Thanks, this an amazing tutorial and this is really beautiful. Inkscape makes it possible, but your really know how to make most of it. I liked in particular the way you put the rectangles on a long path, I did not even know this was possible, great tip.
I have seen several techniques for doing this but I think your method would be suitible for my Celtic designs. I would simply do a single knotwork cord. Convert it to a symbol. Reuse the symbol throught the design where that particular knot cord is used. Move to the next cord pattern. When I get a chance - will try it. Thanks!
Playing around now with your technique. If you want more randomness of your tiles you can apply extensions>modify path>jitter nodes after you break the tiles up. settings: shift nodes=off, shift node handles = on. Play around with distribution and displacentment. Just don't select too many tiles at one time - crash city.
@@2dgameartguru Let me play around with the roughen path effect. Of course you also have filter>distort>roughen effect as well but that is a pixel effect and not a true vector manipulation.
@@2dgameartguru Yup - the roughen path effect seems more stable. Was able to do 400 tiles at a time. Combine the tiles then apply the path effect then break them apart.
@@2dgameartguru The bit fazing me was the "grouting" on the individual "tiles". I originally did this simply by putting a grey border around each piece of tiling. I tried using Filters > Bevel > Raised Ridge to give a 3-D effect at the edge of each tile. But with this, it only _raises_ the level of the areas between the tiles. I thought that I could find some way of making the grey border be transparent but could not find any easy way to do this.
I would use the sketch shapes [coloured black in my video] and give those a lighter colour and add a drop shadow to the tiles [as well as the 3D/ bevel for depth].
Vector tools rarely have a mirror function [like the bitmap based tools e.g. Krita] but it's easy to create a mirror effect by using clones. Create a rectangle, group it, make a clone, flip the clone, and reposition it to match. As long as you work within the source group [or paste content inside] it will be mirrored in the clone.
I have been a bit slack on the game art tutorials lately - as I stopped working on games 2 years ago - but need to get back into it. Any videos in particular you would like me to update?
@@2dgameartguru hi so I just made like 3 characters in inkscape my self but they are flat and boring I kinda need a tutorial that shows how to do platformer and rpg style character with some tips and tricks to make it look nice from a beginner like my self I would be greatly appreciated
Thanks, this an amazing tutorial and this is really beautiful. Inkscape makes it possible, but your really know how to make most of it. I liked in particular the way you put the rectangles on a long path, I did not even know this was possible, great tip.
Glad it was helpful!
Despite being a very laborious technique, it has an extraordinarily beautiful effect.
I always learn something new from your videos.
Thank you. 🖖
Thank you very much! I am glad you enjoyed it!
Great work, thanks for the video. Not only beautiful, but built in a very smart way 🐠💯
Glad you liked it! I have my moments ;)
I have seen several techniques for doing this but I think your method would be suitible for my Celtic designs. I would simply do a single knotwork cord. Convert it to a symbol. Reuse the symbol throught the design where that particular knot cord is used. Move to the next cord pattern.
When I get a chance - will try it.
Thanks!
Sounds very doable! Good luck!
That is amazing !! 🤩🤩
Thank you! I am glad you liked it!
Great work, both artistically and technically!💯👌
I am glad you liked it. It means a lot coming from you! ;)
حقا انت فنان يا سيدي
Thank you!
Playing around now with your technique. If you want more randomness of your tiles you can apply extensions>modify path>jitter nodes after you break the tiles up. settings: shift nodes=off, shift node handles = on. Play around with distribution and displacentment. Just don't select too many tiles at one time - crash city.
I tried it when doing the butterfly and it did not look quite right and crashed [a few times].
@@2dgameartguru Let me play around with the roughen path effect. Of course you also have filter>distort>roughen effect as well but that is a pixel effect and not a true vector manipulation.
@@2dgameartguru Yup - the roughen path effect seems more stable. Was able to do 400 tiles at a time. Combine the tiles then apply the path effect then break them apart.
Fabulous.
Just what I wanted for a logo design.
Glad you like it!
@@2dgameartguru The bit fazing me was the "grouting" on the individual "tiles".
I originally did this simply by putting a grey border around each piece of tiling. I tried using Filters > Bevel > Raised Ridge to give a 3-D effect at the edge of each tile. But with this, it only _raises_ the level of the areas between the tiles. I thought that I could find some way of making the grey border be transparent but could not find any easy way to do this.
I would use the sketch shapes [coloured black in my video] and give those a lighter colour and add a drop shadow to the tiles [as well as the 3D/ bevel for depth].
Something like this?
imgur.com/Hwtlcc1
@@2dgameartguru Link not working - maybe a typo.
Nice! coloring process is done so good;
Thank you... It was fun... even with all the stuffing up with the dropper tool. It ended up looking mesmerizing in the video.
Cool video and very nice result .
Glad you enjoyed it
Great! Thanks for the video, it's very informative.
You are welcome!
does Inkscape have a mirror tool like Krita or any other software?
Vector tools rarely have a mirror function [like the bitmap based tools e.g. Krita] but it's easy to create a mirror effect by using clones. Create a rectangle, group it, make a clone, flip the clone, and reposition it to match. As long as you work within the source group [or paste content inside] it will be mirrored in the clone.
@@2dgameartguru flash had it. It's a nice feature. Does affinity designer have it?
Hi I have a favor to ask could you make an updated videos of inkscape tutorials for gave development??
I have been a bit slack on the game art tutorials lately - as I stopped working on games 2 years ago - but need to get back into it.
Any videos in particular you would like me to update?
@@2dgameartguru hi so I just made like 3 characters in inkscape my self but they are flat and boring I kinda need a tutorial that shows how to do platformer and rpg style character with some tips and tricks to make it look nice from a beginner like my self I would be greatly appreciated
it's easy to create pattern and put it in the shape
It is... once you know how to do it ;)
Nice
Thanks