Black Myth Wukong Benchmark - Ray Tracing 4K DLSS Cinematic Settings | RTX 4090

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  • Опубликовано: 1 окт 2024

Комментарии • 32

  • @FrozburnYT
    @FrozburnYT  Месяц назад +7

    A very demanding game, even the 4090 can't keep up. DLSS is set to 67%, which is DLSS Quality - 1440p. The Ray Tracing is Path Tracing. There's a 3-5 FPS hit from recording.
    0:00 : 4K DLSS Quality
    3:25 : 4K DLSS Quality + Frame Generation
    6:39 : 4K Native + DLAA

  • @Drix7
    @Drix7 Месяц назад +6

    I'm not sure why people are surprised, UE5 is already really demanding in general, slapping path tracing on top of it was only going to make it worse lol. This will be heavily taken out of contwxt on social media of course because people take fps counters as a literal definitive conclusion of a game's optimization without asking themselves why.

    • @penzuugi
      @penzuugi Месяц назад

      I hope people won't take it as a bad light, since this game has shown in this benchmark tool that it can scale very well, like any other unreal engine game! It probably would be able to run on portable devices too... just couple settings needs to be tweaked for it

  • @SimonWolf185
    @SimonWolf185 Месяц назад +1

    I think that the only playable option is to set the dlss on performance with FG, also because the dlss 3.7 does a great job

  • @nalasamoht4932
    @nalasamoht4932 Месяц назад

    4090@3000mhz and 13600K@6Ghz 4K dlss 50% FG all setting cinematic : got 130fps average with my 144hz screen i'm good 😀

  • @Вита-к7д
    @Вита-к7д Месяц назад +2

    try putting 1440p on high, not ultra.And enable dlss for quality and FG

    • @FrozburnYT
      @FrozburnYT  Месяц назад +2

      Do people use DLSS Quality on 1440p? That's upscaling from 1706x960p. I might make a video on 1440p later.

    • @stianlavender1683
      @stianlavender1683 Месяц назад +1

      @@FrozburnYTnah, it sucks lol. I always play 4K DLSSQ on my TV or 1440p DLAA on my monitor. DLSSQ @ 2.5K does not look good. Unfortunately thats what you need to run CP2077, Avatar (Unobtainium) and other path traced games at Max settings and Get 120fps…

    • @Guldfisken90
      @Guldfisken90 Месяц назад

      @@FrozburnYT Yes for those that actually want max fps they do :)

  • @SimonWolf185
    @SimonWolf185 Месяц назад +2

    Lossless scaling now also supports the g-sync

  • @MarcoGiacon
    @MarcoGiacon Месяц назад

    Ray tracing is the biggest scam Nvidia does...

  • @Вита-к7д
    @Вита-к7д Месяц назад +9

    4090 is no longer enough to play with dlss and frame generation😅

    • @FrozburnYT
      @FrozburnYT  Месяц назад +3

      Path Tracing is always very heavy. We'll have to use DLSS Quality + FG in this one by the looks of it.

    • @cheungchingtong
      @cheungchingtong Месяц назад +3

      @@FrozburnYT RTPT+UE5 is even heavier.😅

    • @danielegiangregorio4183
      @danielegiangregorio4183 Месяц назад

      ​@@FrozburnYTDLSS has to be at least at Balanced to play smooth on a 4090.

  • @R-Endanger
    @R-Endanger Месяц назад

    Looks like we need 5080

  • @nsinghc2799
    @nsinghc2799 Месяц назад +1

    And still looks like junk... does not look like what the trailers showed. Hopefully there's patches for better performance in a few months.

    • @FrozburnYT
      @FrozburnYT  Месяц назад

      We'll have to wait for the full game to see it in motion in different areas. It looked very nice, should be close to what they've shown us. Keep in mind that this is with Path Tracing, that's always going to be heavy. I'll test no ray tracing when the game comes out.

  • @Vartazian360
    @Vartazian360 Месяц назад +1

    Path tracing is more of a 'lets see how much we can waste GPU resources' type of setting. With this off im guessing that the FPS doubles and the look changes slightly.

  • @mmanz123
    @mmanz123 Месяц назад +3

    RTX 5090 coming soon

  • @FrozburnYT
    @FrozburnYT  Месяц назад

    The benchmark tool can be downloaded from Steam - store.steampowered.com/app/3132990/Black_Myth_Wukong_Benchmark_Tool/

  • @SaintMichel.
    @SaintMichel. Месяц назад +1

    I try it
    4k, Dlss quality (70%), fg on, rt off,
    Cinematic quality
    100+ fps average
    With rtx 4090/ i7 12700k
    Its the way for play, rt is too much expensiv !

    • @jasonstatham483
      @jasonstatham483 Месяц назад +2

      Rt is the whole point to play modern games. They are just too boring, so if there is no rt they don't even worth playing.

  • @TyperXBL
    @TyperXBL Месяц назад

    Wow i was just about to ask did u run test for this game. Man this game is very demanding. So imagine with actual gameplay smh.

    • @FrozburnYT
      @FrozburnYT  Месяц назад +1

      Indeed. This is with Path Tracing tho, not surprised that it's demanding.

  • @dereknyabamba
    @dereknyabamba Месяц назад +4

    5090 can't drop sooner

    • @beatsbyshoro
      @beatsbyshoro Месяц назад

      I doubt even that could pull of anything native

    • @FrozburnYT
      @FrozburnYT  Месяц назад +2

      Waiting for it. This will be one of the first games I try on it just because of how demanding it is. Some of the leaks suggest 2025 tho so could be a while longer.

    • @stianlavender1683
      @stianlavender1683 Месяц назад

      @@beatsbyshoroit doesnt have to be native. As a 4090 owner FG feels absolutely fantastic (as long as native frames are >30fps and 4K DLSSQ looks very close to native anyway. I will run 4K DLSSP w/FG and when I get 5090 I will try 4K DLAA with FG or 4K DLSSQ w/FG depending if I can get 120fps or not

    • @beatsbyshoro
      @beatsbyshoro Месяц назад

      @@stianlavender1683 I understand but i think the way game dev is pacing up it might take a while for gpus to finally outpace them. These insane ue5 games popped in like what? 9 months? Lol

    • @beatsbyshoro
      @beatsbyshoro Месяц назад

      @@stianlavender1683 i got strix 4090 hows it runnin on your end