@@dreaper5813 It's great how many alternatives there are to modern AAA games. Indie games, emulated games, older AAA games, mod scene, game jams and so on.
There's a bunch of theorycrafting about societal collapse and one of them's the "Dinosaur" model, where a community collectively refuses to adapt to new situations but also sabotages alternatives that could avert the collapse. Basically don't expect AAA to change before they run their IPs into the ground and die off.
9:11 "are games from companies who are either Indie, AA, or FromSoftware" I really love how literally no one can put Fromsoft in a category so it gets its own.
"AAA" was used by gamers to express how big, fun and quality the game is from an amazing studio. Today it is an insult and a joke bundled into a package, it's embarrassing to call a game you love "AAA".
FromSoftware is undeniably a AAA developer, if we are categorizing by budget and studio size. They were a AA studio when Dark Souls and Dark Souls 2 were released, but due to their success they've grown into a AAA studio for sure.
We've lost games modes, developer commentaries, extras, mini games, unlockable skins/costumes, couch co-op, split screen, and many more in-game incentives. Even with how good indies games are, most of them follow trends too. I know they're not "lost" obviously but you don't see them in 90% modern games now. You don't see any indie developer trying to make an open sandbox game like Hulk Ultimate Destruction/Prototype/Just Cause or first person shooters akin to Crysis/Fear/Resistance, or games like GTA/True Crime/Sleeping Dogs/Max Payne, or even a Lego type game. And if anyone does know an indie or AA developer make those types of games PLEASE tell me.
@@headshotmaster138Nah you're good. I'm a zoomer and I hard agree with you. I experienced these right at the tailend as games were transitioning into what we have now. It sucks considering I'm an adult now that can finally afford to buy games, but most of them suck, or tryhard. Recently getting into emulation and older games though. Cheaper and more rewarding. The more obscure the safer, and less chance it'll get a remaster/remake/reboot that butchers the source material.
@@flamebrindger3984 same here dude. I grew up during the PS2 era so I got to experience that era. Now, I collect ps1, ps2, ps3, psp, and ps vita games so I can stay away from modern gaming.
If some donkey gamers could show some restraint and not pre order the deluxe edition of 70$ Live-Service games, NOT spend 20$ for ONE color re-SKIN, then maybe the whole industry wouldn't be this sad. But no, can't have nice things
These AAA companies are on their death bed now. It's bad for the devs who get laid off. But if they have the passion in game making, there's plenty hidden gems in the Indie/AA scene.
At least we have bg3, palworld and helldivers 2 cases where an indie or aa game obliverates the greedy aaa games. I still believe people are waking up from the aaa gaming gaslight.
Well, this is slowly happening. Look at financial calls, and which games “performed below expectations”. In some cases it might be good games but this just shows how unsustainable the current big budget games model is. Quality of the game aside, The Callisto Protocol (which in fact was the first time we heard AAAA) cost was 165M, this is a 3rd party game so from 70$ price tag you need to take away 30% for platform holders which means publisher gets 49$ for each full priced copy of the game sold. This is close to 3.4M copies sold full price just to break even. On the other side of the spectrum Hellblade a game with smaller team, close to none marketing budget (only dev diaries and trailers) with cost of 10M and ROI estimated for 6 months, needed up achieving ROI after 3 months and each sale after that was a profit. A Way Out cost 3.7M, EA estimated life time sales to 700K. Game sold 1M in first two weeks! If we do an estimate day one price 25$ - 30% = 17.5$ that EA got from each copy this means that in first two weeks income was $17.5M! Which gives around 4.7:1 ratio of income:cost, in other words 4.7$ for each 1$ spend. And all this in just 2 weeks and game was still selling after that generating even more money. This brings me to conclusion big publishers if they want to survive they need to diversify their portfolio - small budget (meaning small risk), medium budget, big budget games and balance it correctly doing a proper risk assessment. They also need to diversify the price of the product for customers and change less for games with smaller budget. For many customers price point is important.
Fromsoft is probably the best game developer in the industry. No microtransactions, no seasonal model, entire game complete on release with minimal bugs, highly detailed worlds and deep story’s and themes, Cinematic and awesome to play. Also great expansions that always over deliver
I'll be fully onboard, 'if' they release a new modern Tenchu game thats faithful to the original games, and also remaster the first 4 Tenchu releases. But even though i don't play any of the Dark Souls games, and only watched Sekiro, i still totally respect what Fromsoft do and the type of games they release despite them getting pressure and negative feedback from the rest of the elitist game dev industry.
The unfortunate thing is, most of these games don't end up bad because of the developers themselves, but rather because the ones in charge have a say in everything in regards to the game. One good example being Overwatch 2, they wanted to support a PvE mode that was MARKETED to be in the game, but once the higher-ups saw that Diablo Immortal was making way more money than Overwatch 2 PvE ever could've, they decided to shift their efforts into Diablo Immortal instead. The developers have no say in this...
thats the problem across the board with entertainment you should watch a frank zappa interview he did about the state of music just before he died if what was going on today with the music industry went on when bands like the rolling stones and esp the 60s and 70s they would never have got signed and wed have never heard of most of them bands cause of the exact reason your saying and i agree
In a lot of cases you are correct but sometimes you might get the odd developer being replaced with a much worse developer. There are some developers out there who just lack vision of some kind.
Most of the time this is true, but not every time. The devs and the writers are responsible for a lot of these failures, we need to stop pretending that developers are little innocent cinnamon buns. They are complicit.
@@sirbeltran04 rn we starting with a parody NSFW lmao (easy to make and potential to give us budget tbh) but we already are getting ready some projects after we’re done with this game. My creative process is strange, I got the gameplay design for a Ben 10 and Captain Boomerang's son games, but because of the rights and all that stuff I’m adapting this games for new and original characters. There’s still a long way from here but I’ll be a crime if I don’t make this ideas into a reality 🤷🏻♂️
@@mravg79 Thing is, they only used to focus on what entertained the audience because it would make profit, now that profit is no longer a concern, it's more about social engineering (to keep in alignment with the powers that be). Profit isn't enough anymore, it's primarily about control. Corruption has gone far beyond just greed, it's now about who stakes a claim in keeping positions of power (no matter how fleeting) in the future world about to be levied onto us lowly plebs
Yes, I focus on movies and games. The movies' industry is having a low similar to what happen in the 60-50's "old Hollywood era" and AAA gaming is in a similar state ass the 1983 gaming crash. In these two situations, it was smaller or newer people that were keeping it afloat
@@mightquinnableunreal 5 is gonna change the game for smaller indie studios cause with that they can produce triple a standard games its a complete game changer and there have been some interesting indie games that have come out we'll see but i think it needs to happen really a crash and get rid of big finance out of it thats the problem throew money at it and the people with the money having to much creative control cause its their money and toxic work enviroment and IT is a particulary bad one for that and high turnover bad management cause none of these games houses have had experience of managing temas of the size needed to produce these games so the studio is paralyzed cdpr exposed that and baldurs gate 3 has exposed the fact indie games are setting the pace now even though im not a fan of it and until someone makes a proper baldurs gate there will always only be 2 baldurs gates but upto them its ok but i think big tech in itself is in trouble and someone big is gonna go bnust soon i have me suspisions who thats gonna be but i reckon youtube and google me
"Black Rock" , "Sweet Baby Inc" deserves to get exposed for their "enriching" of the gaming industry. Someone should make a full documentary about this.
Black Rock have their hand in everything and they're only supposed to be an asset management company so it's immoral for BR to have any fingerz/toes dipped in gaming.
Vanguard, UN, WHO, WEF, BlackRock, Sweet Baby Inc, EU, Hollywood are one big club of demoralization and destabilization to divide conquer the West. We are Weimar Germany, we are 1984. This bs is happening right now at many avenues the same time. Agendas.
Big studios depend on graphics and fomo. I think they have an attitude that we'll buy their games just because they make them. We need to play out old games for a year instead of buying the unfinished buggy crap they put out. I bet they'd suddenly be able to do much better
Well some studios try to diversify and this is what they should do more Unravel 1 and 2, A way out, It Takes Two, HiFi Rush, Pentiment Are done under the umbrella of a big publisher.
It's so funny I took a ten year hiatus from gaming, when I stopped bangers after bangers were coming out all the time. Nowadays all I play are older titles and Nintendo games. Modern day releases are plagued by mictrotransactions and other stupid BS
Grow up man, in 2014 gaming was exactly as it is today. Even nintendo is at fault here. "Avoiding" "modern day releases" while we just went through a golden age of smaller releases, indie games, and some of the best ever AAA games out there, and boasting about it is just pathetic.
Nintendo had a Palword with Pokemon Legends. The formula was literally there. Legends gave Nintendo the fundamentals to greatly expand on the idea and we got scarlet and violent instead. It’s a shame. Legends was the right step forward and it’s a shame they didn’t see it.
@@darkmattergamesofficial Palworld is ripping off of Ark: Survival evolved way more than Pokemon. It's like they took the dinosaurs and stuffed them into pikachu outfits.
@@dezarlalet me say something to ya... Palworld visionaries ripped off both Pokemon and Ark. They clearly knew how to make easy money without getting sued into oblivion.
Rise of new smaller studios, I just hope once they become big enough they won't become like their counterpart, like, uhh, "Die as a hero or live long enough till you become the villain" kinda.
Or big publishers realizing they need to diversify their portfolio and give green light to smaller projects (low/medium budget ones). Give the teams more creative freedom.
it's not the fact that the game is AAA that is making it's sales go down, its the fact that the game isnt good, or most importantly fun. these indie devs have an actual passion for games and making them fun, not JUST for the money
Another 30 bucks game that I loved recently is Hi-Fi RUSH. Fair priced and pure fun, have more than 100 hours in it. With the general grim look on the game's industry, I' glad there still are dope games made with passion.
@@nestormelendez9005 That’s not the same. Anthem was abandoned. The day before was abandoned. Suckerpunch could very possibly make another inFAMOUS someday.
@@nestormelendez9005 If you wanna think of it that way, sure. But in your line of thinking, anything that doesn’t have an immediate sequel should be considered abandoned. And even if inFAMOUS is finished, it doesn’t necessarily mean that it was abandoned. It concluded. That’s like saying that Uncharted is abandoned just because Uncharted 4 finished the story.
I miss the days where every developer was a small company and and put love and care into their craft instead of just pushing stuff for deadlines and robbing the people that keep their over inflated pockets huge.😢
Tekken 8, Helldivers 2, Final Fantasy 7 Rebirth, Yakuza Infinite Wealth, and many other games are safe preorders. these games and many like them do exist! you just have to know what’s up
I remember I was getting shit on the Batman Arkham gaming channel because I said I was going to wait until after the game released before making a decision to purchase it. All because people were mad that I wasn’t blindly pre ordering a game from a studio that had made games that i loved previously. It’s incredible
@@WeeWeeJumbothere is no such thing as a safe preorder lol. And all these games are horrible examples lol.. so I preorder helldiver's cuz it's safe? Welp the servers are broke/full and now I just wasted my money. Oh you preordered yakuza? Did you know you aren't getting new game plus? I could go on..
Imagine preordering a game in the year 2024, when everything is a digital purchase and the store fronts never sell out. Literally no point unless you're addicted to FOMO cosmetics.
The main games currently in rotation for myself and my friend group are: Lethal Company, HellDivers 2, and Hell Let Loose. None of them big AAA titles, but all of them with gameplay that creates whacky and memorable moments with friends. You don't have to script "fun" into your game, just give players the tools and they'll do the rest.
i don't think AAA will ever dissapear. the studios might have to change their aproach, restructure or the companies might even go under because of their practices, but AAA will not die it will just be other companies or an evolusion of the current ones that take their place and hopefully have better leadership that knows how to run a game studio sustainably with passion instead of greed.
@@MrSpartan993the drama with quantum killed him. RUclips betrayed him to a narcissist, and soon after actman started simping for RUclips and the big companies to avoid getting demonetized and ruined again. Act man is an example of someone who basically was shut down and told to stay in line.
@@XanVicious facts. Sucks too because I think he is still a great dude, just forced to play the corporate game or lose everything he spent years building.
AAA gaming and hollywood have followed the same trajectory. Ever increasing budgets in the service of bigger and more impressive projects, leading to studios becoming risk averse as that would mean a gargantuan financial loss, leading to everything being bland and samey. People get sick of it and don't buy it anymore, and the house of cards tumbles down.
Every smash hit since 2022 has been a game that basically says F-you to the AAA game industry. Elden ring, battlebit, palworld, helldivers, vampire survivors, etc etc. The thing all these games have in common is a strong gameplay loop, and catering to a specific audience. Heck even stray is a good example
God i dont like stray but im willing to admit that it did something no one else was doing and targeted an audience no one else thought of targeting which proves we need more studios not making games for everyone.
If you go back to 2021 It Takes Two is also a an example that fits here. It was not a ground breaking game, but the creative level design and its diversity, fun game play was enough for people to like it (or love it). It imo shows that well executed ideas are enough for the game to be successful.
In an alternate timeline, Ubisoft would've sold the rights to Splinter Cell to Hideo Kojima. I've *patiently* waited for another SC, but knowing Ubisoft says i shouldn't get used to owning a game and how *bad* Skull and Bones is, i lose hope.
True. If anyone hasn't unsubbed from him after the Payday 3 and Genshin video then they're willing to excuse all the bad gaming practices as long as it benefits them. I say those 2 because those were the most blatant advertisements on his channel.
-Dude doesn’t care calling out bs for as long as he gets paid. while that's sadly true, Unfortunately that's like literally like 90% of Content Creators and You Tube Revivewers who are getting sponsored by the most scam likes of all games. You really don't see must honest reviewers sadly nowadays, even the most respected will throw their dignity the moment they see the fattest bag. It's just werid seeing content creators virtue signalling about games being scummy and talk shit about them only to stop mid way and promote "RAID Shadow Legends"
@@jaysanj152 Not true, those that get demonetized by utube because they push against the woke are the real one, if a game reviewer is afraid to call out the ESG and sweetbabyinc you know they are a shill for money.
Triple A is a mess Too many things affecting it from profit driven investors, ceos uninterested in the industry, misplaced goals, mismanagement of development, etc etc etc. Also didn’t know about Sweet Baby Inc was a thing so I’m kinda curious and look it up. If the triple A industry does crash, I hope it’ll push away the unwanted and bring more passionate people. (Or IP goes up for sale but that would mean up for grabs by someone even worse, like Disney). So I looked up Sweet Baby Inc and one of the article I found was how IGN criticized Batman’s role in the game and the writer got mad and tried to use Kevin’s death to pretty much guilt trip people. I’m surprised I had something I agree with IGN. My source isn’t good and reliable since there are some author input but it was a wild ride for a quick research. here it is: Web: Fandompulse Title: Disgraced Sweet Baby Inc. Writer…. ….Kevin Conroy
Let them go bankruptcy we dont care produce good games i pay 100$ make garbage games i pay nothing i never pre ordered a game my entire life a crazy achivement im proud of 🎉❤😂
Battlefront Classic Collection comes out in March, the only game that grabs my interest this year and is worth $35 for what it all includes, then the Elden Ring DLC. Not many other games catch my interest unless Hades 2, Hollow Knight Silksong, or Crowsworn releases.
@@vruxdrossgaming at least MCC got its shit together when they added Reach and finally came to PC. Doubt Aspyr will manage to get their act together with this remaster given their track record.
@FrahdChikun It took 1-3 years just for MCC to be playable, if this was delayed for 2 weeks longer, it wouldn't have had any issues. I just played the new patch recently and it fixed a decent chunk of the issues it had, still need to fix some more is all.
Also the pricing on of AAA games is a huge problem, most if not all the time, they are expencive atleast double of other games, and what you get for that money is not better than a independet devs game most of the time, this is a huge problem, if you buy a game for 70 euros and you do not get anything more than a 30 euro game gives you, there is no point, combine this whit many times realy high demands on computer also, where a indie game that looks as good, doesnt recuire same ammout of computer power.
Rarely does an indie game look "better" than a AAA game. Video game pricing has stayed pretty much the same for so long while everything else as risen in price so much (specially budgets). The price of the games isn't the problem. The problem is that they don't try to compete for your money, there's no justification for the price almost every time.
A major issue i see with modern day Triple AAA games is not just merely egregious monetization, which admittedly is a very strong source of frustration, but the fact that it has become a paradox of itself where budget and production is the highest it has ever been and why it "justifies" the 70-85 dollar price tag for base game and 100-120 dollars for special editions yet the actual quality of games ends up being severely lacking, drab and utterly boring that don't warrant the price tag and i feel like if nothing changes then we might possibly see another game crash, albeit at a smaller and less devastating scale, due to major gaming publishers and companies alienating their consumer with lackluster and terrible products.
These big devs are being forced to make games designed to extract money, rather than making games people want to spend money in. I don't feel bad spending money in Deep Rock or For Honor. I bought every prime in Titanfall 2 because I was having so much fun. I don't want to spend $40 on a skin in a CoD game.
i just realised that the 500mil budget that star citizen has raised so far and people said that its out rages and is way too much dosnt look so far out from what we have today....
well you ever wonder why these triple A games always are able to get new cosmetics out each week. highly detailed models? Its because all the budget goes into making more cosmetics instead of the game.
What I would give for fallout to be owned by a company that cared about it. Story lined that actually make you think, and gameplay that doesn't boil down to the same 3 situations
Play New Vegas and get over it. Wasteland exists, Underrail exists. These companies are trying to get you to buy their trash out of your attachment to a brand or franchise, don't fall for it.
I mean, right now I'm playing FFVIIR Rebirth and it's simply amazing. A little bit earlier I've played the new Tekken and it's, too, the best it's ever been. This discussion is stupid.
LBR here, many channels here in RUclips don't cover things that didn't fit their arguments like FFV7R or other games that are actually good even if they're made by AAAs because they're capitalising on the hate that the companies are receiving. Heck, very few even cover Battlefront 2 and Cyberpunk's redemption.
I still believe that it isn’t difficult to create a game for gamers by gamers from a AAA. However it’s mind boggling how out of touch AAA developers make themselves look when a game is either not good, half-ass developed, late or little to no communication from its community, AND it’s OUTRAGEOUS focus on making money and in doing so creates a predatory micro transactions systems with battle passes and in store items. (+having a STUPID high budget with so little content) I hope there’s a game crash one day. Keeping supporting indie devs!🙌
What you said resonates with what I believe too. AAA studios have amazing IPs but are currently in the wrong hands of devs that are no longer the original or worse have changed from passionate game designers that cater to fans, to business oriented game mechanics, which I also understand. Thats why indie games to me stand out like a gem among a pile of stones (strange analogy right) but bbeing surprised like that reminds me of gaming from 2012 days.
Great to finally hear someone emphasise that when we say modern gaming is dead, we're really referring to AAA gaming. Now the innovation and fun is found outside of AAA games.
I’m kind of at the point that I no longer care that the IP of a game is good or not if the only expectation is I’m gonna be doing is throwing down $60 for a disappointing experience. It’s kind of sad that this is now what I expect from AAA companies but there’s no one else they can blame but themselves… Despite the fact they really try to not even do that
This only applies to specific studios, as history proved. I can put my faith and money without doubt into studios like Capcom, FromSoft, NaughtyDog... When it comes to studios that are consumed by corporate greed like Ubisoft, EA, Activision Blizzard, all I can do is take some popcorn and watch them fail over and over...
That's why I like passionate devs who are in charge and have the freedom to do what they want to play, not what certain companies want to have as cashgrabs or to insert politics in games. I can name only a few like Miyazaki (who were mentioned in the video as FromSoftware), Kojima, who likes to do his "movies" but that's ok, and Itsuno who prioritizes gameplay and only delivers a game after having played and approved it
Great video! I just want to complement the fact that industry wants us to believe that we should keep upgrading our hardware. "Can't play Elden Ring at stable 60fps? Then buy a PS5 Pro. Wanna see more grass in GTA? Upgrade to RTX 5090". Truth is that we are in the midlife of the current consoles generation and we have a total of ZERO games using its full potential, and games aren't getting any better. It's all about crap and unfinished games running at 4k to try to make it look good and fool you.
I love rockstar (while not getting over hyped for vi) but nah, the industry became too big, they need to cut corners and dead weight, only a serious loss will make them put talents on a pedestal
Back in 2018 the game, Hades, was nominated for the game of the year award, and a few years later, Hades two was announced a few years later, because it was just that good. It was made by a six person team (excluding VA’s) in San Francisco. Indie games are amazing.
Saw gameplay for Helldivers 2 and I've never been more in love with a game. If you've got a community referring to a map as "Space Vietnam," you know you're in for a fun time. That and I enjoy games that drop you in an active warzone, adds to the chaos that makes it truly enjoyable
Definetly agree with everything you say. I don't get to game a whole lot anymore, but when I see what's going on online, I'm pretty pissed, because corporate greed is killing my favorite past time. Gaming in general is just really bad. For example, I preordered Starfield, the $100 edition, played it, hype was real, then after the hype wore off, it got slightly boring, then really boring, then I couldn't really do it anymore. I was really sad, and disappointed. Went back to Skyrim pretty recently when I had a chance to game, and it was awesome. I could easily sink in hours into that game.
"AAA Gaming is dying." Also doesnt even show half of the other AAA games this year. If you made this in February. Then you just ignored LAD:Infinite Wealth, Persona 3 Reload, Tekken 8 (before BP), and Prince of Persia Sounds like you're just another guy who only plays 3 types of games and doesn't touch anything "niche"
Then on the remaster side we had the train wreck that was the GTA trilogy vs Shadowman remastered that had none of the problems of GTA trilogy all while being made by at home modders and a few devs also at home, then there's the fact we have games literally made by one person games like, Cultic, Turbo Overkill and Incision.
Since working in an MNC, i've come to realize that AAA gaming companies are just that. Corporations with budgets, they find ways to cut costs, outsource projects, overpromise and under deliver just to meet deadlines set by investors who have zero clue what games should be and are about. Indie devs on the other hand, are the passionate people you see working in small groups make wonders for half the price.
True you also forgot to mention the Gigantic amount of storage these AAA games take up! I mean let's be real, we all know for sure a game is rushed when these Money grabbers didn't even bother to at least compress the size of the game, again look at Helldivers 2...it's only about 20GB (70GB on PC I guess) compared to Call of Duty MW's 300 GB!
Honestly, I don't think Triple A games are even remotely dead. With games like FF7 Rebirth, Rise of Ronin, Stellar Blade, Dragon Dogma 2 coming out in the immediate future it ain't going anywhere. Though right now, there are some terrible games coming out especially by companies chasing trends. Though we've been here already back in 2016-2017. I think it's fine.
Can't really put down a triple a game like GOW ragnorak. They are one of the few studios who put out a solid triple a game. Feels like PlayStation exclusive games like helldivers, Spiderman, etc are done correctly. Don't lump GOW with crappy triple a games
Another thing is that the gaming industry is not the only industry suffering right now. Because they need more money so they work more overtime, alot of people I know just want to maximize their entertainment time and money by paying less for more. The AAA space does not supply the opportunity to do that easily without waiting for discounts.
How is AAA dead? 2023 was one of the best years we’ve had for AAA games in a long time. Just to name a handful: Hogwarts Legacy, Dead Space, Resident Evil 4, Zelda Tears of the Kingdom, Pikmin 4, Baldur's Gate 3, Alan Wake 2 and Super Mario Wonder.
It's basically saying AAA games just ship out crap with the only thought of making more $ after purchase rather than making a good product in the first place.
I'd say the soul or quality that makes triple-A game a triple-A game feel like it's worth the extra cash is degrading, or what most people are saying, which is that it's dying.
WESTERN Triple A Gaming is dying with the only exception to that is Fortnite, but despite that they've also struggled with studio layoffs and lawsuits that made their game drag hard till late 2023 when they introduced OG Fortnite.
Considering 3 of the games you listed are nothing more than a fresh coat of paint and Hogwarts Legacy fell flat after people spent more time on it. Edit: and if we really want to go the extra mile Hogwarts legacy failed when it came to their ambitions on the Nintendo switch
and then the cycle starts again. These indie companies become the AAA developers making bad AAA games. Then another indie company has to step in a take their place. Every current AAA developer was once an indie company.
The influx in player count for Arkham (due to Suicide Squad), Skyrim / No Man’s Sky (due to Starfield), AC IV (due to Skull & Bones) and whatever else proves that there’s a hunger for these games, but mismanagement and desire to appease the shareholders more than the consumers just forces gamers to play alternatives in order to fill that void left by the new release. With $200M+ price tags, the pressure by the shareholders is a lot. The bubble will burst for sure
Movies is having a similar issue. Hollywood getting Out of control budgets. The budgets are so big that leadership tries to appeal to the biggest audience possible, ultimately leading to a mediocre result. Smaller budget movies producing better results (ex: Godzilla Zero)
The sixth and perhaps to a lesser extent seventh gen consoles had a huge catalog of A and AA titles. Those titles were generally daring and sometimes true passion projects. We need more of that today. We need more Larians and Arrowheads, fewer Ubisofts and EAs.
It's just late stage capitalism arriving at a blistering pace to AAA gaming since that industry doesn't have any sort of state regulations and its neoliberalist model is running rampant, a crash is coming and it will be hard, especially for Western AAA developers.
Ironically, the first official video game I played was Bendy and the Ink Machine once the full release came in 2018, an indie made game got me into gaming, and while I do play a few AAA games, (Cyberpunk 2077, of which I've still to play the fully finished version, We Happy Few, which feels more like a indie or AA game, I recently started playing Doom 2016, and while the bosses with the health bars are annoying, I'm enjoying the game, downloaded Resident Evil: Village and have yet to play it, and of course the absolute best, the first three Bioshock games) I find myself more excited for the next Bendy game (of which it's been confirmed we're gettinng not just one, but more Bendy games) than most AAA games
I can see AAA studios trying to replicate Helldivers 2 (similar to PUBG -> Fortnite -> Apex Legends and Warzone) A well made Star Wars Helldivers game would ruin my social life
Also as well in helldivers 2 favor. The paid currency you can get by playing and also the prices are cheap. Look the highest bundle what you can paid for gets you 2100 super credits. How much do you think that cost £30 £40 or £60 like other paid currency in games. £16 for the highest bundle in the game.
I was very happy to see FromSoftware getting the recognition it deserves. Their studio has been putting out amazing games since the late 90s with Armored Core, Demon Souls, some obscure cult classics like Metal Wolf and Murakumo. The passion for them has never died, and when something gets stale, they try something new, or revisit an old idea. They commit themselves to quality. Making an enjoyable and rewarding experience.
People's economy is also worse. I wonder if the reason most of us are not spending more than $40 is because we don't have more than $40 to use on a new game
Games made for a "Modern Audience" Dei, Lack of Tallent & many other factors is why most Games, Movies. TV shows post 2015 Lack in being really good, enjoyable & usually just end up being Slop for NPCs.
I love the fact that though out the years fromsoft is the only company that has stayed true to itself and its fans, they are the company I pre order games from cause I always know that there games are gonna be amazing
One thing I’ve learned from the Corporate World, once you’re a VP, you only fail up. Unless you did something apocalyptically wrong or stupid, you could be fired and hired at a VP or higher position at a new studio/company. Otherwise it’s always promotion for you… yayyy…
"AAA game budgets are too big and they're not innovative enough. How do we fix this?"
"AAAA games with even bigger budgets and even less innovation!"
@@dreaper5813 It's great how many alternatives there are to modern AAA games. Indie games, emulated games, older AAA games, mod scene, game jams and so on.
Don't call skull and bones AAAA game it's just pre alpha project they forgot about in freezer and released it for quick cash
There's a bunch of theorycrafting about societal collapse and one of them's the "Dinosaur" model, where a community collectively refuses to adapt to new situations but also sabotages alternatives that could avert the collapse.
Basically don't expect AAA to change before they run their IPs into the ground and die off.
Yeah as soon as they called it AAAA, that was a no from me.
duh da duh welcome to the pirate experience no one wants skull and bones that justy shows what a state ghamings in lazy and substandard
I’m so glad Helldivers 2 is doing so well.
Same. The game is awesome
Sony is pleased, for sure.
@@vault29a without a Doubt.
Well we do fight for DEMOCRACY AND FREEDOM
Might try it out !
That one Bungie GDC presentation will never stop being funny and sad, everything that's wrong with modern gaming.
@dreaper5813
Linux 🤮
@@dreaper5813I found that game really challenging, l was surprised
@@dreaper5813 kingdom hearts
I want the link to that conference and see what else that dude says on it
Not that kill la kill girl omg
9:11 "are games from companies who are either Indie, AA, or FromSoftware"
I really love how literally no one can put Fromsoft in a category so it gets its own.
Kojima in the same boat as fromsoft ! Also Capcom are doing great
"AAA" was used by gamers to express how big, fun and quality the game is from an amazing studio.
Today it is an insult and a joke bundled into a package, it's embarrassing to call a game you love "AAA".
@@spyegleKojima is a overrated hack who just wants to make movies
@@spyegleHELL NO! 😂
FromSoftware is undeniably a AAA developer, if we are categorizing by budget and studio size. They were a AA studio when Dark Souls and Dark Souls 2 were released, but due to their success they've grown into a AAA studio for sure.
Now we just need a AA GTA clone that doesn't have microtransactions and has at least decent optimization
Imo That would be saints row 2 on xbox 360 which is backwards compatible and is closer to a AAAA than skull and bones was
Yes please! We need those types of games brought back.
Boy do I have a game for you play saints row 2
*That Would Be "171" By Betagamesgroup. They are currently working to launch in Q4 2024 for the full release. The Alpha is available on pc*
*171* Game
We've lost games modes, developer commentaries, extras, mini games, unlockable skins/costumes, couch co-op, split screen, and many more in-game incentives. Even with how good indies games are, most of them follow trends too. I know they're not "lost" obviously but you don't see them in 90% modern games now.
You don't see any indie developer trying to make an open sandbox game like Hulk Ultimate Destruction/Prototype/Just Cause or first person shooters akin to Crysis/Fear/Resistance, or games like GTA/True Crime/Sleeping Dogs/Max Payne, or even a Lego type game. And if anyone does know an indie or AA developer make those types of games PLEASE tell me.
Not sound like a boomer but we ate good playing the games you mentioned.
@@headshotmaster138Nah you're good. I'm a zoomer and I hard agree with you. I experienced these right at the tailend as games were transitioning into what we have now. It sucks considering I'm an adult now that can finally afford to buy games, but most of them suck, or tryhard. Recently getting into emulation and older games though. Cheaper and more rewarding. The more obscure the safer, and less chance it'll get a remaster/remake/reboot that butchers the source material.
@@flamebrindger3984 same here dude. I grew up during the PS2 era so I got to experience that era. Now, I collect ps1, ps2, ps3, psp, and ps vita games so I can stay away from modern gaming.
@@headshotmaster138 I'm right there with both of you. I primarily only play games through emulation.
@@anon_y_mousse that's the only way to enjoy gaming these days.
If some donkey gamers could show some restraint and not pre order the deluxe edition of 70$ Live-Service games, NOT spend 20$ for ONE color re-SKIN, then maybe the whole industry wouldn't be this sad. But no, can't have nice things
Whales are the number one thing ruining this industry.
Evil companies wouldn't do what they do if whales weren't there to make it profitable.
These AAA companies are on their death bed now. It's bad for the devs who get laid off. But if they have the passion in game making, there's plenty hidden gems in the Indie/AA scene.
At least we have bg3, palworld and helldivers 2 cases where an indie or aa game obliverates the greedy aaa games. I still believe people are waking up from the aaa gaming gaslight.
Believe me no one buys these type of games only the higher ups trying to Push this garbage and it's always fails
Well, this is slowly happening.
Look at financial calls, and which games “performed below expectations”.
In some cases it might be good games but this just shows how unsustainable the current big budget games model is.
Quality of the game aside, The Callisto Protocol (which in fact was the first time we heard AAAA) cost was 165M, this is a 3rd party game so from 70$ price tag you need to take away 30% for platform holders which means publisher gets 49$ for each full priced copy of the game sold. This is close to 3.4M copies sold full price just to break even.
On the other side of the spectrum Hellblade a game with smaller team, close to none marketing budget (only dev diaries and trailers) with cost of 10M and ROI estimated for 6 months, needed up achieving ROI after 3 months and each sale after that was a profit.
A Way Out cost 3.7M, EA estimated life time sales to 700K. Game sold 1M in first two weeks! If we do an estimate day one price 25$ - 30% = 17.5$ that EA got from each copy this means that in first two weeks income was $17.5M! Which gives around 4.7:1 ratio of income:cost, in other words 4.7$ for each 1$ spend. And all this in just 2 weeks and game was still selling after that generating even more money.
This brings me to conclusion big publishers if they want to survive they need to diversify their portfolio - small budget (meaning small risk), medium budget, big budget games and balance it correctly doing a proper risk assessment. They also need to diversify the price of the product for customers and change less for games with smaller budget. For many customers price point is important.
Fromsoft is probably the best game developer in the industry. No microtransactions, no seasonal model, entire game complete on release with minimal bugs, highly detailed worlds and deep story’s and themes, Cinematic and awesome to play.
Also great expansions that always over deliver
That's what game making should be. Just like the old days.
Larian too.
I'm one of the few people who dislike fromsoft games mainly because of how hard their games are
@@MalikATL Even if you don't like the games you have to admit it comes as a full product on release and without the BS.
I'll be fully onboard, 'if' they release a new modern Tenchu game thats faithful to the original games, and also remaster the first 4 Tenchu releases.
But even though i don't play any of the Dark Souls games, and only watched Sekiro, i still totally respect what Fromsoft do and the type of games they release despite them getting pressure and negative feedback from the rest of the elitist game dev industry.
The unfortunate thing is, most of these games don't end up bad because of the developers themselves, but rather because the ones in charge have a say in everything in regards to the game. One good example being Overwatch 2, they wanted to support a PvE mode that was MARKETED to be in the game, but once the higher-ups saw that Diablo Immortal was making way more money than Overwatch 2 PvE ever could've, they decided to shift their efforts into Diablo Immortal instead. The developers have no say in this...
thats the problem across the board with entertainment you should watch a frank zappa interview he did about the state of music just before he died if what was going on today with the music industry went on when bands like the rolling stones and esp the 60s and 70s they would never have got signed and wed have never heard of most of them bands cause of the exact reason your saying and i agree
There is nuance. There are a lot of games that are horrible because of the devs, especially the writers.
In a lot of cases you are correct but sometimes you might get the odd developer being replaced with a much worse developer. There are some developers out there who just lack vision of some kind.
@@AnonymousAnonposterBattlefield 2042 and Cyberpunk are both very interesting examples of that
Most of the time this is true, but not every time. The devs and the writers are responsible for a lot of these failures, we need to stop pretending that developers are little innocent cinnamon buns. They are complicit.
As someone who is slowly creating a game dev team. Seeing this AAA screwup so much is a blessing
What game we making ?!?
@@sirbeltran04 rn we starting with a parody NSFW lmao (easy to make and potential to give us budget tbh) but we already are getting ready some projects after we’re done with this game. My creative process is strange, I got the gameplay design for a Ben 10 and Captain Boomerang's son games, but because of the rights and all that stuff I’m adapting this games for new and original characters. There’s still a long way from here but I’ll be a crime if I don’t make this ideas into a reality 🤷🏻♂️
@@santiagocanovas1570 Nice. I’m always available in case y’all need someone with absolutely zero experience and or knowledge in developing😎💯
Good luck
@@santiagocanovas1570can I be an intern ? I would love to get some experience. I’ll work for free I Just want to behind this.
its a problem across the whole entertainment industry at the moment and not just gaming
People who lost their focus and forgot their actual audience should suffer.
@@ekcman harsh, but true.
The entertainment industry is here to entertain. And this is where their focus should be.
@@mravg79 Thing is, they only used to focus on what entertained the audience because it would make profit, now that profit is no longer a concern, it's more about social engineering (to keep in alignment with the powers that be). Profit isn't enough anymore, it's primarily about control. Corruption has gone far beyond just greed, it's now about who stakes a claim in keeping positions of power (no matter how fleeting) in the future world about to be levied onto us lowly plebs
Yes, I focus on movies and games. The movies' industry is having a low similar to what happen in the 60-50's "old Hollywood era" and AAA gaming is in a similar state ass the 1983 gaming crash. In these two situations, it was smaller or newer people that were keeping it afloat
@@mightquinnableunreal 5 is gonna change the game for smaller indie studios cause with that they can produce triple a standard games its a complete game changer and there have been some interesting indie games that have come out we'll see but i think it needs to happen really a crash and get rid of big finance out of it thats the problem throew money at it and the people with the money having to much creative control cause its their money and toxic work enviroment and IT is a particulary bad one for that and high turnover bad management cause none of these games houses have had experience of managing temas of the size needed to produce these games so the studio is paralyzed cdpr exposed that and baldurs gate 3 has exposed the fact indie games are setting the pace now even though im not a fan of it and until someone makes a proper baldurs gate there will always only be 2 baldurs gates but upto them its ok but i think big tech in itself is in trouble and someone big is gonna go bnust soon i have me suspisions who thats gonna be but i reckon youtube and google me
"Black Rock" , "Sweet Baby Inc" deserves to get exposed for their "enriching" of the gaming industry. Someone should make a full documentary about this.
Black Rock have their hand in everything and they're only supposed to be an asset management company so it's immoral for BR to have any fingerz/toes dipped in gaming.
Vanguard, UN, WHO, WEF, BlackRock, Sweet Baby Inc, EU, Hollywood are one big club of demoralization and destabilization to divide conquer the West. We are Weimar Germany, we are 1984. This bs is happening right now at many avenues the same time. Agendas.
imagine being this pathetic.
Alot casual people dont know what companies those are, same with Wef, vanguard and black stone
@@natedowns5 Easy to rule over people who don't know.
Big studios depend on graphics and fomo. I think they have an attitude that we'll buy their games just because they make them. We need to play out old games for a year instead of buying the unfinished buggy crap they put out. I bet they'd suddenly be able to do much better
Some AAA games are just fancy tech demo for the new Nvidia cards.
Well some studios try to diversify and this is what they should do more Unravel 1 and 2, A way out, It Takes Two, HiFi Rush, Pentiment
Are done under the umbrella of a big publisher.
It's so funny I took a ten year hiatus from gaming, when I stopped bangers after bangers were coming out all the time. Nowadays all I play are older titles and Nintendo games. Modern day releases are plagued by mictrotransactions and other stupid BS
2013 was the last golden year before all the microtransactions and live service stuff began to come in
Play less live service slop and play more JPRG's
Grow up man, in 2014 gaming was exactly as it is today. Even nintendo is at fault here. "Avoiding" "modern day releases" while we just went through a golden age of smaller releases, indie games, and some of the best ever AAA games out there, and boasting about it is just pathetic.
Nintendo had a Palword with Pokemon Legends. The formula was literally there. Legends gave Nintendo the fundamentals to greatly expand on the idea and we got scarlet and violent instead. It’s a shame. Legends was the right step forward and it’s a shame they didn’t see it.
It's sad since Palworld is a shameless ripoff. A slap in the face for Nintendo.
@@darkmattergamesofficial Palworld is ripping off of Ark: Survival evolved way more than Pokemon. It's like they took the dinosaurs and stuffed them into pikachu outfits.
100 percent man... I loved Arceus. Best pokemon game in like 10 years... Scarlet/violet were dog shit.
@@dezarla Interesting. I haven't played or watched it, just seen images. Games do tend to rip each other off. Ark was a great concept.
@@dezarlalet me say something to ya... Palworld visionaries ripped off both Pokemon and Ark. They clearly knew how to make easy money without getting sued into oblivion.
That's why I can't simply ignore AAA studios, they hold too many IPs that are either frozen or killed one by one
Rise of new smaller studios, I just hope once they become big enough they won't become like their counterpart, like, uhh, "Die as a hero or live long enough till you become the villain" kinda.
So long as they don't go public so shareholders don't mess things up. They'll have a decent chance.
Or big publishers realizing they need to diversify their portfolio and give green light to smaller projects (low/medium budget ones).
Give the teams more creative freedom.
@@mravg79this is what Sony did during the PS1 era and it worked wonders for them lol
it's not the fact that the game is AAA that is making it's sales go down, its the fact that the game isnt good, or most importantly fun. these indie devs have an actual passion for games and making them fun, not JUST for the money
Another 30 bucks game that I loved recently is Hi-Fi RUSH. Fair priced and pure fun, have more than 100 hours in it. With the general grim look on the game's industry, I' glad there still are dope games made with passion.
That games only 30????? Thats a steal.
Shinji Mikami is the man
Infamous wasn’t abandoned, Sucker punch wanted to make a new IP, so they made Ghost of Tsushima
And ghost of tsushima is an excellent game with loads of content and post release updates and support...
So abandoned
@@nestormelendez9005 That’s not the same. Anthem was abandoned. The day before was abandoned. Suckerpunch could very possibly make another inFAMOUS someday.
@@zacrast16 it's pretty much the same
@@nestormelendez9005 If you wanna think of it that way, sure. But in your line of thinking, anything that doesn’t have an immediate sequel should be considered abandoned. And even if inFAMOUS is finished, it doesn’t necessarily mean that it was abandoned. It concluded. That’s like saying that Uncharted is abandoned just because Uncharted 4 finished the story.
When a game is so big it crumbles from its own weight.
DJ khaled - suffering from success
I miss the days where every developer was a small company and and put love and care into their craft instead of just pushing stuff for deadlines and robbing the people that keep their over inflated pockets huge.😢
If you pre order in 2024 you are a clown...
"i CAn sPeNd mY mOnEY hOw I wAnT!" "ITs OnLy cOsMEtIc BrO.."
Yes I agree
Tekken 8, Helldivers 2, Final Fantasy 7 Rebirth, Yakuza Infinite Wealth, and many other games are safe preorders.
these games and many like them do exist! you just have to know what’s up
I remember I was getting shit on the Batman Arkham gaming channel because I said I was going to wait until after the game released before making a decision to purchase it. All because people were mad that I wasn’t blindly pre ordering a game from a studio that had made games that i loved previously. It’s incredible
@@WeeWeeJumbothere is no such thing as a safe preorder lol. And all these games are horrible examples lol.. so I preorder helldiver's cuz it's safe? Welp the servers are broke/full and now I just wasted my money. Oh you preordered yakuza? Did you know you aren't getting new game plus? I could go on..
Imagine preordering a game in the year 2024, when everything is a digital purchase and the store fronts never sell out. Literally no point unless you're addicted to FOMO cosmetics.
The main games currently in rotation for myself and my friend group are: Lethal Company, HellDivers 2, and Hell Let Loose. None of them big AAA titles, but all of them with gameplay that creates whacky and memorable moments with friends. You don't have to script "fun" into your game, just give players the tools and they'll do the rest.
You should try out Battlebit as well. It's a quite fun indie game that became a major go to for Battlefield players.
Fun fact: Lethal Company was made by a former Roblox dev
i don't think AAA will ever dissapear. the studios might have to change their aproach, restructure or the companies might even go under because of their practices, but AAA will not die it will just be other companies or an evolusion of the current ones that take their place and hopefully have better leadership that knows how to run a game studio sustainably with passion instead of greed.
Sad how the Act Man changed so much, once he started shilling Halo Infinite and Starfield i knew he wasnt the same.
Yup. Same here.
@@MrSpartan993the drama with quantum killed him. RUclips betrayed him to a narcissist, and soon after actman started simping for RUclips and the big companies to avoid getting demonetized and ruined again. Act man is an example of someone who basically was shut down and told to stay in line.
@@Savagem8lmao he should change his name to TheAdMan
@@XanVicious facts. Sucks too because I think he is still a great dude, just forced to play the corporate game or lose everything he spent years building.
Don't forget the guy was shilling payday 3 as well.
Ok modern Pokémon sucks but most of what Nintendo is putting out is extremely high quality
AAA gaming and hollywood have followed the same trajectory. Ever increasing budgets in the service of bigger and more impressive projects, leading to studios becoming risk averse as that would mean a gargantuan financial loss, leading to everything being bland and samey. People get sick of it and don't buy it anymore, and the house of cards tumbles down.
Every smash hit since 2022 has been a game that basically says F-you to the AAA game industry. Elden ring, battlebit, palworld, helldivers, vampire survivors, etc etc. The thing all these games have in common is a strong gameplay loop, and catering to a specific audience. Heck even stray is a good example
God i dont like stray but im willing to admit that it did something no one else was doing and targeted an audience no one else thought of targeting which proves we need more studios not making games for everyone.
@@reggiereg2064 Bingo
If you go back to 2021 It Takes Two is also a an example that fits here.
It was not a ground breaking game, but the creative level design and its diversity, fun game play was enough for people to like it (or love it). It imo shows that well executed ideas are enough for the game to be successful.
Elden Ring is a AAA game
@@GINGERPOWDER2214 it was still an f you, given how offended their colleagues were. You can be AAA and a giant middle finger
Thanks goodness for indie devs, I was starting to lose hope in gaming
Helldivers 2 is goated fr🐐
Well, this happens when companies are focusing on ESG instead of game quality
In an alternate timeline, Ubisoft would've sold the rights to Splinter Cell to Hideo Kojima.
I've *patiently* waited for another SC, but knowing Ubisoft says i shouldn't get used to owning a game and how *bad* Skull and Bones is, i lose hope.
I wouldn't get excited even if they announced a new splinter cell tbh, considering it's Ubisoft they will definitely butcher it.
And not mentioning that most cool new games today are either pve or single player, I'm glad everyone realized how anti fun the era of "esports" was.
Probably shouldn’t put the actman in when calling out modern gaming. Dude doesn’t care calling out bs for as long as he gets paid.
True. If anyone hasn't unsubbed from him after the Payday 3 and Genshin video then they're willing to excuse all the bad gaming practices as long as it benefits them. I say those 2 because those were the most blatant advertisements on his channel.
Yup. I unsubscribed from him awhile back. He’s a total shill.
It was all an Act, Man!
That dude is so fake bro.
-Dude doesn’t care calling out bs for as long as he gets paid.
while that's sadly true, Unfortunately that's like literally like 90% of Content Creators and You Tube Revivewers who are getting sponsored by the most scam likes of all games.
You really don't see must honest reviewers sadly nowadays, even the most respected will throw their dignity the moment they see the fattest bag.
It's just werid seeing content creators virtue signalling about games being scummy and talk shit about them only to stop mid way and promote "RAID Shadow Legends"
@@jaysanj152 Not true, those that get demonetized by utube because they push against the woke are the real one, if a game reviewer is afraid to call out the ESG and sweetbabyinc you know they are a shill for money.
Its crazy Nintendo didnt just sign up Palworld as an official Pokémon game
Triple A is a mess
Too many things affecting it from profit driven investors, ceos uninterested in the industry, misplaced goals, mismanagement of development, etc etc etc.
Also didn’t know about Sweet Baby Inc was a thing so I’m kinda curious and look it up.
If the triple A industry does crash, I hope it’ll push away the unwanted and bring more passionate people. (Or IP goes up for sale but that would mean up for grabs by someone even worse, like Disney).
So I looked up Sweet Baby Inc and one of the article I found was how IGN criticized Batman’s role in the game and the writer got mad and tried to use Kevin’s death to pretty much guilt trip people.
I’m surprised I had something I agree with IGN.
My source isn’t good and reliable since there are some author input but it was a wild ride for a quick research.
here it is:
Web: Fandompulse
Title: Disgraced Sweet Baby Inc. Writer…. ….Kevin Conroy
As Reggie once said, “If the game is not fun, why bother?”
Let them go bankruptcy we dont care produce good games i pay 100$ make garbage games i pay nothing i never pre ordered a game my entire life a crazy achivement im proud of 🎉❤😂
Battlefront Classic Collection comes out in March, the only game that grabs my interest this year and is worth $35 for what it all includes, then the Elden Ring DLC. Not many other games catch my interest unless Hades 2, Hollow Knight Silksong, or Crowsworn releases.
So, how's that disappointment treating ya?
@@FrahdChikun It isn't nowhere near as bad as Halo MCC.
@@vruxdrossgaming at least MCC got its shit together when they added Reach and finally came to PC. Doubt Aspyr will manage to get their act together with this remaster given their track record.
@FrahdChikun It took 1-3 years just for MCC to be playable, if this was delayed for 2 weeks longer, it wouldn't have had any issues. I just played the new patch recently and it fixed a decent chunk of the issues it had, still need to fix some more is all.
@@vruxdrossgaming perhaps it has a chance then.
Also the pricing on of AAA games is a huge problem, most if not all the time, they are expencive atleast double of other games, and what you get for that money is not better than a independet devs game most of the time, this is a huge problem, if you buy a game for 70 euros and you do not get anything more than a 30 euro game gives you, there is no point, combine this whit many times realy high demands on computer also, where a indie game that looks as good, doesnt recuire same ammout of computer power.
Rarely does an indie game look "better" than a AAA game. Video game pricing has stayed pretty much the same for so long while everything else as risen in price so much (specially budgets).
The price of the games isn't the problem. The problem is that they don't try to compete for your money, there's no justification for the price almost every time.
A major issue i see with modern day Triple AAA games is not just merely egregious monetization, which admittedly is a very strong source of frustration, but the fact that it has become a paradox of itself where budget and production is the highest it has ever been and why it "justifies" the 70-85 dollar price tag for base game and 100-120 dollars for special editions yet the actual quality of games ends up being severely lacking, drab and utterly boring that don't warrant the price tag and i feel like if nothing changes then we might possibly see another game crash, albeit at a smaller and less devastating scale, due to major gaming publishers and companies alienating their consumer with lackluster and terrible products.
Yess! He’s finally back! Let’s gooo! 🐐
These big devs are being forced to make games designed to extract money, rather than making games people want to spend money in.
I don't feel bad spending money in Deep Rock or For Honor. I bought every prime in Titanfall 2 because I was having so much fun.
I don't want to spend $40 on a skin in a CoD game.
Three months?
Was I asleep through a secret month or something?
Hahaa!
*AAA games are dead*
Ubisoft : Then our games are AAAA
i just realised that the 500mil budget that star citizen has raised so far and people said that its out rages and is way too much dosnt look so far out from what we have today....
well you ever wonder why these triple A games always are able to get new cosmetics out each week. highly detailed models? Its because all the budget goes into making more cosmetics instead of the game.
What I would give for fallout to be owned by a company that cared about it. Story lined that actually make you think, and gameplay that doesn't boil down to the same 3 situations
Play New Vegas and get over it. Wasteland exists, Underrail exists.
These companies are trying to get you to buy their trash out of your attachment to a brand or franchise, don't fall for it.
I mean, right now I'm playing FFVIIR Rebirth and it's simply amazing. A little bit earlier I've played the new Tekken and it's, too, the best it's ever been.
This discussion is stupid.
Oh yay! Another remake 🙄
Cynical triple A gaming is dead channels are everywhere on RUclips these days. FF7 Rebirth is a phenomenal triple A experience
LBR here, many channels here in RUclips don't cover things that didn't fit their arguments like FFV7R or other games that are actually good even if they're made by AAAs because they're capitalising on the hate that the companies are receiving. Heck, very few even cover Battlefront 2 and Cyberpunk's redemption.
I still believe that it isn’t difficult to create a game for gamers by gamers from a AAA. However it’s mind boggling how out of touch AAA developers make themselves look when a game is either not good, half-ass developed, late or little to no communication from its community, AND it’s OUTRAGEOUS focus on making money and in doing so creates a predatory micro transactions systems with battle passes and in store items. (+having a STUPID high budget with so little content) I hope there’s a game crash one day. Keeping supporting indie devs!🙌
What you said resonates with what I believe too. AAA studios have amazing IPs but are currently in the wrong hands of devs that are no longer the original or worse have changed from passionate game designers that cater to fans, to business oriented game mechanics, which I also understand. Thats why indie games to me stand out like a gem among a pile of stones (strange analogy right) but bbeing surprised like that reminds me of gaming from 2012 days.
Great to finally hear someone emphasise that when we say modern gaming is dead, we're really referring to AAA gaming. Now the innovation and fun is found outside of AAA games.
Welp the information you displayed about helldivers aged terribly.
Isn't Final Fantasy VII Rebirth about to come out and getting glowing reviews?
I want to see an indie Deus Ex game.
I’m kind of at the point that I no longer care that the IP of a game is good or not if the only expectation is I’m gonna be doing is throwing down $60 for a disappointing experience. It’s kind of sad that this is now what I expect from AAA companies but there’s no one else they can blame but themselves… Despite the fact they really try to not even do that
Also we NEED another infamous to come out, sucker punches last game (ghost of thsusima) was also amazing so i cant wait to see their next work
They don't even advertise their games properly anymore, what happened to marketing your product?
Gamers have no self restraint or are literal children that need to be shown what ACTUALLY good games are but their parents aren’t paying attention.
This only applies to specific studios, as history proved.
I can put my faith and money without doubt into studios like Capcom, FromSoft, NaughtyDog...
When it comes to studios that are consumed by corporate greed like Ubisoft, EA, Activision Blizzard, all I can do is take some popcorn and watch them fail over and over...
Based NH knows about Black Rock? Hell yeah👍
That's why I like passionate devs who are in charge and have the freedom to do what they want to play, not what certain companies want to have as cashgrabs or to insert politics in games. I can name only a few like Miyazaki (who were mentioned in the video as FromSoftware), Kojima, who likes to do his "movies" but that's ok, and Itsuno who prioritizes gameplay and only delivers a game after having played and approved it
PS: there are many more but those are the ones I could think who are still creating games
The two exceptions are always FromSoft and Nintendo. They just don’t miss but still have huge budgets.
Also Nintendo doesn’t make the Pokémon games they only publish and have exclusive rights to Pokémon that’s it.
FromSoft still releases broken products on launch yet people still praise it
@@ajaxmaxbitch...what's your definition of "broken" in this context?
Great video! I just want to complement the fact that industry wants us to believe that we should keep upgrading our hardware. "Can't play Elden Ring at stable 60fps? Then buy a PS5 Pro. Wanna see more grass in GTA? Upgrade to RTX 5090". Truth is that we are in the midlife of the current consoles generation and we have a total of ZERO games using its full potential, and games aren't getting any better. It's all about crap and unfinished games running at 4k to try to make it look good and fool you.
AAA games are dying because rockstar games have not released a game in years
I love rockstar (while not getting over hyped for vi) but nah, the industry became too big, they need to cut corners and dead weight, only a serious loss will make them put talents on a pedestal
Back in 2018 the game, Hades, was nominated for the game of the year award, and a few years later, Hades two was announced a few years later, because it was just that good. It was made by a six person team (excluding VA’s) in San Francisco. Indie games are amazing.
Lmao Sony spends like 50mil on promoting Helldivers. "Small indie game studio".
It's a 100 million dollar game, not accounting for promo. Definitely not an indie lol.
Was one, now it's top down uniqueness is dead
Saw gameplay for Helldivers 2 and I've never been more in love with a game. If you've got a community referring to a map as "Space Vietnam," you know you're in for a fun time.
That and I enjoy games that drop you in an active warzone, adds to the chaos that makes it truly enjoyable
AAA studios deserve to go out of business if they can’t make good products. It’s the only moral, and logical outcome.
Definetly agree with everything you say. I don't get to game a whole lot anymore, but when I see what's going on online, I'm pretty pissed, because corporate greed is killing my favorite past time. Gaming in general is just really bad. For example, I preordered Starfield, the $100 edition, played it, hype was real, then after the hype wore off, it got slightly boring, then really boring, then I couldn't really do it anymore. I was really sad, and disappointed. Went back to Skyrim pretty recently when I had a chance to game, and it was awesome. I could easily sink in hours into that game.
"AAA Gaming is dying."
Also doesnt even show half of the other AAA games this year. If you made this in February. Then you just ignored LAD:Infinite Wealth, Persona 3 Reload, Tekken 8 (before BP), and Prince of Persia
Sounds like you're just another guy who only plays 3 types of games and doesn't touch anything "niche"
Then on the remaster side we had the train wreck that was the GTA trilogy vs Shadowman remastered that had none of the problems of GTA trilogy all while being made by at home modders and a few devs also at home, then there's the fact we have games literally made by one person games like, Cultic, Turbo Overkill and Incision.
I miss infamous
Frfr
Me to but at least i still have 1 and 2 to play
Since working in an MNC, i've come to realize that AAA gaming companies are just that. Corporations with budgets, they find ways to cut costs, outsource projects, overpromise and under deliver just to meet deadlines set by investors who have zero clue what games should be and are about. Indie devs on the other hand, are the passionate people you see working in small groups make wonders for half the price.
True you also forgot to mention the Gigantic amount of storage these AAA games take up! I mean let's be real, we all know for sure a game is rushed when these Money grabbers didn't even bother to at least compress the size of the game, again look at Helldivers 2...it's only about 20GB (70GB on PC I guess) compared to Call of Duty MW's 300 GB!
Honestly, I don't think Triple A games are even remotely dead. With games like FF7 Rebirth, Rise of Ronin, Stellar Blade, Dragon Dogma 2 coming out in the immediate future it ain't going anywhere. Though right now, there are some terrible games coming out especially by companies chasing trends. Though we've been here already back in 2016-2017. I think it's fine.
Can't really put down a triple a game like GOW ragnorak. They are one of the few studios who put out a solid triple a game. Feels like PlayStation exclusive games like helldivers, Spiderman, etc are done correctly. Don't lump GOW with crappy triple a games
Another thing is that the gaming industry is not the only industry suffering right now. Because they need more money so they work more overtime, alot of people I know just want to maximize their entertainment time and money by paying less for more. The AAA space does not supply the opportunity to do that easily without waiting for discounts.
How is AAA dead? 2023 was one of the best years we’ve had for AAA games in a long time. Just to name a handful: Hogwarts Legacy, Dead Space, Resident Evil 4, Zelda Tears of the Kingdom, Pikmin 4, Baldur's Gate 3, Alan Wake 2 and Super Mario Wonder.
you cant list off actual good games because it would completely invalidate “aaa gaming = bad” argument
It's basically saying AAA games just ship out crap with the only thought of making more $ after purchase rather than making a good product in the first place.
I'd say the soul or quality that makes triple-A game a triple-A game feel like it's worth the extra cash is degrading, or what most people are saying, which is that it's dying.
WESTERN Triple A Gaming is dying with the only exception to that is Fortnite, but despite that they've also struggled with studio layoffs and lawsuits that made their game drag hard till late 2023 when they introduced OG Fortnite.
Considering 3 of the games you listed are nothing more than a fresh coat of paint and Hogwarts Legacy fell flat after people spent more time on it.
Edit: and if we really want to go the extra mile Hogwarts legacy failed when it came to their ambitions on the Nintendo switch
Nobody gonna talk about how lethal company sold more and garnered more revenue than CoD MW3 on steam?
No because that's stating the obvious
and then the cycle starts again. These indie companies become the AAA developers making bad AAA games. Then another indie company has to step in a take their place. Every current AAA developer was once an indie company.
This is what I’ve been saying, its a new generation of AAA devs, I’d say we should refer them as something separate
Name a single indie dev in the past ten or fifteen years that has become a AAA dev.
The influx in player count for Arkham (due to Suicide Squad), Skyrim / No Man’s Sky (due to Starfield), AC IV (due to Skull & Bones) and whatever else proves that there’s a hunger for these games, but mismanagement and desire to appease the shareholders more than the consumers just forces gamers to play alternatives in order to fill that void left by the new release. With $200M+ price tags, the pressure by the shareholders is a lot. The bubble will burst for sure
Movies is having a similar issue. Hollywood getting Out of control budgets. The budgets are so big that leadership tries to appeal to the biggest audience possible, ultimately leading to a mediocre result. Smaller budget movies producing better results (ex: Godzilla Zero)
Yeah like any decent IP touched by Disney gets ruined shortly thereafter. Look at Star Wars and Marvel for example. Both in shambles
The sixth and perhaps to a lesser extent seventh gen consoles had a huge catalog of A and AA titles. Those titles were generally daring and sometimes true passion projects.
We need more of that today. We need more Larians and Arrowheads, fewer Ubisofts and EAs.
It's just late stage capitalism arriving at a blistering pace to AAA gaming since that industry doesn't have any sort of state regulations and its neoliberalist model is running rampant, a crash is coming and it will be hard, especially for Western AAA developers.
Ironically, the first official video game I played was Bendy and the Ink Machine once the full release came in 2018, an indie made game got me into gaming, and while I do play a few AAA games, (Cyberpunk 2077, of which I've still to play the fully finished version, We Happy Few, which feels more like a indie or AA game, I recently started playing Doom 2016, and while the bosses with the health bars are annoying, I'm enjoying the game, downloaded Resident Evil: Village and have yet to play it, and of course the absolute best, the first three Bioshock games) I find myself more excited for the next Bendy game (of which it's been confirmed we're gettinng not just one, but more Bendy games) than most AAA games
I can see AAA studios trying to replicate Helldivers 2 (similar to PUBG -> Fortnite -> Apex Legends and Warzone)
A well made Star Wars Helldivers game would ruin my social life
It’s unsustainable and the games aren’t worth their money while asking for more
Atlus is killing it right now too.
Most of the Japanese devs are fine, Square Enix, Sega, Capcom, Nintendo all in relatively good shape
70 dollars for a remake that cut content from fes's journey then releasing the awnser for more money? But hey smt 5 vengeance looks cool.
@@christinablixthenningsson3529 I'll admit their business practice is some bs, but at least in terms of overall quality and content they are on fire.
Also as well in helldivers 2 favor.
The paid currency you can get by playing and also the prices are cheap.
Look the highest bundle what you can paid for gets you 2100 super credits.
How much do you think that cost £30 £40 or £60 like other paid currency in games.
£16 for the highest bundle in the game.
I was very happy to see FromSoftware getting the recognition it deserves. Their studio has been putting out amazing games since the late 90s with Armored Core, Demon Souls, some obscure cult classics like Metal Wolf and Murakumo. The passion for them has never died, and when something gets stale, they try something new, or revisit an old idea. They commit themselves to quality. Making an enjoyable and rewarding experience.
Triple A studios are listening to the money and not the gamers.
People's economy is also worse. I wonder if the reason most of us are not spending more than $40 is because we don't have more than $40 to use on a new game
Games made for a "Modern Audience" Dei, Lack of Tallent & many other factors is why most Games, Movies. TV shows post 2015 Lack in being really good, enjoyable & usually just end up being Slop for NPCs.
I love the fact that though out the years fromsoft is the only company that has stayed true to itself and its fans, they are the company I pre order games from cause I always know that there games are gonna be amazing
the title is even more fitting after dragons dogma 2 release date
The closest we had to this kind of game was tbh zombie army 4 it’s very similar in a way
yes, Rebellion’s co-op shooters are probably the closest thing to Helldivers.
Especially Strange Brigade!
i loved Strange Brigade so much that i beat it completely solo.
by no coincidence i mostly play Helldivers 2 in solo dolo mode
the moment you call a game an IP you are done. Quality is not there anymore
The bigger the game company that works on it - the more the game sucks.
One thing I’ve learned from the Corporate World, once you’re a VP, you only fail up. Unless you did something apocalyptically wrong or stupid, you could be fired and hired at a VP or higher position at a new studio/company. Otherwise it’s always promotion for you… yayyy…