This video covers the four steps of setting up a DBMM game: Choosing the invader, selecting and placing terrain, creating your battleplan, and finally deploying your troops.
Important thing, when the invader chooses less than 2 FE features of terrain, the defender can choose what the invader doesn't choose in addition to their own terrain choices.
Thanks, glad it was useful. Look forward to seeing more of your excellent output too. We might make some more, but we don't get together as much as we used to now.
There is a very important point about impressed shipping. The flank marcher must roll a dice for every element in the command and I believe any 1s rolled mean dead bases, unless there are strong winds, or some other nasty terrain, which means 1s and 2s kill bases of the flank marching command.
Excellent. Very professional :)
Important thing, when the invader chooses less than 2 FE features of terrain, the defender can choose what the invader doesn't choose in addition to their own terrain choices.
Just discovered this video and find the presentation really clear and concise. Thank you for taking the time to make it!
Glad you're making new videos! Your movement explanations were really helpful when I was learning the game myself.
Thanks, glad it was useful. Look forward to seeing more of your excellent output too. We might make some more, but we don't get together as much as we used to now.
not only is the video good but I love the shirt!
Excellent presentation. Thank you
Thank you. Glad somemone stayed awake through it :)
I'm waiting so long XD
There is a very important point about impressed shipping. The flank marcher must roll a dice for every element in the command and I believe any 1s rolled mean dead bases, unless there are strong winds, or some other nasty terrain, which means 1s and 2s kill bases of the flank marching command.