SF6 - Avatar Combo Tech

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  • Опубликовано: 29 сен 2024
  • First one uses a light Sonic Boom, then forward dash into Drive Rush. On hit, you can get a corner carry combo using Ken's heavy Tatsu.
    For the second one, it's interesting how Dhalsim's forward teleport won't side switch if your jump already crossed up the opponent. Might not be too useful unless the opponent is already flustered, but it's pretty cool.

Комментарии • 5

  • @archmage777
    @archmage777 Год назад +1

    That "No Switch Teleport" is a very nice move.

    • @ryo-kai8587
      @ryo-kai8587  Год назад

      Thanks! Whether or not it's actually effective in practice remains to be seen. If they can just DP or react the same way they normally would it won't help too much. Either way though, it lets you combo even if your alignment is a little weird or you're not using a traditional cross-up attack.
      If they're at all expecting it though, it seems like it would be super punishable

  • @bruhm0ment6000
    @bruhm0ment6000 Год назад

    How do you do the bait teleport?

    • @ryo-kai8587
      @ryo-kai8587  Год назад

      If your jump crosses up the opponent first, the forward teleport won't side switch again.

    • @bruhm0ment6000
      @bruhm0ment6000 Год назад

      @@ryo-kai8587 okay cool thanks