I kind of agree with what was said but one aspect you forgot to mention is how expensive those tier 0 decks get. It might seem laughable for those that have it easy, but tier 0 gatekeeps a lot of people by virtue of their prices. Even if I wanted to play Sprights, I'm not willing to give up an entire month's salary to do it (if not more). And guess what? The tech cards that counter those decks? They happen to get expensive as well because the deck's running rampant everywhere.
In a competitive sense you are correct. But you can make a "budget" version of spright without blue to have fun at locals. Blue is the consistency card, but you can do with just starter. Obviously it's not as strong, but it is playable if you enjoyed the archetype and wanna play it.
Well, the solution is to only print main deck cards for T0 archetypes at secret or higher rarity. If as few people as possible can afford them, then the locals meta will be composed of more reasonable decks to play against.
Tier 0 in yugioh is strange because no matter how good a deck is they will still lose to some matchups for example spright is insane but if they get scythe locked they still have a decently good chance of losing so they can be countered unlike in other card games but it’s luck reliant and if you want to beat the best decks you have to win the die roll
@@roarbahamut9866 I agree. The last tier 0 format was zoo. Where you cant really play any other deck. Splight hard lose to book of moon and ogre. Tear hard loses to necrovalley and such cards.
@@kaiba5271 It is, magic is more popular there, so there are no free or casual yugioh tournaments, yes you have to pay for entry. So real life experimenting is understandably a financial risk that people don't make. Over the years I've seen the best deck of just about each format used there.
@@IHeart16Bit No I get it, I've gone on physical and digital hiatus' because of bad duels and even social experiences I've had there. I've lost count of how many duel links and master duel matches I've won, but I know for a fact I have not won a single real life match in my life.
Good points , though i would disagree with some of them(and agree with those i dont mention): 1. Throughout history the times people have left yugioh the most have been tier 0 times 2. Tier 0 makes the prices go so high it feels like its the wallet winning not the player(just like most gacha) 3. I find very hypocritical from players who claim to be the best to say that the formats should be 1-2 decks because they need to do less homework. 4. A lot of "innovation" that comes with tier 0 decks is usually playing more floodgates
On the topic of point 3 it’s a point of logistics. Most competitive players I’ve seen have mentioned that 3-4 deck formats are the best like TOSS because you get a good mix of diversity while having the clear best decks. The current 8 best decks format sucks because you only have so many cards to side. You make the concession “today I’m going to lose to this” which is just… not fun. Losing to bad choices in game is a lot better than rolling a dice before actually rolling the dice to go x-3 drop, which is why people like tier 0 formats. Pros and cons to everything but calling it “hypocritical” just doesn’t seem right when skill can objectively matter even less in a diverse format
#2 is a good thing and a bad thing at the same time. Tier 0 makes prices go absurdly high, yes, but typically it only makes the cards in that deck itself absurdly high. If everyone is running 1 deck because you have to, sellers know people will pay that price to compete. The good thing that comes from this though, is a lot of rogue strategies and other archetypes that fell off due to the tier 0 meta become cheaper. Sure, it won't help you currently compete, but it allows you to stock up on some fire strategies for the future. I did this when Zoo was tearing through the meta. Didn't touch the deck myself, but bought other archetypes and strategies that were literally half the price they were before tier 0.
@@hieubuiminh4739 Oh I agree 100% lol. OCG's multiple rarities is awesome compared to how they do it in the TCG. "Hey you want Spright Blue? Sorry, it's only a secret rare. 90 dollars pls". Tier 0 and similar formats will always make the cards in those decks super expensive in the TCG. But even over here, the benefit of tier 0 formats is every other deck is now cheaper lol, and since tier 0's usually don't last TOO long, it's cool to get other decks for cheaper to be used later.
@@greenhillmario judging by factual hystory recent tier 0 and almost tier 0 formats ,beside zoo, every one single one of them has been a coin flip : djinn necroz, pepe, spyral, pend ftk etc. This isnt past slow yugioh. Today a 1-2 deck format means they are so powerful they might as well be considered coin flip decks by default.
Love the shirt my dude. Love the discussions even more. Appreciate all you do. Game was much easier to get back into thanks to all the content. You guys rock.
Tear and splight became so prevalent in ocg not only because of its power level. Those decks are cheap. I got my full Tear deck for only $20. Splight is cheaper than tear. Man I saw how expensive these cards in tcg, it made me sick 🤮
I don't know why people are surprised. Konami released a new set and the cards in it are better than what you have now. While Tier 0 decks aren't inherently bad, they cause too many problems and lower interest in the game. The benefits are all focused around tournament play, which is a small fraction of total players.
I remember playing Evilswarm during the DR formats and it wasn’t so bad, except Spellbooks were around at the same time so I’d go decently against Ruler decks but then get stomped by most spellbooks 😂
Famously 31 of 32 top cuts first legal big tournament. Only other deck was the trickstar droll/reincarnation guy who just won all his coinflips and lost immediately in top cut when he lost coinflip lol.
That was a crazy format, I ended up playing a mash up of true draco, dinos and metalfoes during that format. Setting up a trap/monster immune master peace with a UCT and sometimes a dolkka or dweller was more than enough to stop the deck most of the time and with so many targets that want to be destroyed from the metalfoes traps, to the draco cards to the baby dinos, it made sleeper really risky for the spyral players to try and use effectively.
1. New Broken cards get released 2. New deck is over hyped and over priced. 3. People buy overpriced cards to win every game 4. months later 1-2 cards from that deck get banned 5. The cards price have dropped from the ban. 6. You can now finally afford the deck but now it's irrelevant 7. New Broken cards get Released. 8. New deck is over hyped and over priced 9. People buy the new cards to win every game... 10. new broken cards get banned crumbling the deck...
You bring up very good things to talk about, solid video man. You make me think about things like the ban list for tcg and how certain archetypes get hit and others don't. I would compare the adventure token cards to spright cards and the power of these two archetypes individually side by side
I really like when it's a 3-4 deck format since you have a much better time deciting if you wanna play for going first or blind second. Nekroz for example really hates a format with a lot of different decks cause they either main deck for going first or second and alot of match ups are you want first or you want second
When the top deck or decks become too opressive it drives people away. that's the main problem, really. Same thing is currently happening in MD. The power gap is simply too wide. The good decks are just so much better than everything below that you either have to join them or play some floodgate riddled shitpile. in either case it's not fun.
This is why I play casually, even if one of my friends plays a really good or "tier 0" deck, we can always agree not for them to use it during our duels.
Or like we do with my friends just focus on the archetype and if a core is too powerful we limit it, we have our own banlist based on what we play, the goal being having a 50/50 chance of winning theorically
I personally think the way tiers are decided in YGO are beyond fucked. Instead of representation at major events, tiers should be decided by: 1. What is the counter-play? 2. How consistent is that counter-play? Decks that die to a single hand trap are all universally lower tier and decks that have search power, can combo through multiple hand traps and set up multiple omni-negates turn one are all universally powerful and competitive regardless of how they get there. Representation numbers alone don't give anywhere near an accurate picture of how powerful a deck actually is and my personal opinion is that those in the know are willfully ignorant of this because it shows that meta/tier 1 decks all are basically the same save their card artwork and deck diversity has been dead for longer than it's been alive at this point.
@@keio4456 there are so many lv2 monsters that get another body against book of moon plus starter and e-tele are cards, also rare chance they draw swap plus another frog/water.
@@keio4456 Because Floodgates are a necessary evil no matter what people say. Cards like Mine and Scythe aren't the problem, it's the meta decks that use them that are.
@@Q67-m7z yeah. Still splight aint that strong. We even removed mischief from side deck because splights arent doing much right now in ocg. Dont get me wrong, both tear and splight are better than older decks but they wont dominate that much if they are not cheap to build.
Last format was you need DPE Scyth to compete Then you’re either playing Brave or Therion otherwise you aren’t winning Now if you aren’t playing Tearlaments or spright you’re having to build your deck around beating them. It’s just boring. Decks like branded despia felt completely OP when it came out and got completely washed by these new decks. We didn’t even get to enjoy playing against it before we had to worry about 5 other decks and engines
assuming neither of the two gets the axe by December just play something that can make any shiranui or mayakashi synchro or link and use the new trap card that's a 1 turn vanities emptiness for the opponent
@@fireblaze16 you mean to say that tierelements, spright, mathmech and every other deck that's going to be absurdly powerful isn't going to ruin your deck as much as an archetype locking zombie synchro climb with what will be one good card and no forms of interruption?
Watching this i just realize I have never played thru a tier zero format despite the fact the I've been play yugioh for the past 12 years. Its like I can sense when the game is going in an unhealthy direction and take a break.
I will say that how a tier zero format affects your locals is going to depend on the area. Back when I was playing in a city that regularly holds regional events, whenever the next tier zero dropped, people were on top of it. They're the kind of crowd that is always keeping an eye on what the OCG is getting, and what's going to be super broken when it comes over to North America. As soon as Dragon Rulers were printed in the TCG, people had the deck and were just stomping locals with it. Sure, some people were playing "fun" decks, but pretty consistently, I saw those tier zero decks, and they would always completely dominate the top tables. And, maybe if you have a bunch of decks built and ready to go, you can use this to anticipate and catch these players out, but if you were like me back then, you had one deck. And that deck involved summoning synchro monsters, so when Evilswarm dropped and locked me out of anything remotely useful, I had a lot of rounds that just ended with me quitting outright because I just had zero options. I know Evilswarm was never exactly a "tier zero" deck, but it created a similar effect for me, that tier zero decks tend to have against people who just play the game for fun. And it was very similar to when Dragon Rulers came out later, and would trash pretty much everything, and at the time there really wasn't much you could do about it. I will say that some of the upsides really only apply to high-tier players who can afford to put money into the game, or people who have their finger on the pulse of the game and can get good counter cards while they're still cheap before they catch on. I recall a friend giving me particularly good advice to pick up copies of Debunk before they shot up in price due to the oncoming wave of Dragon Ruler shenanigans. But aside from that, having such an oppressive deck be out there, it can be absolutely demoralizing for players who just want to use one deck for a while and have a good time at locals. But, once again, it does depend on your locals. If your locals aren't super competitive and there's maybe only 1-2 high tier players, it isn't that big of a deal. But if you know there's a lot of people who want their YCS invites and need test subjects to play against at your locals, tier zero decks are just going to make the game so un-fun, you might as well just scoop matches 1 and 2, and just wait for all the rogue tier players to settle in the rankings so you can actually play the game. If you even bother to begin with and don't just decide to play with your friends exclusively at that point.
Tier 0 decks in most card games creates a Rock Paper Scissors effect of anti meta beats tier 0, tier 0 beats “the field”, and “the field beats the anti meta deck.
I'm looking forward to splight. I got back into the game in April and after messing around with the albaz strike structure deck with some of the despia cards I ended up finding Swordsoul and loved it. I'm looking forward to my deck getting out of the sights of a lot of players and getting to play the deck I love without dealing with the token collectors and nibiru's everywhere. Funny enough I was the only swordsoul at my locals and played against a ton of branded and floowandereeze and have a ton of fun playing against the other top tier decks. That being said I don't think it's going to be a tier 0 format. Splight and tearlaments will be tier 1. We don't have all the cards in the tcg that the ocg has and we have brave engine at full power which the ocg doesn't. Our meta is very different. I think we'll be just fine
I like the take he has. I personally build my deck around break any board via lava golem and Kaijus and have success just because I have going second decks that prosper on people making boards. I played against sprites last night and won because tributing them is the only nonactivating out and it works
Depends on your definition of tier 0 really. Dragon Rulers felt like they were, but Spellbooks and Spellbook of Judgment definitely was a thing that could more than complete.
@@GodzillaFreak even after judgment got banned, the loss of the baby rulers made dragon rulers still the best deck but I wouldn't put them on the tier 0 pedestal. Dragunity rulers at the time were arguably as strong as ravine rulers and decks like spellbooks, mermails, etc were still very solid contenders.
Sprights were tier 0 in the ocg for multiple reasons" 1) It could search maxx "C" Turns out that being able to consistently get access to one of the most powerful cards in the game is pretty crazy 2) Multiple handtraps that kill the deck (Such as ash and gamma) were hit on the banlist It's easier to dominate when your counters are hit. Common counterpoint I see is that we have 3 toad. How does 3 toad make the deck tier 0 when we have more counters to the deck and the very thing that made it oppressive is banned? Yes, they can make toad again, but that isn't something to cry "TIER 0!!" about.
I think it's a bad thing when the deck is expensive and hard to pull. If I could pull an entire deck core with a box of product it would be fine. The secondary market is too needed..
I really do not think there is a single benefit to tier 0 decks existing at all. If a benefit is that you can practice a matchup or be able to tech against the best deck at the cost of loosing to other decks feels like a fundamental flaw in the whole game rather than jus the tier 0 issue. Open decklists like so many other card games have, allows all those benefits to exist without tier 0 decks warping the format. A low tier deck winning wouldnt cause much hype if they only won cus of the better deck bricking. Its so much more interesting if piloting a deck actually causes a win not a coin flip. Decks that limit diversity are never good cus it goes against the fundamental principle of card games expression in deckbuilding. Adding a few graveyard hate peices or some extra removal is fine but having to dedicate my entire sidedeck and part of my main to maybe beat the top deck is straight up bad for the player base but good for konamis pockets in the short term.
tier 0 decks that come in mind are frog ftk, tele dad, zombie synchro(with the old crushcard),spellbook,dragon ruler but nowadays yugioh i feel like the amount of interaction we have available in comparison to those format is so much more which makes it so i do not believe we have tier 0 decks anymore good tier 1's but no 0's
I despised t0 for a long time. Then I learned something. I love this game, the playstyle and archtypes, and those T0 decks make everything else super cheap! And if I want a T0 deck? Wait for it to fall out of favor. Don't believe me? Check the price on Mermail, Thunder Dragon, Sky striker, zoodiac, etc. They all go cheap eventually, and if you can just enjoy playing them with friends, family, casual, its even better. In truth, most T0 decks arn't really unbeatable, unstoppable machines due to the archtype itself, its usually how it plays/interacts with the top support/filler cards, and how it responds to them, like ash blossom, super poly, skill drain, etc.
One thing I’ve noticed is the yugioh community freaks out over what happens with the OCG, ae: Halq and Dragoon, and then when they arrived in the tcg, they were popular for a very short amount of time and then not talked about. Not just because something got hit, but because they weren’t simply used the exact same as the OCG
Dragoon is seeing a resurgence thanks to albaz making it so insanely easy to create. Meanwhile halq is still a problem, but there are enough "other" decks that it doesnt pop up quite as much.
@@vla1ne here’s the thing, there’s nothing that causes these cards to be placed on the banlist. Because these 2 cards are easily counterable. Dragoon isn’t that strong of a card, it was only super strong because of Verte. Halq isn’t a problem because it’s not a Synchro based format anymore, it’s primarily a fusion format, so it doesn’t get played.
@@crucifixroarband8838 dragoon is still just as strong in albaz, the deck searches its' own fusion card all day. Not claiming it should be banned, but it is most definitely a consistent t1 play in albaz (every albaz player i know can drop it t1, t2 at the absolute latest. Halq is still a powerful part of the pile package, as it can make an alternate scythe method, and is a core part of several combos that greatly extend turns (after jet came back at least).
Teir 0 decks are good for a short time but they need to either be crept out by powering up more decks or limited to force the community to keep searching for that new super deck.
As someone whose locals is full of meta tryhards.... I honestly think that the last comment you made here was incorrect. A lot of people want to win locals to get invites to higher level playfields, so of course, they're gonna play a tier 0 strategy. Also, Dragon Rulers were never a tier 0 strategy, because Spellbook of Judgement existed at the same time. There are more tier 0 strategies than the much lesser talked about tier .5 strategies. Tier .5 is only populated by two decks, being Dragon Rulers and Spellbooks.
You could probably argue that Chaos/Scientist FTK in the early days of Chaos were tier 0.5 if you look at it retrospectively. They were just the clear best things to be doing and basically won based on coinflips.
Tbf, both decks were absolutely tier 0 candidates that many people _still_ fear unbanning today, and only don't have the "0" title because they ran around at the exact same time.
Tier 0 decks I think are. Chaos Yata lock(2004), TeleDAD(2008), Frog FTK(2010), Nekroz(2015), PePe(2016), Zoodiacs(2017), Spyrals(2017), and Splights(2022). Orcust in late 2019 was a close candidate because it had 65% representation only twice at events. Dragon Rulers and Spellbooks were 50/50 split so they don't count. if their counterparts didn't exist at the same time they would have been tier 0s by themselves. Tier 0 decks are extremely rare because most decks have glaring weaknesses that keeps them at Tier 1 or 2. However those Tier 0 decks at that time has no weaknesses at all. Hand traps and powerful going second cards been more numerous after 2017 and been a sort of a brick wall to decks achieving Tier 0 status. Splights in OCG broke that brick wall.
I would argue that frog ftk wasn't a true tier 0 deck since decks like infernity and x-saber were also pretty well represented. I also think that DAD return was probably a tier 0 deck for the 2 months or so it was legal
Case for casual players. Tier 0 deck tend to push the limits of mechanics. Meaning more decks and more mechanics get pushed out in the long run because those tier 0 decks necessitate it Or the less interesting side of tier 0 they just put certain cards on limited or banned lists which is the boring side of tier 0
Benefits: a couple people with $1000 to burn like to play dragon ruler mirrors (and hey, I think those people should be able to do so, I have a friend like that). Downsides: the rest of us hate it I think most of us just like having fun and playing with decks that we like, and having a tier 0 deck invalidate everyone's deck and force us to either buy all the new cards or quit, leads to a lot of quitting. Or we can go play GOAT or EDISON format :)
if konami doesnt touch toad on the list it sounds like this decks going to have the amount of popularity 2008 Gladiator Beast had (where they took 1st place every event even worlds.)
A tier zero deck yo me is one that has a 60% w/r or better (aprox) vs most other decks in the meta except a mirror match. As such the w/r consistency makes it highly represented too.
People treat tier 0 as if they're the end all be all for yugioh. Tiers truly don't matter but many people try not to believe it's true. You summed it up so well
Personally I don't like tier 0 formats b/c they erase rogue chances and show the game lacks options to deal with the new decks,for example against spyral was either droll or die but against drytron you had so many options the deck never felt out of hand,plus the other top decks plus anti meta picks were just below that power lvl which made each match unique, and yes I get why top player love mirrors but that's miserable for anyone else
I don't play competitive yugioh (and not planning to) but I have an opinion just like everybody, yugioh should be fun to play and should not be a total nerd sweat fest. Playing meta decks in master duel is not really fun and I can't think of watching someone take more than 10 minutes to make the same exact moves I seen 1000 times.
You could try some counter meta strats such as trap decks (dinomorphia/eldlich) or mystic mine burn, way cheaper than meta decks and it get's the job done.
I have heard rumor that they are adding casual and unranked to Master Duel. IF i were in charge of that I know exactly how to implement it. UNRANKED = Same banlist as RANKED but, look at all the Tier 0 and Tier 1 decks and ban the most important card in the Main Deck and in the Extra Deck in those decks. Than limit to 1 the second most important card in the main deck and the extra deck. CASUAL = Same banlist as UNRANKED. Than 2 months after the implementation of UNRANKED implement CASUAL. CASUAL banlist will ban the most important card from the UNRANKED tier 1 deck lists main deck and extra deck. Than limit to 1 the second most important card in the main and extea deck thus creating an actual CASUAL and UNRANKED format rather than force feeding METASLAVES, down peoples throats
It isn't viable because you can play an archetype that is tier 1 decks but isn't Meta all by himself. Exemple I'm playing a lot of soulsword recently and even though the archetype is strong my deck isn't clearly a tier 1 and now 2 deck. Same goes for almost any archetypes, because the things adding consistentcy to high tier decks are support meta (like ash or impedance) card and out of archetype cards (like verte of halq). And I think here lies the problem of balancing. The problem aren't the archetypes it's what we took and add to it to make a competitive deck. And you can't really say it's a bad thing because Yu-Gi-Oh is a competitive game.
Bring back cards that manipulate monster's battle positions during either turn, and people will think that's going to be the new tier zero deck, because big beatsticks that double as walls are good in that meta, and people will run stat manipulation cards to counter that, and then Konami will print boss monsters that are are omni-negates AND are immune to opponents card effects and we end right back were started... GOAT FORMAT...!
I love tier zero formats because it allows for the most skill expression in both deckbuilding and playing. If you know what you're going to play against you can specifically focus on what your deck does best and don't have to think about 20 different cheesy decks (imagine having to include an out to mystic mine, towers boss monsters, or imperial order in every deck). At the same time if you have a tier zero deck most of the time you should go into a mirror match so you will have to study every possible play and variant of your deck. Tier zero decks also often result in a different deck being played to specifically countering them and playing that deck can also be plenty of fun as you get to develop a counter strategy specifically for one deck. I don't think any other format takes as much skill as one of these, with maybe the small exception where 2 incredibly powerful decks are released at the same time such as Dragon ruler and spellbook which was my favourite format ever.
In the end tier 0 is a bad this to have because of the underlying cause of it, bad card design. If you as the designers of the cards create a series of cards so powerful that they powercreep everything that precedes it so much that there is no competition for it then you have done a poor job. The type of meta that players enjoy the most is one of diversity where you have 3-4 tier 1 decks that each play differently from eachother and don't have too big of a gap to the tier 2 decks, like TOSS format. Players enjoy different types of decks, some like combo, some like control, some like toolbox decks while others like stun or go-second OTK decks and as a card designer you have an obligation to design a card pool that fulfills what people want to play so they actually buy the products you are designing
I really dislike when arctypes breaks the rules of certain game mechanics, zoodiacs making xyz with a single monster, sword soul creating their own tuners, and why are more splashable bosses just special summoning themselves from the hand for free?
Dragon Ball Super's early meta had a Tier 0 leader in SS3 Son Goku which had about a 90-95% presence at events before it was banned. It was not fun when you're playing a mid tier or even high tier leader and every match was against that leader. Their peak meta was at the time between set 6 and set 7 where the meta was Janemba mill, Starter Broly beatdown, Yellow Broly Height of Mastery, and the occasional rouge. Each deck had clear strengths and weaknesses that didn't take too long to figure out how to deal with it and you could prepare yourself for any matchup. That being said, Dragon Ball has a bit more going for it than YuGiOh with pilots being a more influential factor than the archetype being ran.
I kind of agree with what was said but one aspect you forgot to mention is how expensive those tier 0 decks get. It might seem laughable for those that have it easy, but tier 0 gatekeeps a lot of people by virtue of their prices. Even if I wanted to play Sprights, I'm not willing to give up an entire month's salary to do it (if not more). And guess what? The tech cards that counter those decks? They happen to get expensive as well because the deck's running rampant everywhere.
In a competitive sense you are correct.
But you can make a "budget" version of spright without blue to have fun at locals.
Blue is the consistency card, but you can do with just starter.
Obviously it's not as strong, but it is playable if you enjoyed the archetype and wanna play it.
Well, the solution is to only print main deck cards for T0 archetypes at secret or higher rarity. If as few people as possible can afford them, then the locals meta will be composed of more reasonable decks to play against.
@@deathpyre42 no. Don't gatekeep people from playing a deck with money
@@alicepbg2042 then it would not be t0 decks anymore does it?
@@erghawidya2548 I'm not sure to which specific thing I said you're replying to...
Paul always articulates the issues I have with Yugioh way better than my brain can!
Y e s s i r i feel you
Tier 0 in yugioh is strange because no matter how good a deck is they will still lose to some matchups for example spright is insane but if they get scythe locked they still have a decently good chance of losing so they can be countered unlike in other card games but it’s luck reliant and if you want to beat the best decks you have to win the die roll
Not really. A true tier 0 deck in the TCG always ran around crushing everything. Spyral and Zoo come to mind.
look even zoodiac will lose to mystic mine stall if they dont get the perfect hand
@@roarbahamut9866 theres no such thing as a "true tier 0 deck".
@@roarbahamut9866 I agree. The last tier 0 format was zoo. Where you cant really play any other deck. Splight hard lose to book of moon and ogre. Tear hard loses to necrovalley and such cards.
No one was beating Pepe, Spyral, or Zoo in their tier 0 days. There was not some other strategy that beat them.
My only input at the moment is my locals play for packs, so everyone plays meta except me and this one dude that brings blue eyes every week.
That sounds terrible
This is why I stopped playing MTG. The experience actually ruined the game for me completely, irrationally so.
@@IHeart16Bit Yeah it's kinda funny, Konami got better at making their game in recent years and WotC has gotten worse over the years.
@@kaiba5271 It is, magic is more popular there, so there are no free or casual yugioh tournaments, yes you have to pay for entry. So real life experimenting is understandably a financial risk that people don't make. Over the years I've seen the best deck of just about each format used there.
@@IHeart16Bit No I get it, I've gone on physical and digital hiatus' because of bad duels and even social experiences I've had there. I've lost count of how many duel links and master duel matches I've won, but I know for a fact I have not won a single real life match in my life.
Good points , though i would disagree with some of them(and agree with those i dont mention):
1. Throughout history the times people have left yugioh the most have been tier 0 times
2. Tier 0 makes the prices go so high it feels like its the wallet winning not the player(just like most gacha)
3. I find very hypocritical from players who claim to be the best to say that the formats should be 1-2 decks because they need to do less homework.
4. A lot of "innovation" that comes with tier 0 decks is usually playing more floodgates
On the topic of point 3 it’s a point of logistics. Most competitive players I’ve seen have mentioned that 3-4 deck formats are the best like TOSS because you get a good mix of diversity while having the clear best decks. The current 8 best decks format sucks because you only have so many cards to side. You make the concession “today I’m going to lose to this” which is just… not fun. Losing to bad choices in game is a lot better than rolling a dice before actually rolling the dice to go x-3 drop, which is why people like tier 0 formats. Pros and cons to everything but calling it “hypocritical” just doesn’t seem right when skill can objectively matter even less in a diverse format
#2 is a good thing and a bad thing at the same time. Tier 0 makes prices go absurdly high, yes, but typically it only makes the cards in that deck itself absurdly high. If everyone is running 1 deck because you have to, sellers know people will pay that price to compete. The good thing that comes from this though, is a lot of rogue strategies and other archetypes that fell off due to the tier 0 meta become cheaper. Sure, it won't help you currently compete, but it allows you to stock up on some fire strategies for the future. I did this when Zoo was tearing through the meta. Didn't touch the deck myself, but bought other archetypes and strategies that were literally half the price they were before tier 0.
@@tot.musica I'd say the second issue is purely TCG thing. Since I can get a Splight core for less than 30 dollars
@@hieubuiminh4739 Oh I agree 100% lol. OCG's multiple rarities is awesome compared to how they do it in the TCG. "Hey you want Spright Blue? Sorry, it's only a secret rare. 90 dollars pls". Tier 0 and similar formats will always make the cards in those decks super expensive in the TCG. But even over here, the benefit of tier 0 formats is every other deck is now cheaper lol, and since tier 0's usually don't last TOO long, it's cool to get other decks for cheaper to be used later.
@@greenhillmario judging by factual hystory recent tier 0 and almost tier 0 formats ,beside zoo, every one single one of them has been a coin flip : djinn necroz, pepe, spyral, pend ftk etc. This isnt past slow yugioh. Today a 1-2 deck format means they are so powerful they might as well be considered coin flip decks by default.
Love the shirt my dude. Love the discussions even more. Appreciate all you do. Game was much easier to get back into thanks to all the content. You guys rock.
The grey shirt?
@@arrownoir no the White one under they grey shirt
That shirts company should sponser him
I like how people are calling splights "splights" when they were called "sprights" in the OCG and still localized it as sprights
Tear and splight became so prevalent in ocg not only because of its power level. Those decks are cheap. I got my full Tear deck for only $20. Splight is cheaper than tear. Man I saw how expensive these cards in tcg, it made me sick 🤮
Must be nice, I just dropped $300 for a Tear core the other night
@@jessequeen4550 idk, tcg pricing feels weird to me. I mean theres a lot of supply yet the prices are too high.
Yeah, OCG so cheap, So sadly OCG not realise card with asia english again.
+ OCG not expand the market, stuck in east asia.
@@fakhrifr7833 yeah lmao. Our country cant read the ocg cards but we still play. Doesnt really matter much since card players dont read then anyway.
@@keio4456 we don't read cards we experienced it
Buta baca, full monke.
I don't know why people are surprised. Konami released a new set and the cards in it are better than what you have now.
While Tier 0 decks aren't inherently bad, they cause too many problems and lower interest in the game. The benefits are all focused around tournament play, which is a small fraction of total players.
I remember playing Evilswarm during the DR formats and it wasn’t so bad, except Spellbooks were around at the same time so I’d go decently against Ruler decks but then get stomped by most spellbooks 😂
They forgot spyral it was tier 0 when they got double helix. When every other deck had to play 14 hand traps just to function.
Famously 31 of 32 top cuts first legal big tournament. Only other deck was the trickstar droll/reincarnation guy who just won all his coinflips and lost immediately in top cut when he lost coinflip lol.
@@TwoToneShoes I stopped playing that format for that reason. Didn’t have the patience to deal with a tri linked tri gate wizard
That was a crazy format, I ended up playing a mash up of true draco, dinos and metalfoes during that format. Setting up a trap/monster immune master peace with a UCT and sometimes a dolkka or dweller was more than enough to stop the deck most of the time and with so many targets that want to be destroyed from the metalfoes traps, to the draco cards to the baby dinos, it made sleeper really risky for the spyral players to try and use effectively.
1. New Broken cards get released
2. New deck is over hyped and over priced.
3. People buy overpriced cards to win every game
4. months later 1-2 cards from that deck get banned
5. The cards price have dropped from the ban.
6. You can now finally afford the deck but now it's irrelevant
7. New Broken cards get Released.
8. New deck is over hyped and over priced
9. People buy the new cards to win every game...
10. new broken cards get banned crumbling the deck...
Sounds like ever card game that has a competitive aspect
🤫
@@Neptune8 ,, Sounds like every card game that has a money printing scheme more like it"
@@rosytsalevterova3051 it’s hard to make a competitive card game that’s always evolving and not power creeping. Every card game has this problem
You bring up very good things to talk about, solid video man. You make me think about things like the ban list for tcg and how certain archetypes get hit and others don't. I would compare the adventure token cards to spright cards and the power of these two archetypes individually side by side
I really like when it's a 3-4 deck format since you have a much better time deciting if you wanna play for going first or blind second. Nekroz for example really hates a format with a lot of different decks cause they either main deck for going first or second and alot of match ups are you want first or you want second
When the top deck or decks become too opressive it drives people away. that's the main problem, really.
Same thing is currently happening in MD. The power gap is simply too wide. The good decks are just so much better than everything below that you either have to join them or play some floodgate riddled shitpile. in either case it's not fun.
This is why I play casually, even if one of my friends plays a really good or "tier 0" deck, we can always agree not for them to use it during our duels.
Or like we do with my friends just focus on the archetype and if a core is too powerful we limit it, we have our own banlist based on what we play, the goal being having a 50/50 chance of winning theorically
love the shirt! great points as always Tier 0 decks can be a pain but it does end up creating some unique and cool counter strategies.
Splights: i hope your playing rank 2's or a mirror match.
opponent: No im playing for fun-
Splights: NEGATE!
Funny thing about Splights is the mirror match counters them.
As a paleo player, splight is easily the best matchup i'm gonna have this format.
I personally think the way tiers are decided in YGO are beyond fucked. Instead of representation at major events, tiers should be decided by:
1. What is the counter-play?
2. How consistent is that counter-play?
Decks that die to a single hand trap are all universally lower tier and decks that have search power, can combo through multiple hand traps and set up multiple omni-negates turn one are all universally powerful and competitive regardless of how they get there. Representation numbers alone don't give anywhere near an accurate picture of how powerful a deck actually is and my personal opinion is that those in the know are willfully ignorant of this because it shows that meta/tier 1 decks all are basically the same save their card artwork and deck diversity has been dead for longer than it's been alive at this point.
Tearalaments literally die on necrovalley and d shifter and things like that. Splight dies to book of moon lmao
@@keio4456 there are so many lv2 monsters that get another body against book of moon plus starter and e-tele are cards, also rare chance they draw swap plus another frog/water.
@@keio4456 Because Floodgates are a necessary evil no matter what people say. Cards like Mine and Scythe aren't the problem, it's the meta decks that use them that are.
@@Q67-m7z yeah. Still splight aint that strong. We even removed mischief from side deck because splights arent doing much right now in ocg. Dont get me wrong, both tear and splight are better than older decks but they wont dominate that much if they are not cheap to build.
@@keio4456 yeah i get what you mean
Chaos Control immediately came to me and I’m shocked you didn’t mention it. It’s strength and representation at the time was absolutely unmatched.
the old CED yata lock
Last format was you need DPE Scyth to compete
Then you’re either playing Brave or Therion otherwise you aren’t winning
Now if you aren’t playing Tearlaments or spright you’re having to build your deck around beating them.
It’s just boring. Decks like branded despia felt completely OP when it came out and got completely washed by these new decks. We didn’t even get to enjoy playing against it before we had to worry about 5 other decks and engines
Yea. It feels really tiring sometimes to play the game. I'm getting a bit burnt out myself.
Despia got cucked by a D barrier and ASF. Everyone Had counters to stop it and now they’re a joke.
assuming neither of the two gets the axe by December just play something that can make any shiranui or mayakashi synchro or link and use the new trap card that's a 1 turn vanities emptiness for the opponent
@@abeautifulduwang yea that's gonna be fun. people gonna spam all of the mayakashi turbo which ruins one of the decks i played.
@@fireblaze16 you mean to say that tierelements, spright, mathmech and every other deck that's going to be absurdly powerful isn't going to ruin your deck as much as an archetype locking zombie synchro climb with what will be one good card and no forms of interruption?
Watching this i just realize I have never played thru a tier zero format despite the fact the I've been play yugioh for the past 12 years. Its like I can sense when the game is going in an unhealthy direction and take a break.
I will say that how a tier zero format affects your locals is going to depend on the area. Back when I was playing in a city that regularly holds regional events, whenever the next tier zero dropped, people were on top of it. They're the kind of crowd that is always keeping an eye on what the OCG is getting, and what's going to be super broken when it comes over to North America. As soon as Dragon Rulers were printed in the TCG, people had the deck and were just stomping locals with it. Sure, some people were playing "fun" decks, but pretty consistently, I saw those tier zero decks, and they would always completely dominate the top tables.
And, maybe if you have a bunch of decks built and ready to go, you can use this to anticipate and catch these players out, but if you were like me back then, you had one deck. And that deck involved summoning synchro monsters, so when Evilswarm dropped and locked me out of anything remotely useful, I had a lot of rounds that just ended with me quitting outright because I just had zero options. I know Evilswarm was never exactly a "tier zero" deck, but it created a similar effect for me, that tier zero decks tend to have against people who just play the game for fun. And it was very similar to when Dragon Rulers came out later, and would trash pretty much everything, and at the time there really wasn't much you could do about it.
I will say that some of the upsides really only apply to high-tier players who can afford to put money into the game, or people who have their finger on the pulse of the game and can get good counter cards while they're still cheap before they catch on. I recall a friend giving me particularly good advice to pick up copies of Debunk before they shot up in price due to the oncoming wave of Dragon Ruler shenanigans. But aside from that, having such an oppressive deck be out there, it can be absolutely demoralizing for players who just want to use one deck for a while and have a good time at locals.
But, once again, it does depend on your locals. If your locals aren't super competitive and there's maybe only 1-2 high tier players, it isn't that big of a deal. But if you know there's a lot of people who want their YCS invites and need test subjects to play against at your locals, tier zero decks are just going to make the game so un-fun, you might as well just scoop matches 1 and 2, and just wait for all the rogue tier players to settle in the rankings so you can actually play the game. If you even bother to begin with and don't just decide to play with your friends exclusively at that point.
My tier 0 deck is Fireking's. because those memories are gonna carry me through the game of life with ease ^^
funny enough - tier 0 decks are a much bigger issue in master duel than the TCG/OCG
Tier 0 decks in most card games creates a Rock Paper Scissors effect of anti meta beats tier 0, tier 0 beats “the field”, and “the field beats the anti meta deck.
Love the content as always! Super informative. I would like to know however where did you get the Pokémon shirt it’s awesome!
I'm looking forward to splight. I got back into the game in April and after messing around with the albaz strike structure deck with some of the despia cards I ended up finding Swordsoul and loved it. I'm looking forward to my deck getting out of the sights of a lot of players and getting to play the deck I love without dealing with the token collectors and nibiru's everywhere. Funny enough I was the only swordsoul at my locals and played against a ton of branded and floowandereeze and have a ton of fun playing against the other top tier decks. That being said I don't think it's going to be a tier 0 format. Splight and tearlaments will be tier 1. We don't have all the cards in the tcg that the ocg has and we have brave engine at full power which the ocg doesn't. Our meta is very different. I think we'll be just fine
I like the take he has. I personally build my deck around break any board via lava golem and Kaijus and have success just because I have going second decks that prosper on people making boards. I played against sprites last night and won because tributing them is the only nonactivating out and it works
Weren’t Dragon Rulers fighting with Spell Books, preventing either from being tier 0?
Depends on your definition of tier 0 really. Dragon Rulers felt like they were, but Spellbooks and Spellbook of Judgment definitely was a thing that could more than complete.
yes tier 0 is any deck that has 60%pluss representation so when there are 2 major decks butting heads they keep each other out of that ranking.
kinda sorta yeah
Yeah ravine rulers after judgment got banned
@@GodzillaFreak even after judgment got banned, the loss of the baby rulers made dragon rulers still the best deck but I wouldn't put them on the tier 0 pedestal. Dragunity rulers at the time were arguably as strong as ravine rulers and decks like spellbooks, mermails, etc were still very solid contenders.
Sprights were tier 0 in the ocg for multiple reasons"
1) It could search maxx "C"
Turns out that being able to consistently get access to one of the most powerful cards in the game is pretty crazy
2) Multiple handtraps that kill the deck (Such as ash and gamma) were hit on the banlist
It's easier to dominate when your counters are hit.
Common counterpoint I see is that we have 3 toad. How does 3 toad make the deck tier 0 when we have more counters to the deck and the very thing that made it oppressive is banned? Yes, they can make toad again, but that isn't something to cry "TIER 0!!" about.
Completely agree... People are going crazy right now over Sprights because they think it's going to be the exact same thing as in OCG
Ash was never hit, gamma was at 1 so it’s worthless in OCG unlike TCG where it’s a dead card.
I think it's a bad thing when the deck is expensive and hard to pull. If I could pull an entire deck core with a box of product it would be fine. The secondary market is too needed..
I really do not think there is a single benefit to tier 0 decks existing at all.
If a benefit is that you can practice a matchup or be able to tech against the best deck at the cost of loosing to other decks feels like a fundamental flaw in the whole game rather than jus the tier 0 issue.
Open decklists like so many other card games have, allows all those benefits to exist without tier 0 decks warping the format.
A low tier deck winning wouldnt cause much hype if they only won cus of the better deck bricking. Its so much more interesting if piloting a deck actually causes a win not a coin flip.
Decks that limit diversity are never good cus it goes against the fundamental principle of card games expression in deckbuilding. Adding a few graveyard hate peices or some extra removal is fine but having to dedicate my entire sidedeck and part of my main to maybe beat the top deck is straight up bad for the player base but good for konamis pockets in the short term.
im surprised you didnt mention pepe for teir zero at the begining it literally had an emergency balist made for it
Dimension shifter price is gonna skyrocket against tearelements
tier 0 decks that come in mind are frog ftk, tele dad, zombie synchro(with the old crushcard),spellbook,dragon ruler
but nowadays yugioh i feel like the amount of interaction we have available in comparison to those format is so much more which makes it so i do not believe we have tier 0 decks anymore good tier 1's but no 0's
Tiers in yugioh don't have anything to do with how good a deck is. It's solely based on how many people are playing it.
I despised t0 for a long time. Then I learned something. I love this game, the playstyle and archtypes, and those T0 decks make everything else super cheap! And if I want a T0 deck? Wait for it to fall out of favor. Don't believe me? Check the price on Mermail, Thunder Dragon, Sky striker, zoodiac, etc. They all go cheap eventually, and if you can just enjoy playing them with friends, family, casual, its even better.
In truth, most T0 decks arn't really unbeatable, unstoppable machines due to the archtype itself, its usually how it plays/interacts with the top support/filler cards, and how it responds to them, like ash blossom, super poly, skill drain, etc.
Exactly what I was saying somewhere in the comments.
The problem isn't the archetype even if some are more powerful than other.
Can I hire you to teach me what’s what man? This explanation was crystal clear!So thank you for this sincerely.
Absolutely love the shirt! Couldn't even focus on the content..
I think a tier 0 season pushes for new tech innovation while a varied deck season format welcomes mew types of decks to innovate.
can’t forget inzektors when they were tier 0 and the dino rescue rabbit deck
One thing I’ve noticed is the yugioh community freaks out over what happens with the OCG, ae: Halq and Dragoon, and then when they arrived in the tcg, they were popular for a very short amount of time and then not talked about. Not just because something got hit, but because they weren’t simply used the exact same as the OCG
The same happened when Crossout Designator was released here.
OCG and TCG are different and seems like players haven't notice it yet.
Dragoon is seeing a resurgence thanks to albaz making it so insanely easy to create.
Meanwhile halq is still a problem, but there are enough "other" decks that it doesnt pop up quite as much.
@@vla1ne here’s the thing, there’s nothing that causes these cards to be placed on the banlist. Because these 2 cards are easily counterable. Dragoon isn’t that strong of a card, it was only super strong because of Verte. Halq isn’t a problem because it’s not a Synchro based format anymore, it’s primarily a fusion format, so it doesn’t get played.
@@crucifixroarband8838 dragoon is still just as strong in albaz, the deck searches its' own fusion card all day. Not claiming it should be banned, but it is most definitely a consistent t1 play in albaz (every albaz player i know can drop it t1, t2 at the absolute latest.
Halq is still a powerful part of the pile package, as it can make an alternate scythe method, and is a core part of several combos that greatly extend turns (after jet came back at least).
Teir 0 decks are good for a short time but they need to either be crept out by powering up more decks or limited to force the community to keep searching for that new super deck.
Your point that players dictate the meta is so true it's not always about the numbers.
As someone whose locals is full of meta tryhards.... I honestly think that the last comment you made here was incorrect. A lot of people want to win locals to get invites to higher level playfields, so of course, they're gonna play a tier 0 strategy.
Also, Dragon Rulers were never a tier 0 strategy, because Spellbook of Judgement existed at the same time.
There are more tier 0 strategies than the much lesser talked about tier .5 strategies. Tier .5 is only populated by two decks, being Dragon Rulers and Spellbooks.
You could probably argue that Chaos/Scientist FTK in the early days of Chaos were tier 0.5 if you look at it retrospectively. They were just the clear best things to be doing and basically won based on coinflips.
Tbf, both decks were absolutely tier 0 candidates that many people _still_ fear unbanning today, and only don't have the "0" title because they ran around at the exact same time.
@@vla1ne That's kind of the point, though. Tier 0 explicitly means the deck has no real competition.
@@TwoToneShoes I know. Just saying, both decks would have easily been a part of the t0 list had they not been put out together.
The "chaos" deck was my favorite and now 60% of the cards got hit by the ban hammer
I agree with this video, tier zero formats aren't anything to be afraid of. And only tournament results can show us if we are in a tier zero format.
Tier 0 decks I think are. Chaos Yata lock(2004), TeleDAD(2008), Frog FTK(2010), Nekroz(2015), PePe(2016), Zoodiacs(2017), Spyrals(2017), and Splights(2022). Orcust in late 2019 was a close candidate because it had 65% representation only twice at events. Dragon Rulers and Spellbooks were 50/50 split so they don't count. if their counterparts didn't exist at the same time they would have been tier 0s by themselves. Tier 0 decks are extremely rare because most decks have glaring weaknesses that keeps them at Tier 1 or 2. However those Tier 0 decks at that time has no weaknesses at all. Hand traps and powerful going second cards been more numerous after 2017 and been a sort of a brick wall to decks achieving Tier 0 status. Splights in OCG broke that brick wall.
I would argue that frog ftk wasn't a true tier 0 deck since decks like infernity and x-saber were also pretty well represented. I also think that DAD return was probably a tier 0 deck for the 2 months or so it was legal
4 months later we are in an absolute tier0+ and it’s been polarizing at the least but it’s definitely looking bad for the game from my pov
Super awesome shirt! Such a cool vibe! Also what is your current favorite deck to play for fun?
I just don’t like how skillful these players claim to be.
Not even 10 seconds in the video and all I wanna say is, I NEED THAT SHIRT!!!!!
Case for casual players. Tier 0 deck tend to push the limits of mechanics. Meaning more decks and more mechanics get pushed out in the long run because those tier 0 decks necessitate it
Or the less interesting side of tier 0 they just put certain cards on limited or banned lists which is the boring side of tier 0
Benefits: a couple people with $1000 to burn like to play dragon ruler mirrors (and hey, I think those people should be able to do so, I have a friend like that).
Downsides: the rest of us hate it
I think most of us just like having fun and playing with decks that we like, and having a tier 0 deck invalidate everyone's deck and force us to either buy all the new cards or quit, leads to a lot of quitting. Or we can go play GOAT or EDISON format :)
if konami doesnt touch toad on the list it sounds like this decks going to have the amount of popularity 2008 Gladiator Beast had (where they took 1st place every event even worlds.)
Forget the Tier 0 discussion, that shirt man, I love it
A tier zero deck yo me is one that has a 60% w/r or better (aprox) vs most other decks in the meta except a mirror match. As such the w/r consistency makes it highly represented too.
I think tier 0 must have 80% w/r.
It’s so dark in there! Turn the lights on!
I came to comment as soon as i saw your shirt. I love it so much! Which water type on there is the best? I'm torn between Tododile and Vaporeon👌
didn't hear a single word in the 14 min video... I was too concentrated on the awsome shirt
I define tier 0 is a deck that consistently gets 75% of the top cut at YCS/WCQ
Here 4th 👀 tier 0 decks are fun when you can break their boards it seems to be more achieving there to counter a deck like that
People treat tier 0 as if they're the end all be all for yugioh. Tiers truly don't matter but many people try not to believe it's true. You summed it up so well
Personally I don't like tier 0 formats b/c they erase rogue chances and show the game lacks options to deal with the new decks,for example against spyral was either droll or die but against drytron you had so many options the deck never felt out of hand,plus the other top decks plus anti meta picks were just below that power lvl which made each match unique, and yes I get why top player love mirrors but that's miserable for anyone else
Yo good way, but even better shirt my man looking fresh. Can you tell me where you got this ?
Tier 0 is a deck that takes up 65% of top cut. Nothing more, nothing less.
tier 0 adds more fuel to the fire that is pple who just copy a strong deck and play that to get wins, whether its a tourny or not
You forgot to mention spellbooks in your list of tier 0 decks
Yo man where did you get that shirt? I want it so bad!!!
We are NOT in a tier zero format yet
if yugioh only had a rule where non banned ,or limited cards are all semi limited would that change anything for the game?
The gap between the best decks and rouge decks is a lot smaller now, so being tier 0 isn't the same these days.
I don't play competitive yugioh (and not planning to) but I have an opinion just like everybody, yugioh should be fun to play and should not be a total nerd sweat fest. Playing meta decks in master duel is not really fun and I can't think of watching someone take more than 10 minutes to make the same exact moves I seen 1000 times.
Yo Paul, where’d you get that shirt?? Loving the water starter appreciation 👌👌
I'm still waiting for support for Hungry Burger :(
These formats really turn me off from playing at locals anymore. Almost everyone is playing what's broadly in the top meta sigh.
You could try some counter meta strats such as trap decks (dinomorphia/eldlich) or mystic mine burn, way cheaper than meta decks and it get's the job done.
I cant believe we're talking about this scrubs
Just play better meta, Splights counter Splights.
@@jey9574 Just not a fan of this format with the uncapped broken fusions we have going on along with halq/scythe.
@@iBloodxHunter I'm coming back baby😈
WHOA! I love the shirt I got two styles at AX dragon and grass ! woo awesome channel keep it up !
I have heard rumor that they are adding casual and unranked to Master Duel. IF i were in charge of that I know exactly how to implement it.
UNRANKED = Same banlist as RANKED but, look at all the Tier 0 and Tier 1 decks and ban the most important card in the Main Deck and in the Extra Deck in those decks. Than limit to 1 the second most important card in the main deck and the extra deck. CASUAL = Same banlist as UNRANKED. Than 2 months after the implementation of UNRANKED implement CASUAL. CASUAL banlist will ban the most important card from the UNRANKED tier 1 deck lists main deck and extra deck. Than limit to 1 the second most important card in the main and extea deck thus creating an actual CASUAL and UNRANKED format rather than force feeding METASLAVES, down peoples throats
It isn't viable because you can play an archetype that is tier 1 decks but isn't Meta all by himself.
Exemple I'm playing a lot of soulsword recently and even though the archetype is strong my deck isn't clearly a tier 1 and now 2 deck.
Same goes for almost any archetypes, because the things adding consistentcy to high tier decks are support meta (like ash or impedance) card and out of archetype cards (like verte of halq).
And I think here lies the problem of balancing. The problem aren't the archetypes it's what we took and add to it to make a competitive deck. And you can't really say it's a bad thing because Yu-Gi-Oh is a competitive game.
Bring back cards that manipulate monster's battle positions during either turn, and people will think that's going to be the new tier zero deck, because big beatsticks that double as walls are good in that meta, and people will run stat manipulation cards to counter that, and then Konami will print boss monsters that are are omni-negates AND are immune to opponents card effects and we end right back were started... GOAT FORMAT...!
Hey Paul I have a question for you will you guys be at the ycs regionals in December
I love tier zero formats because it allows for the most skill expression in both deckbuilding and playing. If you know what you're going to play against you can specifically focus on what your deck does best and don't have to think about 20 different cheesy decks (imagine having to include an out to mystic mine, towers boss monsters, or imperial order in every deck). At the same time if you have a tier zero deck most of the time you should go into a mirror match so you will have to study every possible play and variant of your deck. Tier zero decks also often result in a different deck being played to specifically countering them and playing that deck can also be plenty of fun as you get to develop a counter strategy specifically for one deck. I don't think any other format takes as much skill as one of these, with maybe the small exception where 2 incredibly powerful decks are released at the same time such as Dragon ruler and spellbook which was my favourite format ever.
That Jawline, damn. I mean eh - Good Video
Ah yes the lovely S tier deck and S tier bank account to get one
TIER ZERO, YOU SAY?!?!
Quick… Grab me my Jank Tank. Time to make a $30 deck that stomps out these hundred dollar ones. Don’t @ me.
Its harder in a best of one format like master duel.
In the end tier 0 is a bad this to have because of the underlying cause of it, bad card design. If you as the designers of the cards create a series of cards so powerful that they powercreep everything that precedes it so much that there is no competition for it then you have done a poor job. The type of meta that players enjoy the most is one of diversity where you have 3-4 tier 1 decks that each play differently from eachother and don't have too big of a gap to the tier 2 decks, like TOSS format. Players enjoy different types of decks, some like combo, some like control, some like toolbox decks while others like stun or go-second OTK decks and as a card designer you have an obligation to design a card pool that fulfills what people want to play so they actually buy the products you are designing
That shirt is amazing. Keep up the great work Paul/TeamAPS.
This is a pokemon channel now
I really dislike when arctypes breaks the rules of certain game mechanics, zoodiacs making xyz with a single monster, sword soul creating their own tuners, and why are more splashable bosses just special summoning themselves from the hand for free?
Yooooooo wtf is that shirt though? So sick! I want one now! I wonder if they have a grass version.
I love your top. Nice design.
Paul Please tell me where you got that dope shirt!
Grave keepers says Hi to Tearlements
8/15 of my side deck cards are there just for sprights lol.
Dragon Ball Super's early meta had a Tier 0 leader in SS3 Son Goku which had about a 90-95% presence at events before it was banned. It was not fun when you're playing a mid tier or even high tier leader and every match was against that leader. Their peak meta was at the time between set 6 and set 7 where the meta was Janemba mill, Starter Broly beatdown, Yellow Broly Height of Mastery, and the occasional rouge. Each deck had clear strengths and weaknesses that didn't take too long to figure out how to deal with it and you could prepare yourself for any matchup. That being said, Dragon Ball has a bit more going for it than YuGiOh with pilots being a more influential factor than the archetype being ran.
Where'd you get that shirt?
I just hope my frogs don't get banned.
Atleast not for a nother 1-3 banlists. They always let the new flavour run rampant a bit.
We all know buster blader deck is the only Tier 0 deck
Where is that shirt from, you came to sausey plz put mans on share the link
Where did you get that shirt Paul????