@@ProfNCognito actually now I have revisited it, I've noticed that the controller method I was using before meant the bearings were a lot more stable and less likely to cause unwanted tilting when you aren't in the vehicle, like you got at 1:12. not sure if this interests you but its kinda useful I guess
10/10 friend. Just started playing, had the game for a week have been playing with sensors and logic gates to try and make a stabilized "hovercraft" using the sensors to fire as it gets close to the ground... I had no idea the suspensions and seats even worked this way lol.
Fantastic! This was just what i needed for my helicopters! Maybe you could help me with my suspension stabilizer helicopter, it has some weird behavior while pitching forwards and backwards.
Tbh all you need is pitch and roll since you can combine pitch and roll to turn Edit: do you mind if i use this design for a battle drone idea i have in mind? I can give you credit for the design if you would likr
Thanks I'll do this
channels like these should get more
credit
This helped a lot. The video definitely earned my subscription
Thanks 😊
my dumb ass used an unreliable W/S converter to trigger controllers to change the pitch suspensions, thanks for enlightening me xD
Glad it helped
@@ProfNCognito actually now I have revisited it, I've noticed that the controller method I was using before meant the bearings were a lot more stable and less likely to cause unwanted tilting when you aren't in the vehicle, like you got at 1:12. not sure if this interests you but its kinda useful I guess
So simple, thank you!
10/10 friend.
Just started playing, had the game for a week have been playing with sensors and logic gates to try and make a stabilized "hovercraft" using the sensors to fire as it gets close to the ground... I had no idea the suspensions and seats even worked this way lol.
Fantastic! This was just what i needed for my helicopters! Maybe you could help me with my suspension stabilizer helicopter, it has some weird behavior while pitching forwards and backwards.
Level 5 seat will allow you to adjust the bearing strength. Less it to have a slower reaction and vis versa
Thank you this is the tutorial I’ve been looking for
Glad it helped!
Tbh all you need is pitch and roll since you can combine pitch and roll to turn
Edit: do you mind if i use this design for a battle drone idea i have in mind? I can give you credit for the design if you would likr
how to adjust the speed of the roll bc when i roll its just FULL 360 XD
Go to the bearings and turn them down. start at the lowest and work your way up.
@@ProfNCognito well i did but the speed is still there;-;
@@chazecheezy929 hmmmm. Upload it and I'll check it out. Shoot me a link.
@@ProfNCognito nvm i kinda fix it "kinda" i put the the turn degrees to 1 lol so it might help thanks man!
@@chazecheezy929 cool . Glad you got it working.
1. will this work on VTOL?
2. how do i make my VTOL go forward? (pls don't tell me it's easier said than done cuz i know that)
Technically this is a vtol. Either rotate your thrusters or have separate thrusters for forward.
This was awesome. Started play SM yesterday and this helped soooooooooo much! Thank you :)