I loved watching the guys who taught me blender speculate on how I created my submission at 15:00, I actually created the caustics in eevee, with geometry nodes! They are 100% geometry. It's a WILDLY cool method (that I didn't invent but I adapted it for this render). It works (almost) in realtime. The trick is to trade a little realism for speed. You ray cast from the "glass" mesh as the source and do some IOR math for ray direction. You are left with a mesh with faces whose size represents how close light is concentrated. The new face area node allows you to access the size of a face by color in the shader editor making the caustic light falloff possible. The glass is cycles and comped in. It's all stock blender, (except the noise and some dispersion which Bad Normals rightly called is done post) Had a lot of fun executing this idea. *I never caught where it was knocked out in the later discussion, it may have been skipped. if anyone happens to see let me know:)
I rewatched the top 50 part, yeah, your render being skipped. And it definately would made it to the final stages since everybody liked it at top 100 part...
Dude totally unfair, your one was honestly one of the coolest (had great lighting, concept, mood, faked caustics looked great), should have definitely gotten 2nd instead of the robot one (thought production quality was very low imo) But it is what it is, keep up the good work!
really curious how was the top 100 chosen, saw some really unfinished ones there and mine still missing :( trying not to sound snotty, there were a TON of better renders, but I really feel that I have been robbed.
Honestly, the votes were done really badly, hopefully if there's a next time, it is done more professionally. For example the last three places, everyone should have had the right to choose 1st, 2nd and 3rd in one poll, not be locked out if they chose their favorite, it would be fairer this way since the votes aren't skewered. Also it wasn't good to manipulate the votes by saying all that extra fluff for the judges favorites, it was fine letting them know which one was their favorite, a couple reasons why and then leave it at that and not go too far, like cg matter tried to do, he tried not to manipulate it too much. Overall, it was a nice competition and a good learning experience for everyone.
An easy way to do this use a set of guidelines for grading. It's always going to be subjective, but you can at least make the judgements more fair and uniform. Story, technical demonstration, lighting, shading, originality. "I think this one is beautiful" is hardly a critique that's helpful to anyone.
Judge artistic stuff is a mix between technical criteria, composition, colors, but also emotions and personal taste. I think it’s hard to do it, and I agree with their choices, I just disagree with 3th place.
Sad to see my submission didn't make it to the top 100! But this challenge really helped me to level up my 3D skills :) I am so happy that I participated. Great work everyone 👍
So excited to have gotten top 50! I had the glitchy claymation explosion. It’s such an honor to be recognized by the people I started watching when I was learning blender 2 years ago. You all have been constant reminders on creativity, and consistency.
Disappointed I didn't make top 100 but was an amazing learning experience nonetheless. However, bit irritated that multiple submissions that did make it breached the rules, specifically don't move or destroy the cube. Some were great renders but for future competitions, please either enforce the rules or be clearer. Thank you!
This was really fun! , Couldn't watch till the end since it was late here, mine is the Rubik's cube one which made it to top 5 (can't believe i made it to top 5!).
kinda disappointed didnt see some other good ones who deserved to be 100 who worked weeks on this project, but very well done to the top 100 who succeed. i guess mine is not that good then.. anyway great renders ya'll and congrats to the winners
This was my first ever video render! I had soo much fun doing it, got to learn a lot of new things during the process. I don't know how I made to top 25 but I'm proud of my work xD thanks for the opportunity! :)
Happy that I got into top 100 51:59, but not happy that I got into top 50, since I didn’t texture the character as miniature toys… I tried to texture them as human … guess I have to improve on that
I was really surprised and happy at the same time! Because, my work was shown on another RUclips video, for the first time... :D And plus I'm in the top 50. Thank you so much for make this great render challenge! 🙏🤩❤️
Would be cool to know what kept some of us out of the top 100, maybe something we can work on for the next one! All in all was a fun challenge! I'm a follow of all three judges' channels, thanks for all the creative lessons over the years ya'll rock!
Glad to have made the top 100! I did the one with the Suzanne monkey and the cube refurbishing. Appreciate your comments, and the monkey's tail would have definitely been less rigid if I didn't miss out on a week of the competition due to a Yellowstone vacation. There were definitely quite a few better renders than my own and it's an honor to be included with them and to have three RUclipsrs I've learned so much from view my work. Even though I never moved on to the top 50, I feel like I've passed a big test, and I definitely had fun and learned a lot! I look forward to future challenges.
Gotta say the guy who complained they are too harsh and unkind...come on this is the reason you won't grow. Critique is always harsh and it's your problem if you can't handle it!
One reason I denoise is because when I want 1080p resolution for particles that act as volumetric lighting, I want to create the illusionary effect that makes a solid look more like a gas. It gets worse with higher resolution. If anybody knows how to create volumetric lighting without emitters and does not require the removal of a global lighting texture, I would appreciate the insight. I have also looked at many tutorials and it looks like particle systems are the only solution for me. I intend not to burn my GPU from 2,000,000 generated particles. Context: I am attempting realistic gas effects for a rocket thruster.
Hi from FallacianART, I have tried 3D and want to incorporate more of it in the future. Still a long way to explore...but these creative challenges are magnificent to watch!! How much talent out there... I am stunned, so inspiring!! The level is very professional, do not get discouraged. You should be glad you already can handle the tools to make such beautiful artworks :) Next time you will be even better
This was a lot of fun to watch. So many great ideas. I started on this a few weeks ago, but didn't have time to finish. Maybe I'll post on Twitter later. :-)
Ranking is an impossible task, I wish that weren't required - but I just loved all the art and hearing insights and perspectives from you three as well. SO INSPIRED!!! Love it. Thank you.
Ok 15:00. I have now watched the critique of your work. A lot was guessed about means to an end. No critic mentioned the sages hand gestures. Best part for me. Awesome.
Made it to 100!! 1:27:06 and I’m really glad that you liked the idea! Thank you, this has really brightened my mood) Like, BN, CGmatter and Ducky seeing and liking my render - that’s super cool
I loved watching the guys who taught me blender speculate on how I created my submission at 15:00, I actually created the caustics in eevee, with geometry nodes! They are 100% geometry. It's a WILDLY cool method (that I didn't invent but I adapted it for this render). It works (almost) in realtime. The trick is to trade a little realism for speed. You ray cast from the "glass" mesh as the source and do some IOR math for ray direction. You are left with a mesh with faces whose size represents how close light is concentrated. The new face area node allows you to access the size of a face by color in the shader editor making the caustic light falloff possible. The glass is cycles and comped in. It's all stock blender, (except the noise and some dispersion which Bad Normals rightly called is done post) Had a lot of fun executing this idea.
*I never caught where it was knocked out in the later discussion, it may have been skipped. if anyone happens to see let me know:)
I rewatched the top 50 part, yeah, your render being skipped. And it definately would made it to the final stages since everybody liked it at top 100 part...
I will watch for your submission
@@doqille thanks yea, sort of a bummer I hope they take a look:D totally happy just to make it in though
Dude totally unfair, your one was honestly one of the coolest (had great lighting, concept, mood, faked caustics looked great), should have definitely gotten 2nd instead of the robot one (thought production quality was very low imo)
But it is what it is, keep up the good work!
Good work everyone!
Hey hey thank you for loving the lego one
So many incredible renders of NOooos though... beyond well done, hungry to watch!!
Please start a render challenge of your own
Sadly I didn't make it in the top 100 but it was still fun. Glad I was part of all of this anyway. Congrats to everyone that participated 👏
really curious how was the top 100 chosen, saw some really unfinished ones there and mine still missing :( trying not to sound snotty, there were a TON of better renders, but I really feel that I have been robbed.
You are not alone my friend
Same
agree
Agreed
Honestly, the votes were done really badly, hopefully if there's a next time, it is done more professionally. For example the last three places, everyone should have had the right to choose 1st, 2nd and 3rd in one poll, not be locked out if they chose their favorite, it would be fairer this way since the votes aren't skewered. Also it wasn't good to manipulate the votes by saying all that extra fluff for the judges favorites, it was fine letting them know which one was their favorite, a couple reasons why and then leave it at that and not go too far, like cg matter tried to do, he tried not to manipulate it too much. Overall, it was a nice competition and a good learning experience for everyone.
An easy way to do this use a set of guidelines for grading. It's always going to be subjective, but you can at least make the judgements more fair and uniform.
Story, technical demonstration, lighting, shading, originality. "I think this one is beautiful" is hardly a critique that's helpful to anyone.
Judge artistic stuff is a mix between technical criteria, composition, colors, but also emotions and personal taste. I think it’s hard to do it, and I agree with their choices, I just disagree with 3th place.
Sad to see my submission didn't make it to the top 100! But this challenge really helped me to level up my 3D skills :) I am so happy that I participated. Great work everyone 👍
yours should have definitely been there! amazing work man
So excited to have gotten top 50! I had the glitchy claymation explosion. It’s such an honor to be recognized by the people I started watching when I was learning blender 2 years ago. You all have been constant reminders on creativity, and consistency.
can u make a montage of everyone's work like pwnisher? It would be sick
Disappointed I didn't make top 100 but was an amazing learning experience nonetheless. However, bit irritated that multiple submissions that did make it breached the rules, specifically don't move or destroy the cube. Some were great renders but for future competitions, please either enforce the rules or be clearer. Thank you!
agreed!
It's art bro rules will always be partly breakable
This was really fun! , Couldn't watch till the end since it was late here, mine is the Rubik's cube one which made it to top 5 (can't believe i made it to top 5!).
kinda disappointed didnt see some other good ones who deserved to be 100 who worked weeks on this project, but very well done to the top 100 who succeed. i guess mine is not that good then.. anyway great renders ya'll and congrats to the winners
yours is so great dude, definitely top 50! Im baffled at what made the top 100 and what not...wtf
@@cashtanimations i feel the same way too bro. yours are awesome too btw with that spaceships! thank you for the comment 🙏🏻
i cant believe how your render didnt make it
This was so much fun with a lot of very creative renders. I'm so happy that we live in a time where everyone can achieve this from home.
This was my first ever video render! I had soo much fun doing it, got to learn a lot of new things during the process. I don't know how I made to top 25 but I'm proud of my work xD thanks for the opportunity! :)
34:43 made it to the top 50 😎❤️💪
seeing them having no idea about the 51:40 borg/star trek warp speed reference hurt me on a spiritual level
Happy that I got into top 100 51:59, but not happy that I got into top 50, since I didn’t texture the character as miniature toys… I tried to texture them as human … guess I have to improve on that
I was really surprised and happy at the same time! Because, my work was shown on another RUclips video, for the first time... :D And plus I'm in the top 50.
Thank you so much for make this great render challenge! 🙏🤩❤️
We need more challenges like this, I'll participate in the next one for sure, Insha Allah!
Would be cool to know what kept some of us out of the top 100, maybe something we can work on for the next one! All in all was a fun challenge! I'm a follow of all three judges' channels, thanks for all the creative lessons over the years ya'll rock!
Glad to have made the top 100! I did the one with the Suzanne monkey and the cube refurbishing. Appreciate your comments, and the monkey's tail would have definitely been less rigid if I didn't miss out on a week of the competition due to a Yellowstone vacation. There were definitely quite a few better renders than my own and it's an honor to be included with them and to have three RUclipsrs I've learned so much from view my work. Even though I never moved on to the top 50, I feel like I've passed a big test, and I definitely had fun and learned a lot! I look forward to future challenges.
1:35:00 is mine 😁
So many talented artists im proud of you all.
Video is so long going to take a while to find mine
How do you guys not know what Minecraft is, I did a Technoblade animation, because he died and you called him jeff Bezos
Time?
When did the Default Cube guy stop looking like a hobo and actually got his looks together? lol
Gotta say the guy who complained they are too harsh and unkind...come on this is the reason you won't grow. Critique is always harsh and it's your problem if you can't handle it!
Ok @ 15:00. WOW. I am wondering so many things. I am curious. I want to know secrets. So well done. However you did it. I will watch the rest now.
One reason I denoise is because when I want 1080p resolution for particles that act as volumetric lighting, I want to create the illusionary effect that makes a solid look more like a gas. It gets worse with higher resolution. If anybody knows how to create volumetric lighting without emitters and does not require the removal of a global lighting texture, I would appreciate the insight. I have also looked at many tutorials and it looks like particle systems are the only solution for me. I intend not to burn my GPU from 2,000,000 generated particles.
Context: I am attempting realistic gas effects for a rocket thruster.
9:06 how would you make that noise/pastel animation effect?
This is amazing! Please let me know when you do another one, I’ll be ready to enter this time.
Hi from FallacianART,
I have tried 3D and want to incorporate more of it in the future. Still a long way to explore...but these creative challenges are magnificent to watch!! How much talent out there...
I am stunned, so inspiring!! The level is very professional, do not get discouraged. You should be glad you already can handle the tools to make such beautiful artworks :)
Next time you will be even better
This was a lot of fun to watch. So many great ideas. I started on this a few weeks ago, but didn't have time to finish. Maybe I'll post on Twitter later. :-)
Ducky3D is just awesome. But what great word has been done here..... wow
Hello bad normlas how can i particpate in the challenge ?
Ranking is an impossible task, I wish that weren't required - but I just loved all the art and hearing insights and perspectives from you three as well. SO INSPIRED!!! Love it. Thank you.
is there a fullvideo clean version coming?
I didn't see mine in there D:
Oh my...
Starting music name? It's so soothing
Ok 15:00. I have now watched the critique of your work. A lot was guessed about means to an end. No critic mentioned the sages hand gestures. Best part for me. Awesome.
Made it to 100!! 1:27:06 and I’m really glad that you liked the idea! Thank you, this has really brightened my mood) Like, BN, CGmatter and Ducky seeing and liking my render - that’s super cool
Yes is COOL
Yes is AWESOME
So good guys. This was so comfi to watch. super relaxed!!!! It was also very democratic. What sometimes lets toasters win but i like it anyway.
🔥🔥