Crysis 1080p Full HD Slow Motion

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  • Опубликовано: 20 окт 2024
  • Rendering Crysis at 1080p Full HD at a fixed time step of 0.004166625. The commands i used for rendering this were:
    fixed_time_step 0.004166625
    e_particles 1
    r_useEdgeAA 2
    r_displayinfo 0
    sys_physics_cpu 0
    capture_frames 1 (to start recording)
    capture_frames 0 (to stop recording)
    The map i used was Photoreal ii
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Комментарии • 2

  • @0xCAFEF00D
    @0xCAFEF00D 13 лет назад

    I have some questions.
    I'v been reading up on Fixed_time_step
    and Capture_frames on doc(dot)crydev(dot)net
    It doesn't really go into depth on how it acts.
    Fixed time step, does it just step (in your case) 0.00417/th of a ingame second every second all the time?
    Or does it work like say /avidemo in cod4 where it steps that amount, allow the game to take a frame and save it, step next step.
    Or how does it work?

  • @maamf2012
    @maamf2012 11 лет назад

    What kind of mod did you used on this game?