Making materials realistic in Blender

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  • Опубликовано: 15 янв 2024
  • Software: Blender 4.0.2
    Info:
    In this video, I provide an explanation of how to achieve a realistic effect of a plastered brick wall in Blender by mixing different materials.
    Textures:
    Bricks: polyhaven.com/a/castle_brick_07
    Plaster: polyhaven.com/a/grey_plaster_02
    extra: drive.google.com/file/d/1wG8y...
    Follow me:
    Artstation: www.artstation.com/tuytel
    X: / blenderpedia
    Music: www.scottbuckley.com.au/libra...
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Комментарии • 86

  • @harpoonlobotomy
    @harpoonlobotomy 5 месяцев назад +5

    An excellent tutorial, I've been playing around with all the aspects you've shown here but this is a higher level than I really understand yet, I'll watch this a few more times in the coming days to absorb it into my brain. Thank you for sharing!

  • @johnben93
    @johnben93 6 месяцев назад

    Gahdayum! That was a good tutorial, no faffing about. Pure information from start to finish! Thank you! Subbed and probably gonna binge all the previous videos too!

  • @RedsBusker
    @RedsBusker Месяц назад

    I was simply looking for a method to mix textures and I find this amazing tutorial. This enlight my way. Thanks for your job

  • @ashd1930
    @ashd1930 3 месяца назад +1

    Amazing demo for a super realistic effect. I feel that sometimes some of the nodes and their settings weren't explained too well but a few repeat watches and slowing the video down will help. Still way better than most material explanations!

  • @cg_arch
    @cg_arch 6 месяцев назад +7

    Thanks for the fantastic tutorial - 12 minutes packed with valuable insights!

    • @RobTuytel
      @RobTuytel  6 месяцев назад +2

      Hope to make some more if there is enough interest :)

  • @zalitov
    @zalitov Месяц назад +6

    Hey mate. I've read a couple of comments regarding the video being hard to follow.
    I understand why they say that, because the pacing is rather quick, but I particularly find it nicer that way.
    Also guys, you may want to get familiar with some of the basic shading nodes and stuff in Blender before checking out this tutorial.
    I think that, because of the nature of this particular video,
    it's super necessary to have some basic shading knowledge, and be aware of the nodes that the Shading editor has to offer (no need to understand how they work right away, just what you can use them for).
    Don't need to make this slower pal, you can always pause it and go back if you missed something. Great invention that one.
    Keep it up partner, cheers.

    • @_BeKind
      @_BeKind Месяц назад +2

      Agree bro pausing and reading the nodes he’s using is completely fine if you wanna follow step by step

    • @jupiterloverful
      @jupiterloverful 15 дней назад

      I agree with you, I don't understand much if what he did because I know that I don't know enough to follow.

    • @officialdreamplayz
      @officialdreamplayz 12 дней назад

      @@jupiterloverful going to take some basic shading knowledge

    • @jupiterloverful
      @jupiterloverful 11 дней назад

      @@officialdreamplayz yup, thats the movement.

  • @beaustine6093
    @beaustine6093 4 месяца назад

    Amazing video! Just what I needed. 🤙🏻

  • @parallax_cgi
    @parallax_cgi 2 месяца назад +1

    This video is gorgeous treasure in the sea. I've never seen a tutorial like this before. much control over the texture's and nice real world looking blending. Only worry is that it's need so much performance for only one material

  • @cgcube8167
    @cgcube8167 5 месяцев назад

    Super compact informative tutorial. Please do more like this.👍

  • @lamlam30704
    @lamlam30704 Месяц назад

    amazing tut, appreciate bro!

  • @loic3557
    @loic3557 3 месяца назад

    Wow very cool ! Huge Thanks !

  • @aura__3D
    @aura__3D 6 месяцев назад +3

    I was duplicating another plane with another texture and make the displacement a bit higher so the details will appear a little bit above the other texture, and honestly somehow it works😂
    But this tutorial really makes sense ! Thank you 🙏🏽
    Also a project file would be very appreciated so we can follow along!

  • @AlessandroGardini
    @AlessandroGardini 4 месяца назад

    Amazing tut!

  • @MelizzanoDaquila
    @MelizzanoDaquila 6 месяцев назад

    Absolutely, you are a genius, thank you so much.

  • @StuSutcliffe60
    @StuSutcliffe60 5 месяцев назад

    Works perfectly!!! Would be great you append a node group tutorial so we could have only the settings in bars to change like attributes layers (choose bump, flat, dark, etc), the falloff of which attribute, the amount of displacement, etc. Great work!

  • @uRick101
    @uRick101 6 месяцев назад

    - very helpful - many thx!!

  • @saniba
    @saniba 5 месяцев назад

    perfect!!!! thankyou so much!

  • @jordannyambe5563
    @jordannyambe5563 Месяц назад

    This is so cool! Learnt this in his environment course. Just a tip, for my man, node wrangler will change your life!

  • @CorvoCG
    @CorvoCG 6 месяцев назад

    Thankyou very much Master.

  • @bibi1082
    @bibi1082 Месяц назад

    Great job ! Poliigon node tree could make it a little easier. I’ve grouped you nodes to make a simple one which only require to plug the images in and that goes up to four materials.

  • @rec-trick
    @rec-trick 6 месяцев назад +1

    amazing

  • @gordonbrinkmann
    @gordonbrinkmann Месяц назад

    Just a few quick notes: when you start off with the brick texture and say you want to make this a bit bigger, it sounds as if you want the texture i.e. bricks to be bigger, however scaling up the coordinates makes the texture appear smaller. Without explaining this it can be very confusing for beginners.
    The other thing is, after adding the displacement texture and turning on the Adaptive Subdivision we see you adding subdivisions to the plane mesh without any need for it since the Adaptive Subdivision even works on a simple plane with only 4 vertices, so subdividing the real mesh only adds unnecessary complexity to the object.

  • @virtual3dworld_1000
    @virtual3dworld_1000 6 месяцев назад +1

    Good job

  • @MikeHunt-pu5cm
    @MikeHunt-pu5cm 2 месяца назад

    Insane

  • @georgb302
    @georgb302 6 месяцев назад +3

    First: thank you very much for this tutorial. Second: I find the music distracting since I need to focus on the tutorial. Anyway: I will try this.

    • @RobTuytel
      @RobTuytel  6 месяцев назад

      thanks for the feedback!

  • @docm7735
    @docm7735 2 месяца назад +1

    THANK YOU LIKE BUTTON HERE!

  • @davekite5690
    @davekite5690 5 месяцев назад

    'very cool

  • @evilotis01
    @evilotis01 Месяц назад +1

    hey thank you so much for this tutorial! it's really, really good :) I have one question: at 4:50, is there any reason you use vertex painting over texture painting? it seems like the former is more complicated because you need to set up the color attribute and then import it into the shader with the extra input node. does it offer some advantage over texture painting?

  • @lancyboi
    @lancyboi 4 дня назад

    WOW this is fantastic,but could u bake that information onto teh existing texture that you use ?

  • @arashtehrani7726
    @arashtehrani7726 6 месяцев назад

    great tutorial.. perfect result.i love it🤩
    i have some questions. the way you used for shading is a bit complicated and also much professional.it's awesome.
    how can i start to understand the these steps as beginner. for example min 5 (subtract node) till the end.
    is there any course that i learn the way you make this material (like professional) !?

  • @PsychologyMusings
    @PsychologyMusings 4 месяца назад

    Hi, thanks for this tutorial, can I ask how did you photoshop out the brick seams if I would like to do this from another texture? thanks

  • @TheConstituent
    @TheConstituent 4 месяца назад

    Really loved your video, no one else on RUclips has a tutorial on hyper realistic aged bricks like you. Unfortunately at times it was hard for me to keep up, is it possible to share the blender file with us so we can see the tree node up close????? Thank you ❤❤

  • @PeterisTenisons
    @PeterisTenisons 3 месяца назад

    Great tutorial style. Thank you. Wondering about your approach in tiling textures in the same material setup, to break up tiling effect? Maybe you cover this in your other content even if paid?

    • @gordonbrinkmann
      @gordonbrinkmann Месяц назад

      I think in his approach you do not need to worry that much about tiling effects, since the break up is achieved by having some gaps between bricks filled with plaster irregularly and also irregular patches of plaster covering bricks in other parts. All this helps avoiding a too strong tiling effect.

  • @rizzolini
    @rizzolini 4 месяца назад

    I seem to be having a problem with the seams 'extra' being misaligned with the brick even though it uses the same mapping. great tutorial nonetheless!

  • @ZELFOR
    @ZELFOR 5 месяцев назад

    Hi!
    It is possible to create a PBR map from this material, do you sell any tutorials on this?
    Thanks for sharing!!!

  • @eugene5981
    @eugene5981 5 месяцев назад +1

    Hello Rob. Perfect experience, but I have a little question) What is difference between maps "cleanup_displacement" and simple "displacement".
    Help me please)

  • @shortlifefacts1638
    @shortlifefacts1638 6 месяцев назад

    Very cool, I managed to create it...just a question, how to add dirt on the plaster?

    • @RobTuytel
      @RobTuytel  6 месяцев назад +1

      Same as you add it to the bricks. Just add a new texture in your plaster setup and combine this with a new color attribute.

  • @domfel2123
    @domfel2123 6 месяцев назад +19

    Nice video but near impossible to follow

    • @RobTuytel
      @RobTuytel  6 месяцев назад +3

      thanks for the feedback, trying to find a balance between speed and education.

    • @rajendrameena150
      @rajendrameena150 6 месяцев назад

      Very truly said..😢, specially due to quick switch between complete node tree, distraction start from math operation and with your quick voice and background sound mixing, we are just listening as cow listen.

    • @ianzander5057
      @ianzander5057 6 месяцев назад +1

      ​@RobTuytel yes this is exactly what i have been trying to find for months but it is difficult to fallow and keep up with you. If a video has really good info i would not mind if it was like a hour long. Good work though and you make amazing things.

    • @antonxose
      @antonxose 6 месяцев назад

      Good video anyway. Thank you for the tutorial

  • @ckavvouras
    @ckavvouras 3 месяца назад

    How would someone go about baking this ?

  • @mahmoudelhennawy5505
    @mahmoudelhennawy5505 2 месяца назад

    🎉🎉🎉🎉🎉❤

  • @Elster512
    @Elster512 6 месяцев назад

    how did you achieve the effect of bricks poking through some of the flat plaster?

    • @evilotis01
      @evilotis01 Месяц назад

      he does it with the node setup where he blends the height of the two textures. the bricks that poke through presumably have very high height values, and as he pulls back on the height of the plaster texture, the highest points of the brick texture start to poke through. it's a great effect and the way he does it is super clever.

  • @aminuteofhappiness6852
    @aminuteofhappiness6852 5 месяцев назад

    A valuable tutorial! The title should be How to blend two materials in blender (Realistic). I think this should be on the top results for a tutorial on blending materials.
    Feedback: The video is too fast. Maybe slow it down a little bit next time.

  • @taytdayanmaz
    @taytdayanmaz Месяц назад

    What is the name of music on the video ?

  • @s3bl31
    @s3bl31 Месяц назад

    If you could show it just a little bit faster that i don't understand even more that would be great.

  • @ESD8000
    @ESD8000 6 месяцев назад

    Very insightful video, too bad there simply isn't a way around displacement for some material types...

    • @RobTuytel
      @RobTuytel  6 месяцев назад +1

      That's right, not every material has good dispplacement. However, i'm very critic on what we upload on Polyhaven to deliver the best experience for the user

  • @SimFiftyFifty
    @SimFiftyFifty 6 месяцев назад +2

    Great result, why are you wasting all that time bringing every image textures why don't you use CTRL+SHIFT+T ?

    • @boltmemes
      @boltmemes 6 месяцев назад

      I say it a beginners friendly tut mate😊😊

    • @DeGrey
      @DeGrey 6 месяцев назад

      Shift+Ctrl+T is very beginner friendly.

    • @RobTuytel
      @RobTuytel  6 месяцев назад +1

      Needs to node wrangler right ?@@DeGrey

    • @DeGrey
      @DeGrey 6 месяцев назад

      Correct.@@RobTuytel

  • @Mandance
    @Mandance 2 месяца назад +2

    This video seems super rushed to make it fit the 10 ish minute youtube standard making it hard to follow along.

  • @ZergRadio
    @ZergRadio Месяц назад

    It was very difficult to hear over the music!

  • @2006jakebob
    @2006jakebob 6 месяцев назад

    Just one thing, what are we saying heat value about?

    • @RobTuytel
      @RobTuytel  6 месяцев назад +1

      haha, heigh! I need to practice some more to hide my dutch language -.-

    • @evilotis01
      @evilotis01 Месяц назад

      @@RobTuytelaw your English is really good! if you do want a tip, though, I notice that you use the present continuous tense a lot: "we are duplicating the mix node", "we are putting the alpha into the factor", "now we are mixing these [textures] with an extra mix node", etc. this isn't *wrong*, but in some cases it sounds a little strange to a native speaker. try simplifying to the plain old present tense: "we duplicate the mix node", "we put the alpha into the factor", "we mix these textures with an extra mix node".
      you could also use the imperative mood, so that you're telling the viewer what to do, instead of describing what you're doing: "duplicate the mix node"; "put the alpha into the factor", "use an extra mix node to combine these textures". anyway, this is pretty subtle, so make of it what you will-but i hope it's somewhat helpful, because this video was *super* helpful to me :)

  • @Rockhopper1
    @Rockhopper1 6 месяцев назад

    you can look at a plate of spaghetti and make it create a horse, its magic.

  • @SanOcelotl
    @SanOcelotl 6 месяцев назад

    What are your pc specs?

  • @gagandeepsingh-zp4br
    @gagandeepsingh-zp4br 5 месяцев назад

    I have your paid course on environment which is available on udemy is it worthit or not?

  • @BalaAnimationStudios
    @BalaAnimationStudios 6 месяцев назад +1

    Good video but, very confusing

    • @RobTuytel
      @RobTuytel  6 месяцев назад +1

      Thanks for the feedback, i wasn't sure if the speed made it hard to follow, so i think there needs to be more balance in the education part.

  • @TomMAF4
    @TomMAF4 6 месяцев назад

    Did you mean to make the extra stuff private so everyone has to request permission?

    • @RobTuytel
      @RobTuytel  6 месяцев назад

      Its available in the description

    • @TomMAF4
      @TomMAF4 6 месяцев назад

      @@RobTuytel You have made it private so people have to request permission. I have requested it but you don't seem to have given me permission yet

    • @TomMAF4
      @TomMAF4 6 месяцев назад

      @@RobTuytel In drive when you want to share a public link you have to click the three-dot menu beside the file or folder, share>share (not copy link) then change general access from restricted to anyone with the link 👍

    • @RobTuytel
      @RobTuytel  6 месяцев назад

      ahh, will fix it now !@@TomMAF4

    • @RobTuytel
      @RobTuytel  6 месяцев назад

      Yes, normally i never use google drive, just link/upload to Polyhaven. Thanks for letting me know, it is now fixed@@TomMAF4

  • @smeil1899
    @smeil1899 3 месяца назад

    Hard to follow honestly

  • @blenderpete
    @blenderpete 6 месяцев назад +1

    Muuuuch too fast!

    • @RobTuytel
      @RobTuytel  6 месяцев назад

      yeah, will slow it down a bit next time. Thanks for the feedback

  • @brunofutur3410
    @brunofutur3410 5 дней назад

    To fast

  • @VietnamG
    @VietnamG 15 дней назад +1

    The people complaining about the speed need to follow a basic tutorial first