Uncharted 4: Naughty Dog's Animation Workflow

Поделиться
HTML-код
  • Опубликовано: 1 дек 2019
  • In this presentation, Jeremy Yates, Lead Animator at Naughty Dog, uncovers the methodologies used by Naughty Dog to bring the characters of 'Uncharted' to life. He will delve into the unique culture of Naughty Dog as well as uncover the animation pipeline from concept to console, including previs, their motion capture process, achieving seamless transitions, tracking assets, and communicating feedback.

Комментарии •