I use Capture One as my Raw developer, and do any BW versions there; I have a collection of BW film styles (or just use the automatically-applied ACROS style when shooting my Fuji with the ACROS style), which applies the BW conversion, then use the colour sliders to adjust individual colour ranges to be brighter or darker (eg red channel for skin; blue for darkening the sky, etc). There are also,other colour panels, which affect the lightness of individual colours. Then always adjust the curves in Luminosity mode to suit, perhaps the Levels for black and white levels. Dodging and burning is also,done in Capture One using layers, exposure slider, some shadow and highlight recovery, or just curves, applied with a soft brush and low flow applied. I often use my iPad with Astropad to paint masks, very quick and easy, much more so than with a mouse. For any fine retouching like skin blemishes etc, I open it up in Affinity Photo and first use the healing brush for spotting and healing skin blemishes, and remove annoyances in the image. Then it’s time for it’s excellent frequency separation feature, and perhaps after finishing and flattening the result, some more detailed dodging and burning using curve layers.
Great to see the comparisons between the 2 different methods. Also nice to see designers acknowledging each other. I would like to see more vids of how to do things in AP that aren't done exactly the same as PS as I get confused sometimes when trying to create the same effect that someone else did in PS. Great vid, thx for your time-consuming hard work!
Curves for sure. Lots more fine tune and control. You can also make several copies and adjust them differently then blend them back. Thats a little crazy but it definetly works.
It seems that every RUclips editing guru has his own better way to do a b&w conversion. I think I have tried most or all of them, and it all seems to come down to what is easiest and gets acceptable results; in other words, personal preference. I still use a simple b&w adjustment layer for most of my conversions and usually get a result that is completely acceptable to me.
True :) Though with Black & White there is a huge range of what can be done and all these methods have their own benefits and downsides, plus they often give different results that can create very unique black and white looks if done right :)
@@OlivioSarikas Take any one method and give the same image to 5 people and you'll get 5 different end results. The curve is the most powerful tonal tool in the toolbox, so I'm not surprised that you would see great potential there.
@@terrymcgovern6846 Yes, absolutely. And that is just where the fun begins. BW lives so much from aditional adjustments and effects, like vignette, grain, local adjustments for different areas and more. :)
I tried it in Affinity and it works, I tried it on Moon as it is B&W by default and adjusted various shades of grey to my taste without adjusting all shades at the same time. and you are right we can do it by curves or by curves inside HSL. There are limitations in both methods, for example in gradient method in affinity if you shift the middle control points the points to left and right also get compressed/expanded correspondingly. i.e. they shift their grey values, which you may or may not like. And similarly if you add multiple points on a curve and want to push a single point of you interest too far the curve acquires a weird shape between other control points ... basically the curve looses its original shape.
Awesome :) was it hard to get finer adjustments with the Gradient map? Because there you can only move left and right, while the curve has so much space to move
I have to agree with @Terry McGovern. It all comes down to taste and how much time and what method works best for that individual. Many moons ago you had a B&W Pro Pak that I purchased and still use today. You built the Pak with so many options and adjustments so that anyone can adjust images to their liking. I like to edit, but I would rather be behind the camera then spend most of my time behind the PC.
This is a great help. I've been working on trying to make a house look haunted and I haven't been happy with the black and white options I've been using.
Thank you. I think you might be remembering this function from the develop persona in AP. The photo persona doesn't have a split screen function. I'm using masks to create that effect
@@OlivioSarikas Thanks, I guess your right. I found that someone had said it was in both Designer and Photo but they must be wrong though I think it would nice in Photo too.
Hi Olivio, Thanks for the video. I've seen something like this befor. I don't remember who is was, but it worked the same and he dit also local things for the shadows and light parts.
Hi Olivio! Very good video again - what else!? I found the curve is better you have more precise adjustments in all directions. Greetings from Meidling!
Hi Ronald, thank you. I create a Rectangle and use "mask to below" for each of the adjustments. The curve also has a HSL adjustment with it, so in that case I put both in a group first and then apply the rectangle as a mask to that group. Then i group everything (not the image) and now i can move all adjustments and masks together
Olivio, why not just use a gray curve layer instead of HSL and curve? Is there a difference?
That is actually a very good point. To be honest, I have never used the Grey Curve Mode - but that seems to be the same as Saturation 0 with HSL
@@OlivioSarikas Gray curve is my go to for bw adjustments for the reasons you described.
@@briandekam2701 really awesome idea. I will put this in a future video
I use Capture One as my Raw developer, and do any BW versions there; I have a collection of BW film styles (or just use the automatically-applied ACROS style when shooting my Fuji with the ACROS style), which applies the BW conversion, then use the colour sliders to adjust individual colour ranges to be brighter or darker (eg red channel for skin; blue for darkening the sky, etc). There are also,other colour panels, which affect the lightness of individual colours. Then always adjust the curves in Luminosity mode to suit, perhaps the Levels for black and white levels. Dodging and burning is also,done in Capture One using layers, exposure slider, some shadow and highlight recovery, or just curves, applied with a soft brush and low flow applied. I often use my iPad with Astropad to paint masks, very quick and easy, much more so than with a mouse.
For any fine retouching like skin blemishes etc, I open it up in Affinity Photo and first use the healing brush for spotting and healing skin blemishes, and remove annoyances in the image. Then it’s time for it’s excellent frequency separation feature, and perhaps after finishing and flattening the result, some more detailed dodging and burning using curve layers.
Sounds like a great workflow :)
Great to see the comparisons between the 2 different methods. Also nice to see designers acknowledging each other. I would like to see more vids of how to do things in AP that aren't done exactly the same as PS as I get confused sometimes when trying to create the same effect that someone else did in PS. Great vid, thx for your time-consuming hard work!
Thank you very much :)
Nik Silver Efex Pro,job done.
Curves for sure. Lots more fine tune and control. You can also make several copies and adjust them differently then blend them back. Thats a little crazy but it definetly works.
It seems that every RUclips editing guru has his own better way to do a b&w conversion. I think I have tried most or all of them, and it all seems to come down to what is easiest and gets acceptable results; in other words, personal preference. I still use a simple b&w adjustment layer for most of my conversions and usually get a result that is completely acceptable to me.
True :) Though with Black & White there is a huge range of what can be done and all these methods have their own benefits and downsides, plus they often give different results that can create very unique black and white looks if done right :)
@@OlivioSarikas Take any one method and give the same image to 5 people and you'll get 5 different end results. The curve is the most powerful tonal tool in the toolbox, so I'm not surprised that you would see great potential there.
@@terrymcgovern6846 Yes, absolutely. And that is just where the fun begins. BW lives so much from aditional adjustments and effects, like vignette, grain, local adjustments for different areas and more. :)
I tried it in Affinity and it works, I tried it on Moon as it is B&W by default and adjusted various shades of grey to my taste without adjusting all shades at the same time. and you are right we can do it by curves or by curves inside HSL. There are limitations in both methods, for example in gradient method in affinity if you shift the middle control points the points to left and right also get compressed/expanded correspondingly. i.e. they shift their grey values, which you may or may not like. And similarly if you add multiple points on a curve and want to push a single point of you interest too far the curve acquires a weird shape between other control points ... basically the curve looses its original shape.
Awesome :) was it hard to get finer adjustments with the Gradient map? Because there you can only move left and right, while the curve has so much space to move
I have to agree with @Terry McGovern. It all comes down to taste and how much time and what method works best for that individual. Many moons ago you had a B&W Pro Pak that I purchased and still use today. You built the Pak with so many options and adjustments so that anyone can adjust images to their liking. I like to edit, but I would rather be behind the camera then spend most of my time behind the PC.
This is a great help. I've been working on trying to make a house look haunted and I haven't been happy with the black and white options I've been using.
Thank you. I think you might be remembering this function from the develop persona in AP. The photo persona doesn't have a split screen function. I'm using masks to create that effect
@@OlivioSarikas Thanks, I guess your right. I found that someone had said it was in both Designer and Photo but they must be wrong though I think it would nice in Photo too.
Hi Olivio, Thanks for the video. I've seen something like this befor. I don't remember who is was, but it worked the same and he dit also local things for the shadows and light parts.
That might have been a video by me. i can vaguly remeber doing something with Gradient Maps. Though that might not have been for Black & White XD
Hi Olivio! Very good video again - what else!? I found the curve is better you have more precise adjustments in all directions. Greetings from Meidling!
Thank you, my pleasure
Very intelligent 👍🏽
Thank you :)
Hi Olivio, I think that I like the range available in the curves adjustment... How do you get a split screen for comparisons? Thanks, Ron...
Hi Ronald, thank you. I create a Rectangle and use "mask to below" for each of the adjustments. The curve also has a HSL adjustment with it, so in that case I put both in a group first and then apply the rectangle as a mask to that group. Then i group everything (not the image) and now i can move all adjustments and masks together
@@OlivioSarikas Excellent method for creating a split screen Olivio. That might be worth a video in itself. ;-)