Making Simple Game Assets | Easy | Blender 2.8

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  • Опубликовано: 13 сен 2024
  • Grant's Character Course discount link: www.gamedev.tv...
    Grant’s Drawing course discount link: www.gamedev.tv...
    In these episodes we are making low poly game assets suitable for any game using a very simple and basic method which will work for basic incidental objects. We go through modeling, uv unrapping & texturing.
    Say thanks: paypal.me/grant...
    My website www.gabbitt.co.uk
    Discord server / discord
    Learn the basics of Blender 2.8 :
    • blender 2.8 | Complete...
    Recommended paid for beginners course from CG boost:
    academy.cgboos...
    recommended graphics tablet:
    I use a graphics tablet to paint with and my recommendations are written below:
    Ultimate Buyers guide - • Ultimate Buyers Guide ...
    Normal Graphics Tablets
    Normal Graphics Tablets
    Cheapest + FAVOURITE:
    Veikk a15
    US - amzn.to/30Kps1e
    UK - amzn.to/2X6AjjK
    Gearbest (best price) - bit.ly/2Wia6hg
    Veikk a30 - great alternative is a15 not available
    Amazon UK - amzn.to/2EqrAlI
    Amazon US- amzn.to/2D2IhCm
    Most sturdy and with tilt:
    Huion h610 pro v2
    Amazon US - amzn.to/2D5n8rk
    Gearbest best price - bit.ly/2Lq31Hr
    Display Tablets
    My Favourite
    VEIKK VK1560
    Best price - bit.ly/2UKNpSU GearBest
    Amazon US - amzn.to/2VxNdGH
    Heard good things:
    Huion Kamvas GT
    Gearbest - bit.ly/2SR7q8r 15 inch
    Amazon UK - amzn.to/2UMy7NG 13 inch
    Amazon US - amzn.to/2D4dUeN 12 inch
    Money no object :)
    Cintique 22”HD
    Amazon UK amzn.to/2EoDdtp
    Amazon US amzn.to/2WTccEA
    What I use
    Mobile studio pro
    UK - amzn.to/2UMNc1x pro 13
    UK - amzn.to/2EnMX7u pro 16
    Amazon US - amzn.to/2D0iPxd
    Facebook: / gabbittmedia
    Twitter: / grantabbitt
    Sketchfab : sketchfab.com/...
    Patreon : / gabbitt

Комментарии • 126

  • @bevelededge6941
    @bevelededge6941 4 года назад +37

    i watch grant for 2 reasons:
    1. To learn blender
    2. To fall asleep really quick (for real. if anyine has sleep problem watch brginners tutorial and im sure u will sleep in no time )

    • @MistarZtv
      @MistarZtv 3 года назад +4

      Narrator also has great voice. 😴 perfect

  • @AndrewMaksymBrainNectar
    @AndrewMaksymBrainNectar 2 года назад +4

    Thank god we have people like Grant out there trying to make using Blender more approachable. Thank you!

  • @loganhenry2838
    @loganhenry2838 4 года назад +4

    Genuinely one of the most comprehensive and understandable UV unwrapping guides I've seen yet. Everyone else just kind of tells you which order to press the buttons but doesn't tell you why they do it. I've never heard anyone say to keep the seams close to each other like that so you can hide it, and it makes a lot of sense. You just made something that was pretty confusing to me for a while into a really simple thing :)

  • @andersdenkend
    @andersdenkend 4 года назад +4

    Can't wait for the texturing! Very nice and basic tutorial. Easy to follow and explaining everything in an understandable manner.
    What I also particularly like is the fact, that you are not overly pedantic for beginners. Like with that UV unwrap, it's okay to use smart UV unwrap if you're just starting out modeling. The more intricate and "better" ways you can learn a bit later on.

    • @grabbitt
      @grabbitt  4 года назад

      Thanks yes that's exactly what I am trying to achieve I'm glad its coming across :)

  • @NalonB
    @NalonB 4 года назад +105

    If I stay inside practicing Blender, I can't get Coronavirus. Win-Win.

    • @NalonB
      @NalonB 3 года назад +4

      @Need2connect I'm aware the virus is a nothingburger mate. I actually tested positive for it shortly after that comment. Nothing bad happened to me healthwise, but they didn't let me come back to work even after I was cleared, due to the 'unknowns'. It was a joke mate, I'm not afraid of anything except for God and my mother.

    • @AethernaLuxen
      @AethernaLuxen 3 года назад +6

      @Need2connect
      And here I thought there were no dumbasses in the blender community, you proved me wrong

    • @molluskmercenaries2238
      @molluskmercenaries2238 3 месяца назад

      Thank goodness I don't have to look at the world through this lense anymore

    • @NalonB
      @NalonB 3 месяца назад

      @@molluskmercenaries2238 Same

  • @DanMcLaughlin
    @DanMcLaughlin 4 года назад +6

    These are good for experienced folks too, I did it for a little practice and there's always a few tips to learn. I like you're approach of using a bevel to create the pregnant center of the vase - I just did it manually with some loops. Looking forward to the next episode.

  • @hplovecraftmacncheese
    @hplovecraftmacncheese 2 года назад

    Finally found someone who speaks intelligible English for this topic. I Need to start creating game assets now that I've done some projects with Blender Guru to learn basics.

  • @arunasbaj
    @arunasbaj 4 года назад +11

    Thank you very much. I learn english from you and modeling. :D

  • @jonathansgarden9128
    @jonathansgarden9128 4 года назад +2

    Great tutorial. I use circle meshes to start these kinds of things so I can ultimately control precise things, but for basic low-poly stuff the cylinder makes more sense to begin with

  • @Andy_S79
    @Andy_S79 4 года назад +3

    Thanks for all your good work! 👍

  • @lz4090
    @lz4090 4 года назад +7

    Great tutorial. Hope you can make a workflow for those with more complex assets (those that were sculpted/high poly) then make it optimized for games. Thank you

  • @rustchrome
    @rustchrome 4 года назад

    i dont understand english very well, but the way you explain the tutorial makes me much easier to understand. really appreciate it. Thank you very much Grant! love your fantastic works! 👍👍

  • @sajidurrahman8018
    @sajidurrahman8018 3 года назад +1

    i just learn c++ now i have to learn this as well. i have nothing but upmost respect for game devs especially solo ones

  • @hello.4693
    @hello.4693 2 года назад

    Grant abbitt thank you seriously your videos are so helpful.

  • @inspiredink4515
    @inspiredink4515 4 года назад +28

    I really love this man's work! Oh and... First!

    • @prezadent1
      @prezadent1 4 года назад

      less is more

    • @grabbitt
      @grabbitt  4 года назад

      ?

    • @prezadent1
      @prezadent1 4 года назад +1

      @@grabbitt , you hearted a 'first' comment? Good lord, please don't encourage that.

    • @grabbitt
      @grabbitt  4 года назад +8

      @@prezadent1 it's nice to see enthusiastic people 😃

    • @deniskhakimov
      @deniskhakimov 4 года назад

      I love the way he explains hard things.
      I would recommend his "Complete beginners guide" and "Get good at Blender" to anyone who starts learning 3D.

  • @LT-Arts
    @LT-Arts 4 года назад +3

    Another interesting video. Thank you for sharing this with us :)

  • @guillaumejulielouis-pont6946
    @guillaumejulielouis-pont6946 3 года назад

    Great professor! I love the way you teach it is very clear, good job thank you

  • @RitikKumar-cz8rb
    @RitikKumar-cz8rb 4 года назад +1

    fantastic video!!
    I also love those small wistles that you make sometimes while taking. Maybe its because of the accent. whatever it is, i like it very much !!

  • @the_one_and_carpool
    @the_one_and_carpool 2 года назад

    thank you for these tutorials im learning blender so i bought xtream pbr it amazing has a feature the unwraps for you i just need to learn to model and you by far explain stuff where it easy to follow perfect pace for me too

  • @GrumpyOldBastard.
    @GrumpyOldBastard. 4 года назад

    always a pleasure to watch your workflow.

  • @CaptainMangles
    @CaptainMangles 4 года назад

    Wow, you just keep pumping out the good stuff.

  • @kristianthaler6525
    @kristianthaler6525 2 года назад

    Very clear and concise. Me like.

  • @MrZeith
    @MrZeith 4 года назад

    I wish you had shown the way to straighten the UV layout. Most tutorials seem to skip this step and it's so helpful.

    • @grabbitt
      @grabbitt  4 года назад +1

      i will try and be more thorough but its unimportant for this model

  • @cr0131
    @cr0131 4 года назад +2

    3:00 Alt + E = Extrude Faces Along Normals. This way no need to go for Shift +z

  • @Mrpaul20
    @Mrpaul20 4 года назад

    u r truly fantastic grant

  • @siloplaysgames
    @siloplaysgames 2 года назад

    please do more videos like this

  • @kordaling
    @kordaling 4 года назад +1

    Havent found any tutorial on blender 2.8 that uses the industry compatible keybinds. All of them are hard to follow since i have to stop and search for every little hotkeys options in the menus.
    Anyways ;
    shift + i for isolate
    alt+r , alt+e to apply scales and rotations.
    other than that, goodjob so far on the tutorial !

  • @shabnamiskandarova1968
    @shabnamiskandarova1968 2 года назад

    Great tutorial Grant

  • @horsethi3f
    @horsethi3f 3 года назад

    Could've used a checkerboard texture for the UV unwrapping process.

  • @damurlive
    @damurlive 4 года назад +2

    Thanks for the tutorial, we really appreciate it ...
    And can you make tutorial how to create house for game asset ?

    • @grabbitt
      @grabbitt  4 года назад +2

      yes eventually :)

  • @darkknight4353
    @darkknight4353 4 года назад +2

    Pressing just "u" for marking seams is the quickest way.

    • @grabbitt
      @grabbitt  4 года назад

      u will take you to the unwrap menu

    • @darkknight4353
      @darkknight4353 4 года назад

      @@grabbitt ctrl+E would take you also to a Menu bigger than "U" menu. Just pressing "U" is better than Pressing 2 keys at once. Both brings you Menus and you have to click mark seams on both of them lol its just my personal preference to press only 1 key rather than pressing Ctrl+E

    • @NickyDekker89
      @NickyDekker89 4 года назад

      I usually use U and M to mark seam and U and U to unwrap

  • @boring1930
    @boring1930 4 года назад +2

    Really loved can we get something like character creation and animation stuff
    Without weight painting for game dev

    • @grabbitt
      @grabbitt  4 года назад

      without painting is a tough one but maybe

    • @boring1930
      @boring1930 4 года назад

      @@grabbitt I found out weight painting is essential and you haven't made video for weight painting in 2.8
      Is that video coming in near future

    • @grabbitt
      @grabbitt  4 года назад

      @@boring1930 eventually

  • @gusta4865
    @gusta4865 3 года назад +1

    Why not just delete the top faces and use a solidify modifier?

  • @zrise8023
    @zrise8023 4 года назад

    Loved the Video, will the Intermediate tutorial include High Poly/Low Poly Workflows?

  • @TalhaRiaz197
    @TalhaRiaz197 2 года назад

    Please make a tutorial to how to make a Full Character in Blender BTW Big Fan of you

  • @cweasegaming2692
    @cweasegaming2692 3 года назад

    Love the tutorials. They really have helped me in using blender on my own so I can actually start making art. I've gotten into sculpting people lately and purchased your course with GameDev TV on udemy. I was curious though, what made you decide to make a course with them?

    • @grabbitt
      @grabbitt  3 года назад

      Thanks. The fact that they offer so much support to the students

  • @elladesigns9609
    @elladesigns9609 4 года назад

    Much easier to do with a bezier curve and the spin tool!

    • @grabbitt
      @grabbitt  4 года назад

      I dont find it any quicker personally. Probably that i'm used to this way :)

  • @rangatang845
    @rangatang845 2 года назад

    Here’s my problem: when the time came the option “live unwrap” didn’t come up. I thought it was nothing but later on when you marked the seam on the side my one didn’t change on the uv map side. It’s so frustrating to me because I always have these problems because I don’t know anything about graphic design and I’m only starting out blender

  • @justintuesday8483
    @justintuesday8483 4 года назад +1

    Hey Grant, are Ngons something we would need to worry about here/for game design? Or is that an obsolete problem?

    • @grabbitt
      @grabbitt  4 года назад

      they are fine on a flat surface

  • @igorkovalenko5851
    @igorkovalenko5851 4 года назад

    Спасибо, классное видео !

  • @majicMix911
    @majicMix911 3 года назад

    Every time I want to get into modeling and I get into the UV unwrap crap I nope back out again.

    • @grabbitt
      @grabbitt  3 года назад

      See my intro to UV unwrapping playlist

  • @akashsuna5160
    @akashsuna5160 4 года назад

    Love all the way from India

  • @josephvanwyk2088
    @josephvanwyk2088 2 года назад

    Why do you guys always say don't go over the edge in the square UV space? What happens when you need to scale texture and the only way to do so - is to cross the edge. Or do you use a mapping node to do the scale instead of manipulating the UVs directly?

    • @grabbitt
      @grabbitt  2 года назад +1

      Only for texture painting. If you have tillable textures it's ok

  • @carlinhosjm88
    @carlinhosjm88 3 года назад

    so every object should have indivisual texture maps ? like pot texture, bool texture, etc. our if its like multiple boxes you can make 1 texture for all the boxes ?
    Thanks

    • @grabbitt
      @grabbitt  3 года назад +1

      Better that objects share a texture

    • @carlinhosjm88
      @carlinhosjm88 3 года назад

      @@grabbitt thank you for the feed back :)

  • @WektorGH
    @WektorGH 3 года назад

    Hello! Im learning blender for 3 months now so Im beginner. I want to ask: if for example there is a game with a bad optimalization, one of the reasons could be that there are used objects with to much detail?
    Great video btw!

  • @jayantverma7016
    @jayantverma7016 2 года назад

    I have a question, if I model something quite large, a bridge for example, for a game. Should I join it's pieces as one big mesh in the end or keep it in pieces?

    • @grabbitt
      @grabbitt  2 года назад +1

      Probably best to work in modules. So pieces

    • @jayantverma7016
      @jayantverma7016 2 года назад

      @@grabbitt Thank you.

  • @TencoForever
    @TencoForever 4 года назад

    YEA!

  • @adamdewolfe
    @adamdewolfe 4 года назад

    Any chance we could see the work flow for creating broken versions of props? Or do you know of somewhere with a comprehensive guide?

    • @grabbitt
      @grabbitt  4 года назад

      not of the top of my head but you can always use the knife tool on these

  • @Dha1_rya
    @Dha1_rya 4 года назад +1

    need more node editers video

  • @1XDBEATBOX
    @1XDBEATBOX 4 года назад

    Please tutorial mesh analysis blender 2.8

    • @grabbitt
      @grabbitt  4 года назад

      Don't know much about that

  • @cambopage
    @cambopage 3 года назад +1

    how to select on face bro? I can't do the same as u!
    feeling sad now.

  • @sethuramanm8704
    @sethuramanm8704 4 года назад

    Can you make complete simple fight game

    • @grabbitt
      @grabbitt  4 года назад

      I'm not that skilled yet maybe one day :)

  • @gamingsam33
    @gamingsam33 4 года назад

    you had data on how you do those weights

    • @grabbitt
      @grabbitt  4 года назад

      Not sure what you mean

  • @davidmurphy563
    @davidmurphy563 4 года назад

    Sorry, I don't follow... Why are you making the material in blender and not the game engine editor? How are you going to import them?

    • @happybunnywabbit
      @happybunnywabbit 4 года назад

      you can bake the material into a texture with blender, then import the texture with the mesh to the game engine.

    • @grabbitt
      @grabbitt  4 года назад +1

      that should become very clear in the next episode

    • @davidmurphy563
      @davidmurphy563 4 года назад

      @@grabbitt Intreging stuff...

  • @Chilling_and_Game
    @Chilling_and_Game 4 года назад

    Say if I made a axe or mini Scythe but wanted to give it a grapple mechanic how would I do that or is that too much for a beginner to do right now?

    • @grabbitt
      @grabbitt  4 года назад

      Grapple mechanic?

    • @Chilling_and_Game
      @Chilling_and_Game 4 года назад

      @@grabbitt like a hookshot from Zelda

    • @justintuesday8483
      @justintuesday8483 4 года назад

      Wolf mechanics would need to be made in the game engine, you wouldn’t make them in the modeling software

  • @darkknight4353
    @darkknight4353 4 года назад

    This unwrap will work for substance painter too?

    • @LT-Arts
      @LT-Arts 4 года назад

      It should if you bake the UV unwrap.

  • @ValeGoG
    @ValeGoG 4 года назад

    10/10

  • @archsubs3573
    @archsubs3573 4 года назад

    When I export obj or fbx or Dae or any other format.. It doesn't export texture... How to fix

    • @grabbitt
      @grabbitt  4 года назад

      you cannot export it with a texture see the video in playlist about taking into unity

    • @archsubs3573
      @archsubs3573 4 года назад

      @@grabbitt but I've been downloading .obj files from cgtrader and it imported the object with textures.. How did they export it in obj format?
      Last night I was able to export the object with texture in .FBX format only.
      But it doesn't work with obj

  • @lazygardens
    @lazygardens 4 года назад

    CAUTION: Not all of the shortcuts work. If they don't, check your graphics inputs.
    Or it may be a Linux/Mac/Windows difference.

  • @timothy8428
    @timothy8428 4 года назад

    So ngons are good?

    • @grabbitt
      @grabbitt  4 года назад

      no but if they are on a flat surface it doesn't matter

  • @haunteddiary15
    @haunteddiary15 4 года назад

    Terry who? :D :D :D

    • @grabbitt
      @grabbitt  4 года назад

      ??

    • @haunteddiary15
      @haunteddiary15 4 года назад

      Terry ... Terry Cotta ..... Terecota :D : D: D

    • @grabbitt
      @grabbitt  4 года назад

      @@haunteddiary15 ahhh. Sorry i was way behind with that one :)

  • @strawberry1689
    @strawberry1689 4 года назад

    This felt like 3 minutes

  • @cheesepasta6754
    @cheesepasta6754 3 года назад

    Last

  • @Darcus2402
    @Darcus2402 2 года назад

    Get good mammt

  • @MBLive_
    @MBLive_ 4 года назад

    Informative video but also a little bit triggering (for me). The "Unwrap it like this! WAIT! no don't do it! Do it like this! WAIT NO NO NO do it like THIS because the other method sucks! No undo it and do it like this! WAIT.... now i show you how to do it!" Part was painful to watch!

    • @grabbitt
      @grabbitt  4 года назад

      i did say one way to do it before doing the uv unwrap so it was clear that there are 2 different ways. sorry for the confusion. I'll keep it in mind

  • @nickbeard3098
    @nickbeard3098 4 года назад

    I don't like the way this joker said, "sweater."