Mixed Salvos | Minor Update | NEBULOUS: Fleet Command

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  • Опубликовано: 23 ноя 2024

Комментарии • 24

  • @jaredbutcher3791
    @jaredbutcher3791 Год назад +10

    ANS torpedoes finally making a comeback!

    • @JDeeGaming
      @JDeeGaming  Год назад +3

      It feels like forever since they were in utilised.

  • @MrMorvana
    @MrMorvana Год назад +13

    Very happy with the masquerade change. The fact it can be "reset" if you get far enough is amazing. I can already imagine fleets with not a single ship which is what it should be XD

    • @JDeeGaming
      @JDeeGaming  Год назад +1

      Same. I dont think that is widely known and I only thought about it while I was testing.

    • @MrMorvana
      @MrMorvana Год назад +1

      @@JDeeGaming the fact you can reset tracks isn't well known to begin with.
      To be fair, they should probably rework the reset a bit.
      Depending of the "tech" in this universe, I could understand if it was always reset, I could understand if it was never reset (submarine like, once you know the signature of a ship you can identify it very fast), I could understand a complex system depending of the distance a ship of a type could travel during the time it's not visible, but for now the arbritrary condition "moved more than x km" doesn't have much sens, what is the logic ? they have incredible detectors allowing to identify again a ship in a second if they know it, even if it exchange place with a sistership, but if it moves just a bit too much they forget everything ???

    • @JDeeGaming
      @JDeeGaming  Год назад +1

      @@MrMorvana Unsure how Mazer came up with it and why exactly. If it would have a rework it would be with conquest I think.

    • @egoalter1276
      @egoalter1276 11 месяцев назад +1

      It is currently an abstraction for the sake of gameplay. Besides even with spectrum analasys of an active radar return, like you do with sonar, you get a completely different one from any angle. You can only do the IDing of ships abd boats via passive signiture.

  • @CheapSushi
    @CheapSushi Год назад +24

    A turret for S1 missiles on maybe Size 2 mounts would be amazing as well for ANS; SeaRAM style. And definitely good changes to other aspects, especially making the Masquerade a bit more useful. Looking forward to see if it's used more often in MP. Also being able to put a utility where the warhead was in a missile is really powerful as well for the mixed missiles. I personally haven't really been using missiles anymore but I will probably try again.

    • @dxb338
      @dxb338 Год назад +1

      Or OSP roll off s1 launchers.

    • @yostupidmama1
      @yostupidmama1 Год назад +1

      Size 1 turret would be so cool. Setting the launch to hot would help with short range interceptors

  • @jules2326
    @jules2326 Год назад +9

    Honestly loving the improvement to torps and mixed salvos!

    • @JDeeGaming
      @JDeeGaming  Год назад +2

      The small QoL updates make the game that bit more enjoyable.

  • @MissionReloadedGaming
    @MissionReloadedGaming Год назад +3

    oh hell yeah size three torp turret!!

  • @henryhamilton4087
    @henryhamilton4087 Год назад +3

    The changes to the torpedo basically makes it as the close range delete button it was meant to be, it limits the range to very close ranges (best I could get is about 7km and that means no speed or maneuverability usual torp range that I made was around 3.5km - 5.5km), the torpedo now has the ability to somewhat effectively evade Defender or Pavise fire with a corkscrew maneuver while being also near impossible to kill from Flak or laser PD, however you have to be within spitting distance to use it.

    • @bongwatercrocodile315
      @bongwatercrocodile315 Год назад

      Considering its directly competing against S3H on ANS and S2 spam on OSP it needs to be pretty powerful to be a good pick. I can imagine ANS packing a salvo amongst S3 hybrids just in case something gets too close for comfort. Rolloff torps do sound like a terrifying ambush weapon though lol

  • @Cris-xy2gi
    @Cris-xy2gi Год назад +1

    Yesss. I can finally revisit my torpedo corvette fleet

  • @UnbeBleeder
    @UnbeBleeder Год назад

    Nastier size 3 torps is pretty sweet. Thanks for the dope update vids JD

  • @davidalldred9392
    @davidalldred9392 Год назад

    Great breakdown

    • @JDeeGaming
      @JDeeGaming  Год назад

      Thanks, very much appreciated.

  • @xinguan2681
    @xinguan2681 Год назад

    5:55 Is TLS a mod?