Looking forward to your vid on plasma discharge build. I just got it, however, it doesn’t proc for me at the beginning of a fight. I must be overlooking something?
@@jamessmootjr1814to trigger the plasma discharge, you need to fill 1 ATB bar such as attacking and it will automatically trigger the explosion once you filled up 1 ATB bar.
I already completed Know Thine Enemy and got that Materia, ive equipped it to cloud. Still venturing around the grasslands making sure i didnt forget anything.
@@rognarratheo8397not really, you just need to help the owner of the chocobo farm in the Junon area and you unlock fast travel between areas for 300 gil, I did this just last night.
@@rognarratheo8397not really, you just need to help the owner of the chocobo farm in the Junon area, and you unlock fast travel between areas for 300 gil.
I think they're talking about the Enemy Skill Materia, which lets you learn enemy skills, I believe. I've seen it in screenshots and gameplay, but haven't seen what it actually does yet
You have no idea how badly I want to switch off your video by yousaying " towers are awesome" They are so driven into the ground by now being used in open world games for 15 years. Like most icons are visible but the towers illuminate 2-3 hidden ones per tower. . . Really? I love this game but It is so obvious they were trying to padden the playtime with 20 mini games all forced. Slow walk areas, towers to open up 2 more hidden icon. Bandits that can "distract and run" even when there are 5 of you in a locked room. Idk why they had to do these minimum extensions of annoying playtime. The game was phenomenal and didn't need it.
Totally agree on the annoying parts :))). As for the towers I wanted to express that I really like the design and the fact that they increase in complexity thoughout the game which I belive is a nice thing.
Obviously haven't gotten to chapter 6 yet? Let's just add time for the sake of adding time in as many ways as possible bc we are remaking the story of a single 60 hour game into 3 different 50 hour installments
The plasma discharge build looks top notch
Probably one of the best in the game
Looking forward to your vid on plasma discharge build. I just got it, however, it doesn’t proc for me at the beginning of a fight. I must be overlooking something?
Same here .. can’t get it to proc
add in haste to it as well and you literally kill everything so fast. Down part is the screen has so many flashing effects.
@@jamessmootjr1814to trigger the plasma discharge, you need to fill 1 ATB bar such as attacking and it will automatically trigger the explosion once you filled up 1 ATB bar.
I already completed Know Thine Enemy and got that Materia, ive equipped it to cloud. Still venturing around the grasslands making sure i didnt forget anything.
If you unlocked all the intels + completed all the side quests and beat all queens blood oponents you are good to proceed 😄
Just hopped in so he may have covered this but at the abandoned dock in the grasslands cloud can get the sleek sword in a chest…
Hey can you tell how to return to jonun from Costa de city
Go through the tunnel. Unfortunately thats the only way...
@@rognarratheo8397not really, you just need to help the owner of the chocobo farm in the Junon area and you unlock fast travel between areas for 300 gil, I did this just last night.
@@rognarratheo8397not really, you just need to help the owner of the chocobo farm in the Junon area, and you unlock fast travel between areas for 300 gil.
Go to dock on costa del sol u can pay for a trip back on the boat
How many times did you have to play Nene?
Took me at least 10-15 tries🤣
I had a few 😅
All enemy skills can be obtained in the VR simulator?
You mean skill materia? You'll find them in shops as well + randomly in the open world.
I think they're talking about the Enemy Skill Materia, which lets you learn enemy skills, I believe. I've seen it in screenshots and gameplay, but haven't seen what it actually does yet
@@rognarratheo8397 Do some enemies have skills for the Enemy skill Materia?
Hoop? Gell? 🤣🤣
You have no idea how badly I want to switch off your video by yousaying " towers are awesome"
They are so driven into the ground by now being used in open world games for 15 years.
Like most icons are visible but the towers illuminate 2-3 hidden ones per tower. . . Really? I love this game but It is so obvious they were trying to padden the playtime with 20 mini games all forced. Slow walk areas, towers to open up 2 more hidden icon. Bandits that can "distract and run" even when there are 5 of you in a locked room. Idk why they had to do these minimum extensions of annoying playtime. The game was phenomenal and didn't need it.
Totally agree on the annoying parts :))). As for the towers I wanted to express that I really like the design and the fact that they increase in complexity thoughout the game which I belive is a nice thing.
Tell us how you really feel, lol.
@@coldfate1 he cant
the towers are awesome. everything about this game is awesome except for that stupid card game. I hate card games.
Obviously haven't gotten to chapter 6 yet? Let's just add time for the sake of adding time in as many ways as possible bc we are remaking the story of a single 60 hour game into 3 different 50 hour installments