Modern Yu-Gi-Oh Is Missing Something
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- Опубликовано: 17 сен 2024
- In this video, we’re taking a critical look at the state of the modern Yu-Gi-Oh! trading card game. With the recent influx of new cards and mechanics, many popular decks have become unplayable and are no longer functional in the game. This unfortunate reality is due to Konami not providing alternate game formats. Join us as we explore the impact this is having on the Yu-Gi-Oh! community and discuss possible solutions for the future. Whether you're a competitive player or just a fan of the game, this video is a must-watch for anyone concerned about the state of modern Yu-Gi-Oh! and the future of the game.
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#YuGiOh #Alternatives #Discussion
*Yu-Gi-Oh REALLY needs an alternative, mid-power level format for all these interesting archetypes that just aren't quite good enough. The problem is, how do you balance that?* 🤔
EXU and Trinity are decent fan formats.
We still have Duelingbook and EdoPro, too.
Thank you for playing You Go Oh Duel Links;
different banlist for different format and hit things accordingly.
Yugi is dead. When will he admit it?
This guy just reads the comments but never responds. This is the last video I watch
I think it really comes down to each of us to create new formats until Konami decides to back those formats. Let’s do our best to create the new formats like MtG has so that Konami can see it’s what we really need
Basically this. If the company sees they can market towards and profit off of said format that's when you'll see support for it.
Do you want konami to end up like Wotc?
@@shootercade1299 I'm sure no one wants Konami to emulate WotC in regards to their overall business practices lol
This! This is what Trinity format is for!
There is Edison Format, i have been having an absolute blast playing that format. It's everything I could ask for in Yugioh. Back and forth interaction, deck versatility, very skill based and financially smarter since the Ban List doesn't change a lot of the cards keep their value strong.
Honestly what we really needs is a alternate format that Konami actually supports long term, not some side thing that they forget about after a month or two and then sporadically remembers every year or so.
I always liked the idea of the Smogon tier lists in Pokémon. If an archetype's being used by too many people in the advanced format, it's banned in the tier under it. Rinse and repeat until you get an extremely low-power tier where all archetypes can find their place. Yes, even War Rocks.
Pokemon only gets new/changed pokemon, items, etc. around once a year. To keep up, we would have to do a year's worth of testing and balancing in 3-4 months before new product comes out.
You could check out "Kuchen Format" which aims to be this. Though I haven't really checked it out myself.
@@GeargianoXG wasnt that the format that godot made
Forgive me, but isn't that kinda what Heart of the Underdog format is supposed to be?
@@default9314 Basically Godot was overworking her mods and had even been making Aphobic comments. So the people who had been running the format moved away from her Discord and started their own to keep the format running.
As usual awesome talk Paul. I felt that the closest Konami came to addressing these types of issues was in duel links where some of the abilities required you to have a certain amount of archetype cards in your deck before you can use the ability. Maybe make archetypes a little more strict like this for balance? Just a thought.
I'm team restrictions also, but I feel like powercreep is so fast these days, that if you restrict a deck, it'll lose all viability over time, unless Konami consistently balances all future cards
As someone who mainly plays pure/puritan deck i gotta disagree, this way we cant make new original or creative decks, not necessarily viable but some woerd stuff like calculator otk, unlike something like digimon or magic where focusing on 1 type/color which limits your pool
A big part of why many people play Yugioh is how freeform it is. You can make specific powerful cards with non-generic requirements that only the archetype its from can pull off but you can't go too far without tying us into classes or colors like every other boring game out there. Its a matter of balancing the cards against generic levels. Stuff like Verte should be Predaplant specific with pred materials required.
Just want to point out that specific archetype stuff doesn't make things better. It just makes everyone play the best archetypes instead of the best decks, made from the best archetypes combined.
I think the Deck Build packs are cool for like a Theme event. Some friends an I usually will get a box each, then call what deck we'll be building. We'll then pass around cards for that strategy and duel with what we built using only what came out of those packs. It's pretty fun, and each of the decks feels like they work pretty well when compared to each other.
I always figured that allowing some outside support could help, provided that it's generic extension and search, as oppossed to adding something like Baronne or Zeus, but we haven't tried that yet.
Yeah, me and my friends do the same and it makes it more fun keep the archetypes pure instead of adding the standard staples (like Zeus, Baronne, Ash, etc.)
I actually really like amazing defenders because people are overlooking how you can make a very fun deck for VERY cheap
Yeah it's missing fun and balance?!
Yep. Yu-gi-oh!'s game design has gone pretty RUclips.
Yu-Gi-Oh never had balance in the later card Set
Play casual newb
@@gojiformers6277 skill issue
@@gojiformers6277 battlin boxers
A direct quote from people at my cars shop. "Amazing defenders and traptrix will be 'fun decks' so I don't know why they're bothering to print them" and everyone laughed and agreed. Then they proceeded to talk about tearlements as being the only thing that's relevant nowadays. When I said I was making a branded deck the reaction was "it's kind of competitive, but you're better of with tearlements". They didn't even consider that I said that I'm making branded because I think the lore connection between the archetypes is fun.
When the local shop is so super competitive and dismiss anything that's not the best it's difficult to organize something more casual or find someone that just wants to have some fun playing the game. That's why alternative formats have a hard time in my area, and if the shops weren't hosting nobody would play them. And even then, goat format has about 5-6 people playing, so it's about 1/4 of the people that are at the shop at that time.
Goat is mostly played by a couple of hardcore cost players that reject modern and the rest are just people that sign up for the packs or they're bored.
Sounds like those at your shop are toxic elitist that think locals make them as good as nationals or higher
Built a Rescue-Ace deck, might not be competitive with the meta but still really fun to make.
They are, at the very least, pleasant to look at. Their designs are fire! (pun intended). Fire Warriors and Machines based on a tokusatsu series is so up my alley, it's almost as if I they were specifically designed for me and I love them for that. If them being barely decent is the price I have to pay to be able to build them cheaply, then so be it. I'm not a meta sheep anyways.
They look fun but the issue I have is a lot of cool fun looking decks have at least a couple of cards that are very expensive and you need to have for the deck. I really feel that all non meta decks should be affordable but you know Konami is a business and wants to make money.
Modern Yugioh is missing a lot of things, but most importantly it's missing that fun, addictive back and forth chess like play.
It's still back and forth, it's the high power creep problem that makes older decks who doesn't get good support unplayable vs most of meta especially right now in this tier 0 format.
True, it doesn't feel like its back and forth as much anymore.
We basically have heart of the underdog in master duel where every master duel event has a different banlist and most of the times you can play different decks in each one but still people hate it cause it still has one or two best decks and everyone plays them which is what will happen in tcg too so I don't think this will solve the problem with decks not seeing play because they are bad
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@@animeknight99 it’s just Paul asking to slide in his telegram dm to win a ps5. Not fishy at all. Chill bro
I agree that I'm tired of people throwing fun decks into the bin just because they aren't meta. Thus, I think Heart of the Underdog format is one that should get more support (as you said). It would be great to be able to go to my locals with my less than stellar decks and just enjoy playing them for more than a single turn.
When money and time are a factor and so many people equate winning as fun or place their worth to winning then yes people will throw them aside. Why not make the decks as good as the strong decks. Would be a lot of fun.
Yu GI oh is obviously missing motorcycles
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@@animeknight99 yes they won't leave me the heck alone I've commented on other tubers like Markiplier and Brett cooper and lord these things follow
I think you guys as a community need to create formats. They don't have to be officially recognized out the gate to be popular either! Commander was a fan made format, primarily made by judges who wanted a use for their years of accumulated bad cards and something more casual to do while traveling for higher level events, and it naturally spread through the community before being officially recognized by WotC and supported with products. The actual commander rules are still handled by a fan-run committee but also heavily emphasizes rule 0 for local playgroups to ban or allow whichever cards they like and modify rules as they see fit.
And commander is just the tip of the fan made format iceberg. Others may not get as popular as commander but it's still not too hard to find people to play with. If the advanced format is stagnant I say don't wait for Konami to fix it or create a new format, do it yourselves! Konami may even come to recognize it and officially support it down the line.
This guy gets it
Yeah definitely, try to convince your LGS and playgroup in that LGS to host events every so often.
I’m still holding out hope that they bring back Battle Packs one day. If they’re just gonna keep making reprint sets like Hidden Arsenal Chapter 1, they might as well make them sealed draft friendly.
The core issue with Yugioh which keeps people playing competitively is that the game follows an anti fun formula:
• new set releases
• best new archetype is only available in that set (Tear/Spright/Kashtira)
• no deck can really compete with said archetypes
• said archetypes are high rarity & short printed
• people get priced out
• people who can afford the decks say that people complaining about that need to suck it up, leading to gate-keeping.
• people leave the game.
A deck build set format would honestly be a good fun side one. Easier to manage the card pool for the OTS compared to like heart of the underdog. Cards are a bit more accessible ect. I've been too a speed duel sealed event and was honestly one of the more fun formats ive played in recent years. Konami needs to support speed duels more imo because that format is what a lot of the yugi boomers or lapsed players would enjoy and its also a WAAAAY easier format for new players to pick up and understand before moving onto advanced.
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@AnimeKnight99 I know haha theres way to many of these now 😭
Tbh, I think sealed/draft/limited is more fun in general than constructed. Feels like it naturally balances itself whereas constructed always revolves around maximum brokenness.
I loved how you mentioned pure Drytron as that is what I created. I didn't add in any of the fairy cards since I wanted it to be a more of a pure deck and I love it. I wish Konami would say you need to have X amount of cards from the archetype in your deck. I see so many decks on RUclips that are made with the bare minimum amount of cards from a particular archetype (like Drytron) but they still call it that archetype. It's not a Drytron deck when 85% of the cards in your deck are fairy cards. (getting off my soap box now)
I agree, i honestly love building pure decks more despite the fact they aren't "tournament viable", it's more fun building decks like that playing around what the deck is supposed to do, not turboing your way to victory and making it not fun for your opponent.
Could see it being enforced at tournaments, but not RUclips certainly. Also I hope you don't mean enforcing a minimum archetype card count per deck. I like making dumb things like my Jank Shaddoll Deck with a P.U.N.K. Orcust Stardust and Invoked engines.
No offense, but that sounds like a terrible idea. Enforcing some arbitrary limit, wouldn't have made pure Drytrons any better and would just limit deck construction for no reason. Say what you will about Sprite, but the fact that it had Level/Rank/Link 2 synergy led to some cool tech (Wind-Up Kitten in 2022 is based).
One thing I do think Konami needs to stop doing is making Boss monsters (especially Extra Deck boss monsters) so damn generic. That way you don't have any wierd restrictions on Deck building, while also not just turning an archetype to summon Extra Deck Chungus turbo
I've asked this same question before, and I never really get an answer in terms of how you actually implement this. Let's start with question 1.
1) Does the Extra Deck count also?
2) What about Side Decks?
3) You go to the Side Deck. Do you have to do a deck check right away to make sure that it's still legally allowed to use the archetype?
4) To what extent would that restrict things? (E.G. Would this tunnel people into saying "Okay, which archetypes fit this rule but still let you turbo into Accesscode?")
@@SgtKickass926 I agree with the generic Boss monsters.
Modern yugioh is missing the yugioh part, passion, respect, strategy, appropriate effect desing, an appropriate banlist, and to be fun so it can be called a game at all.
Love this chat, I don't really play the "modern" format, but instead build deck gauntlets from older formats, and the gameplay is much closer to what I like as an older player. I quit playing a little after Ancient Sanctuary (WAAAAY back probably before when many commenters were born), but I still have a lot of nostalgia for the game.
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Master duel current event "theme chronicle" is really fun, tons of rogue deck become viable and the duel become fun
They need to ban strong generic cards like barone and accescode , the game becomes fun and balanced again
Theme chronicle event hows us what balanced yugioh look like
The fact that the most popular format in MTG rn is a complete spin off of a format, originally fan made at that, speaks to how much potential Yu-Gi-Oh as a game is missing out on.
Was about to say the same thing. Yu-Gi-Oh's lack of variant formats is painful. My friend & I have created a tier list of decks so that we can still have fun using weaker decks & stronger decks.
Yugioh needs to formalize the tier system and create separate formats around it. For example, let the tier 1 format be the open format, which would work just like the advanced format currently does. Then a have tier 2 format with its own banlist specifically designed to let other decks shine competitively. This hypothetical tier 2 banlist doesn't need to be that different, all it needs is to include the most problematic cards from the top decks in the tier 1 format.
Magic has a lot of things Yugioh is unable to do/missing out on. Commander is the big one but Booster drafts for instance are also popular and they also do those "Jump Start" boxes where each booster pack is half a deck based on a theme and each player picks 2 packs. These things always get shut down when suggested for Yugioh because Yugioh archetypes are so rigid and can't function when mixed together outside of very specific engines. The divide between competitive players and the more casual players isn't going to go away unless Konami puts effort into other formats.
@@jpem4664 well said. in summary yugioh has a design problem.
@@jpem4664 I made a Yugioh Cube and it's the most fun players have at our small shop. 200 cards that get drafted out 4 ways like in TSX1's Duel Night and we play a tiny bracket. It's mostly Goat Format stuff but there is some newer stuff to add in some spice. it's amazing how something that simple keeps players more invested than the current ideas that Konami has.
The other problem with the deck build packs is that they short print and rarity gate the key cards to these decks as if they were tier 1 strategies, which makes them obscenely expensive to build for how little competitive viability they have.
I mean that is really the issue when you power creep the game to this high of a level. It eventually becomes harder and harder to keep power creeping and making good but also creative archetypes. The game has just gotten out of control competitively and would need a pretty big overhaul to make more archetypes viable. Unfortunately, a lot of players would get upset if that were to happen due to price crashes but eventually Konami will have to do this to keep the game alive. Hopefully the people working on balancing stuff in Konami won't mess the game up too badly when they do decide to fix it.
The problem with Yu-Gi-Oh isn't that something is missing.
The problem is the mentality of a large portion of the player base. If a deck isn't competitively viable, it's crapped on, even if the point of playing that deck is to have fun. And that's more of a problem with the players. Not everyone wants to be a competitive player, and those who just want to have fun don't really get that chance
yep, had a judge comeplain and name players for being competitve but then would laugh at people for playing fun decks like cyber dragon (my deck) aand would then go and get floo
Gee I wonder why the player mindset could possibly be that way. 🤣
Oh wait maybe it's because if they don't play a deck that specifically shuts down other specific decks they get told no and that they can't play. The game itself is unbalanced no matter how you slice it which ultimately results in decks that don't win being ignored. No one wants to spend tons of money on new decks every 6 months to a year just to be prevented from playing the game and losing.
I want to extend this.
Solemn Judgment syndrome.
These people THINK certain decks aren't good, not because they checked, but because someone on RUclips said so,
I may be dumb but if I was in charge of Konami I would do a hard reset on the card game and show. Do a community outreach to find the best and dedicated artists, writers, enthusiasts of the yugioh card game, hire them for this new endeavor. And when ready release the reimagined version of a game, show, and card game all at once. I strongly believe yugioh got as big as it was because of the show and releasing a new high quality version of hit may rejuvenate the franchise.
A problem about the players seeking for casual games: my bro always complains about the meta but whenever i say we play rogue decks, he still plays like swordsoul or similar. I really like rogue games but that way, its really not possible to trust and then im just going all out with branded tear.
I think the problem here used to be less visible. I started going to locals before HAT format and people brought nearly everything to the table. Were there clearly better decks? Yes. Geargia, Mermail, and a few others come to mind, but the power level was a lot lower. As long as your deck had a decent setup turn followed by some way to capitalize you were fine.
Nowadays like you said that bar is so high that 90% of decks (including new product) aren’t even able to compete.
I feel like a big problem not just with yugioh, but gaming in general is that many people (especially in a tournament setting and I understand why they wouldn't) aren't playing for fun anymore
My locals does a heart of the underdog format, but our issue is that since Konami won’t commit to it, we have to make our own banlist. Which if you’ve been paying attention to any of Konami’s banlists, you know how easy it is to just forget about an archetype that needs to be hit. In our heart of the underdog format tear, spright, runick, bystials, and eldlich are banned. Which still leaves branded, swordsoul, tri-brigade, scareclaw, mathmech, and ishizu naturia (all the ishizu stuff is semi-limited). I’d love to see a video discussing what would be banned in this “heart of the underdog format”, especially when it’s so based on personal preference to what the hosts want to see. Thank you for reading this long post.
I think we need modern battle packs. Those where a pretty fun independent way of playing yugioh that wasn't actively focused on the meta
It lost the grind game chess match factor .
I think the deck build packs need their own dedicated format. Where 2-3 players buy into a booster box, pick a theme. And each player picks a theme, collects all the relevant cards from the pool, and the "free agent" cards get split up evenly, and build decks.
It’s missing the days when every card didn’t have 3 effects per card
Getting back into the game myself. Bought some boxes and 3 of each deck, albaz and dark world. Went to locals, lost which was fine. I'm happy to see how many people play and how diverse the game has become.
It is sad that the majority of the playerbase only plays tournament yugioh. It means unless a card is pushed, super powerful, or a staple, it will never be looked at. That means trap cards and normal monsters just will never see play. And the only cards people will play are tournament meta relevant cards. That is super sad. We desperately need another format to encourage people playing these lesser played cards or a harsher banlist against incredibly pushed card or ftk enablers.
This is so true! Whenever I play Yugioh Nexus, Dueling Book or Master Duel (I don't play meta decks cuz I think they're boring) if I go against someone playing the meta I get absolutely bashed about sideways but whenever I go against a less meta deck, the duel can last way more than 2 or 3 turns (like most competitive duels do) and it's WAY more fun
Modern yugioh: just two turns and the game's over
Commander players (magic: the gathering) usually rates their decks Power level from 1 to 10 to have balanced matchups. Also people can play tournaments based on the deck prices, like up to 50, up to 100, etc
Before even watching this video, I played my Earth Machine deck vs my friend's Sky Striker deck, and it was a blast. No time limit just hard back and forth for three rounds. It felt like a match where either of us could win. It was great, and I think Konami needs to make more official formats, especially a certified rogue format.
I do want more back and forth for sure, because of that I have to play really aggressive control just to get that feeling again.
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It would be nice if they gave Heart of the Underdog an “official/unofficial” banlist like they do for Speed Duels.
The hard part is that getting alternative formats of the ground is kinda tough as it is let alone needing an agreed upon banlist.
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Just different formats would work. At locals, not necessarily at a tournament, but a few of us met up to play and gentleman agreed no top tier decks and we had a good time. Ancient warriors vs ghoti, mellfy vs dark magician. It was nice
Honestly, it feels like the complaints are that the game isn't producing more broken stuff. With how hard it is for the casual player to get into the game now, I'm fine with them starting to tone things down.
In my locals they do challenges once a month with things like: Manga/animated series characters decks only, tier 3 only decks, deck swap (you dont know what you are olaying till you switch with some else)
Is Yugioh missing the power of friendship? 🥹👉💗👈🥹
A little bit but, I think it’s actually growing. Master duel brought a lot of players back.
Yu-Jo friendship
🤣🤣🤣
It's missing new players. I watched a dude take legit 3minutes on his first turn to play the entire deck. Remember when I summoned a giant soldier and it made a difference. of stone ahhh good times. I will duel myself b4 I play master duel
Deck types:
•Hero Remake (Branded, for example)
•Runick (used to be called mil)
•Normal Summon (birds, sushi, Rogue decks that somehow managed to get working)
•Exodia/trap card exodia
In all seriousness, your right Paul.
You basically have to partner off to find someone.
When I play with casuals, I have two options. Missplay my entire first hand on purpose (and win later) or just lock them down turn 1 and hold them hostage
Petition for Theme Chronicle format irl
4:44
just kind of wanna add, I think it is quite generally accepted 'fun' when you and your opponent play decks that on same tier/powerlevel, tier3 vs tier3 is fun for casuals, tier1 vs tier1 is quite fun for competitive players. The purpose of banlists and formats are for this reason imo, so that there's no tier 0 or deck that just not on same powerlevel with any deck. Banlists take care of tier 0, but to separate tier1/competitive decks to the lower tiers, indeed formats are needed so I wholeheartedly agree with you. Well Master Duel trying things in that direction with their events and recently theme chronicle
I really wish we had more support for sealed/draft formats because of this. It would give players a reason to play these “lower” power decks without having to worry about dealing with the Meta decks in advanced format
I started getting back into Yu-Gi-Oh when 'The Heart of the Underdog' format started at my local shop. In the last tournament I wanted to quit again because I came across 'Ignister' which negated all my cards, and Necrovally combined with 'Labyrinth' which made my graveyard useless thus killing my deck. The tournament before someone used the latest 'Crystal Beast' cards which got rid of everything and negated due to Zeus.
I would love a more casual format. I don't really have anyone to play Yugioh with in person so I play online, I still have fun playing my more casual decks but you run into the decks where it's one person playing Yugioh sometimes. I do tend to win more than I thought I would with these decks but having a different format choice would be really nice.
I lucked out because Rikka (when it first came out) was at least "decent" and generic Plant stuff of course worked and still works GREAT with them. And later support actually helped them out (Strenna from ROTD as well as POTE with Rikka Princess and Rikka Konkon)
And then another case for me is Exo(r)sister. DECENT and you could tell that with the right support, it could be viable to a degree. They also had great in house Rank 4s and access to OTHER generic Rank 4s so at worse, they had nice toolbox options. The new support is genuinely great and pushed them up to a higher place where I don't get made fun of for playing them. XD
I guess that as much as I like Mikanko, it feels too much like a power crept GUSTO deck. And I LOVE Gusto as an archetype. Lol. It sucks that it's basically the Ritual Oohime Mikano as an engine piece in other decks and isn't even decent on its own.
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@@animeknight99 Heh. No worries. These bots are a dime a dozen and they're gettin' reported.
The problem with drytron was not necessarily eva or benten it was more the herald cards and their ability to just say no to so many things which was compounded further by benten and eva just providing more fuel for the negates.
As someone whose favorite archetype is Amazoness, I completely agree!
Don’t know how it would work on a larger scale, but I’ve always liked the idea of having “Battle Box Tournaments” - a tournament where all of the decks are given out to players, having been properly balanced for fun against one another.
Some format ideas I’ve had:
100% archetype pure decks [you choose ONE archetype, and every card in the deck has to mention this archetype]
Year/set specific [only cards from certain year(s) or set(s) is allowed]
Anime/manga only [only cards that has seen play in either all of the yugioh manga or anime]
Draft [should be known]
Master duel festivals [speaks for itself]
One I like to call ”yugioh with a twist” [every turn, a new random rule/effect gets implemented for that turn only. Examples could be: you can normal summon twice, when ever you play a card you flip a coin and if you win then the card resolves, skip your standby phase, etc…]
I think these could be fun if enough intrest is shown
Rescue ace recently got 1st place at heart of the underdog at my locals! Unfortunately the day when they normally do heart of the underdog is not a day i have available to go, but im happy the option exists at all
Konami needs to stop with the extreme power creep. Update more archetypes that already exist to keep them relevant and introduce new decks as “meta contenders” not “meta definers”
Also, Agents still needs link 1 support
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Must say, 80% of the matches I play on master duel are against Runik or some kind of Albaz deck. I’d love to have another format to see more variety, there so many archetypes which need love !
I can tell you when Komoney will make another format, it's when they start to listen to the community
and when they will start you ask? When people stop to give them money
I feel like the best way to do lower tier format is like how smogon do it with pokemon. Just base it on representation, that way it's objective. Like the archetypes that don't go past X% represntation avg in past 3 YCS or sth goes into the lower format. Then if there's actually enough interest then repeat that process to create more lower tiers. Can even customize banlist for each of those formats. We don't even need konami, if big creators like Team APS do monthly tournaments using those formats there'll be enough interest for sure, but probably needs to do it one of those online simulators first then if it gets big enough maybe it'll kickstart a new format :).
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This is why I play character none meta decks, so much fun.
That's why I said they should create cards laterally rather than vertically. No reason to powercreep when you still have so many unexplored concepts.
They need to implement a hard once per turn rule. This kills ftk decks.
Monster negates need to go hand traps included. Just traps negates. Give every type a rota.
Introduce more generic type /attribute support. The existence of b.l.s. means any light or dark monster is at least useful for that. more bls can make every monster virtually playable. Retaining the banish for summon condition and adding a different but equally powerful effect like the original. This will raise the floor of ygo making all decks at lower tier at least being able to chaos. And that's before we get into how it would help diversify archetype decks buildings too.their will be to many options to homogenize. And the most skilled players will raise to the top.
my keyboard was ready until that last bit that they could win... you saved yourself this time Paul!
I've been having a blast playing Trinity format with my buddies whenever a new box comes out. It really is a format with a home for making a fun and actually viable decks with "underdog" archetipes.
I can't understate what a blast i've been having with my vennominaga and dracunity decks.
Just like you said, it is on konami's best interest to try to to the extra mile for giving these formats a little bit of spotlight if they want their product to be put on the radar for people who doesn't focus on competitive game
How would one play a Fire King deck in Trinity, since there aren't enough singles in the archetype.
As a mtg player and old school yugioh. I would love a format that limits the cards. So if it's my first week back into yugioh I don't completely crushed when I play some one with a perfect meta deck. Drafts with in a set would also be alot of fun.
As a casual player who enjoys a wide variety of archetypes, I can definitely feel this. One of my favorite archetypes is the Elemental Charmers/Familiar-possessed stuff and those cards fucking suuuucks competitively. And I'm not a big fan of when you basically "have" to throw in a really strong archetype to make the archetype you actually wanna play sorta good (like putting branded with dragonmaids or adventure engine into... whatever adventure fits into I guess lol)
Casual/Rogue is just more fun ;)
I think the reason people instantly judge by meta potential in new sets is bcz of that "dream scenario" of many viable decks in the meta. They want more decks in that tier 1 catagory so if something new doesnt meet that criteria they get dissapointed cz it doesnt get yugioh closer to that idea of 10 different tier 1 decks in the meta.
You know what truly sucks?! I cant play master duel online with some cool weaker decks like lightsworn or spellbook cause everyone sweatin those 3L cola with their despia branded..and their drytron or those xyz/synchro on steroids decks...
I don know man, I stopped playin after only 2 weeks or some shit. I dont like those people tbh, they all on crack (mentally, maybe physically too tho) friggin tryhards..
I appreciate as always your videos man thx ;)
I agree with this video. I like playing mid power decks like witchcrafters and galaxy eyes BE AND DM. But it's only fun If you're not playing against big board 4 monsters all with negates no extra deck monsters
Beginning to think set rotation is the only way. Not exactly sure how that works in terms of actual balance and introduction of new archetypes, but at least we might have a choice of Unlimited and Standard gameplay.
A think a good alternative format idea, "Hindsight Format," would be cool. It's the modern banlist, but you can't use cards that have been released less than 6 months ago.
Just do what smogon does with pokemon tiers.
Yes I know it would OBVIOUSLY be more complicated to actually implement, I mean i know yhat it would be nigh impossible to seperate every card, but it would be funny to see celtic guardian become a meta threat.
I wouldn’t call this a solution to this dilemma but in the yugioh 2010/2011 world championships ds games they had a format/style of play that allowed you to have 1 banned card in your deck and I thought that was pretty fun
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I want rush duels to come to the US 😢
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I’m not a magic player, but MTG seems to have solved this problem. They have 3-4 different formats that people play. Would be so cool to have something like a draft format in Yugioh. The fact that Konami hasn’t added other formats is probably because they believe it would not be good for business to do so.
This is why I only play with my friends, our power limit pretty much stops at Blue-eyes Chaos Max Dragon being the big thing. And that's fine :)
Maybe an idea is like a tiered division system (stealing from competitve pokemon) where each one division, up in power level has the most powerful cards in the division banned and only can be used in the next division up
theres a fan format called kuchen thats kinda like yugioh smogon you could check out
Facts people should play it
That sounds very good since you can just choose your deck then choose a tier. Might be problematic if you wanna play a weird hybrid deck
A banlist will just result in the best few things that didn't get hit being the clear option. I think the way to do it is to make a list of ALLOWED cards rather than a list of banned ones
Secret slayers hasn't been topped since, that deckbuilder set was ridiculous
4:00 thank you. 100% this is the problem right here. This would probably resolve all the banlist debates.
Points are the way, Konami should start issuing point values for each card in each new set and slowly roll out point values for every other card, even banned ones. This way you can have 1000 point formats or 100 point formats, and cards like Pot of Greed could come back at a cost of 50 points or more when something like an Apollusa is like 20 points and a BEWD is 5. To get the idea of scaling. This way decks that do not rely on OP archetypes and have low point values could have more room for other OP cards like Pots of Greed in order to boost their consistency and play-ability.
That would be difficult to make work in real life, but digitally that is a great idea! It would encourage a good deal of experimentation. This could work as a legitimate alternative format. If a committee wants to come around to assign points to each of the 10,000+ cards. But it's the internet, I'm sure there would be a group with enough devotion to do so.
Yeah, it's missing the back and forth and not the one turn scenarios of the new era xD
By work fine you mean they cant play through an Ash Blossom.
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Honestly it’s better to be left up to card shops, like you said everyone has their own idea of how “balanced” yugioh is. So it should be up to the shop to take notice what is taking over to prevent it next time. And the people participating could directly communicate with the shop to voice their opinion.
What yugioh is missing is a 3rd turn
I started playing in August, build Labrynth. Mostly getting my ass handed to me. I've heard of a shop in my town that runs a "fun format". Basically they have their own banlist. I've been meaning to give it a try, though unfortunately I haven't heard the best about the place, both about the establishment and the playerbase.
I've been playing master duel with my friends and I've noticed the same thing, they are playing something random and just trying to have fun and I've accidentally built decks that just are not fun for them to play against and it's made things tricky for us when we play
I’m building rescue ace. I just think they’re neat. But I 100% agree with yugioh needing more formats.
Huge problem with Heart of the Underdog is it sorta contends with Edison and Goat. Most people would rather play that for fun tbh.
The first thought I had was to create a new sort of "ban list" that doesn't ban single cards outright, but rather particular combinations of cards? That way, you can have your crazy modern Yugioh cards that have been powercrept to all heck, while still maintaining some semblance of balance. Example: players may play Pot of Greed, but only if their deck does not contain any cards beyond Pharaoh's Servant or something.
i played cross duels, i enjoy the aspect of not getting the life points not getting damage when your monster gets destroyed instead the damage will become the remaining attack of the monster. but like what some people say its komoney so... yeah you need them cash and its not disposable cash i mean literally budget for the game.
my friends and I started playing a new format that we created on our own. It`s nothing fancy, but it is perfect for kitchen table yugioh.
We agreed that we wanted a format that had a lower power level than the regular one.
We also agreed that we wanted a format where newer cards are allowed as well, because it helps keeping yourself invested and motivated with yugioh news. We are part of a community and that is important.
What we did:
The format´s rulings were kept the same as the known rules.
We banned entire archetypes based on their power level. Currently we have Tearelements, Bystials and Spright banned.
The banned archetypes are being banned based on 2 criteria:
1. Are the cards too expensive to justify playing them as an entire archetype for kitchen table?
2. Are the archetypes too unfair in what they do and do have clear advantages over 90% of the other archetypes?
The archetypes that are suspect will then be discussed by our group and we vote on their ban.
Kashtira is also getting banned based on our last vote. So we are getting a 4th archetype for our banlist.
When an official banlist comes out or/and the archetypes are getting adressed by Konami plus they get affordable reprints, we basically discuss the theme and decide if the archetype can come back.
Another IMPORTANT thing for this is that once you banish the top archetypes and play a more horizontal format, other cards will become problematic over time.
That´s why we have the consulate.
Basically, every player in our play group has 1 voice to give to a card. If we hold a meeting to discuss bans of archetypes, we also let people give their voice to 1 card.
The cards that get a voice a going to limited. So basically if you want to give your voice to f.ex. ash blossom, it goes to 1. If MORE than one person votes for the same card, a card gets f.ex. 2 or more votes, it gets banned. You can only hold your vote on 1 card at a time (this may change over time as we play the format more). So if you give your voice to another card 1 month later, if will move cards on and off the list.
We also agreed on NOT touching the official banlist. Every card on the official list stays on the list. The consulate CANNOT decide to bring banned cards back or change their limitations.
That´s Konamis job.
What we observed so far:
The cool thing of the "consulate format" is that it follows new products and gives a lot of other decks a chance to be played.
The consulate is very useful: We had a problem with Floo after banishing the top decks. So the consulate hit a few cards of their archetype and it then balanced out our format. Which was great!
The consulate also allows for meta shifts without any changes to the official banlist.
------------------------------
Some things to keep an eye on:
The consulate voting hasn´t been perfected yet. We are not sure if we should only allow 1 voice/vote per player. Because it means you would need to change one limited problem card for another one. But we also don´t want to have another 100 cards banned after a year. So there have to be some limits.
Expensive staples are not being considered by this format except with the votings. But people with a lower budget would need to pay expensive staples for their otherwise affordable deck.
We currently allow people to proxy any non-archetype staple card if it´s more expensive than 5 bucks. There might be another solution to this. Or its ok like that.
Maybe someone wants to try this out at home. We are a group of 6 players and this format is - currently - all we need to have fun with yugioh without alienating the game too much.
I think one approach would be maybe the MtG approach where, if a certain deck/combo takes up a high majority percentage of space in the meta from organised play events, WotC review the issue and will usually ban key pieces/individual cards causing the flooding of the meta. It then allows for more variety in the meta and lets a wider range of decks thrive.
Over competitiveness has over run the game. That the perspective I seen.
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@@animeknight99 ok
Under appreciated or sometimes ignored archetypes isn't something new and I do agree that it's due to the way Yugioh is played when it comes to the advanced format. If sealed played has showed people anything it's that the lower end stuff can offer some fun gameplay when they are paired against other lower end decks with similar power levels.
When it comes to a place it's the same as all of the other lower end decks go, casual play groups. Me and my friends are a perfect example, we don't play in tournaments since we know these decks wouldn't stand a chance and instead we just play amongst each other with archetypes that we find fun. At the moment I'm currently playing Vampires, Nordic and Gusto.
I stopped playing yugioh for years. Came back in December. In the time between, I played a ton of "deck building games" like dominion. I sometimes wonder if Konami can make a new game, similar to yugioh, but with in game Deckbuilding. I think that would be cool.
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I kinda hate the fact that i cannot play the decks i like because they do no not have enought power or comeback potential, and if actually want to win i have to choose a modern high tier deck in order to be able to play at all
I don't think we specifically need publicity for that kind of stuff, i'm a relatively new player (been playing for about a year) and i've been going to locals for some time now, and my locals is very competitive, lots of tearlaments, lots of spright, you name it. But i like that that's what the tournaments are for, hell i've even won one playing weather painters! i've been there a lot and played frindlies with a guy i barely knew, and he wiped me with spright and i was playing box of friends, then i asked "can you play a bit of a weaker deck? this one can't compete" and he obliged, and we both had a lot of fun. These ways to play in my opinion are also super fun, but they don't need dedicated tournaments, and konami support, we just need to find a person willing to play stuff like that together, for fun, and if you go to a local card shop for tournaments or otherwise i guarantee that you will find such people!
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