VFX in Houdini | Part 2 | Fracturing a Concrete Wall
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- Опубликовано: 24 июл 2024
- In this next video, the second part in this on going series exploring destruction FX within Houdini by SIdefx, we will look at creating our very first fracture on a simple object. By taking a simple wall, and using points, we will create a simple fracture system that we can use to simulate as if it were concrete. VFX in Houdini does not have to be complicated or scary, and my goal is to ensure that you feel confident in being able to realize the vision you have in Visual Effects! So lets continue on by fracturing a concrete wall.
00:00 Introduction
00:29 Create a Solid Wall
01:33 Fracturing the Wall
03:14 Assembling the Wall
04:49 Adding Attributes and Constraints
07:34 Adding Projectile
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Part 3 should be next week around Monday/Tuesday! Stay tuned and hit that bell icon! In Part 3 we will be exploring how to control the fracture and once we have that we move on to material fractures!!