057 Everywhen
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- Опубликовано: 13 авг 2024
- Everywhen is a standalone game of 2d6 pulp action that builds on Simon Washbourne's acclaimed Barbarians of Lemuria roleplaying system to provide expanded rules for vehicles, chases, investigations, social conflicts, psionics and mass battles suitable for campaigns in any era or background.
I am now part of the Nerds-International Network
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Intro and Outro Music
Pure Adrenaline by eddy
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Fill Music
Happy Whistling Ukulele by Rafael Krux
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Thoughts Of A Barbarian by Matt Stark
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Role Player’s Imaginarium
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Finding The Narrative: A Genesys RPG Podcast
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Most of the differences you identify between this and BoL are actually present in BoL: Mythic Edition
I only have the Legendary edition...not seen Mythic Edition, don't know if there were any changes between the two
@@dragonsarerealpodcast Mythic reworks the initiative system and adds "Initiative" as a stat, eliminates "Brawl" (it is now covered by "Melee"), and reworks weapon damage using the bonus/penalty die mechanic
Thanks good to know.