Making A Minecraft Steve Fight Animation (Blender Time-Lapse)

Поделиться
HTML-код
  • Опубликовано: 26 окт 2024

Комментарии • 36

  • @MLPFAN_isLost
    @MLPFAN_isLost 4 месяца назад +4

    Honestly, Your getting better at animations!

  • @quantumstudios2516
    @quantumstudios2516 4 месяца назад

    Love the camera work, dynamic yet realistic.

  • @ItzNotHero
    @ItzNotHero 4 месяца назад +1

    wow i loved that !❤

  • @CubeMania_MC_4558
    @CubeMania_MC_4558 4 месяца назад

    Oh wow, i like your process

  • @FadezPro_
    @FadezPro_ 4 месяца назад

    Wow, that looks great, good job Woodplank!

  • @AB14k
    @AB14k 4 месяца назад

    well since it is 8x then 5 hours, its preety good for 5 hours, becuz animation like this will take me a whole day of animating

  • @NeoSubSpecial
    @NeoSubSpecial 4 месяца назад

    Making Minecraft Animation so Amazing 😍

  • @TheAbyssalEnderling
    @TheAbyssalEnderling 4 месяца назад +4

    I'm bothered by the fact that the Piglin and Piglin Brute are in the Overworld and not zombifying.

  • @kinthesans
    @kinthesans 4 месяца назад

    wow this is really good

  • @Alam8Alam
    @Alam8Alam 4 месяца назад

    love you Sir❤❤

  • @MinecraftTomato
    @MinecraftTomato 3 месяца назад

    How much time you spent animating this?

  • @kaifxplayz
    @kaifxplayz 4 месяца назад +1

    Dam bro you cooked

  • @_rector_
    @_rector_ 4 месяца назад +3

    I am still trying to figure out the basics of animations, lol.

  • @kaifxplayz
    @kaifxplayz 4 месяца назад +1

    Bro make your own series of Minecraft animation ❤

    • @woodplankmc
      @woodplankmc  4 месяца назад +1

      That's what I'm planning, this fight will be an opening scene for that.

    • @kaifxplayz
      @kaifxplayz 4 месяца назад +1

      @@woodplankmc let's go we Will see new series soon...🥳

    • @boogabxxga
      @boogabxxga 4 месяца назад +1

      @@woodplankmc I plan on making my own series in the future too. As a beginner your tutorials are really helping

    • @woodplankmc
      @woodplankmc  4 месяца назад

      @@boogabxxga That's awesome to hear! Good luck!

  • @mohammad_prh6984
    @mohammad_prh6984 4 месяца назад +4

    oh hey u cooked

  • @CaptainStormy7
    @CaptainStormy7 4 месяца назад

    Squared media after watching this We have to get him call him
    right now

  • @Prixifye
    @Prixifye 4 месяца назад +1

    How long did this overall take

    • @woodplankmc
      @woodplankmc  4 месяца назад

      Hey, it took about 4-5 hours.

  • @fanteop
    @fanteop 4 месяца назад +2

    Bro make tutorial on how to make our own rig

    • @woodplankmc
      @woodplankmc  4 месяца назад

      I've never done rigging.

    • @Walker__91
      @Walker__91 4 месяца назад

      @@woodplankmcweight PAINting

  • @mdun192
    @mdun192 4 месяца назад

    tutorial extrud with the BPS Rig v4 & how to change texture Friend 😁

    • @woodplankmc
      @woodplankmc  4 месяца назад +1

      Hey, that sounds like a good idea, will probably look into it.

  • @Goldsalamander07
    @Goldsalamander07 3 месяца назад

    How do you add the weight for the swings and hits

    • @woodplankmc
      @woodplankmc  3 месяца назад +1

      Hey, I add in-between keyframes and more "supporting frames" and also try to exaggerate some movements here and there to make it appear as if the character took a huge swing with a heavy object.

    • @Goldsalamander07
      @Goldsalamander07 3 месяца назад +1

      @@woodplankmc thanks i'll try

  • @sanketkoli4878
    @sanketkoli4878 4 месяца назад

    i want this piglin Character Where To Download?

    • @woodplankmc
      @woodplankmc  4 месяца назад +1

      Hey, it is the same character rig that is used on Steve (BPS Rig v4). I just changed the skin and extruded the ears.

  • @olliveraira6122
    @olliveraira6122 4 месяца назад

    Are these rigs available somewhere?

    • @woodplankmc
      @woodplankmc  4 месяца назад

      Hey, yeah, this is BPS Rig V4. You can join the Squared Media Discord for that. The link should be in the description.