Fun fact: there’s no more need to alpha out groups, there’s a “Hide” option in the “Extra” menu of the Group editor, and that alone makes the object invisible as it was alpha-ed out without need of Alpha triggers Rob always thinks of us 😚
and theres an option called no touch which lets you go through an object, so finally people wont have to make shitty recreations of the blocks using 3d lines to make fake blocks
I think that was actually possible in 2.1 by using a colour channel with it's opacity set to 0 (or black blending) and using paste colour on objects that don't usually allow colour changes but it's not a big deal- oh wait crap I'm being a nerd again sorry
@@ItsMeBS0w0 use song triggers, there is no way to make the level not misalign with the music but you at least can prevent it from being obvious by syncing it again
With the level ending too early, just place a random spike or something like 20 blocks away from where the gameplay ends. I always use it when playtesting with start positions
hey, here's some info about shaders. there's a shader named just "shader", and it can change stuff of other shaders. for example, you can click two layers, and it will make the shader only affect objects in those two layers of your choice. and yes, you can choose only one layer by clicking it twice. I haven't used the other stuff in that trigger yet, but I think you'll figure it out.
you don't need to use an invis group anymore, in the "extras" section of the groups section you can select hide and then it hides. you should now only use alpha triggers mid level if you want (alpha triggers are pretty much platformer/coin route exclusive now
If you go in the blocks menu in the level editor and go left, you see these blocks. Press Edit Special on that block and press Paste Tempelate. Those weird shapes you can put them inside your blocks you made. Then select the weird block, not the one you created and press Browser, Make a new template, name it, get out of that, press tempelate, use your new template, get out of that, press template, then whenever you use that block, the block you made will be there by pressing Create in the weird block. Hope this helps!
how long you guys think its gonna take for the dash decoration and gameplay style to get oversaturated if it wasn't already? (cough cough gdps editor cough)
pro tip: instead of using the alpha trigger, select an object, click edit group, and click extra and check the “Hide” checkbox. You can show the hidden objects in the editor by unchecking “Hide Invisible” in the pause menu
The "EDP" box in the "edit object" menu makes the object be recognized as the true path by the music line. In other words, it's basically the checkable box on speed portals but for all objects now.
Geometry dash 2.2 tip: to get the guide lines for game mode portals you have to go to edit group and look for a button that says preview and press that button while selected on the portal to get its guide lines 👍
I have a question. Are u and tride close friends? Cause like you guys do both have blue in youre icons and youre guys editing style feels so similar. Just a question. Dont have to answer if your not comfortable with it
As a 240hz monitor, I thank you so much for finally recognizing the 240hz monitor community - we’ve been going through alot
I agree with this statement
As a 144hz moniter, I feel sad how sdslayer never represents us
Im 60 hz
As a potato, i have no fucking idea what to say.
I got a 300 One lol
Fun fact: there’s no more need to alpha out groups, there’s a “Hide” option in the “Extra” menu of the Group editor, and that alone makes the object invisible as it was alpha-ed out without need of Alpha triggers
Rob always thinks of us 😚
WHY IS ROB SO GOOD
and theres an option called no touch which lets you go through an object, so finally people wont have to make shitty recreations of the blocks using 3d lines to make fake blocks
@@KrakyyREALLY??? LETS GOOOO
@Jasper-so-epic123 Treat it like group 2 through 9999
I think that was actually possible in 2.1 by using a colour channel with it's opacity set to 0 (or black blending) and using paste colour on objects that don't usually allow colour changes but it's not a big deal- oh wait crap I'm being a nerd again sorry
To use a dash orb reverse u must simply point it to the direction u want
I think that’s somewhat obvious
Only plat
no you also have to mark it as a reverse orb
@@zorpglorpyou can't?
@@practicemodebutton7559 you can, its in the extra section of "Edit Group"
“hElLo GuYs, GiRlS, aNd 240 HeRtZ mOnItOrS” the intro always has me rolling on the floor
1:18 you can hide objects in the edit group button
I've gone from 1.8 to 2.2 and a hell of a journey its been
I've never seen someone who said they joined in 1.8 until now. no idea why, I just realized that now.
As someone that started playing in 1.3 I can agree it’s been a long journey
As someone who joined at 2.2, it has not been a journey
@@NotFineWelcome to the community lmao
i joined late 2.0
The Rotate camera option is literally goated
It is but damn is it buggy
Hello geo dasherss
Hi
geometrical rush
Geography clash
Wazuu! my G!
I am rattledash
I think "No Audio Scale" in the orb settings makes it so the teleporter don't mess with your audio.
No, it just stops the orbs from scaling with the music
@@JonnyLordGomPC yep figured it out right after, forgot to delete my comment.
How do you make it so it doesn’t do that
@@ItsMeBS0w0 use song triggers, there is no way to make the level not misalign with the music but you at least can prevent it from being obvious by syncing it again
When 2.2 comes out and your level that everyone says looks like early 2.1 becomes vintage and stylised 😎
SO REAL
I think the 2.2 shaders should be optimised, because low-end devices can't handle some motion blur. Great video btw ❤
True Positivity ❤
I don’t think you can optimize such a big update
They can though
Yeah i can't beat dash because of the last ship part
It has too much lag
2.2 has so many features that it would take me years just to take a look at all of them xd
FINALLY. A video that doesn’t start at a point and starts from the building beginning!
With the level ending too early, just place a random spike or something like 20 blocks away from where the gameplay ends.
I always use it when playtesting with start positions
Yeah
A trick I use for the end wall issue when testing a layout, is just to scroll really far through the level and place some sort of object
hey, here's some info about shaders.
there's a shader named just "shader", and it can change stuff of other shaders. for example, you can click two layers, and it will make the shader only affect objects in those two layers of your choice. and yes, you can choose only one layer by clicking it twice. I haven't used the other stuff in that trigger yet, but I think you'll figure it out.
you don't need to use an invis group anymore, in the "extras" section of the groups section you can select hide and then it hides. you should now only use alpha triggers mid level if you want (alpha triggers are pretty much platformer/coin route exclusive now
What if you want things fading in and out 😂😂
@@50Steaks68”you should now only use alpha triggers midlevel”
@@aplleprojdump what if you want things half invisible
@@50Steaks68 that's a job for alpha, yes, but it's kind of a specific use so GENERALLY they only need to be used midlevel
@@aplleprojdump and the rest of the triggers aren’t?
I'm excited to play the level! (when it gets star rated ;) )
Sdslayer's subscribe bits are always amazing
Hi I wanted to ask what recording software you use
Probably obs
@@lonely.toaster ok thanks :)
as a representative of 240hz monitors, i can say this video was a delight.
The loading screen in 2.2 is cool
Wow, it's really good. It's very attractive. The ads are very interesting
Congrats sdslayer you almost there
For the weird straight-fly corridor, you could use the reverse trigger with some arrows, would be a bit easier to read
Man it actually came out I was expecting it to come out in 10 decades
GG For 200k!!!
Man it sure be fun playing 2.2 aint it?
Is this that one character from the undertale create your own character thingy? God i had never thought that I would see this thing again
@@dry4smash946 lol
Video idea make a level where the game mode switches every click
"We'll have these.... y off into nowhere-land."
Sdslayer- 2023
Wow it looks rlly cool! I like the part where its a straight fly but it switches vehicles
If you added 2.2 stuff to fingerdash it would be w content :)
you can use the camera guide as an object for the camera to track (you can also check t he box by going into edit group and then pressing edp
If you go in the blocks menu in the level editor and go left, you see these blocks. Press Edit Special on that block and press Paste Tempelate. Those weird shapes you can put them inside your blocks you made. Then select the weird block, not the one you created and press Browser, Make a new template, name it, get out of that, press tempelate, use your new template, get out of that, press template, then whenever you use that block, the block you made will be there by pressing Create in the weird block. Hope this helps!
I love your crash sound:):):)
I'm ready to binge-watch 2.2 level-creating from all my fave GD youtubers and you're the first im watching
Glad he could say hi to us 240Hz Monitors. So happy we aren't left out anymore
Nice video, when it releases, I’ll try and get it verified by a mod on a level request stream.
how long you guys think its gonna take for the dash decoration and gameplay style to get oversaturated if it wasn't already? (cough cough gdps editor cough)
I think you should have a static cam for the 3 game-mode straight fly. It convey that you'll be there for more than just one loop.
Good level, better than any of mine
You can check portals! You need to go to the group tab and check the preview option while selecting a portal
13:11 what song is playing in the background??
This was amazing and cool.
5:00 what does he mean by changing the order i have the same problem
pro tip: instead of using the alpha trigger, select an object, click edit group, and click extra and check the “Hide” checkbox. You can show the hidden objects in the editor by unchecking “Hide Invisible” in the pause menu
Blue teleport orbs are supposed to be cyan…
Btw sd, you can check portals if you go to the edit group button and press the EDP button
i love ur content!!
The "EDP" box in the "edit object" menu makes the object be recognized as the true path by the music line. In other words, it's basically the checkable box on speed portals but for all objects now.
"EDP" 💀💀💀💀💀💀
@@brian_likes_omorilolzers i lolled so hard xd!!!!!!!!
200K LETS GOOOOOOOOOOOOO alright back to the dash orb 😔
0:00 статистика за декабрь 2022)
Static camera only works with guide trigger
As of me watching this, it has 2.2K likes
Make a full version of this level
Deco idea: use dash pillars in the start of dash it looked good on my level
Good vid!
The thing I suggest is try to add 2.2 content to Fingerdash, as it would be banger content.
:D
Did you copy another comment's idea
Yep - Would give credit, but it seems the comment is buried. I'll edit this comment when I find it@@H_fromDiscord_real
stolen idea
Yep, and no shame (and by that, I mean a TON of shame - I feel really bad about it :( ) @@reinbew62
I have a question
How do you make a layout that isn’t trash and how do you make your level have good gameplay
Yesssss I’ve waited for this video
4:48 EDP-!?
I had the same death effect... until I accidentally deleted all my progress without saving to my account
Waiting for a compilation of Sdslayer saying “What’s up guys, girls and…”
I was searching for 2.2 content
Select one of those blocks in your block design and then click the three circles colored Red Green and Blue. Then just experiment until it looks nice
Hello 2.2 EY
Being able to put a guide on the player is so good! Now I won't have to playtest the fuck out of my level.
AMAZING!😍
You already KNOW I'm remaking bullet hell levels from other games.
Geometry dash 2.2 tip: to get the guide lines for game mode portals you have to go to edit group and look for a button that says preview and press that button while selected on the portal to get its guide lines 👍
“Croissant is now playing geometry dash”
As a 239 hertz computer, I’m personally offended that you didn’t think of me
this is a nice level
The monster at the star makes me think of the rodger dodger hotwheels monster truck at B&M for 6.49€.
I heard that at the end of the trigger tab there is a trigger that automatically turns off all Fade In and Fade Out
Good 2.2 building
Hey I'm a 240hz monitor! Thanks for being inclusive :)
12:53 croissant is playing geometry dash!
RATTLEDASH😎
as a 144hz monitor, i feel excluded from this video :(
165 feels the same bro
🤨
I'm offended because i indentify as a 165hz monitor
For the next video, can you do a remake of the ranking updates?
man i really wish i could create but it always says runtime error when i open editor
I had a dream that a platformer level I made got moon rated 💀
The funny thing is that this would probably all be possible to make in 2.1, but it would probably take several weeks to build
Hey SDslayers.
As a 240hz monitor, I am honored by our mention.
I'm a 165hz monitor, and I am offended. At least I'm not 144 *wink
@@lonely.toaster>:(
I miss when 144 was like a top tier monitor for geometry dash
@@TJ-hg6op 144 is still basically the smoothest you can go. 240hz is at most a 10% improvement
You should make a video about creating a 2.2 map pack level 🤣
As a 1hz monitor I feel very offended that I was never mentioned once within this video
I have a question. Are u and tride close friends? Cause like you guys do both have blue in youre icons and youre guys editing style feels so similar. Just a question. Dont have to answer if your not comfortable with it
does any of you happen to know the level id?
how tf does teleport orbs work i didint get them to work sadly
you have to assign the receiving one a group and then put the group into the sending one when you hit edit special
@@teslacactus1135 alright thx dude
SKIBIDI TOILET REFERENCE,WHAT!
You need to recognize the people who play on their dads phones and die to stereo madness (that used to be me)
make change of scene next time lol
Hi 2.2!
10:09
NOOOOOOOOOOOO
As a 578 kg pile of uranium 258 I don't feel represented
I kid you not I fell out my fucking chair when I saw it come out lmao
then i checked play store and just seeing gd 2.2 update lmfao
For some reason I can't get the update I tried to update it but it didn't work
it says subscriber 2022 :)