morpheus_uat
    @morpheus_uat 4 года назад +1

    those two ships honking each other at the very end :ok_hand:

  • @stainlesssteelruler143
    @stainlesssteelruler143 4 года назад +3

    I think an expansion in to water based tech would be great for the base game

  • @ZombieKilla786
    @ZombieKilla786 5 лет назад +12

    Do you only do time lapses? I would have loved to watch this real time in like a playlist

  • @foamsmasher7220
    @foamsmasher7220 5 лет назад +12

    How do the boats work? They like manual trains?

    • @neoquietus
      @neoquietus 5 лет назад +11

      The big cargo boats are trains with a different graphic, a larger cargo space, and the inability to be coupled together. You can drive them manually or setup an automatic schedule for them.

    • @electrum5579
      @electrum5579 4 года назад +1

      Modded

    • @floris_fireball6587
      @floris_fireball6587 4 года назад

      @@neoquietus and in the last clip, they are shown using an airhorn apparently

  • @stairfall12345678900
    @stairfall12345678900 3 года назад

    props for not landfilling your island until you're essentially just playing regular factorio

  • @Etrehumain123
    @Etrehumain123 3 года назад +1

    3:41 when you accidentally step on a bug nest, with end game gear

  • @Swordsmen
    @Swordsmen 5 лет назад +13

    Great timelapse! Just curious, what music did you use in this video?

    • @sinterso2.036
      @sinterso2.036 5 лет назад +3

      The music playing is from the soundtrack of the game.

    • @Swordsmen
      @Swordsmen 5 лет назад +3

      @@sinterso2.036 That's actually awesome. I'll go check it out right now. Appreciated!

  • @drkovarstvo
    @drkovarstvo 4 года назад +2

    Это было просто изумительно!

  • @featherine4825
    @featherine4825 5 лет назад +4

    This mod looks super fun i'll try it

  • @whynotanyting
    @whynotanyting 5 лет назад

    Kinda wish this was how vanilla Factorio was. Islands make for interesting compromises. Yes space is limited, but encourages compact designs. Imagine if sea exploration was expanded upon, would give the player something interesting to do into the late game stages.

  • @vincentvoncarnap
    @vincentvoncarnap 3 года назад

    Did the same thing with my friend, was really fun. Found this afterwards

  • @ahmeddarrag7724
    @ahmeddarrag7724 3 года назад

    Really interesting....we need the full play through 😆

  • @ninjabaiano6092
    @ninjabaiano6092 4 года назад

    Love your build style

  • @synka5922
    @synka5922 4 года назад +7

    I love how almost all videos of this kind are from german people, seen by the menu language

    • @fabianmichaelgockner5988
      @fabianmichaelgockner5988 4 года назад +2

      Germans are efficient with those construction games.
      Meanwhile the other players are mostly confused at the end of the day.
      But to be honest... Not all Germans like to work efficiently but it's only less then 5-10% of the workforce.
      And we are not giving up any construction Plans!

    • @ticTHEhero
      @ticTHEhero 4 года назад +1

      @@fabianmichaelgockner5988 give up your construction plan, Hanz, or you'll be perished!

    • @fabianmichaelgockner5988
      @fabianmichaelgockner5988 4 года назад

      @@ticTHEhero first: My name is the name's account.
      Second: "Nein!"

    • @ticTHEhero
      @ticTHEhero 4 года назад

      @@fabianmichaelgockner5988 did you know that we, Russians, are complete opposite? for over 4 hours of work i wrote like 20 lines of code and was pretending that I'm just thinking really hard

  • @tristen9736
    @tristen9736 3 года назад

    Oh hey a free time-lapse with my factorio music

  • @FizzleFX
    @FizzleFX 5 лет назад +9

    Ships Oo wow thats new

    • @vivalaveyan
      @vivalaveyan 5 лет назад +5

      It's a mod ^^

    • @folcrams2993
      @folcrams2993 5 лет назад

      @@vivalaveyan which?

    • @Darkmanmeister
      @Darkmanmeister 5 лет назад +1

      @@folcrams2993 0:04 Cargo ships

    • @folcrams2993
      @folcrams2993 5 лет назад

      @@Darkmanmeister i can't find, or this factorio is 0.17v?

    • @Darkmanmeister
      @Darkmanmeister 5 лет назад

      @@folcrams2993 I always play on the latest version... don't exactly know which one it is from the top of my head

  • @Wha73v3r
    @Wha73v3r 4 года назад +1

    Sehr geil :D

  • @charlieit
    @charlieit Месяц назад

    the ships have to be vanilla dude, great video

  • @wedriatuck1242
    @wedriatuck1242 4 года назад

    Excellent les bateaux

  • @riccardosarto9628
    @riccardosarto9628 3 года назад

    Perfection doesn't exi-

  • @sekritdokumint9326
    @sekritdokumint9326 5 лет назад +4

    I just started a similiar gameplay with a few more mods on. If anybody does it i suggest installing hovercrraft as the ships from cargoships are very slow.

    • @360et.
      @360et. 5 лет назад

      What is the cargo ships mod from?

    • @sekritdokumint9326
      @sekritdokumint9326 5 лет назад

      @@360et. From the cargo ships mod?

  • @MrRiccars
    @MrRiccars 4 года назад

    I had no idea how much I wanted to play a map run like this.

  • @spacepirates6924
    @spacepirates6924 4 года назад +15

    Now think if this had a procedurally generated world with other people to fight....

    • @EvacTouch
      @EvacTouch 4 года назад

      Factions that own islands: People raid each other for automated areas: So much more...

  • @right_42
    @right_42 2 месяца назад

    bro did the England simulation

  • @nicholassmith7478
    @nicholassmith7478 4 года назад

    That's a really nice looking mod.

  • @CMDRNEBULA
    @CMDRNEBULA 4 года назад

    I played this same mod and it was a lot of fun!

  • @Geex1988
    @Geex1988 4 года назад

    i like the island senario but factorio normally has both annoyance and danger from the aliens which gets removed entirely if you have conquered an island. So i wonder, is there a mod for adding them into the water or making them able to cross the water or even fly?

  • @atomspalter2090
    @atomspalter2090 4 года назад +1

    looks nice

  • @manemperorofmankind8119
    @manemperorofmankind8119 4 года назад +1

    For this mod, is it possible to be attacked at all from bugs on other islands?

  • @GunRunner106
    @GunRunner106 4 года назад

    removing land - e.g. to make like canals and or harbours and such is also probably part of the mod or is it in the base game?

  • @sebk7168
    @sebk7168 5 лет назад

    This is dope and i love it

  • @IqweoR
    @IqweoR 5 лет назад +2

    How do you guys spot other islands in this mod? Cargo ships are necessary? I tried with only rails that could be layed on water but that sucked pretty horribly

    • @kumpelblase3510
      @kumpelblase3510 5 лет назад +1

      You should really use a ship mod, for your own mental health :D

    • @Elearen
      @Elearen 5 лет назад +1

      Yeah the cargo ships mod with the water rails takes some getting used to.
      It also adds a fast boat that you can use to explore, or just mass radar scan

  • @yofreak666
    @yofreak666 3 года назад

    Sehr cool. Und ordentlich gebaut. Schaut immer fürchterlich bei mir aus 🤣

  • @kabal-2k71
    @kabal-2k71 4 года назад

    I'll love to watch full gameplay

  • @koffiegast
    @koffiegast 4 года назад

    What settings did you use? I tried with islands but quite some islands not even that far away have like no resources and tons of biters

  • @xBaristaPaul
    @xBaristaPaul 4 года назад

    sooo sattisfying!

  • @reisvanderpol5413
    @reisvanderpol5413 3 года назад

    I know this will probably go unanswered since this video is from a long time ago but my friends and I are having a horrible time trying to play multiplayer games together because everyone besides the host lags really badly. Its not due to ping either since I also bought a dedicated server nearby that gave us like 20 ping. Also I noticed as the world grew larger and we built more, it would get slower and slower. Is there a way we can avoid this? Just asking since it doesn't seem to be a problem for you and your friend in this game.

    • @oscaro9197
      @oscaro9197 3 года назад

      It’s most likely a ups issue

  • @paddy8097
    @paddy8097 4 года назад

    I wonder if i only play with the island mod am i be able to get my achievments?

  • @OriginalRaveParty
    @OriginalRaveParty 4 года назад

    Epic job

  • @CarlPants885
    @CarlPants885 3 года назад

    i have 2 questions :
    > what zoom level do you use ?
    > can you change the screenshot position (like putting the screenshot folder in a external ssd) ?

  • @thentox4778
    @thentox4778 4 года назад

    How’d you made it so watery? I can only get to archipelagos with the water scaling

  • @hekios888s6
    @hekios888s6 5 лет назад +1

    Why the walled hallways thru your bases? I've never seen this before...Am I missing something?

    • @Elearen
      @Elearen 5 лет назад +1

      I’ve also never seen it before

    • @sebk7168
      @sebk7168 5 лет назад +1

      Pretty sure it's just because it's stylish

    • @N0Avatar
      @N0Avatar 5 лет назад

      for me the walls were just hideous and an obstacle x)

  • @schneemann4153
    @schneemann4153 5 лет назад

    Richtig gut. Wusste garnicht das es Boote gibt haha

  • @stepanmalish7224
    @stepanmalish7224 4 года назад

    People after launching roket: stop, but I must be in rocket to get out this planet...FUCK! STOP THE ROCKET WE FORGET SIT ON FUCKING ROKET!!!

  • @Mango_416
    @Mango_416 4 года назад

    Can you tell me how you make a timelapse like this?
    I've looked around but cant find out how to do it

  • @Slu5h3
    @Slu5h3 4 года назад

    what will suck is one day they are going to add an evolution to the biters that lets them swim in water and then you will have to wall off even your shores

  • @ingopetri7219
    @ingopetri7219 5 лет назад +2

    Germans... they are so damn efficient, its kind of an art to me

  • @Maks-ji7de
    @Maks-ji7de 4 года назад

    can somebody explain the walled-in walkways in the starting base? is it just aesthetics or has it any practical reasons?

    • @Septimus_ii
      @Septimus_ii 4 года назад

      I think it's a mixture of aesthetics and making sure that you leave space to walk through the factory

  • @QuestionableObject
    @QuestionableObject 4 года назад

    I keep feeling compelled to pause the video to take notes on the factory layout...

  • @Amoth_oth_ras_shash
    @Amoth_oth_ras_shash 3 года назад

    maby it be worth converting my 'current' world to start generate according to a iland mod.....always thought those cargo/tanker ships mod looked good....
    curious thought though in the hypothetical of this kind of situations of high automation/smart tech and such a crash landing site..... in reality would it be efficient to extend the land by artificial 'bed rock' and obvious vault facilities options....or would it be better after the initial industry to build using mass displacement to the point of having a mobile city industrial scape that could relocate if needed to hmm....then agen i guess it matter a lot what the agenda and how far from known regions the crash be.

  • @red_infinitystone
    @red_infinitystone 4 года назад

    mega geil. hätte auch gerne mitspieler tho :(

  • @UheReasin
    @UheReasin 4 года назад

    I have no idea what's going on. But that looks like a lot of work

  • @werfol2462
    @werfol2462 5 лет назад +2

    Ships? In factorio? Its modification?

    • @Septimus_ii
      @Septimus_ii 4 года назад +1

      It's the Cargo Ships mod

    • @werfol2462
      @werfol2462 4 года назад

      @@Septimus_ii Thanks

  • @erickline9888
    @erickline9888 4 года назад

    What is the mod that adds the ships.... i must have a playthrough with this

  • @victorfrison1503
    @victorfrison1503 4 года назад

    The boat come from a mod or is it in the game ?

  • @edelzocker8169
    @edelzocker8169 4 года назад

    Wie viele Inseln habt ihr benutzt?

  • @senaris
    @senaris 4 года назад +1

    00:53 when Spain discovered Aztecs and killed them all.

  • @CocolinoFan
    @CocolinoFan 2 года назад

    Full series of this?

  • @TheSharkman64
    @TheSharkman64 4 года назад

    hello! great vidéo! are the boat already into the islands world mod or it's another mod that add them?

  • @SouldoxKSTC
    @SouldoxKSTC 4 года назад +2

    love this vid

  • @EricT43
    @EricT43 5 лет назад

    Very cool!

  • @RedGallardo
    @RedGallardo 4 года назад

    Now I wanna try cargo ships.

  • @itspurplepaw6163
    @itspurplepaw6163 4 года назад +2

    this is kind of depressing in some way, with this music

  • @ctraz777
    @ctraz777 4 года назад

    funny monke, funny fynyu monke

  • @thehansboi
    @thehansboi 5 лет назад +2

    Are ships mods or vannila for factorio?

    • @dercraven3161
      @dercraven3161 5 лет назад +1

      those are modded in i believe

    • @felixgaming5272
      @felixgaming5272 5 лет назад

      Cargoships

    • @Soken50
      @Soken50 5 лет назад +2

      There curently isnt any seafaring, sea biters, air travel or airborne biters, all of which I'm hoping will get implemented before the final version, mods are great but having the game optimised for it would be even better so my potato toaster doesn't die trying to keep up with the scripts.

    • @thehansboi
      @thehansboi 5 лет назад

      @@Soken50 my toaster is a very raw potato