EPIC! - Mini 🇰🇷 (P) vs Rush 🇰🇷 (T) on Ascension - StarCraft - Brood War REMASTERED
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- Опубликовано: 11 окт 2024
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I'm convinced that RJB has discovered dimensional travel and gets all their replays using that. So many quality games so consistently. Thank you so much for a whole year of StarCraft with my breakfast.
It was first time that I see arbiters from mini. That was absolutely insane game, yes. I concur with you.
Megaman III came out in 1990! And the first Megaman to come out for SNES was Megaman soccer, which was an ok game, then followed by Megaman 7
Epic! Your enthusiasm Falcon adds a lot to the experience
19:40 Got me feeling nostalgic! While everyone was obsessed with Mario or Sonic I was learning how to speed run Mega Man, I have always been curious though, since it's originally Rockman because with his sister they make Rock and Roll, do you think they named Rush after the band, Rush?
And the OST of that Mega Man 3 is bonkers!
Megaman 3 on SNES ha! That game was sweeeet!
Hello, Paladin - it's a P vs T, not a P vs P.
Not epic, either
@@513pollo XD
Yes, Rush was introduced in Megaman 3 lol.
27:18 To me it feels like all 3 races are quite balanced and the player's ability and/or new strategies that come out determine overall winners.
I’ve not played StarCraft multiplayer but how come no seems to use dark archons mind control ? Seems like a mega power ability and also you could steal a drone or scv and get there units Or did they remove that ability in multi player?
Occasionally you will see mind control used, especially in multiple player Free For All matches with mineral/gas heavy maps, where the economy and time constraints aren't as serious (unless you're the one getting ganged up on lol). Other than that in a 1v1 pro match there's just not enough time and resources for it to be worth using over Maelstrom. That said it can lead to some hilarious scenarios when there's a large gap in skill, like when Snow quietly stole one of Artosis' SCVs and defeated him with carriers/battlecruisers LOL...
they must be exhausted after this one
I can't believe how close this actually ended up being. I will say though, that aside from a few vulture harasses, the lack of overall Terran aggression for half the game was kind of disappointing. Still though, awesome game to watch.
Very nice tough game for both 🤷♂️
Another great video! By the way, do you have a replay of Effort and Shuttle against each other? I feel like that'd be a really good game.
I've never cast them together, but I'll see if I can dig out a replay where they did!
Shower thoughts: probes do not trigger mines. What would happen if, purely theoretically, we move a dragoon with a line of probes in from of him, there is a spidermine, it gets triggered because there's a dragoon nearby - what will the spider mine do if there is a line of probes between the mine and the desired target (dragoon)?
So you get Rush Coil by default, but Rush Jet and Rush Marine come from bosses. And yeah Rush was introduced in 3.
Such a great game! I too have much love for Mega Man 3.
38:29 "some mutas came down and killed this nexus again...i guess it seems reasonable and possible" in a Protoss versus Terran game
man how high is fp right now
Ahahaha. Or at 26:04 when Effort apparently showed up for a little bit. Classic shit.
The match would have ended sooner if Toss had used Arbiter earlier.
I've just come up with the idea that Defensive Matrix could do the opposite if it's cast on the enemy - it looks like a trap a bit, so it would stop them for like 30 seconds and hold in place. It took me 10 seconds to realize that I've just reinvented lockdown :/
Defensive matrix doesn't hold the unit in place, unfortunately for that idea. :)
@@FalconPaladin Imagination is infinite.
Excellent cast as always Falcon! Really thought T had it in the bag about 2/3 of the way in. I think Arbiters sealed T's fate...
Question for the community, why do T players never build ghosts w cloak and lockdown? I've seen a cast of yours age ago where ghosts shut down a whole load of carriers. Seems like they'd be a decent defense against Arbiters...??
Basically you need a few barracks to pump out ghosts, and you don't have those in TvP in the early or midgame. Too hard to transition.
Great match all around.
megaman 3 was actually released in 1990 and was the first of the series to introduce Rush. Do yourself a favor and watch the WR speedrun of Megaman 3 from Fastatcc. Your jaw will drop.
why don't protoss use corsairs to disable towers?
Whew! Since there's no Zerg I can go into this game without knowing who's gonna win!
You may have missed this game from earlier this week! :) ruclips.net/video/4d0Oh58CnZI/видео.html
Wait, title is p vs p but the content is t vs p.
And the thumbnail has tanks in it!
at first Totally passed this over because of the “PvP” in the title.
advanced warfare amuses me.
Siege tanks and vultures are insanely overpowered against protoss. I keep hearing that TvP is protoss favoured, but in reality it only applies in low level ranks, where terran micro is not that good, on higher levels, protoss is on the backfoot just like against the zerg.
Protoss disruption web was meant to counter the turtling terran players when they move out with mass tank armies, unfortunately nobody can micro the corsairs fast enough for it to be effective so every protoss player ends up doing zealot bombs with shuttles or just attack moving into sieged tanks/vultures which is basically meat into meat grinders
Please, WHERE can I download StarCraft 1 & 2 ???
...FOR ANDROID SMARTPHONE
meh after 20 minute mark it was obvious protoss had no chance
well i was wrong, looks like terran player just got too sloppy after 30 minute mark. Maybe he thought he had it won and let his guard down
45 min of waste