Moho continues to prove how powerful this software actually is. I love it, but at times I feel overwhelmed by its power. atm, im learning CTA5, but everything im learning there, imma use it for Moho. though maybe thats the wrong move.
Regarding the operation of three-dimensional rotation of the view, can we learn from the settings of blender's middle mouse button. The advantage of this is that when the creator draws and combines elements in the three-dimensional space, it will be more convenient and intuitive, and there is no need to switch tools frequently. In addition, it is also recommended to add tools for setting drawing planes to facilitate creators to accurately control the spatial position of drawing elements when drawing in 3D space.
Where can we learn how do this? I see lots of few seconds videos just to show the final work. We already know that its posible to do in Moho, but publishing videos like that don't help much for those who want to learn.
@@mohoanimation Yes, thanks. I downloaded all course. Very nice but basic. Hope to find some advanced step by step some day. Fow now, only Victor Paredes teach us some advanced tools. Cheers!
@@mohoanimation Thank you!, but the rotating the calf bone depends on the angle at that frame, I am actually looking for a method that can be done using smart bone to control the direction
You create a rig and then manipulate it to pose it in the way you want. If you are interested, you can download a 30 days trial of the software from our web and also our free course Learning Moho from beginner to expert: www.mohoanimation.com
Moho continues to prove how powerful this software actually is. I love it, but at times I feel overwhelmed by its power. atm, im learning CTA5, but everything im learning there, imma use it for Moho. though maybe thats the wrong move.
This is nice and smooth, could we get a basic tutorial on rigging this character please and thank you @Moho Animation?!
Excellent work!
Regarding the operation of three-dimensional rotation of the view, can we learn from the settings of blender's middle mouse button. The advantage of this is that when the creator draws and combines elements in the three-dimensional space, it will be more convenient and intuitive, and there is no need to switch tools frequently. In addition, it is also recommended to add tools for setting drawing planes to facilitate creators to accurately control the spatial position of drawing elements when drawing in 3D space.
Beautiful!
That's frikin beautiful.
In all in the wrist
Is there a tutorial for this
Where can we learn how do this? I see lots of few seconds videos just to show the final work. We already know that its posible to do in Moho, but publishing videos like that don't help much for those who want to learn.
Be sure to check our free course! moho.lostmarble.com/products/learning-moho-from-beginner-to-expert-free-course
@@mohoanimation Yes, thanks. I downloaded all course. Very nice but basic. Hope to find some advanced step by step some day. Fow now, only Victor Paredes teach us some advanced tools. Cheers!
Which version of moho was used in this video?
Wow❤
I just wondering how we could change the kne direction? (animate it)
Here's an old tutorial, but it could help you: ruclips.net/video/Utvx0zOzIWI/видео.htmlfeature=shared
@@mohoanimation Thank you!, but the rotating the calf bone depends on the angle at that frame, I am actually looking for a method that can be done using smart bone to control the direction
good like ❤
How to make gacha rig?
Can someone tell me that do we have to create every pose or it is done by rhe software?
You create a rig and then manipulate it to pose it in the way you want. If you are interested, you can download a 30 days trial of the software from our web and also our free course Learning Moho from beginner to expert: www.mohoanimation.com
but how
The channel has tutorials right on the profile and you can look it up on the app you’re on right now for tutorials
@@StinkySmelly19I found it thank you very much