Make Any Environment Look More Cinematic With These Hidden Fog Techniques | Unreal Engine 5 Lighting

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  • Опубликовано: 15 дек 2024

Комментарии • 28

  • @KarimYasser
    @KarimYasser  4 дня назад

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  • @abdulalgharbi8784
    @abdulalgharbi8784 3 дня назад

    Great tutorial
    thanks for the links

    • @KarimYasser
      @KarimYasser  3 дня назад

      @@abdulalgharbi8784 thank you!

  • @Abanob
    @Abanob 4 дня назад +1

    Nice Tutorial! Really helpful

  • @emanuelvallejos18
    @emanuelvallejos18 3 дня назад

    Awesome insights, Bruh that's AMAzing scene haha -Thank you sensei 🤠🙏❤

    • @KarimYasser
      @KarimYasser  3 дня назад

      @@emanuelvallejos18 thank you so much mate

  • @zyadyounes8666
    @zyadyounes8666 4 дня назад

    thank u so much for ur effort dude ♥
    it's very helpful

    • @KarimYasser
      @KarimYasser  3 дня назад

      @@zyadyounes8666 thanks a lot!

  • @fawziWalid1
    @fawziWalid1 3 дня назад

    Awesome ❤❤

  • @random-jt7pb
    @random-jt7pb 3 дня назад

    الله ينور والله مشرف نفسك ربنا يرزقك

    • @KarimYasser
      @KarimYasser  3 дня назад

      @@random-jt7pb
      تسلم يا غالي

  • @할수있다-m7l
    @할수있다-m7l День назад +1

    Where can I get the godray blue print? I remember it was in some sample project, right?

    • @KarimYasser
      @KarimYasser  10 часов назад

      I guess it was in “Blueprint” sample project. I’m not entirely sure because I’ve been using it for years

  • @John_atCTS
    @John_atCTS 3 дня назад +1

    Great video Karim! Where did you get the God Rays BP?

    • @KarimYasser
      @KarimYasser  3 дня назад

      @@John_atCTS
      I think it was from Blueprints project in the samples project. It’s easy to create btw and there is a plenty of tutorials about it

    • @John_atCTS
      @John_atCTS 3 дня назад +1

      @@KarimYasser - Thanks, I'll poke around in the Sample Project.

    • @vfxwithganesh3600
      @vfxwithganesh3600 2 дня назад

      @@KarimYasser hey i didn't able to find that god rays blueprint can you please tell from where you got that

  • @arvidvanthorre6547
    @arvidvanthorre6547 4 дня назад

    love it, i wonder is it best to get your expon. fog ready before lighting the scene then, since it changes the look so drastic?

    • @KarimYasser
      @KarimYasser  4 дня назад +2

      @@arvidvanthorre6547 yes I usually do that to see the environment’s depth before adding any light sources

  • @notrealquanluong
    @notrealquanluong 3 дня назад

    dayum

  • @elakstein
    @elakstein 3 дня назад

    Is it like a photo or gif or we can move around in the scene in 3D

    • @KarimYasser
      @KarimYasser  3 дня назад +1

      @@elakstein you can move around it it’s completely 3D