one annoying x4 problem is that special weapons cancell x buster charge, yeah, a nescessary thing to fix and a cool ideia woukd have mmx8 mechanic of use "lemons' while charging x buster, would be nice, it works so good, you see mmx8 and mmx8 demake, it's a nice thing
Frost mine, not frost tower? Well it's certainly a lot easier to use now. That ground hunter dash looks really cool, sounds difficult to get value though. Quickly get under someone for rising fire?
The value of ground hunter is going to be it's charged shot. we are still throwing around ideas but we are thinking an x3 like upwards dash, to assist with map navigation
soul body doesnt work in a way that such a feature could be helpful, and we are reworking the charge shot so it wouldnt help there. thanks for the idea, though!
Looks nice
Hamood habibi hamood
🗣️🗣️🗣️🔥🔥🔥🔥
Hamood 4ever
Samuel cooked with the sprites
He's been drawing sprites for my fan game Megaman Maverick. He's very talented.
one annoying x4 problem is that special weapons cancell x buster charge, yeah, a nescessary thing to fix
and a cool ideia woukd have mmx8 mechanic of use "lemons' while charging x buster, would be nice, it works so good, you see mmx8 and mmx8 demake, it's a nice thing
Frost mine, not frost tower? Well it's certainly a lot easier to use now.
That ground hunter dash looks really cool, sounds difficult to get value though. Quickly get under someone for rising fire?
The value of ground hunter is going to be it's charged shot. we are still throwing around ideas but we are thinking an x3 like upwards dash, to assist with map navigation
Good man. Is this demake being developed in Godot?
nope, it uses the megaman x engine, which uses gamemaker
Ahhh now i understand
i have one idea... soul body distracting enemies, it's a copy of X so, soul body would be good to protect X like a Shield
soul body doesnt work in a way that such a feature could be helpful, and we are reworking the charge shot so it wouldnt help there. thanks for the idea, though!